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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Card112830 Colourless None 0 0
2 Card24675 Colourless None 0 1 1365689344 on 11 Apr 2013 by Vitenka
3 Encampment Golem Colourless None 5{5} Creature – Golem 3 5 {t}: Add one mana of any colour to your mana pool.
Encampment Golem doesn't untap during your untap phase. Whenever one or more creatures an opponent controls deal damage to you, untap Encampment Golem.
3 1403132395 on 18 Jun 2014 by Jack V
4 Kozilek's Prophet Colourless Rare 7{c}{c}{5} Creature – Eldrazi 4 4 Devoid, Flying
When Kozilek's Prophet enters the battlefield, everyone discards their hands.
When Kozilek's Prophet dies, everyone draws 7 cards.
3 1579620805 on 21 Jan 2020 by Vitenka
5 Numerologists Mask Colourless Mythic 4{4} World Enchantment Creatures enter the battlefield face down. (Face down creatures are 2/2 morphs, and are identified by the order they entered the battlefield.)
When a face-down creature attacks, you may guess what it is. If you do so correctly, turn it face up. Otherwise, it gets +2/+2 until end of turn.
3 1365162632 on 05 Apr 2013 by Vitenka
6 Rebuffing Drone Colourless Uncommon 3{3} Creature – Artifact 1 1 Flash
Counter target spell unless its owner pays {1}.
6 1537174920 on 17 Sep 2018 by Vitenka
7 Riot Control Golem Colourless None 5{5} Creature – Golem 3 5 Riot Control Golem can block an additional creature.
Creature spells cost an additional {1} to cast for each creature their controller controls.
1 1438775283 on 05 Aug 2015 by Jack V
8 Weight of Eternity Colourless None 9{9} Enchantment Flash
Creatures your opponents control get -3/-0.
Whenever a creature an opponent controls has 0 or less power, it's controller sacrifices it.
Emerge {5}{c}
9 1596738660 on 06 Aug 2020 by Jack V
9 Aegic Angel White Rare 5{3}{w}{w} Creature – Angel 4 4 Flying, Flash
When Aegic Angel enters the battlefield, creatures you control get +1/+1 until end of turn.
3 1410262861 on 09 Sep 2014 by Vitenka
10 Aegis White Common 2{1}{w} Creature – Cleric 1 1 Protection from Black
Discard Aegis; target creature has protection from black.
4 1564388380 on 29 Jul 2019 by Vitenka
11 Almister White Rare 2{w}{w} Creature – Cleric 1 2 Whenever a cleric you control becomes blocked; you may search your library for an equipment card with converted equip cost 1 or less, If you do, reveal it and put it into your hand. Then shuffle your library. 2 1362649188 on 07 Mar 2013 by Vitenka
12 Ancestor's Chastisment White Rare 4{w}{w}{w}{w} Tribal Instant – Spirit All attacking creatures die. 4 1346662428 on 03 Sep 2012 by Vitenka
13 Angel of Eternity White None 4{3}{w} Creature – Angel 2 2 Flying, Lifelink
When Angel of Eternity would die, you may pay {2}{w}{w}. If you do, return Angel of Eternity to your hand instead.
1 1393533639 on 27 Feb 2014 by Jack V
14 Angel of Life White Uncommon 5{3}{w}{w} Creature – Angel 4 4 Flying
As you draw Angel of Life, you may reveal it. If you do, gain life equal to the highest power of any creature on the battlefield.
1 1562574509 on 08 Jul 2019 by Vitenka
15 Ascour White Rare 1{w} Sorcery As an additional cost to cast Ascour, pay {b}{2} or sacrifice 3 creatures.
Destroy all creatures.
2 1549893467 on 11 Feb 2019 by Vitenka
16 Ashnod's Smiting White None 4{3}{w} Instant Choose three target blocked creatures controlled by the same player. He or she puts one of top of their library. Destroy the other two. 3 1500581504 on 20 Jul 2017 by Jack V
17 Assault Fish White Common 2{1}{w} Creature – Fish 1 3 While Assault Fish is enchanted; it has vigilance. 1 1363185480 on 13 Mar 2013 by Vitenka
18 Athrian Preist White Rare 2{w}{w} Creature – Cleric 1 2 When Athrian Preist enters the battlefield, you may discard four creature cards from your hand. If you do, gain 100 life. 6 1529574582 on 21 Jun 2018 by Vitenka
19 Bakeneko (Card105694) White Rare 2 {1}{w} Legendary Creature – Spirit Cat
‑‑‑‑
Legendary Creature – Spirit
2
‑‑‑‑
1
1
‑‑‑‑
3
When you cast a spirit or arcane spell, put a ki counter on Bakeneko.
{t}: Flip Bakeneko.
‑‑‑‑
At the end of each turn, you may remove a ki counter and create a 1/1 flying cat.
4 1547552523 on 15 Jan 2019 by Vitenka
20 Battlefield Conversion White Uncommon 3{2}{w} Instant Untap target attacking creature and gain control of it until end of turn. 1 1366581902 on 21 Apr 2013 by Jack V
21 Belb White Uncommon 1{x}{w} Instant Target creature gets -X/+X until end of turn. 1 1544697453 on 13 Dec 2018 by Vitenka
22 Blademaster's Alarm White Common 1{w} Instant Target creature gets +1/+3 until end of turn. 3 1363352205 on 15 Mar 2013 by Jack V
23 Blessed Touch White Common 2{1}{w} Enchantment – Aura Enchant Creature
Enchanted creature has +1/+1
When Blessed Touch enters the battlefield, enchanted creature gains protection from the colour of your choice until end of turn. (This effect does not remove Blessed Touch)
3 1398855181 on 30 Apr 2014 by Vitenka
24 Blinding Moths White None 3{2}{w} Creature – Insect 1 1 Flying
Players who have taken combat damage from Blinding Moths since their last turn cannot attack.
2 1574949257 on 28 Nov 2019 by Vitenka
25 Blinkmaze White Uncommon 3{2}{w} Instant Exile target attacking creature. Its controller may pay {2}. If they do, return that creature to play under their control (it's no longer attacking) and return Blinkmaze to your hand. 2 1357651416 on 08 Jan 2013 by Vitenka
26 Bureaucratic Kirin White Rare 4{2}{w}{w} Flying Creature – Kirin Advisor 3 3 Creatures with casting cost equal to the number of plains you control can neither attack nor block. 3 1546946519 on 08 Jan 2019 by Vitenka
27 Busy Being Healed White Common 1{w} Instant Tap target creature and regenerate it. 7 1360699812 on 12 Feb 2013 by Shiny_Umbreon
28 Casting Tax White Rare 3{2}{w} Enchantment Opponent's spells are countered unless they pay {3} for each spell already cast that turn. 2 1551264849 on 27 Feb 2019 by Vitenka
29 Celestial Stonehorn White Rare 6{5}{w} Creature – Rhino Cleric 4 4 {5}{w}: Target player sacrifices an attacking or blocking creature. 4 1386607825 on 09 Dec 2013 by Jack V
30 Ceradon Quartermaster White Uncommon 2{w}{w} Creature – Soldier 2 2 Your equipped creatures are 4/4 5 1396608880 on 04 Apr 2014 by Vitenka
31 Chandra Channeler White Uncommon 3{2}{w} Creature – Cleric 1 2 Sacrifice Chandra Channeler: Prevent all damage from a single spell or ability. Chandra Channeler deals that damage to target creature instead. 1 1557228526 on 07 May 2019 by Vitenka
32 Charitable Deva White Uncommon 3{2}{w} Creature – Angel 2 2 FLying
When Charitable Deva or another creature enters the battlefield, its controller gives 1 life to an opponent of their choice.
2 1557906535 on 15 May 2019 by Vitenka
33 Coastguard Captain White None 2{1}{w} Creature – Human Soldier 0 4 Defender
Tap an untapped creature with defender you control: tap target creature.
1 1363645708 on 18 Mar 2013 by Jack V
34 Coblyr, Tyrranax White Rare 5{4}{w} Legendary Creature – Dinosaur Soldier 4 6 {t}: Reveal some cards from your hand. For each land card revealed, untap another target creature. 1 1497621173 on 16 Jun 2017 by Vitenka
35 Commanding Angel White Rare 6{3}{w}{w}{w} Creature – Angel 3 3 Vigilance, Flying
You may not declare an attack.
When Commanding Angel enters the battlefield, gain 3 life and draw three cards.
1 1499339592 on 06 Jul 2017 by Vitenka
36 Cone of Contrition White None 5{3}{w}{w} Enchantment When Cone of Contrition enter the battlefield, exile up to one target creature, up to two target enchantments, and up to three target artifacts until Cone of Contrition leaves the battlefield. 9 1393337349 on 25 Feb 2014 by Jack V
37 Coordinated Infantry White None 2{1}{w} Human – Soldier 2 1 Bolster – {w}, discard Coordinated Infantry: target creature gets +2/+1 until end of turn. 6 1393578222 on 28 Feb 2014 by Jack V
38 Coordinated Leap White None 2{1}{w} Instant Target creature and all other creatures you control that share a creature type with it get +1/+1 and gain flying until end of turn. 2 1500291994 on 17 Jul 2017 by Jack V
39 Crowned Hippogriff White Rare 5{3}{w}{w} Creature – Hippogriff Spirit 2 3 Flying
When Crowned Hippogriff enters the battlefield, you may return target artifact from your graveyard to your hard. If you do, add white mana equal to its converted mana cost to your mana pool.
4 1390482028 on 23 Jan 2014 by Vitenka
40 Customs Official White None 5{3}{w}{w} Creature – Human Rogue 2 2 When Customs Official enters the battlefield the battlefield, exile all artifacts and enchantments until it leaves the battlefield.
You may cast cards exiled with Customs Official spending white mana as though it were mana of any colour.
1 1497954037 on 20 Jun 2017 by Jack V
41 Day of Peaceful Rest White None 1{w} At the beginning of your upkeep, sacrifice Day of Peaceful Rest unless you pay {w}.
Sacrifice Day of Peaceful Rest: Exile target player's graveyard.
1 1456845580 on 01 Mar 2016 by Jack V
42 Dazzling Transformation White None 1{x}{w} Instant Magical (Whenever a planeswalker you control increases in loyalty, you may return this from your graveyard to your hand)
Return all creatures with toughness X or less to their owner's hand. Opponents can't cast spells with converted mana cost X or less this turn.
1 1499984483 on 13 Jul 2017 by Jack V
43 Delif's Tetradon White Rare 4{3}{w} Artifact When Delif's Tetradon enters the battlefield, choose a subtype.
Creatures of that subtype have spirit-link.
2 1402908741 on 16 Jun 2014 by Vitenka
44 Departmental Head White Uncommon 3{2}{w} Creature – Frog Archaeologist 1 1 {t}: Target creature is now an archaeologist in addition to its other creature types.
{t}: Reveal cards from your library equal to the number of archaeologists in play. Put an artifact into play, and exile the rest.
3 1569406715 on 25 Sep 2019 by Vitenka
45 Discharm White Uncommon 1{w} Instant Counter target modal instant or sorcery, unless its owner balances it on his head. (A modal spell has choices to make of what it does when you declare targets.) 10 1386072804 on 03 Dec 2013 by Vitenka
46 Dissolution White Common 1{w} Instant Destroy target attacking or blocking artifact creature. 2 1341297511 on 03 Jul 2012 by Vitenka
47 Dovesong White None 3{2}{w} Instant The next time target creature would deal damage to you or a permanent you control this turn, prevent that damage and put that many 1/1 white bird creature tokens with flying onto the battlefield. 1 1383138654 on 30 Oct 2013 by Jack V
48 Dovetailing Gargoyle White Rare 1{w} Artifact Creature – Bird Gargoyle 1 4 Defender, Flying
Sacrifice Dovetailing Gargoyle: Counter target spell. Nonland noncreature permanents that spell's controller controls become 4/4 blue and white Bird Illusion creatures with flying until end of turn.
3 1357158879 on 02 Jan 2013 by Circeus
49 Dutiful Exorcist White None 1{w} Creature – Human Cleric 1 1 Whenever Dutiful Exorcist becomes tapped, you may exile target card from a graveyard. 1 1496149829 on 30 May 2017 by Jack V
50 Eaves of the Wyrdwood White None 3{2}{w} Enchantment Whenever a player attacks you, they choose an attacking creature they control. It loses all abilities and becomes a 1/1 boar creature with flying until end of turn. 1 1452512391 on 11 Jan 2016 by Jack V
51 Elandi Wolf White Common 3{w}{w}{1} 1 5 First Strike.
{w}: Regenerate
As an additional cost to cast Elandi Wolf, discard a card.
1 1311143356 on 20 Jul 2011 by Vitenka
52 Eldrazi Herald White Uncommon 4{3}{w} Creature – Spirit 2 2 When Eldrazi Herald enters the battlefield, put two Eldrazi spawn tokens into play. (Spawn tokens are 0/1 colourless creatures that can be sacrificed for mana) 1 1455107625 on 10 Feb 2016 by Vitenka
53 Elephant Shrine White Uncommon 4{x}{3}{w} Enchantment Elephant Shrine enters the battlefield with X elephant counters.
During your upkeep you may remove a counter from Elephant Shrine.
When this would leave the battlefield, you may first remove all counters from it.
Whenever you remove a counter from Elephant Shrine, put a 4/4 elephant token into play.
3 1404725678 on 07 Jul 2014 by Vitenka
54 Enforcer Ré White Uncommon 4{3}{w} Creature – Soldier 1 1 Enforcer Ré enters the battlefield with a +1/+1 counter.
Whenever you put one on more +1/+1 counters on creatures, you may instead one more +1/+1 counter on another creature.
{w}{t}: Move a +1/+1 counter from one creature to another.
1 1550840043 on 22 Feb 2019 by Vitenka
55 Equilibrium Cache White None 4{3}{w} Enchantment At the beginning of your upkeep, the player who controls the most creatures returns a creature they control to its owner's hand. 4 1366810608 on 24 Apr 2013 by Jack V
56 Errantry War White Mythic 4{2}{w}{w} Enchantment At the beginning of your upkeep, put a 2/2 white Knight creature token with vigilance onto the battlefield, then destroy target non-Knight creature with power less than the number of Knights you control.
At the beginning of each end step, if no non-Knight creatures are on the battlefield, sacrifice Errantry War.
1 1403635772 on 24 Jun 2014 by AuraWarrior
57 Ethereal Snake White None 3{2}{w} Enchantment Creature – Snake 2 1 Ethereal (This creature can only block and be blocked by enchantment creatures unless the blocking player pays {3}.)
{1}{w}, Sacrifice Ethereal Snake: Destroy target enchantment.
1 1438954746 on 07 Aug 2015 by Jack V
58 Fire of Hope White Rare 2{w}{w} Enchantment At the end of each turn, if no creature was cast that turn, put a +1/+1 counter on Fire of Hope.
Sacrifice Fire of Hope: Move all counters on it to target creature.
8 1373359199 on 09 Jul 2013 by Vitenka
59 Flood of Bliss White None 2{1}{w} Enchantment {1}{w}: Tap target untapped creature that entered the battlefield this turn. Gain 3 life. 1 1495624148 on 24 May 2017 by Jack V
60 Garbled Resupply Orders White Uncommon 3{1}{w}{w} Instant Each soldier you control deals 1 damage to a different creature that you choose. 1 1372177289 on 25 Jun 2013 by Vitenka
61 Glimpse of Paradise White None 2{x}{w}{w} Sorcery Gain three plus X life. 3 1386758402 on 11 Dec 2013 by Jack V
62 Grim Air Marshall White Rare 4{3}{w} Creature – Human Soldier 3 2 Flying
{2}{w}{w}, Sacrifice Grim Air Marshall: Destroy all creatures without flying.
1 1383302244 on 01 Nov 2013 by Jack V
63 Guardian Drake White Common 4{3}{w} Creature – Drake 2 4 When Guardian Drake enters the battlefield, choose a colour.
Guardian Drake has protection from that colour.
1 1345993482 on 26 Aug 2012 by ttt3142
64 Guardian of Retribution White None 4{2}{w}{w} Creature – Angel 2 2 Flying, first strike
When Guardian of Retribution enters the battlefield, you may have another target creature get +2/+0 and first strike until end of turn.
If a creature is dealt first strike damage and would die the same turn, exile it instead.
1 1562064838 on 02 Jul 2019 by Jack V
65 Harvestling White None 5{3}{w}{w} Creature – Elemental Shapeshifter 1 1 When Harvestling enters the battlefield, put distribute two +1/+1 counters onto creatures you control.
{w}: Exile a creature with a +1/+1 counter on and return it to the battlefield. It keeps the counters.
{1}: Target creature with a +1/+1 counter on gets +0/+1 until end of turn.
1 1456267933 on 23 Feb 2016 by Jack V
66 Hazduhr's Final Form White Rare 5{3}{w}{w} Legendary Creature – Abbot 1 5 If another target that has taken damage previously this turn would take damage, you may redirect that damage to Hazduhr's Final Form 1 1574690045 on 25 Nov 2019 by Vitenka
67 Heaven's Dove White None 3{1}{w}{w} Creature – Bird 0 1 Flying
When Heaven's Dove enters the battlefield, you may gain 2 life.
Whenever you cast a white spell, you may pay {1}. If you do, you gain 1 life.
1 1411572183 on 24 Sep 2014 by Acilper
68 Heavenly Dustdrifter White Uncommon 1{w} Creature – Spirit 1 1 Counters remain on Heavenly Dustdrifter as it moves between the battlefield and exile.
When Heavenly Dustdrifter is exiled, you may put a +1/+1 counter on it.
6 1355338089 on 12 Dec 2012 by Jack V
69 Heroes' Dragon White Rare 7{5}{w}{w} Creature – Dragon 5 5 Flying, Lifelink
{w}:+1/+1
1 1454687170 on 05 Feb 2016 by Vitenka
70 Holiness White Rare 3{1}{w}{w} Enchantment Sacrifice a flipped or snow permanent: Prevent all combat damage this turn. 4 1424441215 on 20 Feb 2015 by Vitenka
71 Holy Avenger White Uncommon 2{w}{w} Creature – Human Knight 1 1 First Strike
Cast Holy Avenger only if a creature you controlled died this turn.
Whenever Holy Avenger becomes tapped, put a +1/+1 counter on it.
4 1365433063 on 08 Apr 2013 by Vitenka
72 Holy Sanctuary White Rare 4{2}{w}{w} Enchantment All creatures have +1/+2.
Sacrifice Holy Sanctuary: Prevent all combat damage that would be dealt this turn.
3 1364376426 on 27 Mar 2013 by Vitenka
73 Icatian Spellblade White Common 1{w} Creature – Soldier 1 1 Icatian Spellblade enters the battlefield with a javelin counter.
{w}, remove a javelin counter: Until end of turn Icatian Spellblade takes no combat damage.
1 1571301856 on 17 Oct 2019 by Vitenka
74 Incarnate White Uncommon 2{1}{w} Instant Until end of turn damage dealt to target creature you control is dealt to its owner instead. 5 1542737285 on 20 Nov 2018 by Vitenka
75 Inspirational Goblin White Rare 3{1}{w}{w} Creature – Goblin Cleric 2 2 When Inspirational Goblin dies; if it was the only attacking creature, exile all creatures. 1 1350669079 on 19 Oct 2012 by Vitenka
76 Interventional Aegis White Rare 4{2}{w}{w} Creature – Angel 2 2 Flash. Flying.
Opponents cannot counter Interventional Aegis.
Interventional Aegis can, and must, block all creatures attacking you.
4 1404388063 on 03 Jul 2014 by Vitenka
77 Invulnerability (not the Tempest one) White Rare 4{2}{w}{w} Instant Until end of turn, all creatures are indestructible. 4 1562924696 on 12 Jul 2019 by Vitenka
78 Ivory Zealot White Rare 5{3}{w}{w} Creature – Rhino Cleric 4 4 When Ivory Zealot dies, destroy target creature. 2 1556877627 on 03 May 2019 by Vitenka
79 Jose, Exalting Paladin White Rare 2{w}{w} Legendary Creature – Knight 2 2 First Strike
When Jose, Exalting Paladin attacks, other white creatures you control get +1/+1 until end of turn.
2 1395741966 on 25 Mar 2014 by Vitenka
80 Justice Field White Rare 4{2}{w}{w} Instant Until end of turn, all creatures deal combat damage to themselves, instead of the creature they are in combat or fighting with. 3 1581346948 on 10 Feb 2020 by Vitenka
81 Keeper of Blessings White Rare 3{1}{w}{w} Flying Creature – Angel 2 1 When Keeper of Blessings blocks or is blocked, move all counters off the other creature(s) onto it. 1 1537531128 on 21 Sep 2018 by Vitenka
82 Kielar Space White Rare 2{w}{w} Enchantment When Kielar Space enters the battlefield, choose a target creature. It is exiled until Kielar Space leaves the battlefield.
During their upkeep, the creature's owner gains life equal to its toughness.
3 1402041313 on 06 Jun 2014 by Vitenka
83 Kitsune Essantor White Rare 2{w}{w} Creature – Fox 0 2 {w},exile a creature you control: Prevent all damage that target source would deal this turn. 2 1401186302 on 27 May 2014 by Vitenka
84 Kitsune Supporter White Uncommon 4{3}{w} Creature – Fox Lord 0 2 {w},{t}:Regenerate all non-creature permanents. 4 1345011287 on 15 Aug 2012 by Vitenka
85 Kobold Censor White Rare 0{0} Creature – Kobold 0 1 If a player would look at cards from a library, instead they look at them face-down. 3 1402304879 on 09 Jun 2014 by Vitenka
86 Kor Zealot White None 3{2}{w} Creature – Kor Soldier 2 2 When Kor Zealot enters the battlefield, choose a creature type. Tap all creatures of that type. 1 1406025189 on 22 Jul 2014 by Jack V
87 Krovikan Air White Uncommon 3{1}{w}{w} Creature – Elemental Wall 0 3 Defender
{w}, Sacrifice Krovikan Air: Choose 2:
o Put a +1/+1 counter on target creature
o Regenerate target creature.
o Draw a card.
1 1542798876 on 21 Nov 2018 by Vitenka
88 Leugar White Rare 8{5}{w}{w}{w} Creature – Angel 6 6 Flying, Vigilance
Culmulative upkeep – exile the top card of your library, and gain 3 life.
5 1364205050 on 25 Mar 2013 by Vitenka
89 Life Game White Uncommon 2{w}{1}{x} Sorcery Add X white mana to your mana pool.
Target opponent adds 4 white mana to their mana pool.
1 1402498833 on 11 Jun 2014 by Vitenka
90 Liferaiser White None 3{1}{w}{w} Creature – Spirit 2 3 Whenever Liferaiser is dealt damage, you may return target creature card with converted mana cost less than or equal to the amount of damage from your graveyard to the battlefield. 2 1438962165 on 07 Aug 2015 by Jack V
91 Lustrous Birthing White None 4{2}{w}{w} Sorcery Each player sacrifices each enchantment they control, then for each enchantment they sacrificed this way, puts an X/X elemental creature token onto the battlefield, where X is its converted mana cost. 3 1427133282 on 23 Mar 2015 by Jack V
92 Martyr's Grove White None 2{1}{w} Enchantment {1}, Exile X cards from your graveyard: prevent the next X damage that would be dealt to you this turn. 1 1404336166 on 02 Jul 2014 by Jack V
93 Mending Visionary White Common 2{1}{w} Creature – Fox Cleric 1 1 Mending Visionary enters the battlefield with 3 healing counters.
Remove a healing counter: Prevent the next point of damage that would be dealt to target creature or player this turn.
3 1345360710 on 19 Aug 2012 by Vitenka
94 Mercy White Uncommon 1{w} Instant Until end of turn, creatures that die are instead exiled.
Draw a Card
4 1359315994 on 27 Jan 2013 by Vitenka
95 Mirror Knight White None 3{1}{w}{w} Creature – Human Soldier 2 2 When Mirror Knight becomes a target, it gains invulnerability until end of turn. 1 1568636200 on 16 Sep 2019 by Vitenka
96 Moonlit Rescuer White None 4{3}{w} Creature – Spirit 1 4 Sacrifice Moonlit Rescuer, discard up to two land cards: the next time that many target creatures would die, return it to its owner's hand instead. 1 1497956326 on 20 Jun 2017 by Jack V
97 Naw Mammoth White Common 3{w}{2} Creature – Squirrel 3 3 Communicate Lifelink (When you cast Naw Mammoth you may reveal the top card of your deck. If it does not share a colour, Naw Mammoth has lifelink) 1 1554452158 on 05 Apr 2019 by Vitenka
98 Nayan Herder White Uncommon 3{2}{w} Creature – Human Scout 2 2 {w}{t}: Target creature is an artifact until end of turn (until end of turn it is no longer a creature, is removed from combat and cannot take damage) 3 1341476648 on 05 Jul 2012 by Vitenka
99 Nemdmassry White Uncommon 2{w}{w} Sorcery Create a 2/1 White Kitten Cleric token.
Until end of turn all damage target creature would take is instead dealt to it.
1 1575280362 on 02 Dec 2019 by Vitenka
100 New New World Order White Rare 4{2}{w}{w} Legendary Sorcery Exile all creatures that have an activated ability. 1 1529052871 on 15 Jun 2018 by Vitenka
101 Nihil Sentinel White Uncommon 3{2}{w} Creature – Scout 3 2 When Nihil Sentinel deals combat damage to a player, if that player has no cards in hand, put 5 1/1 white soldier tokens into play. 2 1346913465 on 06 Sep 2012 by Vitenka
102 Oecobius Swarm White Uncommon 3{1}{w}{w} Creature – Wall Spider 1 2 When Oecobius Swarm deal combat damage to a creature, that creatures controller reveals their hand.
(Oecobius Swarm does not have defender)
1 1369237212 on 22 May 2013 by Vitenka
103 Palisade Defenders White None 3{2}{w} Sorcery Put two 0/3 white soldier creature tokens onto the battlefield. 1 1439977093 on 19 Aug 2015 by Jack V
104 Patent of Nobility White Uncommon 2{w}{w} Enchantment – Aura Enchanted creature is a knight, and has first-strike.
{w}: Return Patent of Nobility to its owners hand.
2 1537436773 on 20 Sep 2018 by Vitenka
105 Pious Man White Uncommon 2{1}{w} Creature – Artificer 1 2 When Pious Man dies, it destroys all creatures that damaged it this turn. 4 1397126598 on 10 Apr 2014 by Vitenka
106 Plague Watch White None 2{1}{w} Creature – Soldier 2 2 Sacrifice a creature: Creatures you control have vigilance. 1 1340612326 on 25 Jun 2012 by Vitenka
107 Pulse of Purity White Rare 5{4}{w} Sorcery Choose a colour; all permanents have protection from that colour until end of turn. (They cannot be blocked by the colour, they do not take damage of that colour; and any auras of that colour fall off and are destroyed). 3 1453479441 on 22 Jan 2016 by Vitenka
108 Rallying Standard White Uncommon 1{w} Enchantment – Aura Enchant Creature
Enchanted creature has +0/+X, where X is the number of creatures you control.
1 1368785893 on 17 May 2013 by Vitenka
109 Really Annoying Land Denial Critter White Rare 2{1}{w} Creature – Imp 1 1 You may choose to not untap Really Annoying Land Denial Critter.
{t}: Tap target land. As long as Really Annoying Land Denial Critter is tapped, the land does not untap.
1 1538038997 on 27 Sep 2018 by Vitenka
110 Revelry Knot White None 1{x}{w} Sorcery Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Gain X life.
1 1379683837 on 20 Sep 2013 by Jack V
111 Rhox Scout White Common 3{2}{w} Creature – Rhino Soldier 2 3 Land-Land-Land-Cycle {3} (Discard this, search your deck for up to three lands, reveal them, put them into your hand, shuffle your deck, do the hokey pokey, fix the damn comp rules on searching already) 5 1351080478 on 24 Oct 2012 by Vitenka
112 Rhoxage White Uncommon 4{2}{w}{w} Creature – Elephant 3 2 Prevent all damage from the first source to deal damage to Rhoxage each turn. 3 1406367769 on 26 Jul 2014 by Vitenka
113 Ritual Knight White None 5{4}{w} Creature – Human Knight 3 3 When Ritual Knight enters the battlefield, the next spell you cast this turn costs {w}{w}{w} less. 1 1440111092 on 20 Aug 2015 by Jack V
114 Rolling Hills White Rare 2{1}{w} Sorcery Target land is a 1/1 spirit creature until end of turn.
Each opponent may pay {2}. If they do, they cast a copy of Rolling Hills.
1 1411547005 on 24 Sep 2014 by Vitenka
115 Samite Morpher White Common 2{1}{w} Creature – Morphling 1 1 Morph {w} ({3}: Play as a face-down 2/2, pay {w} to flip face up)
Sacrifice Samite Morpher, prevent the next 3 damage that would be dealt to target.
1 1532534600 on 25 Jul 2018 by Vitenka
116 Samite Mystic White Rare 4{2}{w}{w} Creature – Cleric 1 3 {w},{t}: You may turn any damage that target creature would take into white mana. 2 1401870985 on 04 Jun 2014 by Vitenka
117 Samite Raider White Uncommon 2{1}{w} Creature – Cleric 0 1 Flash, Haste
{t}:Gain 1 life, or prevent the next 1 damage to target creature.
4 1358241693 on 15 Jan 2013 by Vitenka
118 Scrappy Goat White None 2{1}{w} Creature – Goat 2 1 Exile an artifact or enchantment card from your graveyard: Regenerate Scrappy Goat. 2 1355222047 on 11 Dec 2012 by Vitenka
119 Seprot Tri-Baal White Rare 2{1}{w} Legendary Creature – Lord 1 1 When Seprot Tri-Baal enters the battlefield name a creature type.
{1}: Until end of turn prevent all damage target creature of that type would deal to you.
2 1406283270 on 25 Jul 2014 by Vitenka
120 Serene Unicorn White None 4{3}{w} Creature – Unicorn 2 2 Prevent all damage that would be dealt to Serene Unicorn.
When Serene Unicorn enters the battlefield, gain 3 life for each creature you control that could have attacked this turn but didn't.
2 1462281231 on 03 May 2016 by Jack V
121 Sickly Mastodon White Common 3{2}{w} Creature – Elephant 1 3 Trample
When Sickly Mastodon dies, you may have it destroy target wall.
7 1372085211 on 24 Jun 2013 by Vitenka
122 Silvertounged Mogg (Mogged Were-Zeppelin) White None 2 {w}{w} Creature – Human Pirate
‑‑‑‑
Artifact Creature – Zeppelin
1
‑‑‑‑
4
1
‑‑‑‑
4
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Silvertounged Mogg.
‑‑‑‑
Flying
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Mogged Were-Zeppelin.
{t}: Target creature gains flying.
1 1399375195 on 06 May 2014 by Vitenka
123 Sleepy Tiger White Uncommon 2{1}{w} Creature – Cat 1 1 Permanents enter the battlefield tapped while Sleepy Tiger is summoning sick. 2 1533112426 on 01 Aug 2018 by Vitenka
124 Snarehound White Common 2{1}{w} Creature – Hound 2 2 Snarehound exerts all creature it combats. 2 1551708864 on 04 Mar 2019 by Vitenka
125 Solar Vampire White Uncommon 2{w}{w} Creature – Vampire 1 2 When Solar Vampire takes damage, put a +1/+1 token on it.
While Solar Vampire has a token on it, it has flying.
3 1366883436 on 25 Apr 2013 by Vitenka
126 Solond White Rare 2{1}{w} Enchantment When a land enters the battlefield, its controller chooses a colour of mana it can currently produce; or colourless.
The land can be tapped to add one mana of that colour to its controllers mana pool; but has no other abilities.
12 1354880613 on 07 Dec 2012 by Vitenka
127 Soul Suppressor White None 3{2}{w} Enchantment When Soul Suppressor enters the battlefield, put target creature on top of its owner's library.
If you do, when Soul Suppressor leaves the battlefield, that player puts the top card of their library onto the battlefield.
2 1495627107 on 24 May 2017 by Jack V
128 Spined Ishsah White None 1{w} Creature – Insect 2 2 When Spined Ishsah enters the battlefield, exile another permanent you control as long as you control Spined Ishsah. 2 1386635124 on 10 Dec 2013 by Jack V
129 Stampede Herder White None 2{1}{w} Creature – Kor Scout 2 2 Whenever Stampede Herder is blocked, other attacking creatures get +2/+2 until end of turn. If you control a red creature or a mountain, they also gain trample until end of turn. 2 1597072493 on 10 Aug 2020 by Jack V
130 Steppe Pegasus White Common 2{1}{w} Creature 1 1 Flying
When Steppe Pegasus enters the battlefield, choose a colour. It has protection from that colour until your next turn.
3 1387378915 on 18 Dec 2013 by Vitenka
131 Sun Demon White Rare 3{1}{w}{w} Creature – Demon 2 2 When Sun Demon enters the battlefield return target creature to its owners hand unless they return an aura from the their graveyard to the battlefield, enchanting it. 5 1385654216 on 28 Nov 2013 by Vitenka
132 Suncloak Skirmisher White None 1{w} Creature – Lizard Soldier 1 1 Whenever Suncloak Skirmisher becomes blocked, you may return it to your hand. 1 1496153221 on 30 May 2017 by Jack V
133 Sundrop Altar White Uncommon 4{2}{w/2} Artifact For each creature that attacks you, put a charge counter on Sundrop Altar.
At the start of your upkeep, you may remove a charge counter from Sundrop Altar. If you do, draw a card.
2 1357987437 on 12 Jan 2013 by Vitenka
134 Super Trapper White Rare 3{1}{w}{w} Creature – Human Wizard 1 2 {w}{x},Tap X creatures you control: Tap X target creatures. 4 1351676032 on 31 Oct 2012 by Vitenka
135 Suspended Nerf White Common 4{3}{w} Enchantment – Aura You may cast Suspended Nerf for {w/u}{w/u}. If you do, it enters the battlefield exiled, with 3 time counters on it. During each of your upkeeps, you may remove one – when the last is removed, cast it without paying its cost.
Enchanted creature has no abilities, and cannot attack or block.
6 1391079587 on 30 Jan 2014 by Vitenka
136 Tarcloak Snubbler White Uncommon 3{2}{w} Creature – Human 1 4 Blocking creatures are goblins. 2 1537349215 on 19 Sep 2018 by Vitenka
137 Taunting Rainbow White Common 2{1}{w} Sorcery Choose a colour. All creatures of that colour must block target creature this turn, if able. 3 1409822078 on 04 Sep 2014 by Vitenka
138 Terrifying Cherub White None 4{2}{w}{w} Flying Creature – Angel 2 2 Whenever you cast a spell, or target a creature; gain 2 life. 4 1570535595 on 08 Oct 2019 by Vitenka
139 Territorial Griffin White None 5{4}{w} Creature – Griffin 4 3 Flying
Whenever an opponent casts a spell, you may untap Territorial Griffin.
1 1452522198 on 11 Jan 2016 by Jack V
140 The light at the end of the tunnel White Uncommon 1{w} Creature – Train 1 1 Whenever you take damage; add {w} to your mana pool.
{t}: The light at the end of the tunnel deals 1 damage to you.
2 1398783680 on 29 Apr 2014 by Vitenka
141 Tunnelling Sliver White None 5{4}{w} Creature – Sliver 3 3 Slivers you control can't block non-sliver creatures and can't be blocked by non-sliver creatures. 1 1404760317 on 07 Jul 2014 by Jack V
142 Valory, Tinker Mage White Uncommon 2{1}{w} Creature – Wizard 1 1 While Valory, Tinker Mage is in the graveyard; Whenever an equipment becomes unequipped, until end of turn it becomes a 3/3 golem artifact creature. (It is no longer equipment, and cannot be equipped to anything; Note that equipment becomes unattached when it is attached to a different creature) 7 1346238334 on 29 Aug 2012 by Vitenka
143 Will o' the Conclave White Rare 3{2}{w} Enchantment {w}, Tap a creature you control: Target attacking creature is blocked. 4 1536136206 on 05 Sep 2018 by Vitenka
144 Yotian Mantle White Common 3{3} Artifact – Equipment Living weapon.
Equip {2}{w}
Equipped creature has +1/+4 and Vigilance.
8 1349914812 on 11 Oct 2012 by Vitenka
145 Ab'zheri Blue Rare 4{2}{u}{u} Creature – Djinn Lord 4 4 Djinn you control have "{u}{t}: Summon a 2/2 flying Efreet" 1 1562835135 on 11 Jul 2019 by Vitenka
146 Acceleration Ray Blue Common 1{u} Instant Exert target creature that has an exert ability. (It gets the benefit of that ability; perhaps for a second time. It doesn't untap next turn.) 3 1546852044 on 07 Jan 2019 by Vitenka
147 Air Traffic Control Blue Uncommon 2{1}{u} Creature – Metathran Advisor 2 2 Cumulative Upkeep {w/b}
Remove three time counters from Air Traffic Control: Creatures you control gain flying until end of turn.
3 1568644161 on 16 Sep 2019 by continuumg
148 Airsinger Blue Uncommon 4{2}{u}{u} Flying Creature – Harpy 2 1 When Airsinger enters the battlefield, exchange control of two other target creatures. 4 1581500775 on 12 Feb 2020 by Vitenka
149 Ajani's Wonder Blue Uncommon 2{u}{u} Flying Creature – Cat Illusion 2 2 (flying creatures have reach and can only be blocked by creatures with reach)
Hex-Poof (sacrifice Ajani's Wonder when it is targetted)
1 1580207966 on 28 Jan 2020 by Vitenka
150 Amnoch, the Serendipitous Blue Mythic 3{1}{u}{u} Planeswalker 3 +1 Each opponent exiles a card from their hand.
-1 until end of turn you may play cards exiled that way as though they were in your hand.
5 1393579939 on 28 Feb 2014 by Vitenka
151 Architect of War Blue Rare 5{3}{u}{u} Creature – Djinn 5 6 Flying
When Architect of War enters the battlefield, target opponent reveals the top 5 cards of their library and puts a creature from among them into play. You put the rest back in any order.
Then Architect of War fights that creature.
4 1397643078 on 16 Apr 2014 by Vitenka
152 Artificer's Museum Blue Rare 3{2}{u} Enchantment Shroud
{x}{x}: Put X trinket counters on Artificer's Museum.
At the beginning of your upkeep, you may sacrifice Artificer's Museum. If you do, search your library for an artifact card with converted mana cost equal to the number of trinket counters on Artificer's Museum and put it onto the battlefield, then shuffle your library.
2 1357091586 on 02 Jan 2013 by Circeus
153 Aura Stealer Blue None 2{1}{u} Creature – Human Wizard 2 1 When Aura Stealer enters the battlefield you may attach an aura on the battlefield to it. Gain control of that aura. 1 1438873310 on 06 Aug 2015 by Jack V
154 Aven Dreamship Blue Common 4{3}{u} Flying Creature – Bird Pirate 2 3 Whenever you cast a blue spell, you may gain 1 life. 3 1487843899 on 23 Feb 2017 by Vitenka
155 Avert Blue None 4{2}{u}{u} Instant Put a fate counter on up to one target creature.
Creatures with your fate counters on can't the target of spells opponents control this turn, and get +0/+2 if you control them or -2/-0 if you don't.
1 1561722620 on 28 Jun 2019 by Jack V
156 Awaken the Mind Blue Mythic 7{4}{u}{u}{u} Enchantment Epic (You cannot cast spells)
At the start of your upkeep, search your library for an instant or sorcery and play it, you may do so for free, or pay its casting cost.
1 1362995395 on 11 Mar 2013 by Vitenka
157 Battlecruiserling Blue Rare 5{3}{u}{u} Creature – Ling 2 2 Creatures blocking Battlecruiserling cannot do so alone.
When Battlecruiserling is blocked, take control of one of the blocking creatures.
1 1353373992 on 20 Nov 2012 by Vitenka
158 Battlegate Speaker Blue None 1{u} Creature – Shapeshifter 1 1 Whenever a card is put into an opponent's graveyard from their library, Battlegate Speaker gets +1/+1 until end of turn. 1 1379701085 on 20 Sep 2013 by Jack V
159 Battlesnipe Blue Common 4{2}{u}{u} Creature – Elemental Warrior 3 3 When Battlesnipe enters the battlefield, eturn target non-flying creature to its owner's hand. 1 1348735427 on 27 Sep 2012 by Vitenka
160 Boaty Dragon Blue Uncommon 3{2}{u} Vehicle – Boaty Dragon 3 3 Flying, Islandhome
{t}, Talk like a pirate: As long as yer Boaty Dragon has a crew, all of yarr creatures can island walk, matey.
Crew 8
2 1565694509 on 13 Aug 2019 by Vitenka
161 Brain Damage Blue None 1{u} Instant Target player puts the top X cards of their library into their graveyard where X is twice the number of attacking creatures. 2 1404227564 on 01 Jul 2014 by Jack V
162 Breathing Space Blue Common 1{u} Creature – Wall 0 3 Defender, Flying 4 1392974066 on 21 Feb 2014 by Vitenka
163 Charming Librarian Blue Uncommon 4{3}{u} Creature – Wizard 2 3 Put the top three cards of your library into your graveyard: If any of them share a name with a card already there, sacrifice Charming Librarian; otherwise return target aura to its owners hand. 2 1343131424 on 24 Jul 2012 by Vitenka
164 Cleansing Flood Blue Rare 5{3}{u}{u} Sorcery Choose a non-land type. Return all cards of that type to their owners deck. 1 1568713714 on 17 Sep 2019 by Vitenka
165 Clegg's Shrine Blue Rare 4{u}{3} Enchantment When Clegg's Shrine enters the battlefield, sacrifice an artifact you control.
{t}: Put a token copy of each artifact sacrificed this way into play.
1 1532079981 on 20 Jul 2018 by Vitenka
166 Cloudfair Giant Blue Uncommon 5{3}{u}{u} Creature – Giant 4 4 When Cloudfair Giant attacks, you may pay {1}{u}. If you do, it returns target instant or sorcery from the graveyard to your hand, instead of dealing combat damage. 2 1387469000 on 19 Dec 2013 by Vitenka
167 Coastclaw Trainer Blue Common 2{u}{u} Creature – Dragon Knight 2 2 Tap a dragon: Target creature gains flying until end of turn 1 1573654285 on 13 Nov 2019 by Vitenka
168 Control Sliver Blue Rare 3{2}{u} Creature – Sliver 2 2 All slivers have: {2}: Exchange control of this sliver and target creature. 4 1353672651 on 23 Nov 2012 by Vitenka
169 Cornucopia Kami Blue None 2{1}{u} Creature – Spirit 1 1 Flying
{x}{x}{x}: Cornucopia Kami gets +X/+X. At the beginning of the next end step, draw X cards then sacrifice Cornucopia Kami.
1 1460477265 on 12 Apr 2016 by Jack V
170 Cowardly Crab Blue Rare 4{2}{u}{u} Creature – Crab 1 3 Whenever a permanent is targeted, it becomes an Island in addition to its other types, until end of turn.
{u}:Target land gives Cowardly Crab +0/+1 until end of turn.
3 1403512217 on 23 Jun 2014 by Vitenka
171 Creative Reflection Blue None 6{4}{u}{u} Enchantment Whenever a creature enters the battlefield under your control, put a token that's a copy of it onto the battlefield. 5 1401895780 on 04 Jun 2014 by Jack V
172 Crowned Djinn Blue Uncommon 5{3}{u}{u} Creature – Djinn 3 3 Flying
Sacrifice Crowned Djinn: Creatures you control gain flying until end of turn.
1 1360086517 on 05 Feb 2013 by Shiny_Umbreon
173 Cutethulhu Blue Mythic 0 Legendary Creature – Homarid God 5 5 Trample
When creatures die, they go to the battlefield instead of the graveyard.
1 1573726108 on 14 Nov 2019 by Vitenka
174 Cyclopean Evocator Blue Rare 4{3}{u} Enchantment When Cyclopean Evocator enters the battlefield, exile a creature card from your hand.
Upkeep: Target creature becomes a copy of the exiled creature.
1 1567772687 on 06 Sep 2019 by Vitenka
175 Dark Puppeteer Blue None 6{4}{u}{u} Creature – Human Assassin 2 6 {t}: Gain control of target creature as long as you control Dark Puppeteer. Dark Puppeteer doesn't untap during your untap step as long as you control that creature. 1 1363650180 on 18 Mar 2013 by Jack V
176 Darksteel Water Cat Blue Common 3{2}{u} Artifact Creature – Cat 1 2 Indestructible.
Island-walk.
Intimidate.
1 1400586802 on 20 May 2014 by Vitenka
177 Dingus Minimus Blue Rare 4{2}{u}{u} Creature – Dingus Hound * 3 Dingus Minimuss power is equal to the amount of mana in your mana pool.
{x}{x}{t}: Gain X colourless mana at the start of your next main phase.
1 1563438126 on 18 Jul 2019 by Vitenka
178 Direct through mists Blue None 2{1}{u} Instant You may choose new targets for target instant or sorcery spell with converted mana cost 2 or less.
Draw a card.
2 1402063607 on 06 Jun 2014 by Jack V
179 Dispersing Dream Blue None 6{5}{u} Creature – Nightmare 4 4 Flash
When Dispersing Dream enters the battlefield, counter target spell if its converted mana cost is less than the number of Swamps you control.
1 1460471376 on 12 Apr 2016 by continuumg
180 Epochal Albatross Blue Uncommon 2{1}{u} Creature – Bird 1 1 Flying
Epochal Albatross enters the battlefield with three +1/+1 counter on it, and is monstrous, if you didn't cast it from your hand.
When Epochal Albatross dies, if it was monstrous, exile all creatures that are in combat.
1 1403264412 on 20 Jun 2014 by Vitenka
181 Erratic Champion Blue None 5{3}{u}{u} Creature – Shapeshifter Avatar 3 4 Pay a quarter of your life rounded up: Erratic Champion becomes a copy of target creature and gains this ability. 3 1383569455 on 04 Nov 2013 by Jack V
182 Etherium Gearshifter Blue Uncommon 3{2}{u} Creature – Veldaken Esper 1 1 Whenever you draw a card, you may spend {e} to crew target vehicle until end of turn. 9 1556273030 on 26 Apr 2019 by Vitenka
183 Faerie spy Blue Uncommon 1{u} Creature – Elf 1 1 {t}: Reveal target player's hand.

Whenever a player discards a card, you may untap Faerie spy.
1 1386326344 on 06 Dec 2013 by Vitenka
184 Farmed Chum Blue None 4{3}{u} Creature – Fish 2 3 Sacrifice a land: Farmed Chum Gets +0/+3. Any player may play this ability.
When Farmed Chum dies, create a 9/9 blue kraken creature token.
1 1592646139 on 20 Jun 2020 by Jack V
185 Fish Guy Blue Common 5{4}{u} Creature – Human 4 4 {t}: Add {u} to your mana pool. 2 1393595200 on 28 Feb 2014 by Vitenka
186 Form of the Faux Blue Rare 2{u}{u} Enchantment {u}:The next time this turn a spell would deal damage to you, it deals it to an illusion that you control, instead. 8 1359107016 on 25 Jan 2013 by Vitenka
187 Formsprite Blue None 2{1}{u} Creature – Shapeshifter 2 1 {x}, reveal a creature card from your hand with converted mana cost X: Formsprite becomes a copy of a that card until end of turn. 2 1438876733 on 06 Aug 2015 by Jack V
188 Fortelling Fox Blue None 4{2}{u}{u} Creature – Fox Wizard 2 2 Fortelling Fox must attack each turn if able.
When you draw a card, you may first Scry 3.
3 1353159315 on 17 Nov 2012 by Vitenka
189 Frost Demon Blue Rare 3{2}{u} Creature – Demon 2 2 Mana sources used to pay for spells and abilities that target Frost Demon do not untap. 5 1385655942 on 28 Nov 2013 by Vitenka
190 Gobic Heric Blue Common 3{2}{u} Planeswalker 2 +1: Target creature gains flying until end of turn.
-1: Return target flying creature to its owners hand.
3 1552314220 on 11 Mar 2019 by Vitenka
191 Hanna, Skyshaper Blue Common 3{u}{2} Planeswalker 4 +1: Until end of turn, spells cost you {1} less to cast.
-1: Creatures you control gain flying until end of turn.
-4: Sacrifice a flying creature, all your spells cost X less to cast, where X is that creature's converted mana cost.
5 1328777834 on 09 Feb 2012 by Vitenka
192 Horned Serpent Blue Rare 1{x}{u} Creature – Snake 0 0 Horned Serpent enters the battlefield with X +1/+1 counters.
{u}, Remove a +1/+1 counter, {t}: Draw a card.
2 1560514758 on 14 Jun 2019 by Vitenka
193 Ice Drake Blue None 2{1}{u} Creature – Drake 1 1 Flying
Sacrifice Ice Drake: Tap target creature.
2 1352288851 on 07 Nov 2012 by Vitenka
194 Icy Clarity Blue Uncommon 4{2}{u}{u} Instant Choose one:
• Return target spell to its owner's hand.
• Draw cards equal to target spell's converted mana cost.
4 1424084149 on 16 Feb 2015 by Vitenka
195 Imi Rune Blue Common 2{1}{u} Enchantment – Aura Enchant Non-creature Artifact
When Imi Rune enters the battlefield, tap Enchanted artifact and draw a card.
Enchanted artifact does not untap in its controllers untap phase.
7 1342598980 on 18 Jul 2012 by Vitenka
196 Impromptu Springboard Blue Common 1{u} Instant Tap target non-land permanent.
Target creature gains Flying until end of turn.
4 1410701945 on 14 Sep 2014 by Acilper
197 Jace, Enhancemancer Blue None 5{3}{u}{u} Planeswalker – Jace 4 +1 Put the top four cards of your library into your graveyard. Put an aura card from among them onto the battlefield.
0 Put a token that's a copy of target aura onto the battlefield.
-7 Search your library for any number of aura cards and put them onto the battlefield.
3 1498039391 on 21 Jun 2017 by Jack V
198 Jewelled Artifice Blue None 5{4}{u} Sorcery Jewelled Artifice costs {1} less to cast for each player who controls an equipment.
Draw 3 cards.
1 1652048332 on 08 May 2022 by Jack V
199 Juss Chillin Blue Common 3{2}{u} Instant Until end of turn, creatures deal damage to players in the form of putting cards from the top of their deck into their graveyard. 2 1403175842 on 19 Jun 2014 by Vitenka
200 Keeper of Secrets Blue Mythic 5{3}{u}{u} Legendary Enchantment Creature – Librarian 1 1 Players may not draw cards.
Sacrifice Keeper of Secrets at the start of your turn unless you discarded a card since your last turn.
7 1396514074 on 03 Apr 2014 by Vitenka
201 Kjeldoran Spren Blue Uncommon 6{5}{u} Creature – Sphinx 3 3 Flying.
When Kjeldoran Spren deals damage to a player, draw a card.
1 1574177535 on 19 Nov 2019 by Vitenka
202 Large Brick Blue Rare 3{3} Artifact Creature 1 1 {3}: Search your hand or library for an aura. Put it into play, enchanting Large Brick. Shuffle. 4 1547719865 on 17 Jan 2019 by Vitenka
203 Leg Lengthening Blue Uncommon 2{1}{u} Enchantment – Aura Enchant Target
Enchanted creature has reach.
{u}: Return Leg Lengthening to its owners hand.
6 1559564734 on 03 Jun 2019 by Vitenka
204 Leng Researcher Blue None 4{2}{u}{u} Creature – Sphinx 3 2 Flying
During your upkeep, exile a card face-down from the top of your library.
Treat cards exiled by Leng Researcher as though they were in your hand.
3 1411128771 on 19 Sep 2014 by Vitenka
205 Life Duplicant Blue Uncommon 4{2}{u}{u} Creature – Shapeshifter 1 1 Whenever a green creature becomes tapped, Life Duplicant becomes a copy of that creature and gains this ability.
(If multiple creatures become tapped at once, choose one)
3 1341398896 on 04 Jul 2012 by Vitenka
206 Lifthransir's Castle Blue Rare 4{3}{u} Enchantment Spells and effects your opponents control cannot target your untapped creatures. 2 1359548247 on 30 Jan 2013 by Vitenka
207 Lonely Pealer Blue Uncommon 2{u}{1} Creature – Wizard 1 2 {u}{x}: Return target creature that is blocking Lonely Pealer and that costs {x} or less, to its owners hand. 1 1551185383 on 26 Feb 2019 by Vitenka
208 Lore Ranger Blue Uncommon 2{u}{u} Creature – Merfolk Knight 2 2 Morph {u}
Sacrifice Lore Ranger: Return target creature to its owners hand.
2 1343038074 on 23 Jul 2012 by Vitenka
209 Mad Ashlinger Blue Common 2{1}{u} Creature – Wizard 1 1 Mad Ashlinger may enter the battlefield tapped. If it does, draw a card. 1 1567507991 on 03 Sep 2019 by Vitenka
210 Map Reading Crocodile Blue Common 3{2}{u} Creature – Crocodile 1 3 {1}: The next time this turn a land card is revealed, Map Reading Crocodile gains +2/+2 until end of turn. 6 1406446169 on 27 Jul 2014 by Vitenka
211 Melting Leviathan Blue None 5{3}{u}{u} 5 7 Flying
Whenever Melting Leviathan Attacks or blocks sacrifice it at end of combat.
1 1350434366 on 17 Oct 2012 by patrik123
212 Memory Drowner Blue Uncommon 2{1}{u} Creature – Merfolk Wizard 1 1 {t}: Reveal a card from the top of your deck for each merfolk you control. Take one, discard the rest, and a card from your hand. 1 1569229991 on 23 Sep 2019 by Vitenka
213 Memory Skin Blue Common 3{2}{u} Enchantment – Aura Enchant Creature.
Whenever enchanted creature becomes the target of a spell or ability, or takes damage choose an opponent. They put the top 2 cards of their library into their graveyard.
4 1327358362 on 23 Jan 2012 by Vitenka
214 Merfolk Visionaries Blue Uncommon 2{1}{u} Creature – Merfolk Raider 3 1 When Merfolk Visionaries deals combat damage to a player, they draw a card then discard a card. 1 1569573751 on 27 Sep 2019 by Vitenka
215 Militia's Conscription Blue None 4{3}{u} Enchantment – Aura Enchant Creature
You control enchanted creature when it's not your turn.
8 1382972869 on 28 Oct 2013 by Jack V
216 Mind Hussar Blue Rare 5{4}{u} Creature – wizard knight 4 3 Flying
Spells, abilities and permanents you control that refer to a color instead refer to blue.
4 1384295004 on 12 Nov 2013 by Jack V
217 Mindgate Scavenger Blue Uncommon 3{2}{u} Creature – Skiffle Ball 1 4 Whenever you return a card to your library, you may create a 2/2 blue aardvark. If you do, you now have a 2/2 blue aardvark in play. Congratulations. 1 1557845283 on 14 May 2019 by Vitenka
218 Mist Tiger Blue Rare 5{3}{u}{u} Creature – Cat 3 3 Mist Tiger cannot block.
At the start of your upkeep, put a +1/+1 counter on Mist Tiger.
If Mist Tiger has 3 or more counters on it, it is unblockable.
3 1394202849 on 07 Mar 2014 by Vitenka
219 Mizzium Devotion Blue Rare 1{x}{u} Sorcery Tap X target creatures. Search your library for a creature card with converted mana cost X, reveal it, and put it into your hand. 1 1355356012 on 12 Dec 2012 by Jack V
220 Nebula Field Blue None 7{6}{u} Unit – Energy Alien 4 4 Orbital
Time Dilation 4 – {1}{u} (Instead of recruiting this unit, you can pay {1}{u} and teleport it to hyperspace, with 4 time counters on it. At the start of your turn, remove a time counter – and when the last counter is removed, deploy it with speed.)
1 1359370006 on 28 Jan 2013 by Vitenka
221 Nynmancy Blue Rare 5{3}{u}{u} Enchantment When Nynmancy enters the battlefield, name a card.

You control all permanents with that name, except for basic lands.
4 1396279723 on 31 Mar 2014 by Vitenka
222 Phantasmal Elephant Blue Common 2{1}{u} Creature – Elephant Illusion 2 2 Hex-Poof! (When Phantasmal Elephant becomes the target of a spell or ability, sacrifice it.)
Flashback {1}{u} (While Phantasmal Elephant is in the graveyard, you may pay {1}{u} to place a token copy of Phantasmal Elephant onto the battlefield. If you do, exile Phantasmal Elephant.)
6 1340806527 on 27 Jun 2012 by Vitenka
223 Phantasmal Flood Blue Common 2{u}{u} Enchant – Land The enchanted land has "Sacrifice this land: Add {u} to your mana pool".
When enchanted land goes to the graveyard, return Phantasmal Flood to its owner's hand.
2 1321281361 on 14 Nov 2011 by dude1818
224 Phase Knife Blue Rare 2{1}{u} Enchantment – Aura Enchanted creature has "{t}:Deal damage equal to its power to target." and "Damage this creature deals may be prevented, by paying {1} per point of damage." 6 1542191290 on 14 Nov 2018 by Vitenka
225 Piercing Elemental Blue Rare 4{3}{u} Creature – Elemental 0 0 When you cast Piercing Elemental, exile it.
At the start of each players turn, put a +1/+1 counter on Piercing Elemental.
{u}: Put Piercing Elemental onto the battlefield from exile and counter target creature spell with converted mana cost less than the number of counters on Piercing Elemental.
Counters on Piercing Elemental remain on it when it enters the battlefield from exile.
5 1342330513 on 15 Jul 2012 by Vitenka
226 Pit Selector Blue Rare 7{5}{u}{u} Legendary Creature – Djinn 4 5 Flying, Haste
{t}: Target player draws 3 cards.
2 1571044049 on 14 Oct 2019 by Vitenka
227 Playful Harrier Blue None 1{u} Creature – Hawk 1 1 Flying
Whenever Playful Harrier deals combat damage to a player, draw a card and that player gains control of Playful Harrier.
1 1600982592 on 24 Sep 2020 by Jack V
228 Poplar Bureaucrat Blue None 3{2}{u} Creature – Human Treefolk 1 3 If a creature would regenerate, unless its controller pays {2}, it does not. 4 1340701708 on 26 Jun 2012 by Vitenka
229 Prestidigitating Weasel Blue Uncommon 3{2}{u} Creature – Mustelid Wizard 1 1 {u},{t}:Return target creature with a counter on to its owners hand. 2 1348998297 on 30 Sep 2012 by Vitenka
230 Prodigal Cindermancer Blue None 3{2}{r} Creature – Human Wizard 1 1 {t}: Prodigal Cindermancer deals 1 damage to target creature or player. That player or that creature's controller creates a 1/1 blue wizard creature token.
Whenever you cast a blue spell, you may untap Prodigal Cindermancer.
3 1496160949 on 30 May 2017 by Jack V
231 Psychic Mermaid Blue Uncommon 1{u} Creature – Merfolk Looter 1 1 {t}: Until end of turn, Psychic Mermaid is unblockable. 1 1345462848 on 20 Aug 2012 by Vitenka
232 Ptero-psyche Blue Common 4{2}{u}{u} Creature – Dinosaur 2 2 When Ptero-psyche enters the battlefield either draw a card or put a +1/+1 counter on it.
Ptero-psyche has flying as long as it has a counter on it.
1 1581420748 on 11 Feb 2020 by Vitenka
233 Quenching Magus Blue Uncommon 3{2}{u} Creature – Human Mage 1 1 Flash.
When Quenching Magus enters the battlefield you may exile target spell until Quenching Magus leaves play.
1 1580290904 on 29 Jan 2020 by Vitenka
234 Rattle-mage Blue None 3{2}{u} Legendary Creature – Snake Wizard 2 2 When Rattle-mage enter the battlefield, you may pay {x}. If you do, return all creatures with power or toughness X to their owner's hand. 1 1596893859 on 08 Aug 2020 by Jack V
235 Re-Ward Blue Uncommon 3{1}{u}{u} Instant Counter up to X spells, where X is the number of colours of mana used to cast Re-Ward. 8 1566899521 on 27 Aug 2019 by Vitenka
236 Readiness Invoker Blue None 2{1}{u} Creature – Invoker 1 1 {8}: Untap all creatures 3 1574328711 on 21 Nov 2019 by Vitenka
237 Recall Druid Blue None 3{2}{u} Creature – Wizard 1 1 {t}: Return target artifact you control to your hand. 3 1402327592 on 09 Jun 2014 by Jack V
238 Reclamation Strike Blue None 2{u}{u} Instant Counter target spell. It's controller may return another creature card from their graveyard to their hand. 1 1401892532 on 04 Jun 2014 by Jack V
239 Resnipe Imperator Blue Rare 2{u}{u} Creature – Morphling Wizard 2 2 All cards in any player's hand have "Cycling {2}" ({2}, Discard this card: draw a card) 1 1549547917 on 07 Feb 2019 by Vitenka
240 Sage's Wings Blue Uncommon 2{1}{u} Enchantment – Aura Enchant creature
Enchanted creature has flying.
Whenever enchanted creature deals damage to an opponent, you may draw a card.
1 1358058020 on 13 Jan 2013 by Shiny_Umbreon
241 Sand Frog Blue Common 2{u}{u} Creature – Frog 3 1 Non-basic-land-walk. (Sand Frog is unblockable as long as the player it is attacking controls a non-basic land) 3 1348219237 on 21 Sep 2012 by Vitenka
242 Scriptorium Sanctuary Blue None 5{3}{u}{u} Legendary Creature – Sphinx 5 5 Flying
Whenever a creature you control deals damage to an opponent, put that many cards from their library into their graveyard. You may cast one of them without paying its mana cost.
4 1402527035 on 11 Jun 2014 by Jack V
243 Seacowboy Blue Uncommon 2{u}{u} Creature – Merfolk Shaman 1 1 Islandwalk
Seacowboy enters the battlefield with a +1/+1 counter for each other creature that entered the battlefield this turn.
6 1391592997 on 05 Feb 2014 by Vitenka
244 Shapeshifter Champion Blue Rare 4{3}{u} Creature – Shapeshifter 2 2 When Shapeshifter Champion dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield, then shuffle the rest into your library. 2 1356047450 on 20 Dec 2012 by Jack V
245 Sharkbolt Blue Rare 4{3}{u} Creature – Shark 2 4 Creatures you control take no damage from spells, unless the spells controller pays {2}. 3 1555413854 on 16 Apr 2019 by Vitenka
246 Shiver Geist Blue Uncommon 3{u}{u}{1} Creature – Geist 3 3 Haunt {w}: Shiver Geist transforms into an aura, enchanting target creature; with "Enchanted creature does not untap". 7 1558341413 on 20 May 2019 by Vitenka
247 Silene, Venerable Conjurer Blue Rare 5{3}{u}{u} Legendary Creature – Human Cleric 2 2 Indestructible
As an additional cost to cycle cards, you may pay {u}{u}. If you do, exile the cycled card, put a memory counter on it then untap Silene, Venerable Conjurer.
{2}, {t}: Put an exiled spell you own with a memory counter on it into your hand.
1 1569982859 on 02 Oct 2019 by Deleted
248 Skeptic's Scorn Blue None 3{1}{u}{u} Instant Counter target spell.
Skeptic's Scorn costs {1}{u} less to cast if it targets a legendary spell.
1 1561587472 on 26 Jun 2019 by Jack V
249 Spell Sluice Blue Rare 6{3}{u}{u}{u} Instant – Trap If a spell you control was countered this turn by a spell or ability an opponent controlled, you may pay {1}{u}{u} rather than pay Spell Sluice's mana cost.
Until end of turn, you may cast spells without paying their mana costs.
1 1357091887 on 02 Jan 2013 by Circeus
250 Spell Surge Blue Rare 3{1}{u}{u} Instant Counter target spell that affects more than one creature without targeting them.
Cast it at the start of your next turn.
1 1536312179 on 07 Sep 2018 by Vitenka
251 Spellsplash Blue Rare 3{1}{u}{u} Instant You may return two Islands you control to their owner's hand rather than pay Spellsplash's mana cost.
You may choose new targets for target spell.
1 1359945940 on 04 Feb 2013 by Shiny_Umbreon
252 Spelltapper Blue Uncommon 2{1}{u} Creature – Wizard 1 1 Whenever a spell is countered, you may gain 5 life. 2 1403014899 on 17 Jun 2014 by Vitenka
253 Steamvent Swimmer Blue None 3{2}{u} Creature – Merfolk Warrior 2 2 Steamvent Swimmer costs {1} less to cast for each mountain an opponent controls.
Whenever a red source deals damage to Steamvent Swimmer, prevent the first 1 of that damage.
1 1438859272 on 06 Aug 2015 by Jack V
254 Storm Dragoneer Blue Rare 4{2}{u}{u} Flying Creature – Dragon Wizard 0 2 {u}: Discard cards from the top of your library until you discard a non-land card. Until end of turn Storm Dragoneer has power and toughness equal to that cards casting cost. 1 1549973097 on 12 Feb 2019 by Vitenka
255 Subtle Charm Blue None 1{u} Instant An opponent chooses one:
Return target creature to its owner's hand.
Scry 4
* Untap two target permanents.
1 1452613576 on 12 Jan 2016 by Jack V
256 Sudden Tide Blue Uncommon 2{1}{u} Instant Tap or untap up to one target creature. Return up to one target creature to its owner's hand. 3 1357948907 on 12 Jan 2013 by Jack V
257 Telepathic Sliver Blue None 6{5}{u} Creature – Sliver 4 4 Each opponent plays with the top X cards of their library revealed, where X is the number of slivers you control. 4 1386702478 on 10 Dec 2013 by Jack V
258 Tewn Ruecaster Blue None 3{2}{u} Creature – Wizard 1 3 Morph – {u}{u}
When Tewn Ruecaster is turned face up, tap target creature and draw a card.
1 1346089308 on 27 Aug 2012 by Vitenka
259 The tiger or the bling? Blue Rare 3{u}{u}{u} Sorcery Reveal the top three cards of your deck. Arrange them face-down. Opponent chooses one, you discard one of the other two. Then opponent chooses which of the two unrevealed cards you put into play, they get the other one into play. 1 1702063506 on 08 Dec 2023 by Vitenka
260 Thought Mirage Blue Uncommon 4{u}{u}{2} Instant Counter target spell.
Thought Mirage costs {1} less for each copy of that spell in any graveyard.
1 1599037020 on 02 Sep 2020 by Vitenka
261 Tibian Djinn Blue Rare 3{1}{u}{u} Creature – Djinn soldier 1 1 When Tibian Djinn deals damage to a player; you may pay {u}. If you do, you control target creature as long as you control Tibian Djinn. 4 1353074129 on 16 Nov 2012 by Vitenka
262 Time Obstruction Blue Mythic 6{4}{u}{u} Instant As an additional cost to play Time Obstruction you may return any number of islands to your hand.
You may copy target spell for each island returned to your hand and choose new targets for it.
5 1350435310 on 17 Oct 2012 by patrik123
263 Time of Reason Blue None 7{5}{u}{u} Sorcery Take an extra turn after this one.
Time of Reason costs {1} less to cast for each green or red creature your opponents control.
2 1402676952 on 13 Jun 2014 by Jack V
264 Timetide (Card112614) Blue Rare 1 {u} Enchantment
‑‑‑‑
Enchantment
In your upkeep, transform Timetide.
All spells cost {1} less to cast.
‑‑‑‑
In your upkeep, transform ~.
All spells cost {1} more to cast.
1 1570439840 on 07 Oct 2019 by Vitenka
265 Toller of Knowledge Blue Uncommon 3{2}{u} Flying Creature – Sphinx 2 2 When Toller of Knowledge enters the battlefield, each player draws a card. 1 1544626109 on 12 Dec 2018 by Vitenka
266 Twinblade Freeman Blue Uncommon 3{1}{u}{u} Creature – Djinn 1 1 Flying.
The first time each turn you cast an instant or sorcery spell, Twinblade Freeman gets +2/+2 and wither until end of turn.
1 1340784681 on 27 Jun 2012 by Vitenka
267 Valdakan Artificier Blue Uncommon 3{1}{u}{u} Creature – Merfolk Wizard 1 1 {Whenever an opponent casts a spell, you may pay {2}. If you do, put a +1/+1 counter on a creature that does not have one. That creature has Islandwalk. 2 1404137977 on 30 Jun 2014 by Vitenka
268 Vodalian Imperator Blue Rare 2{u}{u} Creature – Merfolk Wizard 1 1 {1}{u},{t}: Put two 0/1 blue Imp tokens into play.
Sacrifice X Imps,{t}: Counter target spell with converted mana cost X.
2 1391421627 on 03 Feb 2014 by Vitenka
269 Vodalian Siren Blue Rare 4{2}{u}{u} Creature – Mermaid 0 1 When Vodalian Siren enters the battlefield, gain control of target creature until Vodalian Siren leaves the battlefield.
{2}, Sacrifice Vodalian Siren: Draw a card
5 1347964460 on 18 Sep 2012 by Vitenka
270 Wall of Spite Blue None 3{2}{u} Creature – Wall 1 6 Defender.
{1}{u}: Wall of Spite gains flying until end of turn.
{1}{u}: Switch Wall of Spite's power and toughness until end of turn.
2 1393452777 on 26 Feb 2014 by Jack V
271 Watermill Blue Rare 4{2}{u}{u} Enchantment {u}: Put a charge counter on Watermill.
At the start of each other players upkeep; for each charge counter on Watermill they must either pay {1} or discard the top two cards of their library.
At the start of your upkeep, remove all charge counters from Watermill.
2 1391509723 on 04 Feb 2014 by Vitenka
272 Wind Stoker Blue Uncommon 2{1}{u} Creature – Wizard 1 2 Whenever you cast a non-creature spell, target non-flying creature gains flying until end of turn. 1 1482325418 on 21 Dec 2016 by Vitenka
273 Windmill's Roost Blue None 4{3}{u} Creature – Bird 2 2 Flying
Whenever one or more cards are put into a graveyard from a library, or returned to a player's hand from a graveyard, you may have all creatures with flying you control get +1/+1 until end of turn.
1 1452685483 on 13 Jan 2016 by Jack V
274 Wing Nibbler Blue None 2{1}{u} Creature – Faerie 1 1 Flying
{t}: Target creature loses flying until end of turn.
2 1453287371 on 20 Jan 2016 by Jack V
275 Wishform Blue Rare 1{u} Instant As an additional cost to cast Wishform, sacrifice a blue creature you control.
Cast a spell you own from outside the game with casting cost equal or less than that creature's cost, without paying its cost.
2 1386065736 on 03 Dec 2013 by Vitenka
276 Wormfang Braintrade Blue None 5{3}{u}{u} Enchantment – Aura Enchant Creature
You control enchanted creature. Enchanted creature can't be blocked.
5 1404300593 on 02 Jul 2014 by Jack V
277 Zuran Seer Blue Rare 3{2}{u} Creature – Wizard 1 1 Whenever you play a card from your hand, you may reveal the top card of your deck. If it has the same name, then you may play it without paying its casting cost. Otherwise, put it back. 2 1395998361 on 28 Mar 2014 by Vitenka
278 Abyssal Strider Black Uncommon 4{2}{b}{b} Creature – Spirit 4 3 Menace
{2}, Sacrifice Abyssal Strider: Cast a creature costing less than Abyssal Strider without paying its cost.
2 1551790817 on 05 Mar 2019 by Vitenka
279 Agony Tree Black Uncommon 3{2}{b} Creature – Treefolk 1 4 {b}, Sacrifice a creature: Agony Tree gains +X/+0 until end of turn, where X is the toughness of the sacrificed creature. 5 1559646288 on 04 Jun 2019 by Vitenka
280 Alpen Black Common 4{2}{b}{b} Enchantment – Aura Enchant Creature
Enchanted creature has Intimidate, and gets +1/+0 for each Swamp you control.
7 1352576368 on 10 Nov 2012 by Vitenka
281 Angel of Final Weakness Black None 5{4}{b} Creature – Angel 4 3 Flying
Other creatures get -2/-2 for each card in their owner's graveyard that shares a name with them.
2 1383346164 on 01 Nov 2013 by Jack V
282 Arch-Necromancer Black None 6{4}{b}{b} Creature – Zombie Wizard 4 5 When Arch-Necromancer enters the battlefield, you may return target creature card from your graveyard to the battlefield.
Whenever a creature enters the battlefield under you control from a graveyard, if it doesn't have persist, put a +1/+1 counter on it.
1 1438957035 on 07 Aug 2015 by Jack V
283 Beheaded Kamikaze Black Common 1{b} Creature – Zombie 1 1 {r}: Beheaded Kamikaze gains +1/+0 until end of turn. At the end of the turn, it deals 1 damage to all creatures. 4 1574070959 on 18 Nov 2019 by Vitenka
284 Blood Leech Black Common 1{b} Instant Drain 1 from target.
Cantrip.
6 1564129698 on 26 Jul 2019 by Vitenka
285 Blood Spectre Black None 3{2}{b} Creature – Specter 1 1 Flying
Whenever Blood Spectre deals damage to an opponent, that player discards a card and you draw a card.
2 1366375073 on 19 Apr 2013 by Jack V
286 Bloodcultist Drinker Black Rare 3{2}{b} Creature – Vampire 2 2 Flying
Creatures with +1/+1 counters gain +2/+2 and trample.
1 1557323429 on 08 May 2019 by Vitenka
287 Bog Archers Black None 3{2}{b} Creature – Elf Archer 2 2 First strike, menace 1 1462462856 on 05 May 2016 by Jack V
288 Bog Hornet Black None 2{1}{b} Creature – Insect 1 1 Flying, haste
Bog Hornet can't block.
2 1401722555 on 02 Jun 2014 by Jack V
289 Bonnacon Gazer Black Uncommon 2{b}{b} Creature – Cow Eye 2 2 Pay 3 life: Bonnacon Gazer deals 5 damage to target creature blocking it. 2 1351849038 on 02 Nov 2012 by Vitenka
290 Boomslug Black None 5{4}{b} Creature – Slug 2 6 When Boomslug dies, put X -1/-1 counters on each creature where X is Boomslug's toughness. 4 1507893275 on 13 Oct 2017 by Jack V
291 Bourgeoisie Vampire Black None 4{2}{b}{b} Creature – Vampire 3 3 Whenever Bourgeoisie Vampire deals damage to a creature, its controller discards a card. If they do, draw a card. 1 1439250300 on 10 Aug 2015 by Jack V
292 Brian Black Uncommon 2{b}{b} Creature – Zombie Lord 2 2 Sacrifice a zombie: Draw a card. 1 1555317230 on 15 Apr 2019 by Vitenka
293 Burial Plot Black Uncommon 2{1}{b} Enchantment – Aura Enchant land you control. It taps, and cannot untap.
When Burial Plot enters the battlefield, bury target creature.
1 1537778616 on 24 Sep 2018 by Vitenka
294 Cabalizer Black Rare 4{2}{b}{b} Artifact – Zombie All spells have an additional cost of 1 life per charge counter on Cabalizer.
When a card goes to the graveyard, put a charge counter on Cabalizer.
1 1492697836 on 20 Apr 2017 by Vitenka
295 Candreonth, the Hungry Black Mythic 5{3}{b}{b} Legendary Creature – Dragon 5 5 Flying
Sacrifice an artifact you control: Activate each of its abilities, without paying the cost.
5 1569488040 on 26 Sep 2019 by Vitenka
296 Carrion Minotaur Black Common 3{2}{b} Creature – Minotaur 1 3 Whenever Carrion Minotaur deals combat damage, you may exile target card from a graveyard. 3 1379589290 on 19 Sep 2013 by Jack V
297 Champion's Fever Black Rare 4{2}{b}{b} Enchantment {b}{b}: Put a -1/-1 counter on target legendary creature you control; and it then fights target creature you do not control. 1 1370342676 on 04 Jun 2013 by Vitenka
298 Chill to the Core Black None 1{b} Instant Target creature's controller may sacrifice it. If they don't, return target creature card from your graveyard to the battlefield. 3 1393333098 on 25 Feb 2014 by Jack V
299 Cowardly Mummy Black Rare 3{2}{b} Creature – Zombie Cleric 1 2 {b}{t}: Target dead creature is exiled, blocking target creature. 1 1560950434 on 19 Jun 2019 by Vitenka
300 Dakmoor Savaging Black Uncommon 2{b}{b} Sorcery Put a -1/-1 token on target creature.

Whenever a creature's power is reduced, you may return Dakmoor Savaging from the graveyard to the top of your library.
1 1373298432 on 08 Jul 2013 by Vitenka
301 Dark Bond Black None 2{1}{b} Enchantment – Aura Enchant target flying creature
When enchanted creature dies, return it to play under your control.
2 1345227536 on 17 Aug 2012 by Vitenka
302 Dark Judge Black Uncommon 3{2}{b} Creature – Human Advisor 1 1 {b}{t}: Any player's creatures may block target attacking creature. 1 1350986030 on 23 Oct 2012 by Vitenka
303 Darkenation Black Uncommon 2{b}{b} Enchantment Artifact and Enchantments spells cost an additional 2 life to cast. 6 1345634129 on 22 Aug 2012 by Vitenka
304 Darkness Invoker Black Common 2{1}{b} Creature – Vampire 2 1 {8}:Darkness Invoker gains +5/+5 flying and deathtouch until end of turn. 5 1345099207 on 16 Aug 2012 by Vitenka
305 Dead of the Deeper Darkness Black None 1{b} Creature – Zombie Cleric 3 1 {1}{b}: Regenerate Dead of the Deeper Darkness.
At the beginning of your end step, sacrifice Dead of the Deeper Darkness unless you cast a black spell this turn.
1 1404146379 on 30 Jun 2014 by Jack V
306 Death Bomb Black Rare 2{b}{b} Tribal Enchantment – Zombie Exile a card from your graveyard, {b}: All players and creatures take one damage. 3 1364290321 on 26 Mar 2013 by Vitenka
307 Deathtouch Black Common 2{1}{b} Enachantment – Aura Enhchanted creature has deathtouch. (Whenever it deals damage to a creature, destroy that creature.) 7 1362482494 on 05 Mar 2013 by Vitenka
308 Decomposing Ogre Black Uncommon 4{2}{b}{b} Creature – Ogre 3 3 When Decomposing Ogre enters the battlefield, exile up to three cards from a graveyard.
Evoke {b}{b} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
2 1342438599 on 16 Jul 2012 by Vitenka
309 Defagonite Black Uncommon 2{b}{b} Creature – Mercenary Horror 2 2 Landfall Intimidate (If you played a land this turn, then Defagonite can only be blocked by artifact creatures and creatures that share a colour with it) 1 1393522321 on 27 Feb 2014 by Vitenka
310 Demonic Agony Black Common 3{1}{b}{b} Enchantment – Aura Enchant Creature
Whenever enchanted creature takes damage, its controller discards a card.
1 1340805484 on 27 Jun 2012 by Vitenka
311 Demonic Scrutor Black Rare 2{b}{b} Sorcery As an additional cost to cast Demonic Scrutor, discard cards.
Search your deck for that many cards. Shuffle, then put them on the top of your deck in any order.
3 1563877512 on 23 Jul 2019 by Vitenka
312 Despotic Heidar Black Rare 4{2}{b}{b} Creature – Demon 4 7 Whenever you cast a spell; Despotic Heidar destroys target permanent you own; it cannot be regenerated. 2 1350401826 on 16 Oct 2012 by Vitenka
313 Diabolic Feud Black None 1{b} Instant Tap an untapped creature you control. Each opponent sacrifices a creature that shares a color with it. 1 1500288950 on 17 Jul 2017 by Jack V
314 Dinrover Harlequin Black None 6{4}{b}{b} Creature – Clown Horror 4 4 When Dinrover Harlequin enter the battlefield target player discards a card at random. Put X +1/+1 counters on Dinrover Harlequin where X is its converted mana cost. 1 1401871972 on 04 Jun 2014 by Jack V
315 Disaster Witch Black Rare 4{2}{b}{b} Creature – Elemental Wizard 3 3 When Disaster Witch enters the battlefield, destroy target land and target land of an opponent's choice. 2 1428011782 on 02 Apr 2015 by Samuel
316 Dodexperiment Black Uncommon 3{1}{b}{b} Sorcery Target opponent discards a card at random.
If it is a creature, put it into play under your control, as an artifact creature with a +1/+1 counter on it.
6 1348655926 on 26 Sep 2012 by Vitenka
317 Dracoliche Black Rare 6{4}{b}{b} Creature – Zombie Dragon 5 5 Flying
Cards that would be sent to the graveyard are instead exiled.
{b}: Target player dealt damage by Dracoliche this turn loses 1 life, and you may return a card from the graveyard to your hand.
6 1373973429 on 16 Jul 2013 by Vitenka
318 Drone Queen Black None 4{3}{b} Creature – Insect 1 4 Flying
When Drone Queen enters the battlefield, put three 1/1 black insect creature tokens onto the battlefield.
Whenever a blocking creature you control dies, attacking player loses 1 life.
2 1439977490 on 19 Aug 2015 by Jack V
319 Ebil Angel Black Rare 5{3}{b}{b} Creature – Angel 4 4 Flying
Whenever a creature you control takes damage, you may untap it.
1 1557481659 on 10 May 2019 by Vitenka
320 Ebony Wound Black None 1{b} Instant Target creature gets -1/-1 until end of turn. Prevent all damage that would be dealt to it this turn. 1 1401877906 on 04 Jun 2014 by Jack V
321 Elex Black Mythic 2{b}{b} Creature – Cleric 2 2 When Elex enters the battlefield you may sacrifice any number of other creatures you control. For each one, search your library for a creature of power 2, reveal it, and put it into your hand. Then shuffle your library. 2 1426610619 on 17 Mar 2015 by Vitenka
322 Embracing Gloom Black None 3{2}{b} Instant Target creature gets -2/-2 until end of turn or +2/+2 until end of turn. Gain life equal to its toughness. 2 1500495141 on 19 Jul 2017 by Jack V
323 Eternal Sadism Black None 3{2}{b} Enchantment – Aura Enchanted creature gets +1/+1 for each swamp its controller controls.
When enchanted creature dies, its controller loses 1 life for each swamp they control, then return Eternal Sadism to the battlefield.
1 1402417676 on 10 Jun 2014 by Jack V
324 Exterminate Black Rare 6{3}{b}{b}{b} Sorcery Destroy target creature.
Destroy target creature.
Destroy target creature.
4 1536832578 on 13 Sep 2018 by Vitenka
325 Fouldân Black Uncommon 3{2}{b} Creature – Elf 2 2 Elfcycle {2}. (Discard Fouldân, draw the top elf from your deck, and shuffle)
When you cycle a card, you may cast elves as though they had flash until end of turn.
1 1550494237 on 18 Feb 2019 by Vitenka
326 Ghostly Viashino Black Rare 5{3}{b}{b} Creature – Viashino Spirit 1 1 Whenever a creature deals combat damage to a player, it also destroys a creature of its controller's choice. 2 1502374964 on 10 Aug 2017 by Vitenka
327 Goblin-Nina Black Common 3{2}{b} Creature – Goblin Spy 3 2 When another creature enters the battlefield, sacrifice Goblin-Nina and that creature's controller takes 3 damage unless they discard a card. 1 1362257307 on 02 Mar 2013 by Vitenka
328 Gorgo Black Uncommon 0 Creature – Gorgon +1 +1 Augment {2}{b} (enchant host)
Swampwalk, Deathtouch.
Whenever a creature you don't control dies,
3 1530614097 on 03 Jul 2018 by Vitenka
329 Grave Demon Black Rare 3{2}{b} Creature – Demon 2 2 When Grave Demon enters the battlefield destroy target token permanent. 2 1385656271 on 28 Nov 2013 by Vitenka
330 Greedy Demon Black None 6{4}{b}{b} Creature – Demon 6 6 Trample
Whenever Greedy Demon deals combat damage to a creature, draw a card.
At the beginning of each opponent's end step, if Greedy Demon is untapped but didn't block this turn, discard a card.
1 1462799926 on 09 May 2016 by Jack V
331 Grisly Royle Black Rare 4{2}{b}{b} Sorcery Target dies.
If a copy of this card is already in your graveyard, instead all targets die.
8 1530780415 on 05 Jul 2018 by Vitenka
332 Hajjâj Aspirant Black Rare 3{1}{b}{b} Creature – Human Wizard 1 1 When Hajjâj Aspirant dies, return target creature from any graveyard to play, under your control. 2 1347870465 on 17 Sep 2012 by Vitenka
333 Hideous Guardian Black None 6{5}{b} Creature – Giant Warrior 2 6 {2}{b}, Discard two cards: Destroy target creature. 1 1440107700 on 20 Aug 2015 by Jack V
334 Hungry Death Black Rare 3{2}{b} Creature – Zombie 1 1 Hungry Death has +1/+1 for each creature in your graveyard.
{b}, exile a creature from your graveyard: Hungry Death gets +2/+2 until end of turn.
1 1556717996 on 01 May 2019 by Vitenka
335 Hypocritical Leadership Black None 2{1}{b} Enchantment – Aura Enchant Creature
Enchanted creature gets -2/-2. Other creatures that are controlled by the same player get +2/+2.
2 1386792432 on 11 Dec 2013 by Jack V
336 Illiterat Neckromanser Black Rare 4{3}{b} Creature – Wizard 3 4 When Illiterat Neckromanser deals damage to a player you may return most of a creature card from your graveyard to play. The text-box gets left behind. 2 1533812927 on 09 Aug 2018 by Vitenka
337 Inescapable Madness Black Uncommon 1{b} Instant Split Second (This spell cannot be responded to)
Target player discards a card.
1 1398172029 on 22 Apr 2014 by Vitenka
338 Inevitable Madness Black Rare 2{b}{b} Enchantment – Curse Aura Enchant player
At the end of their turn, enchanted player must either discard a card, or take 2 damage.
5 1398158460 on 22 Apr 2014 by Vitenka
339 Inexorable Zombie Black None 4{3}{b} Creature – Zombie Giant 3 3 When Inexorable Zombie dies, if it was dealt combat damage this turn, return it to the battlefield. 2 1500481675 on 19 Jul 2017 by Jack V
340 Insubordinate Sorcerer Black Common 3{2}{b} Creature – Wizard 1 1 {t}:Target creature must attack this turn. If it does not, Insubordinate Sorcerer deals 2 damage to it. Use this ability only during it's controllers turn, before attackers are declared. 3 1327452201 on 25 Jan 2012 by Vitenka
341 Itching Imp Black Uncommon 2{b}{1} Flying Creature – Imp 1 1 Whenever you discard a card, target creature gets -1/-1 1 1547114363 on 10 Jan 2019 by Vitenka
342 Jace is Evil Black None 2{1}{b} Enchantment When you draw a card, each opponent loses one life, and you gain one. 3 1453368244 on 21 Jan 2016 by Vitenka
343 Knight of Clarity Black Rare 3{2}{b} Creature – Human Wizard 4 1 Incorruptible (you cannot lose control of Knight of Clarity)
When Knight of Clarity enters the battlefield, name a creature type. As long as your opponent controls a creature of that type, Knight of Clarity is unblockable.
1 1567414459 on 02 Sep 2019 by Vitenka
344 Landed Coffin Black Uncommon 2{b}{b} Enchantment At the start of your upkeep, put a 2/2 black knight token creature, with haste, into play.
Whenever a creature you control is targeted, lose 2 life.
11 1357209217 on 03 Jan 2013 by Vitenka
345 Leaden Grainmage Black Uncommon 3{1}{b}{b} Creature – Cleric 0 1 {b},{t}: Put a -1/-1 counter on target creature.
Whenever a creature you control dies, you may gain 2 life.
1 1408106690 on 15 Aug 2014 by Vitenka
346 Leonin Necromancer Black Uncommon 4{3}{b} Creature – Cat Shaman 1 1 {t}: Target creature gets -1/-1 until end of turn.
Whenever a creature is exiled; you may untap Leonin Necromancer.
5 1455292529 on 12 Feb 2016 by Vitenka
347 Lesser Basilisk Black None 2{1}{b} Creature – Basilisk 2 1 Whenever Lesser Basilisk is blocked by one or more creatures, their controller sacrifices one of them. 3 1438872384 on 06 Aug 2015 by Jack V
348 Lifeless Rider Black Uncommon 3{2}{b} Creature – Wraith 2 1 When Lifeless Rider deals combat damage to a player, they must either sacrifice a creature or lose 2 life. 1 1394534914 on 11 Mar 2014 by Vitenka
349 Lotos Addict Black None 1{b} Creature – Human 1 1 In your upkeep – put a +1/+1 counter on Lotos Addict, then lose one life for each counter on it.
Sacrifice Lotos Addict: Add one mana of any colour to your mana pool for each counter on Lotos Addict.
15 1343041055 on 23 Jul 2012 by Vitenka
350 Madness and Genius Black None 3{b}{b}{b}{x} Sorcery Reveal the top {x} cards of your deck.
You must cast all non-land cards revealed this way; you may spend life as mana of any colour to do so. Put the remainder into your graveyard.
2 1344068219 on 04 Aug 2012 by Vitenka
351 Malign Intentions Black Rare 4{2}{b}{b} Sorcery Target opponent chooses a card from their hand. You guess what type it is. They discard it. If you guessed correctly, and they have more cards in hand, do it again. 2 1531916630 on 18 Jul 2018 by Vitenka
352 Mercenary Kami Black Uncommon 4{3}{b} Creature – Spirit Mercenary 3 2 {3}, {t}, Sacrifice Mercenary Kami: Return target Spirit or Mercenary card with converted mana cost 3 or less from your graveyard to the battlefield. 2 1360086421 on 05 Feb 2013 by Shiny_Umbreon
353 Metallic Dance Black None 4{3}{b} Tap all artifacts. The each player puts all artifacts in their graveyard's into play. 6 1563378330 on 17 Jul 2019 by Vitenka
354 Mighty Flensing Black Rare 2{b}{b} Sorcery As an additional cost to cast Mighty Flensing, sacrifice any number of creatures.
Reveal that many cards from the top of your deck, and you may cast (without paying the mana cost) any that have the same converted mana cost as one of the creatures you sacrificed. Discard the rest.
1 1396953844 on 08 Apr 2014 by Vitenka
355 Minion Driver Black None 4{2}{b}{b} Creature – Demon 4 3 Minion Driver can't be blocked and can't block.
Whenever Minion Driver attacks, other creatures get +1/-1 unless their controller pays 2 life.
1 1452619069 on 12 Jan 2016 by Jack V
356 Moldy, Rockscorn Black Rare 2{1}{b} Planeswalker 7 -1: Destroy target creature, skip your next turn.
+1: Everyone reveals their hands.
6 1342947721 on 22 Jul 2012 by Vitenka
357 Morrigan's Herald Black None 4{3}{b} Creature – Bird 2 2 Flying
When Morrigan's Herald dies, return X+1 other target creature cards from graveyards to their owners' hands, where X is the number of other creatures that died at the same time.
10 1452683938 on 13 Jan 2016 by Jack V
358 Mortal Conspiracy Black None 15{13}{b}{b} Sorcery Target player loses 20 life and you gain 20 life.
If you played first this game, Mortal Conspiracy costs 5 less to cast.
1 1497906022 on 19 Jun 2017 by Jack V
359 Mortality Charm Black Uncommon 1{b} Instant Choose one: the next time target creature is dealt damage this turn, destroy it; or Mortality Charm deals 1 damage to target creature; or when target creature is put into a graveyard this turn, its controller loses life equal to its toughness.
Entwine {3}{b}
4 1308815772 on 23 Jun 2011 by Alex
360 Mourning of Tourach Black Uncommon 2{b}{b} Sorcery Target player discards two cards of their choice. If you control no swamps, instead they discard two at random. 1 1402660636 on 13 Jun 2014 by Vitenka
361 Mummy Champion Black None 3{2}{b} Creature – Zombie Witch 2 2 If Mummy Champion and a creature would deal combat damage to each other, prevent that damage. Instead search your library for an aura with converted mana cost X or less where X is the number of creatures you control and put it onto the battlefield attached to that creature. Shuffle your library. 6 1500041960 on 14 Jul 2017 by Jack V
362 Nameless Vampire Lord Black None 6{4}{b}{b} Planeswalker 4 Flying
+1: Destroy target creature
-2: Return target a creature from a graveyard to play under your control, with a +1/+1 counter on it. It is a vampire.
-6: Put a +1/+1 counter on each vampier, and draw that many cards.
9 1507888824 on 13 Oct 2017 by Vitenka
363 Nightsky Wisp Black Common 3{2}{b} Creature – Spirit 2 2 Flying
Nightsky Wisp can't block creatures without flying.
6 1342433355 on 16 Jul 2012 by Alex
364 Noble Vampire Black Uncommon 3{2}{b} Creature – Vampire 2 2 {t}: Put a -1/-1 counter on target creature, and a +1/+1 counter on another target creature with power less than that of the first. 1 1399902205 on 12 May 2014 by Vitenka
365 Oddball Streetwaif Black None 2{1}{b} Creature – Human Assassin 2 1 If an opponent has 10 or less life, prevent all damage that would be dealt to Oddball Streetwaif. 2 1359736122 on 01 Feb 2013 by Jack V
366 Ogre Acolyte Black Uncommon 3{1}{b}{b} Creature – Ogre Shaman 2 3 Whenever Ogre Acolyte or another creature dies, you may reveal the top card of your library. If it's a demon card, put it into your hand, else you may put it into your graveyard. 2 1379626972 on 19 Sep 2013 by Jack V
367 Opening the Tomb Black Rare 7{5}{b}{b} Sorcery Draw 5 cards.
Opening the Tomb costs {1} less for each curse you have.
Target opponents puts a 2/2 black mummy token into play.
4 1533297286 on 03 Aug 2018 by Vitenka
368 Orochi Lotus Warrior Black Rare 3{2}{b} Creature – Snake Warrior 2 2 You may pay 3 life rather than pay Orochi Lotus Warrior's mana cost.
{t}, Sacrifice Orochi Lotus Warrior: Add {b} to your mana pool.
1 1462737429 on 08 May 2016 by continuumg
369 Pass Through the Apocalypse Black None 6{4}{b}{b} Sorcery Destroy all creatures.
Return a creature a card from your graveyard to your hand.
2 1439555970 on 14 Aug 2015 by Jack V
370 Pestilential Presence Black None 1{b} Enchantment – Aura Enchant Creature
Whenever a land enters the battlefield under you control, enchanted creature gets -2/-2 until end of turn.
1 1456847766 on 01 Mar 2016 by Jack V
371 Phyrexian Mortivore Black None 5{3}{b}{b} Artifact Creature – Lhurgoyf * * Phyrexian Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.
Phyrexian Mortivore can't be blocked except by three or more creatures.
Pay 8 life: Regenerate Phyrexian Mortivore. If it regenerates in this way, untap it.
1 1459435800 on 31 Mar 2016 by continuumg
372 Phyrexian Pirates Black Common 2{b}{b} Creature – Pirate 1 1 Sacrifice a creature: Pirates get +1/+1 until end of turn. 2 1340959530 on 29 Jun 2012 by Vitenka
373 Phyrexian Rotbeast Black None 2{1}{b} Creature – Fungus Beast 2 1 Sacrifice Phyrexian Rotbeast: Target creature gets -X/-X where X is the number of land cards in all graveyards. 2 1456833112 on 01 Mar 2016 by Alex
374 Rabid Chipmunk Black Common 1{b} Creature – Squirrel 2 2 When Rabid Chipmunk deals damage to a player, they get control of it unless you pay {g}. 1 1351247030 on 26 Oct 2012 by Vitenka
375 Raise Zombie Black Uncommon 5{4}{b} Sorcery Return target creature card from the graveyard to play. If it's a zombie, put two +1/+1 counters on it. 1 1363351504 on 15 Mar 2013 by Jack V
376 Rhox Seeker Black Rare 3{1}{b}{b} Enchantment Creature – Rhino 2 2 When Rhox Seeker deals combat damage to a player, you may put a quest counter on it.
When Rhox Seeker has 3 quest counters on, it becomes an emblem with "Pay 2 life: Draw a card"
6 1353698397 on 23 Nov 2012 by Vitenka
377 Rogue Necromancer Black None 5{3}{b}{b} Creature – Human Wizard 4 4 At the beginning of each end step, put the top card of your library into your graveyard. If it's a creature card, put a 2/2 black zombie creature token onto the battlefield.
{b}, Sacrifice Rogue Necromancer: Zombies you control get +1/+0 and gain menace until end of turn.
2 1459723731 on 03 Apr 2016 by Jack V
378 Rotting Mystery Black None 1{b} Creature – Zombie 1 1 Morph – {b}
When Rotting Mystery is turned face up, put a -1/-1 counter on target creature.
1 1346746346 on 04 Sep 2012 by Vitenka
379 Salidar the Unweaver Black Rare 5{3}{b}{b} Legendary Creature – Vampire 3 3 Flying
Sacrifice an artifact you control: put a +1/+1 counter on Salidar the Unweaver and regenerate her.
1 1358857350 on 22 Jan 2013 by Jack V
380 Scorpion Umbra Black Common 1{b} Enchantment – Aura Enchant creature
Enchanted creature has deathtouch.
Totem armor
2 1358059710 on 13 Jan 2013 by Shiny_Umbreon
381 Seafarer Virgule Black Uncommon 4{3}{b} Creature – Vampire/Pirate 3 3 Tokens you control enter the battlefield with a -1/-1 counter, and gain you 1 life.
Pay 2 life: Create a 2/2 Zombie token.
1 1534151311 on 13 Aug 2018 by Vitenka
382 Sergei, Vampirate Black Mythic 4{2}{b}{b} Legendary Creature – Vampire 4 4 Flying
Whenever a creature dies, you may put a +1/+1 counter on Sergei, Vampirate.
At the end of your turn, remove all counters from Sergei if it is tapped.
1 1398241054 on 23 Apr 2014 by Vitenka
383 Sewer Keeper Black Rare 3{1}{b}{b} Creature – Human Rogue 2 2 Whenever Sewer Keeper or another nontoken creature you control dies, you may put a 1/1 black Rat creature token named "Rabid Rats" onto the battlefield. It has "{t}: Target blocking creature gets -1/-1 until end of turn." 1 1403273722 on 20 Jun 2014 by AuraWarrior
384 Skin-ripper Legionnaire Black Rare 3{2}{b} Creature – Elf Soldier 3 2 If you play Skin-ripper Legionnaire on your third turn, you may have target creature get -3/-3 until end of turn. 3 1348227298 on 21 Sep 2012 by Jack V
385 Skullcrusher Brownie Black Common 3{2}{b} Creature – Ouphe 2 3 Discard a card: Untap Skullcrusher Brownie. 2 1342149024 on 13 Jul 2012 by ttt3142
386 Smallpox Demon Black None 8{5}{b}{b}{b} Creature – Demon 6 7 Flying
At the beginning of your upkeep, each player loses 1 life, discards a card, sacrifices a creature, and sacrifices a land.
1 1363634684 on 18 Mar 2013 by Jack V
387 Snakeflame witch Black None 4{2}{b}{b} Creature – Witch Snake 3 3 {b}: Each player chooses to either exile a creature from their graveyard, or to lose 1 life. 4 1358954050 on 23 Jan 2013 by Vitenka
388 Sorin's Gaze Black Rare 3{2}{b} Sorcery The controller of target creature may give you control of it. If they do not, they sacrifice it, and you both draw a card. 1 1536744392 on 12 Sep 2018 by Vitenka
389 Soul Winds Black Uncommon 5{3}{b}{b} Sorcery Each opponent loses X life where X is the number of creatures on the battlefield. You gain life equal to the life lost this way. 1 1366374172 on 19 Apr 2013 by Jack V
390 Soulbury Specter Black None 4{2}{b}{b} Creature – Specter 2 3 Flying
Whenever Soulbury Specter attacks, defending player discards a card.
Whenever Soulbury Specter deals combat damage to a player, you may exile target card from that player's graveyard.
2 1651943734 on 07 May 2022 by Jack V
391 Spiderwig Boon Black Uncommon 2{1}{b} Instant Choose target creature. If it's black, it gets +2/+1 and gains intimidate until end of turn. Otherwise, it gets -1/-2 and can't block this turn. 1 1358014457 on 12 Jan 2013 by Shiny_Umbreon
392 Spitting Mangrove Frog Black Common 2{1}{b} Creature – Frog 3 1 {b}: Spitting Mangrove Frog has deathtouch until end of frog. 1 1556202494 on 25 Apr 2019 by Vitenka
393 Sryte Scachinator Black None 2{1}{b} Creature – Rat Wombat 2 1 Haste
{t}: Reveal the top two cards of target opponents library and exile one of them.
At the end of your turn, a player with the most cards in their hand takes control of Sryte Scachinator.
1 1565599293 on 12 Aug 2019 by Vitenka
394 Surgical Strike Black None 4{b}{b}{b}{b} Instant Choose one — Destroy target green creature and it can't be regenerated; or destroy target nonblack creature; or destroy target tapped creature, then draw a card. 1 1357089954 on 02 Jan 2013 by Circeus
395 Synergistic Reconstruction Black Rare 6{5}{b} Sorcery Destroy all creatures of the type of your choice. Then put an X/X colorless Horror artifact creature token onto the battlefield, where X is the number of creatures destroyed this way. 1 1359945779 on 04 Feb 2013 by Shiny_Umbreon
396 Tack Mat Black Rare 3{2}{b} Creature – Ghoul 2 2 Sacrifice a creature: Put a +1/+1/+1 on each creature you control, that does not share a creature-type with any other creatures you control. 1 1552042344 on 08 Mar 2019 by Vitenka
397 Takula Jackal Black None 1{b} Creature – Jackal 1 1 Wither (Takula Jackal deals damage to creatures in the form of -1/-1 tokens) 3 1424857580 on 25 Feb 2015 by Vitenka
398 Terrifying Strength Black Uncommon 3{1}{b}{b} Enchantment – Aura Enchant Creature
Enchanted creature has +2/+1.
When Terrifying Strength enters the battlefield, each opponent chooses an enchanted creature, and destroys it.
6 1359452878 on 29 Jan 2013 by Vitenka
399 The Corrupt Black None 9{6}{b}{b}{b} Creature – Demon Advisor 9 7 Flying, Trample
If an opponent discarded a card this turn, a creature you control was blocked this turn, and you're searching your library, you may cast The Corrupt from your library for {1}{b}.
3 1404144351 on 30 Jun 2014 by Jack V
400 Traitor's Authority Black Rare 6{4}{b}{b} Legendary Creature – Demon 8 8 Trample
At the end of your turn, put a token copy of Traitor's Authority into play.
{4}:Take control of target demon. Its owner controls your next turn. Any player may activate this ability.
5 1348576592 on 25 Sep 2012 by Vitenka
401 Triumph of Contamination Black Uncommon 2{b}{b} Sorcery Each player who doesn't control a Swamp loses 4 life. 2 1428011859 on 02 Apr 2015 by Samuel
402 Turbo-Derelor Black Rare 3{b}{2} Creature – Ooze 5 5 You cannot play lands. 1 1550576535 on 19 Feb 2019 by Vitenka
403 Twiddled Growth Black Uncommon 1{b} Instant Kicker {u}
Target creature gets -1/-1 until end of turn.
If the kicker cost was paid, switch its power and toughness until end of turn.
1 1355959052 on 19 Dec 2012 by Jack V
404 Umbral Oppression Black Rare 3{1}{b}{b} Enchantment Whenever an opponent casts a creature spell, unless they discard a card you get a token copy of that creature. 3 1341645102 on 07 Jul 2012 by Vitenka
405 Ungoliant the Gloom Weaver Black Mythic 4{2}{b}{b} Legendary Creature – Spider 2 4 Reach
Creatures blocked by Ungoliant the Gloom Weaver are exiled until she leaves play.
3 1389700703 on 14 Jan 2014 by Vitenka
406 Unholy Empowerment Black Uncommon 4{3}{b} Enchantment – Aura Enchant Artifact
Enchanted artifact's activated abilities cost 3 life to activate instead.
4 1401807296 on 03 Jun 2014 by Vitenka
407 Unholy Lightning Black Common 4{3}{b} Enchantment – Aura Enchant Creature
Enchanted creature has +2/+0
When Unholy Lightning enters play, put up to 2 +1/+1 counters onto play, split as you wish amongst up to 2 target creatures.
2 1327673654 on 27 Jan 2012 by Vitenka
408 Unreliable Sellsword Black None 2{1}{b} Creature – Human Mercenary 2 2 Unreliable Sellsword can't block unless you control a plains. 2 1363646045 on 18 Mar 2013 by Jack V
409 Unspeakable Bureaucrat Black None 7{5}{b}{b} Creature – Demon Advisor 6 6 Flying
Whenever Unspeakable Bureaucrat deals combat damage to a player, they discard a card.
Whenever Unspeakable Bureaucrat becomes blocked, return a card from your graveyard to your hand.
2 1404142059 on 30 Jun 2014 by Jack V
410 Verminkin Black Common 2{1}{b} Creature – Witch 2 2 Verminkin has +1/+1 and deathtouch as long as you control a rat creature. 2 1565911830 on 15 Aug 2019 by Deleted
411 Very Corrupted Ibis Black None 5{3}{b}{b} Creature – Bird 3 5 Flying
Lands that entered the battlefield this turn are basic swamps.
2 1561587885 on 26 Jun 2019 by Jack V
412 Volrath, Deathgreeter Black Common 2{1}{b} Creature – Shaman 1 1 Whenever a creature you control dies, you may put it on top of your library.
Whenever another creature dies, you may gain 1 life.
2 1329032187 on 12 Feb 2012 by Vitenka
413 Whirling Grue Black Common 2{1}{b} Creature 2 2 Deathtouch unless a spell has been cast this turn. 1 1566310407 on 20 Aug 2019 by Vitenka
414 Widow Spider Black Uncommon 4{2}{b}{b} Creature – Spider 2 3 {t}, Sacrifice a spider: Destroy target creature with flying. 2 1397056743 on 09 Apr 2014 by Vitenka
415 Withering Graveblossom Black Uncommon 4{b}{b}{2} Creature – Plant 1 4 Defender
Exile a creature card from your graveyard, {t}: Put a -1/-1 counter on target creature.
1 1403619421 on 24 Jun 2014 by Vitenka
416 Withering Knight Black Uncommon 4{2}{b}{b} Creature – Wilder Knight 0+* 1+* Wile in combat, Withering Knight has +1/+1 for each forest the attacking or blocking opponent controls. 8 1371111277 on 13 Jun 2013 by Vitenka
417 Woebond Black None 3{2}{b} Instant Remove a counter from each permanent with a counter on. Each deals 2 damage to its controller. 1 1384624502 on 16 Nov 2013 by Jack V
418 Wudd Black Rare 1{b} Creature – Wudd 1 1 Wudd has +1/+1 until end of turn for each -1/-1 each creature has until end of turn. 1 1567171226 on 30 Aug 2019 by Vitenka
419 Abominable Warbanner Red Uncommon 1{r} Enchantment – Yeti Enchant Creature
You may not cast creatures after combat.
Enchanted creature has haste.
While all your creatures are tapped, they have +1/+0
1 1399022935 on 02 May 2014 by Vitenka
420 Aggressia Red Rare 3{2}{r} World Enchantment Creatures cannot block. 3 1499949510 on 13 Jul 2017 by Vitenka
421 Alot of Chaos Red Rare 6{4}{r}{r} Legendary Creature – Alot 2 4 Sorcery and Instant spells that target one or more things, instead target each of those things. 3 1400682644 on 21 May 2014 by Vitenka
422 Ambulatory Cremation Red Rare 4{r}{r}{2} Sorcery As an additional cost to play Ambulatory Cremation, discard a card.
Return target creature card from your graveyard to the battlefield. It gains hast. Exile it at end of turn.
6 1344234559 on 06 Aug 2012 by Vitenka
423 Angelic Fury Red Mythic 8{4}{r}{r}{r}{r} Enchantment Angels are 8/8, have first strike and are red. 2 1364476877 on 28 Mar 2013 by Vitenka
424 Bacon of Destruction Red Common 3{2}{r} Artifact Sacrifice, {t}: If target permanent would die this turn, instead its owner returns it to the bottom of their library and they draw a card. 1 1497353889 on 13 Jun 2017 by Vitenka
425 Basal-lisk Red None 1{r} Creature – Basilisk 3 3 Whenever Basal-lisk blocks or is blocked by a creature, return that creature to its owner's hand.
Whenever Basal-lisk blocks or is blocked, return a land from your graveyard to the battlefield, or a creature you control to your hand.
1 1562327240 on 05 Jul 2019 by Jack V
426 Basking Pool Red Rare 1{r} Enchantment Creatures get +2/+2 until end of turn when they enter the battlefield. 4 1342249829 on 14 Jul 2012 by Vitenka
427 Batswinger Goblin Red Common 1{r} Creature – Goblin 1 1 Soulbond a vampire (when Batswinger Goblin or a vampire enters the battlefield, as long as they are unpaired, they may be paired)
As long as it is paired, Batswinger Goblin has flying.
2 1401703347 on 02 Jun 2014 by Vitenka
428 Benson, Night's Courier Red Rare 6{4}{r}{r} Legendary Flying Creature – Dragon 5 5 Each of your creature's activated abilities activate – for free – at the start of your turn. 3 1530865250 on 06 Jul 2018 by Vitenka
429 Bird of Prey Red Rare 3{2}{r} Creature – Bird 2 2 Flying
{r}, {t}: Bird of Prey fights target creature without flying.
2 1355326957 on 12 Dec 2012 by Jack V
430 Blighted Titan Red Uncommon 3{2}{r} Creature – Giant 2 5 Whenever Blighted Titan becomes tapped, sacrifice it at end of turn. 1 1386629278 on 09 Dec 2013 by Jack V
431 Blister Hellion Red Rare 4{3}{r} Creature – Hellion 7 6 When Blister Hellion enters the battlefield, any player may have Blister Hellion deal 6 damage to him or her. If a player does, sacrifice Blister Hellion. 2 1342472867 on 16 Jul 2012 by ttt3142
432 Blood Bees Red None 3{2}{r} Creature – Insect 0 1 Flying.
Whenever an opponent spends mana from a non-basic land as coloured mana, you may put a +1/+1 counter on Blood Bees.
4 1382622215 on 24 Oct 2013 by Jack V
433 Blood Dog Red Uncommon 2{1}{r} Creature – Hound 2 2 When an opponent is damaged, Blood Dog becomes an unblockable artifact until end of turn. 1 1542902172 on 22 Nov 2018 by Vitenka
434 Blood Priestess Red Common 3{2}{r} Creature – Cleric 2 2 {r},{t}, sacrifice a creature when you could cast a sorcery: Put a blood counter on target creature. It gains first strike. 1 1452855922 on 15 Jan 2016 by Vitenka
435 Bloodlust (not the legends one) Red Uncommon 2{1}{r} Enchantment – Aura Enchant Creature
Enchanted creature attacks each turn if able.
When enchanted creature dies, its controller may attach Bloodlust (not the legends one) to target creature.
6 1358328061 on 16 Jan 2013 by Vitenka
436 Bloodthirster Shark Red Rare 5{3}{r}{r} Creature – Shark 1 1 Bloodthirster Shark enters the battlefield with a +1/+1 counter on it for each creatures an opponent that has been dealt damage this turn controls.
{r}: Bloodthirster Shark gains +1/+0 until end of turn. You may not activate this ability more times in a turn than Bloodthirster Shark has +1/+1 counters.
1 1354278846 on 30 Nov 2012 by Vitenka
437 Bolt Peddler Red None 3{1}{r}{r} Creature – Merchant 0 1 {t} as a Sorcery: Target creature flies high (can block fliers, cannot block non-fliers) until end of turn. 1 1536577016 on 10 Sep 2018 by Vitenka
438 Bolt of Xeh Red Uncommon 5{4}{r} Instant Choose a creature; it takes 5 damage.
If it has hexproof, then it dies to its owners hand, instead of the graveyard.
3 1537872518 on 25 Sep 2018 by Vitenka
439 Bombat Red Uncommon 2{r}{r} Creature – Bat 2 2 When Bombat is blocked, it deals 2 damage to everything. 1 1533894264 on 10 Aug 2018 by Vitenka
440 Borderland Fork Red None 4{2}{r}{r} Tribal Instant – Giant Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.
For each Giant creature you control, copy that spell an additional time this way.
1 1459435426 on 31 Mar 2016 by continuumg
441 Bouncy Werepup (Sleepy Werepup) Red Uncommon 4 {3}{g} Creature – Werewolf
‑‑‑‑
Creature – Werewolf
4
‑‑‑‑
1
1
‑‑‑‑
4
When Bouncy Werepup enters the battlefield you may transform any number of creatures that you control.
At the beginning of each upkeep, if no spells were cast last turn, transform Bouncy Werepup.
‑‑‑‑
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Sleepy Werepup.
1 1499176355 on 04 Jul 2017 by Vitenka
442 Bound Fury Red None 2{1}{r} Enchantment – Aura Enchant Creature.
{r}: Enchanted Creature gets +1/+0 until end of turn.
Threshold{1}{r}{r}, Sacrifice Bound Fury: Each creature you control gets +2/+0 and First Strike until end of turn. Activate this ability only if seven or more cards are in your graveyard.
3 1410628582 on 13 Sep 2014 by Acilper
443 Burnclasm Red None 2{1}{r} Instant Burnclasm deals 1 damage to each blocking creature. 4 1383067487 on 29 Oct 2013 by Jack V
444 Burning Birth Red None 4{r}{r}{r}{r} Sorcery Until end of turn, whenever a creature enters the battlefield, it deals damage equal to its power plus toughness to target player.
Put X 1/1 red elemental creature tokens onto the battlefield where X is the damage dealt to target opponent this turn.
2 1462532586 on 06 May 2016 by Jack V
445 Burning Intellect Red Rare 1{r} Sorcery Burning Intellect deals 2 damage to target creature or player.
If you have less cards in your library than in your hand, Burning Intellect deals 8 damage instead.
3 1403705664 on 25 Jun 2014 by Vitenka
446 Canyon Opening Red Uncommon 2{1}{r} Sorcery Search your library for a Mountain card, reveal it, and put it into your hand.
Canyon Opening deals 2 damage to each opponent.
3 1480026978 on 24 Nov 2016 by Link
447 Cast from Battle Red Uncommon 2{1}{r} Enchantment Whenever a player casts a spell, Cast from Battle deals 1 damage to them. 2 1344161832 on 05 Aug 2012 by Vitenka
448 Chaocerlace Red None 1{r} Choose an object in the room. That object is now target player's bodypart of your choice. 6 1386149321 on 04 Dec 2013 by Vitenka
449 Chaosmage's Familiar Red Uncommon 3{r}{2} Wizard Fox 1 1 Chaosmage's Familiar must attack if able.
If Chaosmage's Familiar would die, discard a card at random. If you do, regenerate it.
If Chaosmage's Familiar would deal damage, instead draw a card.
1 1701976707 on 07 Dec 2023 by Vitenka
450 Charredback Red Common 3{2}{r} Instant Deal 4 damage to target.
(Alternate Cost) {r} and return an attacking target to your hand.
1 1580376493 on 30 Jan 2020 by Vitenka
451 Clorn, the shatterer Red Rare 5{3}{r}{r} Creature – Pterosaur 4 4 Flying
When Clorn, the shatterer deals combat damage to a player, it also destroys all artifacts.
2 1398679420 on 28 Apr 2014 by Vitenka
452 Confused Call-up Red Rare 3{2}{r} Instant Reveal cards from the top of target opponents library until you find a creature. Put it into play under your control, with haste; then shuffle the library.
At the end of the turn, if it is still in play, put it under its owners control.
2 1394629567 on 12 Mar 2014 by Vitenka
453 Cowardly Goblin Red None 1{r} Creature – Goblin Coward 2 2 Cowardly Goblin can't attack or block unless another goblin entered the battlefield this turn. 2 1456833875 on 01 Mar 2016 by Jack V
454 Cowards Dubbing Red Uncommon 3{2}{r} Enchantment – Aura Enchant Creature
Cowards can't block warriors.
Enchanted creature is a 2/2 knight, and a Coward. It has first-strike.
1 1404220134 on 01 Jul 2014 by Vitenka
455 Crash of Goblins Red None 3{2}{r} Creature – Goblin Elemental 3 2 Haste
{t}: Until end of turn, Goblins are unblockable.
2 1352104700 on 05 Nov 2012 by Vitenka
456 Crystal Dragon Red Rare 5{3}{r}{r} Creature – Dragon 4 4 Flying
When you draw Crystal Dragon you may reveal and discard it. If you do, add {r}{r}{r} to you mana pool, and your mana pool doesn't empty until the end of the turn.
1 1566208636 on 19 Aug 2019 by Vitenka
457 Dangerous Neonate Red Uncommon 1{r} Creature – Vampire 1 1 Dangerous Neonate can't be blocked except by two or more creatures.
Whenever Dangerous Neonate deals combat damage to a player, put a +1/+1 counter on it. Then, if its power is 4 or more, destroy it.
2 1358015121 on 12 Jan 2013 by Shiny_Umbreon
458 Death Phoenix Red None 5{3}{r}{r} Creature – Phoenix 4 4 Flying
Whenever an opponent plays a white spell, you may return Death Phoenix from your graveyard to the battlefield.
1 1404297936 on 02 Jul 2014 by Jack V
459 Demonsoul Knight Red None 3{2}{r} Creature – Human Knight 2 2 First Strike
Whenever a player casts a black spell, Demonsoul Knight becomes a 6/6 black demon creature with flying.
3 1501063342 on 26 Jul 2017 by Jack V
460 Desert Archive Red Rare 2{1}{r} Instant Controller of target spell chooses:
Counter it.
You gain mana equal to its casting cost.
1 1532504951 on 25 Jul 2018 by Vitenka
461 Dismantling Cinder Red Uncommon 4{3}{r} Creature – Elemental Shaman 4 2 When Dismantling Cinder enters the battlefield, destroy target artifact creature.
{3}{b}: Return Dismantling Cinder from your graveyard to the battlefield with a -1/-1 counter on it. If it would die, exile it instead.
1 1480028243 on 24 Nov 2016 by Link
462 Distressed Whirlpool Red Rare 8{7}{r} Instant Instant Split second (Distressed Whirlpool cannot be responded to)
Distressed Whirlpool costs {1} less for each card in your hand.
Each player discards their hand, then draws seven cards.
1 1550051156 on 13 Feb 2019 by Vitenka
463 Domesticated Atog Red Common 2{1}{r} Creature – Atog 1 1 If you control an artifact, Domesticated Atog enters the battlefield with a +1/+1 counter on it. 2 1395137857 on 18 Mar 2014 by Vitenka
464 Drachenspuren Red Rare 4{2}{r}{r} Creature – Dragon 3 3 Flying
Drachenspuren has +1/+0 for each creature card put into a graveyard from anywhere this turn.
{r}:Put the top card of your deck into your graveyard.
6 1343297614 on 26 Jul 2012 by Vitenka
465 Drack-Ack-En Red Uncommon 4{2}{r}{r} Creature – Dragon 3 3 Flying
Landfall – When a land enters the battlefield Drack-Ack-En gains +1/+1 until end of turn
1 1557405268 on 09 May 2019 by Vitenka
466 Dragon Intimidator Red Uncommon 3{2}{r} Creature – Giant Coward 2 2 Dragon Intimidator cannot be blocked by dragons.
{r}: Target creature becomes a dragon warrior.
(Cowards cannot block warriors.)
1 1372422126 on 28 Jun 2013 by Vitenka
467 Dragondruid Red Rare 2{1}{r} Creature – Human Druid 2 1 {t}, Tap two untapped creatures you control: target creature you control becomes a 5/5 red dragon with flying until end of turn. 3 1384254578 on 12 Nov 2013 by Jack V
468 Dragonise Red Rare 4{2}{r}{r} Instant Target artifact is a 5/5 flying, trampling, dragon with haste. Sacrifice it at the end of the turn. 2 1569338885 on 24 Sep 2019 by Vitenka
469 Dragonshome Red Uncommon 2{1}{r} Enchantment – Aura Enchanted land gets:
{r}: Target creature does 1 damage to a creature blocking it.
1 1570181695 on 04 Oct 2019 by Vitenka
470 Dust Fairy Red Common 3{1}{r}{r} Creature – Elf Vizier 2 2 {r}, Sacrifice Dust Fairy: Draw a card and reveal it. If it's an instant, add {r}{r}{r} to you mana pool which you can only use to cast that spell. Otherwise, discard it. 3 1359031811 on 24 Jan 2013 by Vitenka
471 Espiomage Red None 3{2}{r} Creature – Human Wizard 3 1 Whenever you cast a spell, if Espiomage is attacking, you may exile the top card of your library. You may cast it this turn. 2 1439233837 on 10 Aug 2015 by Jack V
472 Experienced Catapulteer Red None 3{2}{r} Creature – Orcish Coward 1 3 {t}: Experienced Catapulteer deals 2 damage to target creature or player and 3 damage to target orc you control other than Experienced Catapulteer. 3 1500302092 on 17 Jul 2017 by Jack V
473 Fast fingers, fast tongue Red None 3{2}{r} Sorcery Choose one —
• Destroy target artifact. Draw a card.
• Choose a colour. Creatures can't block creatures of that colour this turn.
4 1497967765 on 20 Jun 2017 by Jack V
474 Fearsome Raider Red Uncommon 3{2}{r} Creature – Pirate Berserker 2 1 Intimidate
Whenever Fearsome Raider attacks, it gets +2/+1 until end of turn.
2 1355399473 on 13 Dec 2012 by Jack V
475 Feast Red Uncommon 3{r}{r}{1} Instant Reveal your hand. For each card, you may add one mana that shares a colour with it. 1 1559204364 on 30 May 2019 by Vitenka
476 Fickle Lurker Red None 1{r} Creature – Salamander 1 1 At the beginning of each player's upkeep, they gain control of Fickle Lurker and it gains haste.
Whenever you cast an instant or sorcery spell, Fickle Lurker gets +1/+1 and can't be blocked until end of turn.
1 1441979083 on 11 Sep 2015 by Jack V
477 Final Technique Red None 1{r} Enchantment – Aura Enchant creature
Whenever another creature dies, you may put on enchanted creature a counter with a choice of haste, first strike, trample, menace or +1/+1.
1 1652117450 on 09 May 2022 by Jack V
478 Fire God's Shock Troops Red None 3{1}{r}{r} Creature – Goblin Beserker 3 1 Haste
When Fire God's Shock Troops becomes blocked, sacrifice it and it deals 3 damage to each player.
3 1393422981 on 26 Feb 2014 by Jack V
479 Fire-breathing Goat Red Common 1{r} Creature – Goat 0 1 Haste
{r}: Fire-breathing Goat gains +1/+0 until end of turn.
5 1359633518 on 31 Jan 2013 by Vitenka
480 Firecat Mascot Red Rare 3{2}{r} Creature – Cat Flagbearer 2 2 Flagbearer
Whenever Firecat Mascot takes damage from a source other than a creature, that source deals 2 damage to target player.
9 1351777383 on 01 Nov 2012 by Vitenka
481 Firecomb Cockatrice Red Uncommon 5{3}{r}{r} Creature – Cockatrice 2 4 Flying
Whenever Firecomb Cockatrice blocks or becomes blocked by a creature, it deals 1 damage to that creature.
Unearth {3}{r}
5 1342539029 on 17 Jul 2012 by Link
482 Flame Pack Red None 4{3}{r} Creature – Elemental 4 1 When Flame Pack dies, it deals 1 damage to each of up to four target creatures. 4 1402565843 on 12 Jun 2014 by Jack V
483 Fleshmad Beserker Red None 2{1}{r} Creature – Human Berserker 2 1 Fleshmad Beserker must attack if able if any other creatures you control attack.
Fleshmad Beserker can't be blocked if any other unblocked creatures could be blocked instead.
2 1393517527 on 27 Feb 2014 by Jack V
484 Flux Dragon Red Rare 6{r}{r}{4} Artifact Creature – Dragon 5 5 {u}{1}: The controller of target artifact sacrifices it unless they pay {2}.
Flux Dragon may only be blocked by artifact creatures.
Flux Dragon may block an additional artifact.
3 1327404081 on 24 Jan 2012 by Vitenka
485 Futile Struggle Red Uncommon 2{1}{r} Enchantment – Aura Enchant creature. It cannot block, and cannot tap except to attack. 1 1536921343 on 14 Sep 2018 by Vitenka
486 Gambler's Spirit Red None 3{1}{r}{r} Creature – Spirit 2 2 Flying.
When Gambler's Spirit attacks, flip a coin. If you win, Gambler's Spirit gains +1/+0 and first strike.
1 1342771199 on 20 Jul 2012 by Vitenka
487 Gambling Sliver Red Uncommon 1{r} Creature – Sliver 1 1 All slivers have: "When this enters the battlefield, it deals 1 damage to each player" and 1 1558600479 on 23 May 2019 by Vitenka
488 Gharish Pyromancer Red Common 4{2}{r}{r} Creature – Wizard 1 1 {t}: Gharish Pyromancer deals 1 damage to target creature, and to that creature's controller. 8 1345797874 on 24 Aug 2012 by Vitenka
489 Giant's Growth Red Common 1{r} Instant Target creature gets +2/+0.
If it has converted mana cost 4 or more, it gets +4/+0 instead.
2 1348747077 on 27 Sep 2012 by Vitenka
490 Goat Crone Red None 3{2}{r} Creature – Human Witch 1 2 {2}{r}, {t}, exile target creature card in your graveyard: Put a token copy of it onto the battlefield. If it was a goat, put two tokens onto the battlefield instead. They have haste. Sacrifice those at the beginning of the next end step. 1 1495995513 on 28 May 2017 by Jack V
491 Goatog Red Common 3{2}{r} Creature – Atog 1 1 Whenever an artifact dies, Goatog gains +1/+1 until end of turn.
Sacrifice an artifact or goat: Put a +1/+1 counter on target creature
2 1548086082 on 21 Jan 2019 by Vitenka
492 Goblin Boatwrights Red Common 1{r} Creature – Goblin Artificer 1 1 {t}:Flip a coin. If you win, draw a card. If you lose, target attacking creature you control is destroyed. (Use this ability only during your attack, before combat damage is dealt) 7 1352801477 on 13 Nov 2012 by Vitenka
493 Goblin Catapults Red Uncommon 4{2}{r}{r} Creature – Goblin 2 2 {t}: Target attacking creature you control gains flying until end of turn. Destroy that creature at the end of combat and add an amount of {r} to your mana pool equal to that creature's converted mana cost. 3 1403273518 on 20 Jun 2014 by AuraWarrior
494 Goblin Conversioneer Red Rare 2{1}{r} Legendary Creature – Goblin Artificer 2 1 Haste
{r}{t}, Sacrifice an artifact you control: Deal damage to target creature or player equal to that artifacts converted mana cost.
1 1505144518 on 11 Sep 2017 by Vitenka
495 Goblin Guildmage Red Rare 2{r}{r} Creature – Goblin Mage 2 2 Opponent's creatures must attack each turn. 1 1560440254 on 13 Jun 2019 by Vitenka
496 Goblin Imagineer Red Rare 3{2}{r} Creature – Goblin 2 1 When Goblin Imagineer enters the battlefield, exile the top card of target library. Gain its casting cost. 3 1532359796 on 23 Jul 2018 by Vitenka
497 Goblin Librarian Red Common 1{r} Creature – Goblin 1 1 When Goblin Librarian is exiled form anywhere, each player sacrifices the top card of their deck. 1 1579172677 on 16 Jan 2020 by Vitenka
498 Goblin Runnerfinder Red Rare 3{2}{r} Creature – Goblin 1 1 {e}{r}{t}: Put a 3/2 Lizard into play. You may spend any player's energy on this ability. 1 1558688747 on 24 May 2019 by Vitenka
499 Goblin Toccata Red Rare 1{r} Creature – Goblin 1 1 {r}: Toss a coin. Heads, a creature of your choice gains flying. Tails, a creature of your choice loses flying. 1 1564997411 on 05 Aug 2019 by Vitenka
500 Goblin Warren Officer Red Rare 2{1}{r} Creature – Goblin 1 1 When Goblin Warren Officer enters the battlefield, reveal cards rom the top of your deck until you reveal a goblin. Put that creature into play and the other cards into your graveyard. 1 1567083176 on 29 Aug 2019 by Vitenka
501 Goblin, Derigibled Red Uncommon 4{r}{3} Creature – Goblin 4 4 Goblin, Derigibled does not untap during your untap phase.
At the start of your upkeep, you may exile a card from a graveyard to untap Goblin, Derigibled.
5 1363876121 on 21 Mar 2013 by Vitenka
502 Goldmine Tyrant Red Rare 6{4}{r}{r} Creature – Dragon 5 5 Flying
Sacrifice a Goblin: Create a Treasure token.
Sacrifice twenty Treasure tokens: You win the game.
4 1569239604 on 23 Sep 2019 by Deleted
503 Gorc, Spirit of Greed Red Rare 3{2}{r} Legendary Creature – Giant Spirit 3 3 When Gorc, Spirit of Greed dies, discard a card. You may put X +1/+1 counters onto target creature, where X is the converted mana cost of the card you discarded. 1 1352461117 on 09 Nov 2012 by Vitenka
504 Hot potato Red Uncommon 4{3}{r} Sorcery Target creature takes 1 damage. Its controller may pay {1} to cast a new copy of this spell. Otherwise, that creature takes 4 more damage. 1 1556619967 on 30 Apr 2019 by Vitenka
505 Huddletrap Red Rare 4{2}{r}{r} Enchant – Player Whenever a creature controlled by enchanted player blocks, you may have one of your cretaures fight either it or the creature it is blocking. 2 1569833843 on 30 Sep 2019 by Vitenka
506 I Said No, the Big Bad Red None 4{r}{r}{r}{r} Destroy two target cards that offend thine eye.

No, really, I mean it. use them for chaos confetti.
2 1352626589 on 11 Nov 2012 by Vitenka
507 Icatian Crasher Red Rare 6{5}{r} Creature – Beast 5 4 Haste
{t}, Sacrifice Icatian Crasher: Icatian Crasher deals 5 damage to target creature or player.
1 1357948346 on 11 Jan 2013 by Jack V
508 Inferno Demon Red Rare 3{2}{r} Creature – Demon 2 2 When Inferno Demon enters the battlefield, it deals 6 damage to target creature that has taken damage this turn. 3 1385657622 on 28 Nov 2013 by Vitenka
509 Injured Dragon Red None 5{3}{r}{r} Creature – Dragon 5 5 Put a -1/-1 counter on Injured Dragon: Injured Dragon gains flying until end of turn. 1 1596804078 on 07 Aug 2020 by Jack V
510 Irritating Drake Red None 3{2}{r} Creature – Drake 2 1 Flying
{r}, Discard Irritating Drake from your hand: Irritating Drake deals 1 damage to target player.
2 1386253831 on 05 Dec 2013 by Jack V
511 Kami of Emblems Red Uncommon 3{2}{r} Creature – Spirit 2 2 Sacrifice Kami of Emblems: All creatures gain +1/+0 until end of turn. 1 1568277551 on 12 Sep 2019 by Vitenka
512 Koskun Raiders Red Uncommon 2{1}{r} Creature – Goblin 3 3 Koskun Raiders cannot block.
Koskun Raiders does not untap in your untap step if it attacked last turn.
2 1353073887 on 16 Nov 2012 by Vitenka
513 Lamia Titan Red Mythic 6{4}{r}{r} Creature – Lamia 6 6 {r}: +1/+0
When Lamia Titan enters the battlefield, it deals 5 damage to target creature you control.
4 1350330241 on 15 Oct 2012 by Vitenka
514 Light Ning-bolt Red Common 2{1}{r} Instant Light Ning-bolt deals 3 damage to target creature or player.
This damage cannot be prevented.
1 1349166055 on 02 Oct 2012 by Vitenka
515 Lightning Bogardan Red None 2{r}{r} Creature 1 1 Flash
When Lightning Bogardan enters the battlefield, deal 3 damage to target creature.
1 1342504080 on 17 Jul 2012 by Vitenka
516 Lightning Hydra Red Rare 3{1}{r}{r} Creature – Hydra 0 2 Lightning Hydra enters the battlefield with a +1/+1 counter.
Upkeep: Pay {3} and add a +1/+1 counter (or sacrifice Lightning Hydra).
When Lightning Hydra dies, it deals damage to target creature equal to the +1/+1 counters it had.
1 1555579899 on 18 Apr 2019 by Vitenka
517 Lightning Prior Red Uncommon 4{3}{r} Instant Deal 3 damage to target face-up creature. If that would destroy it, remove it from the draft.
You may cast this for free when you draft it.
2 1567585502 on 04 Sep 2019 by Vitenka
518 Lightning Shortcutter Red None 4{2}{r}{r} Creature – Goblin Berserker 3 1 Haste
When Lightning Shortcutter enters the battlefield, target creature can't block this turn.
2 1401724314 on 02 Jun 2014 by Jack V
519 Lightning Skirge Red Uncommon 3{1}{r}{r} Creature – Imp 3 2 Whenever another creature enters the battlefield, Lightning Skirge deals 2 damage to all creatures. 2 1353581005 on 22 Nov 2012 by Vitenka
520 Living Oriflamme Red Rare 2{r}{r} Enchantment Creature 2 2 During each player's turns, other creatures they control have +2/+0. 1 1358852256 on 22 Jan 2013 by Vitenka
521 Magma Elemental Red Uncommon 3{1}{r}{r} Creature – Elemental 1 1 {r}: Magma Elemental gains +1/+1 until end of turn.
When Magma Elemental dies, it deals damage equal to its power to every creature on the battlefield.
3 1362416969 on 04 Mar 2013 by Vitenka
522 Mana Whelp Red Uncommon 2{1}{r} Creature – Drake 1 1 {r},{t}: Add one mana of any colour to your mana pool; unless target opponent chooses to take 2 damage from Mana Whelp. 6 1398327213 on 24 Apr 2014 by Vitenka
523 Marauding Goblin Red Rare 2{1}{r} Creature – Goblin Warrior * * Marauding Goblin's power and toughness are each equal to the number of Goblins you control.
Marauding Goblin can't attack unless you've cast a creature spell this turn.
{1}{r}, Discard a card: Put a token onto the battlefield that's a copy of Marauding Goblin.
1 1403615180 on 24 Jun 2014 by AuraWarrior
524 Master of the Lamp Red Rare 3{1}{r}{r} Creature – Thief {r}{t}: You control all permanents with casting cost X, where X is the number of tapped permanents you control, until at least one of those permanents untaps. 1 1399986132 on 13 May 2014 by Vitenka
525 Mercurial Flames Red Uncommon 2{1}{r} Enchantment – Aura Enchant creature you control
{r}: Enchanted creature gets +1/+0 until end of turn
Whenever enchanted creature deals combat damage to a player, they draw a card.
3 1406535805 on 28 Jul 2014 by Vitenka
526 Mind over Mana Red None 1{pr} Phyrexian Instant Add one mana of any colour to your mana pool.
Cantrip (Draw a card)
11 1424944705 on 26 Feb 2015 by Vitenka
527 Mongrel Tempering Red Common 3{2}{r} Equip unequipped creature {w/2}
Equipped creature has 2/+2 and deals at the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, deals 2 damage to him or her.
3 1330617375 on 01 Mar 2012 by Vitenka
528 More! More! Red Rare 3{2}{r} Instant Each player puts a token into play that is a copy of a creature they control of their choice. That token has haste, and they sacrifice it at the beginning of their next end step's sister's dog. 3 1392901194 on 20 Feb 2014 by Vitenka
529 Mountain Giant Red Rare 4{3}{r} Creature – Giant 3* 3* If Mountain Giant has been traded, or won through ante, then it has a power and toughness of 4. 1 1559036258 on 28 May 2019 by Vitenka
530 Murganda Drake Red Uncommon 2{r}{r} Creature – Fire Breathing Lizard 2 2 Flying
{r}{r}: Devolve. (Murganda Drake loses all abilities, put a +1/+1 counter on it)
1 1558515509 on 22 May 2019 by Vitenka
531 Murganda Pyroglyphs Red None 3{2}{r} Enchantment Creatures you control with no rules text have haste and get +2/+0. 1 1462466254 on 05 May 2016 by Jack V
532 Open the Riftgate Red Rare 5{4}{r} Sorcery Each player may search his or her library for a creature card, land card, enchantment card and artifact card, puts those cards onto the battlefield, then shuffles his or her library. 3 1355753225 on 17 Dec 2012 by Chris
533 Orc Conscriptor Red None 2{1}{r} Creature – Orc Soldier 2 1 Token creatures you control get +1/+0 if an opponent was dealt damage this turn. 1 1495727749 on 25 May 2017 by Jack V
534 Orcish Co-ordinator Red Uncommon 2{1}{r} Creature – Orc 1 1 {r},{t}: Deal 2 damage to target player, unless they pay {2}. 1 1579081813 on 15 Jan 2020 by Vitenka
535 Orcish Phase Punch Red Rare 4{3}{r} Enchantment When Orcish Phase Punch enters the battlefield, put a +1/+1 counter on X creatures you control and X that you don't.
Creatures with +1/+1 counters deal damage as though they were not blocked.
1 1581603020 on 13 Feb 2020 by Vitenka
536 Outcast Shaman Red None 4{2}{r}{r} Creature – Barbarian Cleric 2 2 {r},{t}: Outcast Shaman Deals damage equal to its power to target player. 1 1343633894 on 30 Jul 2012 by Vitenka
537 Peep Squirrel Red Common 4{3}{r} Creature – Squirrel 1 1 When Peep Squirrel enters the battlefield, it deals 3 damage to target creature.
When Peep Squirrel dies, you may Scry 3.
Evoke {1}{r} (You may cast this for its evoke cost. If you do, sacrifice it.)
1 1379585281 on 19 Sep 2013 by Vitenka
538 Peep Squirrel Red Common 2{1}{r} Instant Peep Squirrel deals 3 damage to target creature.
If that creature dies this turn, you may Scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order)
1 1379584318 on 19 Sep 2013 by Vitenka
539 Perster, Lord of the Norrits Red Uncommon 1{r} Legendary Creature – Goblin 2 1 Flash, First Strike.
When Perster, Lord of the Norrits enters play, destroy target goblin.
3 1308657206 on 21 Jun 2011 by Vitenka
540 Pestilent Geography Red Uncommon 2{1}{r} Creature – Elemental 3 2 Morph: {2}{r}
When Pestilent Geography is turned face up, each tapped mountain you control deals 1 point of damage to target creature or player.
1 1454948529 on 08 Feb 2016 by Vitenka
541 Prepared Smith Red Uncommon 2{1}{r} Creature – Dwarf 1 1 When you cast Prepared Smith, put a +1/+1 counter on target creature.

Flashback – Sacrifice a land. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
2 1350486311 on 17 Oct 2012 by Vitenka
542 Question Dingus Red Uncommon 4{3}{r} Creature – Insect Merchant 3 2 When Question Dingus enters the battlefield, each player discards four cards.
When Question Dingus dies, each player draws four cards.
2 1368543689 on 14 May 2013 by Vitenka
543 Rage Red Common 1{r} Instant Target creature gets +2/-1 and gains intimidate until end of turn. 3 1355399803 on 13 Dec 2012 by Jack V
544 Ragoth, Coralhelm Dragon Red None 6{4}{r}{r} Legendary Creature – Flying Dragon 5 5 Landfall – whenever you put a land into play Ragoth, Coralhelm Dragon deals 2 damage to all non-dragon creatures. 1 1482502770 on 23 Dec 2016 by Vitenka
545 Rain of Shards Red None 4{3}{r} Sorcery Rain of Shards deals 3 damage to target creature.
Put a token that's a copy of that creature onto the battlefield. It has haste. Exile it at the beginning of the end step.
1 1363304884 on 14 Mar 2013 by Jack V
546 Rapid Barrage Red None 1{r} Sorcery Target creature gains haste until end of turn. It deals one damage to target creature or player. 1 1363646363 on 18 Mar 2013 by Jack V
547 Redbear Red Common 3{2}{r} Creature – Pirate Bear 2 2 Redbear must be blocked. 9 1362131504 on 01 Mar 2013 by Vitenka
548 Reverberation Pack Red None 4{3}{r} Creature – Wizard Berserker 2 3 Whenever a player casts an instant or sorcery spell, they may have attacking creatures get +1/+0 or -1/-0 until end of turn. 1 1401827237 on 03 Jun 2014 by Jack V
549 Rubble-Skull Orc Red Common 4{3}{r} Creature – Orc Beserker 3 3 Trample
Exile a land card from your graveyard: Rubble-Skull Orc gets +2/+0 until end of turn.
1 1568889993 on 19 Sep 2019 by Deleted
550 Runic Iguanar Red Common 2{1}{r} Creature – Lizard 1 1 Haste
As long as Runic Iguanar is tapped, red spells cost you {1} less to cast.
3 1343218123 on 25 Jul 2012 by Vitenka
551 Sabretooth Ogrecat Red Rare 7{5}{r}{r} Creature – Cat 10 1 First Strike 2 1560173683 on 10 Jun 2019 by Vitenka
552 Sakumo, Lost Sensei Red Rare 4{2}{r}{r} Creature – Human Wizard 1 1 {r}, Discard a creature card: Take control of target creature with power less than the discarded card's until end of turn. It gains haste. 3 1363090884 on 12 Mar 2013 by Vitenka
553 Seal of Flame Red None 2{1}{r} Enchantment Sacrifice Seal of Flame: Add {r}{r}{r} to your mana pool. 6 1382701311 on 25 Oct 2013 by Jack V
554 Secret Tunnels Red Rare 3{2}{r} Enchantment – Aura Enchant Land
Creatures with power 2 or less that attack this lands controller are unblockable.
2 1410860341 on 16 Sep 2014 by Vitenka
555 Shield, Semblence Bear Red Mythic 4{3}{r} Legendary Creature – Wall 2 2 Defender
Spells you cast have affinity for walls.
(Reduce the cost by {1} for each wall you control.)
2 1410957375 on 17 Sep 2014 by Vitenka
556 Shock Troops Red Common 3{2}{r} Creature – Human Soldier 4 1 Trample, Haste
Sacrifice Shock Troops at the beginning of the end step.
6 1393586030 on 28 Feb 2014 by Jack V
557 Skitter, Champion Red Rare 4{2}{r}{r} Legendary Creature – Ouphe 3 3 Trample
Whenever a creature is dealt damage you may put a +1/+1 counter on target creature.
6 1346843694 on 05 Sep 2012 by Vitenka
558 Slaughter Dragon Red Rare 7{5}{r}{r} Creature – Dragon 7 6 Flying
All creatures may block an additional creature.
All creatures able to block Slaughter Dragon must do so.
5 1363952787 on 22 Mar 2013 by Vitenka
559 Slitherknife Barrier Red Rare 3{2}{r} Enchantment When damaged, creatures you control deal 1 damage to the source of that damage. 1 1568125673 on 10 Sep 2019 by Vitenka
560 Spark Red Common 1{r} Instant Spark deals 1 damage to target creature – its controller may then have it deal 1 damage to you.
If they do, you may cast Spark again, without paying its cost.
3 1393503092 on 27 Feb 2014 by Vitenka
561 Sparkfire Red Common 1{r} Creature – Elemental 1 1 If you attacked with at least one creature the turn that you cast this, recur it. (At the end of your turn, return this card to your hand from anywhere) 2 1452780177 on 14 Jan 2016 by Vitenka
562 Spirit of Battle Red Mythic 4{2}{r}{r} Creature – Elemental 4 4 All creatures attack each turn if able, unless their controller puts a +1/+1 counter on a tapped creature an opponent controls. 1 1462810479 on 09 May 2016 by Jack V
563 Starter's Orders Red Rare 6{4}{r}{r} Sorcery Tap or untap two target creatures. They fight each other. 3 1390920914 on 28 Jan 2014 by Vitenka
564 Stoneslope Crasher Red Uncommon 2{r}{r} Creature – Human Berserker 2 2 Stoneslope Crasher has double strike as long as you control three or more Mountains. 1 1428013277 on 02 Apr 2015 by Samuel
565 Subtle Giant Red Uncommon 4{3}{r} Creature – Giant 3 3 When Subtle Giant enters the battlefield, target opponent discards a card and then draws a card. 1 1580730733 on 03 Feb 2020 by Vitenka
566 Sundrop Ritual Red None 2{{2}]{r} Enchantment When a player taps a land for mana they may say its name. If they do, and it's not a name already said this way that turn, that land generates an additional {r} 1 1701863550 on 06 Dec 2023 by Vitenka
567 Sunset Wizard Red None 2{1}{r} Creature – Human Shaman 1 1 {t}: Up to two target white or blue creatures attack this turn if able. 2 1357948662 on 11 Jan 2013 by Jack V
568 Sydän palo Red Mythic 4{r}{3} Sorcery All creatures deal damage equal to their power to all other creatures. 1 1452611592 on 12 Jan 2016 by Vitenka
569 Target Targ Red Uncommon 2{1}{r} Creature – Beast 1 1 {t}: Until end of turn, other spells and effects that would target target target, target Target Targ instead. 2 1399542178 on 08 May 2014 by Vitenka
570 Telim'Tor's Bolt Red None 1{r} Instant Target creature gets +1/+0 until end of turn.
Exile two cards from your graveyard: return Telim'Tor's Bolt from your graveyard to your hand.
3 1363383730 on 15 Mar 2013 by Jack V
571 Temporary Necromancer Red None 4{1}{r}{r}{r} Creature – Human Wizard 3 1 {t}: Return target creature card of an opponent's choice from your graveyard to the battlefield. It gains haste. Exile it at end of turn. 1 1404900657 on 09 Jul 2014 by Jack V
572 The Crying Boy Red Rare 2{1}{r} Legendary Creature – Human Shepard 1 1 When a wolf blocks, or is blocked by a creature, flip a coin.
If you win, return that creature to its owner's hand.
If you lose, return the wolf to its owner's hand.
1 1344492427 on 09 Aug 2012 by Vitenka
573 Tin Street Masochist Red None 2{1}{r} Creature – Human Berserker 2 1 Whenever Tin Street Masochist is dealt damage, you may exile that many cards from the top of your library. You may cast those cards this turn. 3 1452599475 on 12 Jan 2016 by Jack V
574 Tybalt, harmless apple seller Red Rare 1{r} Planeswalker – Tybalt 5 +1: Gain a food token.
-1: Target player gains control of Tybalt, harmless apple seller until the start of your next turn. They reveal their hand and face-down cards.
3 1568190862 on 11 Sep 2019 by Vitenka
575 Uplands Dragon Red Rare 6{4}{r}{r} Creature – Elder Dragon 7 7 Protection from spells.
At the start of your turn, if you control any other creatures, sacrifice Uplands Dragon.
1 1402571909 on 12 Jun 2014 by Vitenka
576 Viashino Slayer Red Uncommon 3{2}{r} Creature – Viashino 3 1 {b}{g}: Viashino Slayer gains deathtouch and trample until end of turn. 5 1343882917 on 02 Aug 2012 by dude1818
577 Village Flamegiver Red Uncommon 3{2}{r} Creature – Elemental Shaman 1 2 Whenever you cast an instant or sorcery spell, you may pay {2}.
If you do, target creature gets +2/-1 until end of turn.
4 1505989734 on 21 Sep 2017 by Vitenka
578 Volcanic Passage Red Rare 3{2}{r} Creature – Dwarf Wall 3 4 Defender, Volcanic Passage is unblockable
As long as Volcanic Passage has power 2 or less, it may attack as though it does not have defender.
2 1366705643 on 23 Apr 2013 by Vitenka
579 Vorrac Master Red None 3{1}{r}{r} Creature – Beast * * Haste
Vorrac Master's power and toughenss are equal to the number of creatures with haste you control.
Other creatures with haste you control get +1/+1.
2 1404250815 on 01 Jul 2014 by Jack V
580 Wall from Above Red Common 3{2}{r} Summon – Wall 0 5 Defender
Cycle {r}. When you cycle Wall from Above, it deals 1 point of damage to target target.
1 1564049742 on 25 Jul 2019 by Vitenka
581 Wall of Wonder what this does? Red Rare 2{r}{r} Creature – Wall 0 4 Every spell and ability that targets Wall of Wonder what this does? targets all of your creatures instead. 3 1550750484 on 21 Feb 2019 by Vitenka
582 Walls of Hamelin Red Uncommon 2{r}{r} Creature – Wall 0 4 Defender
When Walls of Hamelin blocks a token creature, gain control of it.
2 1343973033 on 03 Aug 2012 by Vitenka
583 Warp into Chaos Red Mythic 6{3}{r}{r}{r} Enchantment Whenever a player would choose a target, instead a valid target is selected at random.
When Warp into Chaos enters the battlefield, each player exiles all other permanents they control and casts (for free) that many cards from the top of their deck.
1 1390560274 on 24 Jan 2014 by Vitenka
584 Warren Entrance Red Uncommon 2{1}{r} Enchantment – Aura Enchant land you don't control.
Whenever enchanted land becomes tapped, you may put a 1/1 red goblin creature token onto the battlefield for each mountain you control.
3 1366901322 on 25 Apr 2013 by Jack V
585 Weapon Jury-Rigger Red None 2{1}{r} Creature – Goblin Soldier 2 1 {r}, Sacrifice a mountain: Weapon Jury-Rigger deals damage equal to the converted mana cost of an equipment attached to it to target creature or player. 1 1438774952 on 05 Aug 2015 by Jack V
586 Weapon Thrower Red Uncommon 2{1}{r} Creature – Human Warrior 2 1 {t}: Attach target Equipment to target creature you control. Weapon Thrower deals 2 damage to that creature. 1 1358014294 on 12 Jan 2013 by Shiny_Umbreon
587 Wildsnout Red Uncommon 4{2}{r}{r} Creature – Elemental 3 3 When Wildsnout enters the battlefield, you may pay {r}. If you do, it has haste and you must sacrifice it at the end of the turn.

When Wildsnout is blocked, it deals damage equal to its power to the blocking creature's controller.
3 1389965591 on 17 Jan 2014 by Vitenka
588 Worm Wyvern Red Uncommon 6{4}{r}{r} Flying Creature – Dragon 4 5 5 1570006136 on 02 Oct 2019 by Vitenka
589 XL5 Red Rare 3{r}{r/2} Enchantment {r/2}: Deal 1 damage to target creature. Sacrifice XL5 at the end of the turn. 1 1579537444 on 20 Jan 2020 by Vitenka
590 Æthereal wildfire Red Mythic 8{5}{r}{r}{r} Sorcery Each player reveals the top X cards from their deck; where X is the number of lands and creatures they have in play.
You may cast, without paying the mana costs, any of spells. (In any order you choose.) Then they discard the rest.
2 1397216419 on 11 Apr 2014 by Vitenka
591 φοῖνιξ Red Rare 5{3}{r}{r} Enchantment Creature – Giant Phoenix 4 4 Flying
At the start of you upkeep you may return a creature from your graveyard to the battlefield. It has haste and bushido 2 (it gains +2/+2 for each creature blocking it). Exile it at end of turn.
2 1498578652 on 27 Jun 2017 by Vitenka
592 Abundant Glory Green None 6{4}{g}{g} Enchantment At the beginning of your upkeep, if you control at least seven creatures and seven lands, and have at least seven cards in your hand and in your graveyard, you win the game. 2 1402005901 on 05 Jun 2014 by Jack V
593 Akroma's Companion Green None 2{1}{g} Creature – Wolf Spirit 2 2 At the beginning of each of each combat step, you may choose indestructible, menace, "can only be blocked by creatures with flying or reach", trample or haste. Akroma's Companion gains that ability until you choose again. 3 1459424375 on 31 Mar 2016 by Jack V
594 Alician Giant Green Rare 4{2}{g}{g} Creature – Giant 1 1 {g}, discard a card: Target creature gets +3/+3 until end of turn. 1 1534411807 on 16 Aug 2018 by Vitenka
595 Alluring Illitihicus Green Uncommon 3{g}{g}{1} Creature – Dinosaur 2 3 {g}{g}{1}: Alluring Illitihicus gains +0/+3 until end of turn. Creatures must block Alluring Illitihicus if able. Activate this ability once per turn. 7 1528730818 on 11 Jun 2018 by Vitenka
596 Ambush Spider Green Uncommon 3{2}{g} Creature – Spider 1 1 Morph. (You may cast this face-down for {3} )
Ambush {g} (Flip face up, until end of turn it has P/T equal to its converted mana cost)
3 1530267411 on 29 Jun 2018 by Vitenka
597 Application Error Green None 3{1}{g}{g} Creature 1 1 When Application Error deals damage to a target, it gains a +1/+1 counter.
(+1){t}: Application Error is invulnerable until end of turn.
3 1560765776 on 17 Jun 2019 by Vitenka
598 Atrapice's Awakening Green None 2{1}{g} Enchantment – Aura Enchant Land
Enchanted land has "{t}: Add {g}{g} to your mana pool."
{1}: Enchanted land becomes a 1/1 green elemental plant creature until end of turn.
Sacrifice Atrapice's Awakening: Untap Enchanted Land.
4 1456789825 on 29 Feb 2016 by Jack V
599 Band of Apes Green Common 1{g} Creature – Ape 1 1 You may have as many Band of Apes cards in your deck as you wish.
Other apes you control have +1/+1
1 1568368060 on 13 Sep 2019 by Vitenka
600 Bethesda's Fox Green Uncommon 2{g}{1} Creature – Fox 1 1 When Bethesda's Fox enters the battlefield, each player may uptap one artifact. 1 1702213721 on 10 Dec 2023 by Vitenka
601 Breath of the Trees Green Rare 6{2}{g}{g}{g}{g} Enchantment – Aura Enchant Creature
Enchanted creature has trample, and whenever you tap a forest for mana, gets +1/+0 until end of turn.
2 1346401752 on 31 Aug 2012 by Vitenka
602 Canopy Spirit Green None 6{4}{g}{g} Creature – Spirit 6 4 Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may return a creature card from your graveyard to your hand. 3 1401204233 on 27 May 2014 by Jack V
603 Circle of Protection: Life Green Rare 6{4}{g}{g} Enchant – World Whenever a non-token creature dies, its controller may sacrifice four creatures sharing a creature type with it. If they do; exile it and place a token copy into play. 3 1351168092 on 25 Oct 2012 by Vitenka
604 Civic Conservator Green None 4{3}{g} Creature – Treefolk 4 3 {w}: Target creature gets +0/+1 until end of turn.
When Civic Conservator dies, you may pay {g}. If you do, put another target card from your graveyard on top of your library.
1 1446008996 on 28 Oct 2015 by ttt3142
605 Cloven Assassin Green Uncommon 4{3}{g} Creature – Centaur Assassin 3 3 {g}: Target creature blocks Cloven Assassin this turn if able.
{3}{g}{g}: Cloven Assassin gets +4/+4 until end of turn.
4 1372923209 on 04 Jul 2013 by Jack V
606 Consecration of Ortia Green Rare 3{g}{2} Artifact Whenever you add mana from an artifact, add one more instead.
{t}: Add {0} to you mana pool.
2 1547202534 on 11 Jan 2019 by Vitenka
607 Crag Mantra Green Uncommon 4{3}{g} Sorcery Create a 3/3 blue lion token.
If you control a red creature, create a 5/5 red wyrm token instead.
2 1547632767 on 16 Jan 2019 by Vitenka
608 Creeping Crud Green Uncommon 3{1}{g}{g} Creature – Fungus 1 1 Target permanent is tapped, and its abilities cost {2} more to activate, as long as Creeping Crud is on the battlefield. 6 1357808080 on 10 Jan 2013 by Vitenka
609 Crocodile Sage Green Uncommon 4{2}{g}{g} Creature – Crocodile 4 4 When Crocodile Sage dies, if you control no other creatures, draw two cards. 3 1355230333 on 11 Dec 2012 by Jack V
610 Dancer in High Branches Green None 2{1}{g} Creature – Spirit 2 2 Whenever a creature attacks you, Dancer in High Branches gains flying until end of turn. 3 1596548147 on 04 Aug 2020 by Jack V
611 Danite Green Uncommon 1{g} Creature – Boggart 1 1 When Danite deals damage to an opponent you may choose to prevent that damage. If you do, choose a land to become a 3/3 creature (it is still a land, this effect doesn't wear off.) 3 1397728926 on 17 Apr 2014 by Vitenka
612 Delif, Shaper Green Mythic 4{2}{g}{g} Planeswalker – Delif 2 +0: Until end of turn, attacking creatures deal no damage to players, instead adding 1 loyalty to Delif.
-X: Creatures with lifelink have +X/+X until end of turn.
4 1402934621 on 16 Jun 2014 by Vitenka
613 Diamondback Scrapper Green None 4{2}{g}{g} Creature – Troll Warrior 4 3 Diamondback Scrapper can't be the target of spells or abilities unless they're cast when their controller could cast a sorcery. 3 1406041643 on 22 Jul 2014 by Jack V
614 Diplodocus Hatchling Green Uncommon 2{1}{g} Creature – Dinosaur 1 2 At the end of combat, if Diplodocus Hatchling attacked or blocked, put a +1/+1 counter on it and you gain 2 life. 1 1400762272 on 22 May 2014 by Vitenka
615 Dive bomb Green Common 3{2}{g} Instant Target flying creature you control fights target non-flying creature. 3 1424712776 on 23 Feb 2015 by Vitenka
616 Diving Snorkack Green Uncommon 4{3}{g} Creature – Illusion 3 3 Dementia — when you discard a card Diving Snorkack gains flying and may fight target creature until end of turn. 1 1533563267 on 06 Aug 2018 by Vitenka
617 Drop Bear Green Common 2{1}{g} Creature – Bear 1 1 When Drop Bear enters the battlefield, exile target creature until end of turn. It returns with a +1/+1 counter. 1 1579262117 on 17 Jan 2020 by Vitenka
618 Drop Spider Green None 4{2}{g}{g} Creature – Spider 4 2 Reach
Prevent all damage that would be dealt to Drop Spider by creatures with flying.
3 1393409586 on 26 Feb 2014 by Jack V
619 Elderwood Druid Green None 1{g} Creature – Elf Druid {t}: Add {g}{g} to your mana pool. Spend this mana only to cast creature spells with no abilities. 3 1402502934 on 11 Jun 2014 by Alex
620 Elephant Spirit Green None 3{1}{g}{g} Creature – Elephant 3 3 Sacrifice Elephant Spirit: Target creature gets +3/+3 until end of turn and all creatures you control gain trample until end of turn. 1 1406582197 on 28 Jul 2014 by Jack V
621 Elephantine Korvax Green Rare 5{3}{g}{g} Trampling Creature – Elephant 8 8 When Elephantine Korvax enters the battlefield, distribute four -1/-1 counters among creatures you control; choosing no more than those creature's toughness.
When a creature blocked by Korvax dies, you may remove a -1/-1 counter from it.
1 1482407056 on 22 Dec 2016 by Vitenka
622 Elrip Cantor Green Common 4{3}{g} Creature – Elf 3 3 {t}: Add one mana of any colour to your mana pool. 2 1390830526 on 27 Jan 2014 by Vitenka
623 Elvish Crotch Thrust Green Common 1{g} Tribal Instant – Elf Choose one:
Put a +1/+1 count on target creature, or until end of turn you may sacrifice a creature to add {g} to your mana pool.
1 1400054760 on 14 May 2014 by Vitenka
624 Elvish Evoker Green Uncommon 2{1}{g} Creature – Elf 1 1 {t}: Until end of turn, keywords cost {g} less to activate. 3 1534260069 on 14 Aug 2018 by Vitenka
625 Elvish Scryper Green Rare 4{2}{g}{g} {x}{x},{t}: Reveal the top X cards of your deck. You may put any creatures revealed this way onto the battlefield; put the rest of the cards on the bottom of your library. 2 1410768405 on 15 Sep 2014 by Vitenka
626 Essence Monk Green Uncommon 3{2}{g} Creature – Monk 1 1 {t}: Add target enchantment's mana cost to your mana pool. 5 1342177419 on 13 Jul 2012 by Vitenka
627 Evolved Wilder Green Rare 2{g}{g} Planeswalker 1 -1: Return a card from the graveyard to your hand. 5 1529664676 on 22 Jun 2018 by Vitenka
628 Exotic Fertiliser Green None 2{1}{g} Sorcery Search your library for a land card which could produce a colour of mana no land you control could, and put it onto the battlefield tapped. 6 1359739646 on 01 Feb 2013 by Jack V
629 Explosive Potential Green None 4{2}{g}{g} Sorcery Until end of turn, whenever a land is tapped for mana, its controller adds one mana of any color to their mana pool (in addition to the mana the land produces).
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
1 1357090187 on 02 Jan 2013 by Circeus
630 Feral Epoch Green Rare 3{2}{g} Sorcery Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield.
Flashback {5}{w}{u}{b}{r}{g}
If you cast Feral Epoch from your graveyard, copy it for each permanent it could target targeting that permanent.
2 1403635411 on 24 Jun 2014 by AuraWarrior
631 Fighting Fighting Forests Green Rare 1{g} Sorcery All forests fight a target. 1 1563525623 on 19 Jul 2019 by Vitenka
632 Fightomancer Green Rare 3{1}{g}{g} Creature – Plant Wizard 1 1 Damage dealt to Fightomancer by creatures, and by Fightomancer to creatures, is in the form of +1/+1 counters. 10 1333605779 on 05 Apr 2012 by Vitenka
633 Fishing Cat Green Common 2{1}{g} Creature – Mongoose 2 1 Islandwalk
When Fishing Cat damages a player, target land they control becomes an island.
1 1345623256 on 22 Aug 2012 by Vitenka
634 Fishliver Elemental Green Uncommon 1{g} Enchantment – Aura Enchant land
{4}{g}: Enchanted land becomes a 4/4 elemental creature that can't be blocked if defending player controls a land that shares a land type with it. It's still a land.
3 1355393044 on 13 Dec 2012 by Jack V
635 For Pony Green Uncommon 3{2}{g} Sorcery Madness: Tap a flying creature you control. (When you discard this, you may cast it for its madness cost)
Return a card from your graveyard to your hand.
1 1400244595 on 16 May 2014 by Vitenka
636 Force of Elephant Green Common 3{2}{g} Creature – Elephant 3 3 Force of Elephant does not untap as normal.
Sacrifice a land: Untap Force of Elephant
1 1395915505 on 27 Mar 2014 by Vitenka
637 Forest Camouflage Green Rare 3{1}{g}{g} Sorcery Until end of turn, all forests are 0/1 creature-lands.
After blockers are declared, before attackers are blocked; each blocking creature blocks a random attacking creature.
1 1396349152 on 01 Apr 2014 by Vitenka
638 Fungal Turbine Green Rare 4{2}{g}{g} Creature – Plant 1 1 {t}: Search your library for a plant or fungus card. Reveal it, and put it into your hand.
Tap 5 plants you control: Put a plant or fungus from your hand into play.
2 1340532583 on 24 Jun 2012 by Vitenka
639 Fyndhorn Entertainer Green None 3{2}{g} Creature – Elf Druid 2 2 Elves you control have "{t}: Add {g} to your mana pool."
Whenever you activate an ability of an elf you control, you may gain 1 life.
7 1404839668 on 08 Jul 2014 by Jack V
640 Giant Gorger Green None 7{5}{g}{g} Creature – Giant Wurm 8 9 2 1351933922 on 03 Nov 2012 by Vitenka
641 Gnarled Meditant Green None 2{1}{g} Creature – Troll Monk 2 2 Whenever Gnarled Meditant blocks or becomes blocked, it gains hexproof until end of turn. 1 1495624355 on 24 May 2017 by Jack V
642 Gnomish Visionary Green None 3{2}{g} Creature – Gnome Shaman 1 2 When Gnomish Visionary enters the battlefield, draw a card.
Sacrifice Gnomish Visionary: You gain 3 life.
1 1459434864 on 31 Mar 2016 by continuumg
643 Gosh, so Crule Green Rare 4{2}{g}{g} Enchantment Whenever an instant or sorcery goes to your graveyard, you may exile it. If you do, put a forest land token into play. 1 1542016194 on 12 Nov 2018 by Vitenka
644 Grave tender Green Rare 1{g} Creature – Elf shaman 1 1 During your upkeep, if your graveyard is empty, you may sacrifice Grave tender to return all cards in all graveyards into play under your control.
{1}{g},{t}: Return target creature from your graveyard to your hand.
5 1399460654 on 07 May 2014 by Vitenka
645 Herald of Kiora Green None 4{3}{g} Creature – Bird 1 1 Flying
{2}{u}: The next creature spell you cast this turn has flash, and is a hound.
1 1406621930 on 29 Jul 2014 by Vitenka
646 Hyacinth Green Rare 6{3}{g}{g}{g} Legendary Creature – Rhino Elf 8 8 Shuffle target exiled card into its owners deck: Untap Hyacinth 8 1358438678 on 17 Jan 2013 by Vitenka
647 Inflate Green Rare 1{g} Instant The next three creatures to enter the battlefield do so with an extra +1/+1 counter.
Cast this only during an opponents upkeep.
4 1533644087 on 07 Aug 2018 by Vitenka
648 Invisible bears for everyone! Green Rare 4{2}{g}{g} Bear Enchantment Bears are hexproof and unblockable. Each non-token creature puts a 2/2 Invisible Bear token into play at the start of their turn. 2 1531990205 on 19 Jul 2018 by Vitenka
649 Jade Serpent Green Uncommon 4{3}{g} Enchantment When an opponent casts a creature spell, if Jade Serpent is an enchantment, it becomes a 5/3 green Snake creature with swampwalk. 1 1428946991 on 13 Apr 2015 by Samuel
650 Jade Sphinx Green Rare 4{2}{g}{g} Artifact Creature – Sphinx 3 3 Flying.
First-Strike.
Protection from artifacts.
3 1357558561 on 07 Jan 2013 by Vitenka
651 Kahfre, of Esis Green Common 4{3}{g} Creature – Sphinx Shaman 2 2 When Kahfre, of Esis enters the battlefield, you may search your library for a land you drew mana from to cast it, reveal it, and put it into your hand. 2 1350216954 on 14 Oct 2012 by Vitenka
652 Katabatic Sorceror Green Common 3{2}{g} Creature – Elemental 1 1 Abilities with 'discard a card' in their costs can't be activated.
{t}:Phase Katabatic Sorceror.
3 1328709628 on 08 Feb 2012 by Vitenka
653 Kird Tusker Green Common 3{2}{g} Creature – Elephant 3 2 When you cast Kird Tusker; if no red or blue mana was spent on it, put a +1/+1 counter on it. 1 1345451359 on 20 Aug 2012 by Vitenka
654 Landsurge Green Rare 1{g} Sorcery All players may search their library for a basic land, and put it into play untapped; then they shuffle their library. 2 1389459276 on 11 Jan 2014 by Vitenka
655 Living Prison Green Uncommon 2{1}{g} Enchantment – Aura Enchant creature
Enchanted creature does not during its controllers untap step.
Whenever a source deals damage to you, put a +1/+1 counter on enchanted creature.
At the beginning of your upkeep, you may remove a +1/+1 counter from it; if you do, gain 1 life.
5 1358170188 on 14 Jan 2013 by Vitenka
656 Loxodon Force Green Uncommon 4{2}{g}{g} Legendary Creature – Elephant 4 4 Trample, protection from Black. 3 1362751268 on 08 Mar 2013 by Vitenka
657 Lumbering Vengeance Green None 4{2}{g}{g} Creature – Treefolk 5 4 {t}:Put a -1/-1 counter on Lumbering Vengeance, then if Lumbering Vengeance has less power than target player has lands in their graveyard, that player must sacrifice 5 artifacts. 4 1343403261 on 27 Jul 2012 by Vitenka
658 Manaphage Green Uncommon 1{g} Creature – Fungus 1 1 If Manaphage would take non-combat damage, instead put a +1/+1 counter on it. 4 1391164014 on 31 Jan 2014 by Vitenka
659 Marauding Dinosaur Green None 2{1}{g} Creature – Dinosaur 0 4 Trample
When Marauding Dinosaur attacks or blocks, it gets +1/+0 until end of turn for each non-dinosaur creature your opponents control.
1 1651935905 on 07 May 2022 by Jack V
660 Marsh Assassin Green Rare 3{1}{g}{g} Creature – Sage 2 1 When Marsh Assassin enters the battlefield, but a +1/+1 counter on target creature.
{t}: Destroy target creature with a counter on.
3 1345724181 on 23 Aug 2012 by Vitenka
661 Mask Wurm Green Rare 6{4}{g}{g} Spuzzem Creature – Wurm 5 5 {t}: Reveal the top card of target opponents library. Mask Wurm may fight it. 3 1542110063 on 13 Nov 2018 by Vitenka
662 Meh Green Uncommon 3{1}{g}{g} Enchantment – Aura Enchant Creature
Enchanted creature has deathtouch.
Whenever another enchantments enters the battlefield you may draw a card.
0
663 Merseine's Blessing Green Common 2{1}{g} Enchantment – Aura Enchanted creature has +3/+3.
If enchanted creature would die, Merseine's Blessing becomes an 1/1 merfolk creature.
2 1549621887 on 08 Feb 2019 by Vitenka
664 Migratory Panda Green Uncommon 2{1}{g} Creature – Bear 2 2 When Migratory Panda deals damage to a player, exile the top card form their library. It it's a land, you may put it into play and exile Migratory Panda. 3 1542277896 on 15 Nov 2018 by Vitenka
665 Mind Roach Green None 2{1}{g} Creature – Insect 2 2 Whenever an opponent draws a card other than during their draw step, you may return Mind Roach from your graveyard to your hand. 1 1379684791 on 20 Sep 2013 by Jack V
666 Morglen Acolyte Green Uncommon 2{1}{g} Creature – Cleric 1 1 {g}: Until end of turn, Target creature has protection from lands.
At the end of your turn, if a creature given this ability died you may search your library for a basic land, and put it into play tapped. Use this ability only whenever you could cast a sorcery.
8 1341905854 on 10 Jul 2012 by Vitenka
667 Mother of Elves Green Rare 5{3}{g}{g} Legendary Creature – Dragon 1 1 Flying
Mother of Elves enters the battlefield with 4 +1/+1 counters.
{t}: Put a +1/+1 counter on Mother of Elves.
At the start of your upkeep, each player puts a 1/1 green elf token into play for each +1/+1 counter on Mother of Elves; and then you gain 1 life for each elf in play.
1 1455018654 on 09 Feb 2016 by Vitenka
668 Myojin of Punching Green Rare 6{4}{g}{g} Legendary Creature – Spirit 6 4 Myojin of Punching enters the battlefield with a divinity counter and is indestructible as long as it remains.
Remove a divinity counter from Myojin of Punching: It fights target creature.
2 1544435682 on 10 Dec 2018 by Vitenka
669 Naturalizing Acid-Moss Green Uncommon 2{g}{g} Sorcery Choose one;
- Destroy target artifact. It's controller gains 3 life.
- Destroy target land. It's controller may search their library for a basic land and put it onto the battlefield tapped.
3 1565604627 on 12 Aug 2019 by Deleted
670 Needle-Fur Huntbeast Green None 3{1}{g}{g} Creature – Cat Beast 3 3 {3}{g}{g}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counter on it and it becomes monstrous.)
When Needle-Fur Huntbeast becomes monstrous, Needle-Fur Huntbeast deals 3 damage to target creature with flying.
1 1411583341 on 24 Sep 2014 by Acilper
671 New Growth Green None 1{g} Sorcery Return target card from your graveyard to your hand unless an opponent has you return all cards with a different name to that card from your graveyard to your hand. 2 1404225630 on 01 Jul 2014 by Jack V
672 Nutsy, Ghost Squill Green Rare 3{1}{g}{g} Legendary Creature – Squirrel 3 3 {g}: Exile all squirrels until end of turn. 1 1531833080 on 17 Jul 2018 by Vitenka
673 Obtherious Bear Green None 3{1}{g}{g} Creature – Bear 5 1 Flash
When Obtherious Bear enters the battlefield, it fights target creature.
1 1561015801 on 20 Jun 2019 by Vitenka
674 Ocelotal Message Green None 4{3}{g} Sorcery Choose four. You may choose the same mode any number of times:
• Put a +1/+1 counter on a creature you control
• Put the top card of your library into your graveyard. If it's a creature card, return it to your hand.
1 1453116792 on 18 Jan 2016 by Jack V
675 Oliphant Drummer Green Rare 4{3}{g} Trampling Creature – Elephant 3 3 Other trampling creatures you control gain +1/+1. 1 1533734641 on 08 Aug 2018 by Vitenka
676 Order of the Golden Berserkers Green Uncommon 3{1}{g}{g} Creature – Kithkin Knight 2 2 When Order of the Golden Berserkers attacks, you may pay {g}. If you do, it gains +X/+0 where X is its power; Sacrifice it at end of turn. 1 1330259405 on 26 Feb 2012 by Vitenka
677 Parapet of Vines Green None 3{2}{g} Creature – Plant 2 * Parapet of Vines's toughness is equal to the number of forests, plains and islands you control.
{g}, {t}, Sacrifice Parapet of Vines: Search your library for two forests, plains, or islands and put them onto the battlefield tapped. Shuffle your library.
1 1561716750 on 28 Jun 2019 by Jack V
678 Perpetual blessings Green Rare 4{3}{g} Enchantment When creatures die, you may put their +1/+1 counters onto another creature. 1 1452678459 on 13 Jan 2016 by Vitenka
679 Phase Ranger Green Rare 2{g}{g} Creature – Elf Knight 0 0 When you cast Phase Ranger, exile it.
while in exile, whenever a creature enters the battlefield under your control, put a +1/+1 counter on Phase Ranger.
In your upkeep, you may return Phase Ranger from exile to the battlefield.
6 1352378769 on 08 Nov 2012 by Vitenka
680 Primal Baloth Green None 5{4}{g} Creature – Beast 4 4 Whenever Primal Baloth attacks, it gets +2/+2 for each aura you control.
Whenever Primal Baloth attacks, gain 2 life for each artifact defending player controls.
1 1452610515 on 12 Jan 2016 by Jack V
681 Primeval Demon Green Rare 3{2}{g} Creature – Demon 2 2 When Primeval Demon enters the battlefield it kills target creature you control and returns target creature from your graveyard to the battlefield. 1 1385658109 on 28 Nov 2013 by Vitenka
682 Prodigal Sorcery Green Rare 2{{2}{g} Sorcery As an additional cost to cast Prodigal Sorcery you may tap any number of creatures. Prodigal Sorcery Deals damage equal to their power to target cretaure or player. 1 1558434196 on 21 May 2019 by Vitenka
683 PytoSout Venomancer Brackus Green None 2{1}{g} Creature – Fox 1 1 {t}: Add {g} to your mana pool.
Morph – Add {g} to your mana pool.
2 1344665889 on 11 Aug 2012 by Vitenka
684 Quzix Shepherd Green Rare 5{3}{g}{g} Creature – What Even Is That? 4 4 Vigilance
When Quzix Shepherd arrives or leaves, it fights target creature.
4 1574416231 on 22 Nov 2019 by Vitenka
685 Rampaging Armodon Green Rare 8{6}{g}{g} Creature – Elephant 3 4 Rampaging Armodon is indestructible.
Whenever Rampaging Armodon is dealt combat damage or becomes the target of a spell or ability, it fights another target creature.
1 1342538248 on 17 Jul 2012 by Link
686 Rampant Phantasm Green Common 2{1}{g} Creature – Illusion Tree 2 2 Landfall – When a land enters play under your control, until end of turn Rampant Phantasm cannot be blocked by opponents controlling a land with that name. 1 1570619158 on 09 Oct 2019 by Vitenka
687 Research Elk Green Uncommon 5{4}{g} Creatue – Elk 3 3 When Research Elk becomes blocked, you may draw a card. 2 1389382852 on 10 Jan 2014 by Vitenka
688 Roarfinder Cavt Green Uncommon 4{2}{g}{g} Creature – Cat Shaman 2 2 Whenever you cycle a card, you may give target creature +3/+3. 1 1541760598 on 09 Nov 2018 by Vitenka
689 Saproling Stampede Green None 3{2}{g} Sorcery Put two 1/1 green saproling creatures onto the battlefield tapped.
If you control at least four creatures, creatures you control gain trample until end of turn.
Flashback {1}{w}
1 1495624809 on 24 May 2017 by Jack V
690 Scarwood Banneretter Green Rare 4{2}{g}{g} Creature – Human Advisor 1 1 Other creatures you control get +1/+1 for each +1/+1 counter on Scarwood Banneretter.
{2}{g}: Unless an opponent pays {2}, put a +1/+1 counter on Scarwood Banneretter.
4 1351590586 on 30 Oct 2012 by Vitenka
691 Scouring Woods Green Uncommon 3{2}{g} Enchantment – Aura Enchant Basic Land
It is a 3/3 green spider, with reach. (It is no longer a land). This effect doesn't remove Scouring Woods (for the same reason White Ward works)
5 1395049260 on 17 Mar 2014 by Vitenka
692 Scouting Wumpus Green Rare 3{2}{g} Creature – Beast 2 3 Trample
When Scouting Wumpus enters the battlefield, each player may play a land card from their hand.
Domain — Scouting Wumpus gets +1/+1 for each basic land type among lands you control.
1 1568168931 on 11 Sep 2019 by Deleted
693 Shielded Wurm Green None 6{4}{g}{g} Creature – Wurm 6 4 {1}{g}: Prevent all damage that would be dealt to Shielded Wurm this turn. 2 1386714022 on 10 Dec 2013 by Jack V
694 Shrine Philosopher Green Rare 4{3}{g} Creature – Bear Cleric 2 2 {2},{t}: Choose a colour. Add to your mana pool mana of that colour equal to the number of creatures you control. 3 1394443560 on 10 Mar 2014 by Vitenka
695 Simple Ox Green Uncommon 4{3}{g} Creature – Ox 3 3 Whenever Simple Ox is blocked by a creature, it fights that creature.
As long as Simple Ox has no creatures blocking it, it is unblocked.
7 1347001703 on 07 Sep 2012 by Vitenka
696 Skybonder Elf Green Uncommon 1{g} Creature – Elf Cleric 1 1 You can no longer gain life.
Creatures you control have reach.
2 1580474369 on 31 Jan 2020 by Vitenka
697 Sleepy Stones Green Uncommon 3{2}{g} Enchantment Artifacts are creatures with defender and +0/+3 and no other abilities. 1 1562061211 on 02 Jul 2019 by Vitenka
698 Sliverscry Green Rare 4{3}{g} Sorcery Reveal the top three cards of your library. Put any slivers revealed this way into play, and exile the rest. 1 1568817082 on 18 Sep 2019 by Vitenka
699 Squalloderm Green None 5{4}{g} 0 0 Squalloderm enters the battlefield with five +1/+1 counters on.
{1}{g}, remove X +1/+1 counters from Squalloderm: Squalloderm deals X damage to target creature with flying.
1 1402400225 on 10 Jun 2014 by Jack V
700 Squirrel Factory Green Uncommon 4{3}{g} Artifact – Squirrel Whenever a spell is cast, if another spell of the same name has been cast this game, you may put a 1/1 green squirrel into play.
{3}: Target spell is named Squirrel Factory
3 1565771033 on 14 Aug 2019 by Vitenka
701 Stegasaurus Green Common 4{2}{g}{g} Creature – Dinosaur 4 3 Discard a card: The next source that would deal damage to Stegasaurus this turn instead deals no damage. 1 1406794440 on 31 Jul 2014 by Vitenka
702 Sting Green None 1{g} Instant Target creature you control deals 1 damage to any target. 6 1596563609 on 04 Aug 2020 by Jack V
703 Strength of Day Green Common 3{2}{g} Instant Kicker {w}
Destroy target artifact or enchantment.
If Strength of Day was kicked, creatures you control get +1/+1 until end of turn.
1 1342473439 on 16 Jul 2012 by Link
704 Stunted growth Green Common 1{g} Instant Kicker {b}
Target creature gets +1/+1 until end of turn.
If Stunted growth was kicked, a second target creature gets -1/-1 until end of turn.
4 1349251989 on 03 Oct 2012 by Vitenka
705 Summon the Land Green None 3{2}{g} Sorcery Search your library for a creature card and a land card, reveal them, and put them into your hand. 5 1359739856 on 01 Feb 2013 by Jack V
706 Surprise Jungle Green Rare 5{4}{g} Instant Each player gains 4 life.
Surprise Jungle deals 4 damage to all flying creatures.
Affinity for spells (This costs {1} less to cast for each other spell cast this turn)
5 1531385171 on 12 Jul 2018 by Vitenka
707 Surprising Vistas Green None 1{g} Enchantment Indestructible
Whenever an opponent casts a spell, you may have Surprising Vistas become a copy of a land on the battlefield until end of turn.
1 1497544631 on 15 Jun 2017 by Jack V
708 Sylvan Familiar Green Rare 3{1}{g}{g} Creature – Forest Spirit 1 1 At the beginning of your upkeep, put a +1/+1 counter on Sylvan Familiar unless an opponent pays {2}.
when Sylvan Familiar dies, add {g} to your mana pool for each counter that was on it.
2 1363771780 on 20 Mar 2013 by Vitenka
709 Taunting Brownie Green None 3{2}{g} Creature – Ouphe 1 1 {2}{g}: Untap target creature an opponent controls.
All creatures able to block Taunting Brownie do so.
1 1439208330 on 10 Aug 2015 by Jack V
710 Tel-Jilad Kitty Green Rare 3{2}{g} Creature – Cat 1 1 Protection from Artifacts
{g}, Tap a cat: Tap target artifact
{g}, {t}: Destroy target artifact.
1 1565862158 on 15 Aug 2019 by Vitenka
711 Tel-Jilad Spider Green Common 3{2}{g} Creature – Spider 1 3 Reach
Protection from Artifacts
2 1353571188 on 22 Nov 2012 by Vitenka
712 Tel-Jilad Thinker Green Uncommon 2{1}{g} Creature – Elf Philosopher 2 2 Cast a sorcery: Destroy target Artifact or Enchantment. 4 1403087634 on 18 Jun 2014 by Vitenka
713 Thoughtsong Green None 1{g} As an additional cost to cast Thoughtsong, exert two creatures.

Until end of turn, your creatures have protection
2 1547459079 on 14 Jan 2019 by Vitenka
714 Tick Tock Green Uncommon 3{2}{g} Creature – Crocodile 2 2 Whenever a creature blocks Tick Tock, its power and toughness are switched until end of turn. 3 1554743616 on 08 Apr 2019 by Vitenka
715 To be King Green Rare 6{4}{g}{g} Sorcery Each player in turn chooses a creature they control that has not yet fought this turn, and has it fight a creature of their choice. Continue until all creatures have fought. 1 1353326458 on 19 Nov 2012 by Vitenka
716 Toiling Elf Green None 2{1}{g} Creature – Elf Druid 1 1 {t}: Add {g} to your mana pool.
{1}{g}: Regenerate Toiling Elf.
4 1402663389 on 13 Jun 2014 by Jack V
717 Tree of Rainbows Green Rare 1{g} Enchantment When Tree of Rainbows enters the battlefield choose one or more colours.
Forests and treefolk spells and permanents are those colours.
2 1370607367 on 07 Jun 2013 by Vitenka
718 Turbulent Nacatl Green None 1{g} Creature – Cat Berserker 1 1 Whenever you discard a mountain or plains card, you may exile it instead.
Turbulent Nacatl gets +1/+1 for each card exiled by it.
3 1597429058 on 14 Aug 2020 by Jack V
719 Vengeful Nantuko Green Rare 4{2}{g}{g} Legendary Creature – Insect Elemental 3 4 Haste
Whenever an insect dies, put a +1/+1 counter on all insects you control.
Whenever an insect enters the battlefield, you may return Vengeful Nantuko to your hand from the graveyard.
1 1342867330 on 21 Jul 2012 by Vitenka
720 Vengeful Silurian Green None 4{2}{g}{g} Creature – Dinosaur 0 3 Trample
Whenever Vengeful Silurian attacks it gets +X/+0 where X is the total power of creatures controlled by defending player.
2 1598390320 on 25 Aug 2020 by Jack V
721 Vernon, not-a-vampire Green Mythic 3{1}{g}{g} Planeswalker – Rabbit 3 +1: Until end of turn, creatures deal no damage to players.
-1: Tap rabbits you control, put that many 1/1 green rabbit token creature into play.
-4: All creatures gain forestwalk until end of turn.
1 1406712546 on 30 Jul 2014 by Vitenka
722 Very Elvish Archers Green None 2{1}{g} Creature – Elf Archer 2 1 Reach
Whenever Very Elvish Archers blocks a creature with flying, Very Elvish Archers gains first strike until end of turn.
1 1366663539 on 22 Apr 2013 by Jack V
723 Viper Pit Green None 4{3}{g} Instant Two target lands you control becomes a 1/1 green snake creatures with haste and deathtouch until end of turn. They're still lands. 1 1452687038 on 13 Jan 2016 by Jack V
724 Viridian Corruptor Green Uncommon 3{2}{g} Creature – Treefolk Shaman 2 2 You may choose not to untap Viridian Corruptor during your untap step.
{t}: Target artifact is a colorless Swamp land for as long as Viridian Corruptor remains tapped. (It's no longer an artifact and has no abilities except "{t}: Add {b} to your mana pool.")
7 1498471680 on 26 Jun 2017 by Vitenka
725 Viridian Virtue Green Common 1{g} Instant Until end of turn, target creatures gains power and toughness equal to the number of artifacts in play. 2 1551087070 on 25 Feb 2019 by Vitenka
726 Wing Blight Green None 3{2}{g} Enchantment At the beginning of each opponent's upkeep, they lose 1 life for each creature with flying they control. 3 1460391699 on 11 Apr 2016 by Jack V
727 Winged Cat Green Uncommon 4{3}{g} Creature – Cat 2 2 Flying, Haste
{2}: Winged Cat gains first strike
3 1352711672 on 12 Nov 2012 by Vitenka
728 Woodland Protestor Green None 1{g} Creature – Human Druid 1 1 Whenever an opponent casts an artifact spell, you may put a +1/+1 counter on Woodland Protestor.
Remove a +1/+1 counter from Woodland Protestor: prevent all damage that would be dealt to Woodland Protestor by artifacts this turn.
1 1404147546 on 30 Jun 2014 by Jack V
729 Woodring Grower Green None 6{4}{g}{g} Legendary Creature – Spirit 6 6 Whenever Woodring Grower deals combat damage to a player, you may search your library for that many forest cards and put them onto the battlefield tapped. 2 1366657265 on 22 Apr 2013 by Jack V
730 Matca Deformation Multicolour None 2{?}{?} Enchantment – Aura Enchant creature
Enchanted creature gets -1/-0 for each island you control, -0/-1 for each swamp you control, +0/+1 for each plains you control, and +1/+0 for each mountain you control.
7 1501145590 on 27 Jul 2017 by Jack V
731 Arbiter of the Afterlife Multicolour Mythic 6{4}{u}{w} Legendary Creature – Spirit * * Flying
Arbiter of the Afterlife's power and toughness are each equal to the number of cards in your hand.
{2}{u}{w}, Return a nontoken permanent you control to its owner's hand: Put two 1/1 white Spirit creature tokens with flying onto the battlefield.
2 1403635982 on 24 Jun 2014 by AuraWarrior
732 Boon Engine Multicolour None 2{w}{u} Artifact Creature – Construct 1 3 Before Boon Engine enters the battlefield, spells and abilities that target it cost an additional {2}. Boon Engine enters the battlefield with a +1/+1 counter for each spell or ability that targeted it in this way. 2 1385715921 on 29 Nov 2013 by Vitenka
733 Counter Angel Multicolour Rare 4{2}{u}{w} Flying Creature – Angel 3 3 Lifelink
When you would gain life, you may instead copy up to that many different counters instead.
5 1533218699 on 02 Aug 2018 by Vitenka
734 Fight Leader Multicolour Rare 4{w}{w}{u}{u} Legendary Creature – Fox 3 3 Flying
Creatures with +1/+1 tokens have flying.
When Fight Leader deals combat damage to a player you may put a +1/+1 token on target creature.
3 1499070583 on 03 Jul 2017 by Vitenka
735 Genjuficate Multicolour Uncommon 2{u}{w} Enchantment – Aura Enchanted creature is an Island. 1 1568886641 on 19 Sep 2019 by Vitenka
736 Giant Lockpicks Multicolour Uncommon 2{w}{u} Enchantment – Aura Enchant Creature
Enchanted creature cannot attack unless its controller pays {2}.
Enchanted creature cannot be blocked unless their controller pays {2} for each blocking creature.
1 1424093497 on 16 Feb 2015 by Vitenka
737 Indecipherable Weird Multicolour None 4{2}{w}{u} Creature – Weird 3 3 {1}: Indecipherable Weird is indestructible and can't be blocked this turn.
Mana from lands can't be spent to pay for activated abilities.
1 1561630750 on 27 Jun 2019 by Jack V
738 Island Governer Multicolour Rare 3{1}{u}{w} Creature – Human Soldier 1 1 When Island Governer enters the battlefield, exile target creature.
When Island Governer dies, the controller of that creature may put a pirate into play from outside the game.
1 1568017036 on 09 Sep 2019 by Vitenka
739 Kasimir, the True Believer Multicolour Rare 6{4}{u}{w} Legendary Creature – Human Cleric 5 3 You, and all creatures you control, have shroud. 2 1329383913 on 16 Feb 2012 by Vitenka
740 Make an Example Multicolour None 4{2}{w}{u} Instant Counter target creature spell. If that spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard. It gains defender. 5 1439950963 on 19 Aug 2015 by ChalkdustOnline
741 Master Interceptor Multicolour Rare 3{1}{w}{u} Creature – Spirit 2 3 Master Interceptor can't be blocked and can block creatures as though they had no abilities. 2 1392219396 on 12 Feb 2014 by Jack V
742 Mummy Invoker Multicolour None 4{2}{u}{w} Creature – Zombie 2 2 {6}{u}{w}: Each player discards their hand, shuffles their graveyard into the library, and draws seven cards. 2 1570783766 on 11 Oct 2019 by Vitenka
743 Thermonerfular War Multicolour Rare 4{2}{w}{u} Sorcery Choose any number of creatures, then roll a die.
If you roll less than the number of creatures you chose; tap them.
Otherwise, they lose their text boxes.
2 1563960262 on 24 Jul 2019 by Vitenka
744 Avatar of Phenax Multicolour Rare 3{1}{u}{b} Legendary Creature – Avatar 3 3 When Avatar of Phenax deals damage to a player, they must discard the top 13 cards of their library. 1 1550246195 on 15 Feb 2019 by Vitenka
745 Hippo Campus Multicolour Uncommon 2{b}{u} Sorcery Target creature's owner chooses:
• Sacrifice it
• Return it to their hand, and they lose life equal to its toughness.
6 1556094719 on 24 Apr 2019 by Vitenka
746 Ice Blade Disclaimer Multicolour None 2{u}{b} Creature – Human Wizard 2 1 Whenever a creature dies, you may counter target spell its controller controls. 2 1403009782 on 17 Jun 2014 by Jack V
747 Librarian of Albahris Multicolour Rare 4{2}{b}{u} Creature – Demon 3 3 Flying
{t}: Until end of turn, Damage target creature takes mills you instead.
{t}: Until end of turn, target creature deals damage to players as mill.
4 1532594655 on 26 Jul 2018 by Vitenka
748 Plots of Terror Multicolour Mythic 6{3}{u}{b}{b} Sorcery Reveal the top six cards of your library then choose a spell from among them.
You may exile the chosen card. If you do, creatures your opponents control get -X/-X until end of turn where X is the converted mana cost of that card.
Put the other revealed cards back on top of your library or in your graveyard.
1 1569498149 on 26 Sep 2019 by Deleted
749 Skilled Tutor Multicolour Uncommon 4{1}{u}{b}{b} Sorcery Shuffle your graveyard into your library. Then search your library for a card, put it into your hand and shuffle your library. 1 1363053102 on 12 Mar 2013 by Shiny_Umbreon
750 Specterform Multicolour Uncommon 3{1}{u}{b} Sorcery Until end of turn, target creature loses all abilities and becomes a 4/4 black Specter with flying and "Whenever this creature deals combat damage to a player, that player discards two cards." 2 1359945367 on 04 Feb 2013 by Shiny_Umbreon
751 Tales of Volrath's Whim Multicolour None 4{2}{u}{b} Sorcery Exile the top three cards of your library, then exile another card for each land card you revealed this way.
For each card exiled this way, put it into your hand unless an opponent pays 5 life.
3 1497905616 on 19 Jun 2017 by Jack V
752 Time Wither Multicolour Rare 3{1}{u}{b} Enchantment Unless they put a -1/-1 counter on all creatures they control, players skip their untap phases. 2 1342429073 on 16 Jul 2012 by jmgariepy
753 Vismoeba Multicolour Mythic 5{b}{u}{3} Legendary Artifact – Starfish Whenever a player discards a card, they may exile it instead. If they do, each other play may also exile a card from hand.
If you have exiled 3 more cards this way than anyone else, win the game.
2 1546610187 on 04 Jan 2019 by Vitenka
754 Wasting Infection Multicolour Uncommon 3{1}{u}{b} Enchantment – Aura Enchant creature.
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature dies, return it to the battlefield under your control.
2 1355357733 on 13 Dec 2012 by Jack V
755 Agent of Desperation Multicolour Rare 3{1}{r}{b} Creature – Elemental Assassin 3 2 Haste, Deathtouch
Heroic – Whenever you cast a spell that targets Agent of Desperation, each player sacrifices a creature.
2 1379683282 on 20 Sep 2013 by Jack V
756 Bladewing Sigil Multicolour Uncommon 3{1}{b}{r} Enchantment {t}: The next time a Dragon you control leaves the battlefield this turn, put that creature into your hand instead. Then sacrifice Bladewing Sigil unless you pay 3 life.
Sacrifice a Dragon: Put this card from your graveyard into your hand. You may only activate this ability any time you could cast a sorcery.
2 1592597061 on 19 Jun 2020 by Goat Boy
757 Brain Scrabbler Multicolour Rare 5{3}{r}{b} Artifact Creature – Horror * * Brain Scrabbler can't attack unless you have fewer cards in your hand than defending player.
Brain Scrabbler's power and toughness are each equal to the total number of cards in all players' hands.
2 1439521519 on 14 Aug 2015 by ChalkdustOnline
758 Cackling Torturer Multicolour Rare 4{2}{b}{r} Creature – Human Rogue 2 2 Haste
{t}: Exile the top card of target player's library. Cackling Torturer deals X damage to that player, where X is that card's converted mana cost. If you exiled a land in this way, you may untap Cackling Torturer.
2 1403635595 on 24 Jun 2014 by AuraWarrior
759 Canon of Lim-Dûl Multicolour Uncommon 4{2}{b}{r} Creature – Cleric 3 1 First Strike
Sacrifice Canon of Lim-Dûl when you take combat damage.
{2}:Target creature blocks Canon of Lim-Dûl this turn, if able.
4 1408368007 on 18 Aug 2014 by Vitenka
760 Forge Through Flames Multicolour Rare 2{b}{r} Sorcery As an additional cost to cast Forge Through Flames, sacrifice a creature.
Search your library for any number of artifact and/or creature cards with total converted mana cost equal to or less than the converted mana cost of the sacrificed creature, then put them into your hand. Shuffle your library.
5 1342473819 on 16 Jul 2012 by ttt3142
761 Moa Moa Moa Multicolour Rare 6{r}{r}{r}{b}{b}{b} Creature – Zombie Bird 4 5 Triple Strike 2 1556788133 on 02 May 2019 by Vitenka
762 Sizzling Multicolour None 4{2}{b}{r} Sorcery Sizzling deals 3 damage to each opponent. Each opponent discards 2 cards. 1 1403697523 on 25 Jun 2014 by Jack V
763 Burning Nest Elves Multicolour Uncommon 2{r}{g} Creature – Elf Scout 1 1 Haste
{t}: Add {r} or {g} to your mana pool.
6 1366582420 on 21 Apr 2013 by Jack V
764 Crazed Chicken-Lizard Multicolour Rare 4{2}{r}{g} Creature – Rogue Cockatrice 3 2 Creatures you cast have "Bloodthirst 3"
Crazed Chicken-Lizard must attack each turn if able.
2 1357722552 on 09 Jan 2013 by Vitenka
765 Firechanter Multicolour Rare 2{r}{g} Creature – Elf Druid 2 2 Whenever an aura becomes attached to a creature, you may have Firechanter deal 1 damage to target creature or player. 2 1348227002 on 21 Sep 2012 by Jack V
766 Fyndhorn Spikeshot Multicolour Rare 3{1}{r}{g} Creature – Goblin Shaman 0 1 {t}: Fyndhorn Spikeshot deals 1 damage to target creature or player. Add {r} to your mana pool. 4 1348227532 on 21 Sep 2012 by Jack V
767 Indrik Cinder-Hoof Multicolour Uncommon 6{4}{r}{g} Creature – Beast 4 4 When Indrik Cinder-Hoof enters the battlefield you may reveal any number of green or red cards from your hand. Destroy up to X target artifacts or enchantments, where X is the number of cards revealed this way. 2 1474290393 on 19 Sep 2016 by Harrison
768 Vendol en-Vec Multicolour Common 2{x}{r}{g} Enchantment Vendol en-Vec enters the battlefield with X kithkin counters.
When you floob, you may xeronix a kreen; if you do, splorg X.
1 1373535889 on 11 Jul 2013 by Vitenka
769 Wendigo Guardian Multicolour Rare 5{3}{r}{g} Creature – Yeti 3 2 Whenever a player activates an ability that isn't a mana ability, Wendigo Guardian deals 1 damage to that player.
Cycling {2}{r}{g}
When you cycle Wendigo Guardian, you may counter target activated ability unless its controller has Wendigo Guardian deal 1 damage to him or her.
1 1357158733 on 02 Jan 2013 by Circeus
770 Disnchantment Multicolour Rare 3{1}{w}{g} Enchantment {2}, Discard a card: Destroy target equipment, aura or counter. 1 1363627420 on 18 Mar 2013 by Vitenka
771 Edher, the Waldest Multicolour Rare 5{3}{g}{w} Legendary Creature – Treefolk 2 7 Creatures you control have trample as long as no spells have been cast since the end of your last turn. 3 1400232651 on 16 May 2014 by Vitenka
772 Horned Black Multicolour Uncommon 2{g}{w} Creature – Cat Knight 2 2 First strike, Lifelink. 4 1327357914 on 23 Jan 2012 by Vitenka
773 Kazandu Sanctuary Multicolour None 2{g}{w} Enchantment If you would draw a card during your draw step, instead you may choose one -
- Put a +1/+1 counter on target creature.
- You gain 2 life.
1 1459435071 on 31 Mar 2016 by continuumg
774 Oresko's Bounty Multicolour Rare 4{2}{g}{w} Sorcery Put a 2/2 cat warrior creature token into play under your control.
Repeat until no player controls more creatures than you do.
1 1531297787 on 11 Jul 2018 by Vitenka
775 Purification Acolyte Multicolour Rare 2{g}{w} Creature – Elf Druid 2 2 {t}: Put target enchantment you control on the bottom of its owner's library, then put X +1/+1 counters on Purification Acolyte, where X is the enchantment's converted mana cost. 1 1439423280 on 12 Aug 2015 by ChalkdustOnline
776 Rebellion Geist Multicolour Uncommon 3{1}{g}{w} Creature – Spirit Rebel 2 3 {4}, {t}: Search your library for a Rebel permanent card with converted mana cost X or less, where X is the number of creature cards in your graveyard, and put it onto the battlefield. Then shuffle your library. 1 1358014179 on 12 Jan 2013 by Shiny_Umbreon
777 Aether Twist Multicolour None 2{x}{w}{b} Sorcery The X+1 players to your left discard a card. (If X+1 is more than the number of players, some players discard more than once) 1 1651890423 on 07 May 2022 by Jack V
778 Angel of Melancholy Multicolour None 2{w}{b} Creature – Angel 1 1 Flying.
Whenever Angel of Melancholy deals combat damage to a player, put a +1/+1 counter on it.
Remove three +1/+1 counters from Angel of Melancholy: Destroy target permanent.
2 1395093196 on 17 Mar 2014 by Jack V
779 Dauberman Multicolour Rare 2{b}{w} Creature – Swamp Lord 2 2 {t}: Add {b}
Whenever an opponent adds black mana, you can pay {w/b}. If you do, gain 1 life.
3 1571389277 on 18 Oct 2019 by Vitenka
780 Just Seraph Multicolour Rare 5{3}{w}{b} Creature – Angel 4 4 Flying
Spells your opponents control that target Just Seraph cost an additional "Sacrifice a creature" to cast.
1 1358014732 on 12 Jan 2013 by Shiny_Umbreon
781 Onyx Falcon Multicolour Uncommon 4{2}{w}{b} Artifact Creature – Bird 2 1 Flying
If you control a Knight or a Soldier, whenever Onyx Falcon attacks, creatures defending player controls gets -2/-0 until end of turn.
1 1357158306 on 02 Jan 2013 by Circeus
782 Debitum Naturae Multicolour Uncommon 3{1}{b}{g} Enchantment Sacrifice a creature: Each opponent loses 1 life and you gain 1 life.
{2}, Exile a creature card from your graveyard: Put a 1/1 green Saproling creature token onto the battlefield.
1 1358058647 on 13 Jan 2013 by Shiny_Umbreon
783 Dendur's Blessing Multicolour None 3{1}{g}{b} Sorcery Sweep – Return as many forests and swamps as you choose to your hand.
Gain 1 life for each forest returned this way.
Regenerate a creature for each swamp returned in this way.
1 1346332363 on 30 Aug 2012 by Vitenka
784 Grave Strength Multicolour Uncommon 2{b}{g} Sorcery Exile all cards from target player's graveyard. Target creature gets +1/+1 until end of turn for each card exiled this way. 3 1358014553 on 12 Jan 2013 by Shiny_Umbreon
785 Ice Wraith Multicolour Rare 2{b}{g} Snow Creature – Zombie 1 1 When Ice Wraith dies, you may tap any number of lands and search your deck for a snow permanent with converted mana cost no more than the number of lands you tapped; and put it onto the battlefield. 5 1348059870 on 19 Sep 2012 by Vitenka
786 Mega-Hornet Multicolour Rare 4{2}{b}{g} Creature – Insect 3 3 Flying, defender
{1}, {t}, Pay 2 life: Mega-Hornet fights another target creature with flying. At the beginning of the next end step, if that creature died this turn, put a +1/+1 counter on Mega-Hornet. Otherwise, put a -1/-1 counter on that creature.
2 1592497408 on 18 Jun 2020 by Goat Boy
787 Mop and Smiff Multicolour Rare 2{g}{b} Legendary Creatures – Dog & Cat 2 2 Whenever you gain life, you may cast a cat or dog from your graveyard. 1 1568971196 on 20 Sep 2019 by Vitenka
788 Nekrataal Elder Multicolour None 4{2}{g}{b} Creature – Human Wizard 3 3 Creature Spells you cast cost {b} less to cast.
Abilites that cause creatures you control to regenerate costs {2} less to activate.
1 1350434843 on 17 Oct 2012 by patrik123
789 Oroboritic Maneer Multicolour Uncommon 2{g}{b} Creature – Snake Imp 2 2 {1}: Add 1 mana of any colour to your mana pool, Oroboritic Maneer deals 1 damage to itself. 1 1534340728 on 15 Aug 2018 by Vitenka
790 Undeath's Evolution Multicolour Rare 3{1}{b}{g} Enchantment Whenever a creature enters the battlefield other than by being cast from hand, it gains a +1/+1 counter. 2 1365079394 on 04 Apr 2013 by Vitenka
791 Walking Swamp Multicolour Rare 3{1}{b}{g} Creature – Plant Beast 5 5 When Walking Swamp comes into play any player may sacrfice 2 lands, if a player does, sacrifice Walking Swamp. 1 1350434659 on 17 Oct 2012 by patrik123
792 Banishing Strike Multicolour Uncommon 2{g}{u} Instant Target creature gets +3/+3. If a creature it deals damage to would die this turn, exile it instead. 3 1359728249 on 01 Feb 2013 by Jack V
793 Flywheel Warden Multicolour Common 2{u}{g} Creature – Merfolk Elf 1 1 When Flywheel Warden dies, add {g/u}{g/u}{g/u} to your mana pool.
4 1398936263 on 01 May 2014 by Vitenka
794 Giant Infiltration Multicolour None 2{u}{g} Instant Target creature gets +3/+3 and can't be blocked this turn. 4 1424095769 on 16 Feb 2015 by Jack V
795 Glacial Wanderer Multicolour Uncommon 3{1}{g}{u} Snow Creature – Human Scout 2 2 Whenever Glacial Wanderer attacks, reveal the top three cards of your library. You may put a Snow permanent card revealed this way into your hand.
{1}{s}: Glacial Wanderer can't be blocked this turn.
1 1569011627 on 20 Sep 2019 by continuumg
796 Kodama's Fawn Multicolour Uncommon 4{2}{g}{u} Creature – Deer 3 3 When Kodama's Fawn dies, each player may search a basic land into play from their library. If they do, a creature they control of your choice exchanges power and toughness. 1 1558084434 on 17 May 2019 by Vitenka
797 Mocking Druid Multicolour Mythic 4{2}{u}{g} Creature – Elf Druid 2 3 {3}: Put a +1/+1 counter on target creature. Any player may play this ability.
Whenever a creature with a +1/+1 counter on it dies, that creature's controller returns that card to the battlefield under another target player's control.
1 1403615382 on 24 Jun 2014 by AuraWarrior
798 Morphling Vines Multicolour Rare 4{g}{u}{2} Enchantment – Aura When enchanted permanent becomes tapped it's controller puts it on the bottom of its owner’s library, then reveals cards from the top of his or her library until he or she reveals a permanent card that shares a type with that permanent. The player puts that card onto the battlefield, then attaches Morphling Vines to an opponent's permanent of their choice. 1 1341833753 on 09 Jul 2012 by Vitenka
799 Nissa the Thinky Multicolour None 4{g}{u}{2} Planeswalker – Nissa 2 +2: Scry 7
-2: Draw 2 cards
-8: For the rest of the game, if you reveal a forest, you may put it into play.
1 1557996501 on 16 May 2019 by Vitenka
800 Outbid Multicolour None 4{2}{g}{u} Sorcery Look at the top three cards of target player's library. You may exile a creature card among those cards. Put the rest back on top of that player's library in any order. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that creature spell. 5 1496672385 on 05 Jun 2017 by Jack V
801 Sakura Tribe Withering Tim Multicolour None 3{g}{u}{1} Creature – Snake Wizard {g/u}{g/u}{t}:Tap target creature, and put a -1/-1 counter on it. 1 1338199376 on 28 May 2012 by Vitenka
802 Skyrider Exorcist Multicolour Uncommon 3{1}{u}{g} Creature – Flying Cat 2 3 Sacrifice Skyrider Exorcist: Exile any number of cards from graveyards until end of turn. 1 1570110318 on 03 Oct 2019 by Vitenka
803 Spellcrush Multicolour Rare 2{u}{g} Instant Choose a creature you control. Target spell targets it instead of its current targets if possible, and is countered if not. 1 1551432976 on 01 Mar 2019 by Vitenka
804 Tag-along Bug Multicolour None 2{g}{u} Creature – Insect 2 2 When Tag-along Bug enters the battlefield, you may search your library for a creature card with flying and converted mana cost 4 or less, reveal it, and put it into your hand. Shuffle your library.
Tag-along Bug has flying as long as you control another creature with flying.
1 1480956480 on 05 Dec 2016 by Jack V
805 Vesuvan Gnat Multicolour Rare 2{x}{u}{g} Creature – Insect 0 0 Vesuvan Gnat enters the battlefield with X +1/+1 counters.
Remove a +1/+1 counter from Vesuvan Gnat, it becomes a copy of target creature, with this ability.
2 1550159066 on 14 Feb 2019 by Vitenka
806 World Turtle Multicolour Rare 4{2}{u}{g} Crature – Tortoise 2 7 Upkeep: Put a new world enchantment in play from outside the game, and roll the chaos die. 3 1560851881 on 18 Jun 2019 by Vitenka
807 Arzes, Calculator of Essence Multicolour None 4{2}{r}{u} Legendary Creature – Djinn 0 3 Flying
Each creature assigns combat damage equal to its converted mana cost rather than its power.
2 1440207624 on 22 Aug 2015 by ChalkdustOnline
808 Cerebral Nomad Multicolour Rare 3{1}{u}{r} Creature – Human Wizard 1 2 {1}{u}{r}: Target player draws a card, then Cerebral Nomad deals deals damage to that player equal to the number of cards they have drawn this turn. 2 1348224599 on 21 Sep 2012 by Jack V
809 Contained Ideas Multicolour Uncommon 5{3}{u}{r} Instant Return target permanent to its owner's hand. Then Contained Ideas deals damage to that player equal to the number of cards in his or her hand. 2 1358060345 on 13 Jan 2013 by Shiny_Umbreon
810 Forecaster Multicolour Rare 4{2}{u}{r} Creature – Demon Wizard 1 1 {u}: Reveal the top card of your library.
{r}, sacrifice a creature: Exile the top card of your library. Then you may cast it (at its normal casting cost).
1 1363257964 on 14 Mar 2013 by Vitenka
811 Frenetic Genius Multicolour None 2{u}{r} Instant Until end of turn, target creature gets +2/+0, haste trample, and "when this creature deals combat damage to an opponent, draw 2 cards." 1 1495705551 on 25 May 2017 by Jack V
812 Peg-Finned Pete Multicolour Common 2{u}{r} Creature – Pirate Shark 2 1 When Peg-Finned Pete attacks, reveal the top card of your library. If it's a shark, put it into your hand, otherwise put it into your graveyard. 1 1370522485 on 06 Jun 2013 by Vitenka
813 Sudden Headache Multicolour Rare 3{1}{u}{r} Sorcery Target opponent reveals the top three cards of his or her library and puts them into his or her hand. Sudden Headache deals damage to that player equal to those cards' total converted mana cost. 12 1359946707 on 04 Feb 2013 by Shiny_Umbreon
814 Tigg the Scrivened Multicolour Rare 2{u}{r} Legendary Creature – Illusion Cat 3 3 Menace (Tigg the Scrivened cannot be blocked by only one single creature)
When Tigg the Scrivened becomes the target of a spell or ability, sacrifice it.
2 1573119613 on 07 Nov 2019 by Vitenka
815 Assault Captain Multicolour Uncommon 2{r}{w} Creature – Human Soldier 1 1 Double strike
Whenever you cast a creature spell, choose one —
• Assault Captain deals 1 damage to any target.
• Target creature you control gets +1/+0 until end of turn.
1 1568093777 on 10 Sep 2019 by Deleted
816 Beserk Multicolour Common 2{r}{w} Enchantment – Aura Enchanted creature must attack each turn if able. 3 1390993500 on 29 Jan 2014 by Vitenka
817 Brand New Horde Multicolour None 5{3}{r}{w} Sorcery Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. At the start of that main phase, destroy all creatures. 2 1363635085 on 18 Mar 2013 by Jack V
818 Consume Bounds Multicolour Rare 2{x}{r}{w} Instant Deal X damage to up to one target creature.
Put a +1/+1 counter on up to X creatures.
4 1557736402 on 13 May 2019 by Vitenka
819 Fury Captain Multicolour None 3{1}{r}{w} Creature – Human Soldier 3 2 First strike.
Whenever Fury Captain deals combat damage to a player, put a 1/1 white soldier creature token onto the battlefield.
Sacrifice Fury Captain: soldier creatures you control get +1/+0 and first strike until end of turn.
3 1403270205 on 20 Jun 2014 by Jack V
820 Heartbolt Ballista Multicolour Uncommon 4{2}{r}{w} Creature – Human Soldier {t}: Heartbolt Ballista deals two damage to target creature in combat; that creature deals 1 damage to its controller. 1 1352207817 on 06 Nov 2012 by Vitenka
821 Kaalias' Dragonfire Reversal Multicolour Uncommon 5{3}{r}{w} Legendary Enchantment – Aura Flash
Enchant creature.
If enchanted creature would be damaged by any source your opponent controls, you may prevent that damage and gain that much life instead.
{r}{w}, Sacrifice enchanted creature: Creatures you control get +X/+0 until end of turn where X is the amount of life you have gained from Kaalias' Dragonfire Reversal since your last turn.
1 1565624978 on 12 Aug 2019 by Deleted
822 Saddleback Wyvern Multicolour Mythic 5{3}{r}{w} Creature – Drake 3 3 Flying
When Saddleback Wyvern enters the battlefield, you may search your library for a creature with power 3 or less, exile it, then shuffle your library.
When Saddleback Wyvern dies, you may put the exiled card onto the battlefield.
2 1439253019 on 11 Aug 2015 by ChalkdustOnline
823 Ertai, Degenerative Defector Multicolour Mythic 3{w}{u}{b} Legendary Creature – Horror Wizard 4 4 {pw}{pw}, Sacrifice a creature: Exile target creature.
{pu}{pu}, Sacrifice a creature: Counter target spell.
{pb}{pb}, Sacrifice a creature: Target player discards two cards.
3 1565620503 on 12 Aug 2019 by Deleted
824 Counting Seal Multicolour Rare 3{b}{r}{g} Enchant – Creature When Counting Seal leaves the battlefield; choose one:
• Deal 4 damage to target creature.
• Target player discards 3 cards.
• On two target creatures, put a +1/+1 counter
4 1547028145 on 09 Jan 2019 by Vitenka
825 Old Whassisface Multicolour Mythic 6{3}{u}{g}{r} Legendary Creature – Elder Dragon 5 5 Flying
Old Whassisface is invulnerable unless your total devotion to {u}{g}{r} is 6 or more.
Whenever a creature you control dies, return it to your hand unless an opponent discards their hand.
3 1401274388 on 28 May 2014 by Vitenka
826 Zombie Firecat Multicolour Uncommon 4{u}{r}{b}{g} Creature – Elemental Zombie Cat 4 4 Haste
{u/r}: Zombie Firecat gains +1/+0 and flying until end of turn.
5 1358507025 on 18 Jan 2013 by Vitenka
827 Engineered Geist Multicolour Rare 5{w}{u}{r}{b}{g} Creature – Spirit Construct 7 7 Flying
{x}: Engineered Geist gains protection from spells permanents and effects with converted mana cost X until end of turn.
1 1702122679 on 09 Dec 2023 by Vitenka
828 Mirarish Myr Multicolour Rare 5{w}{u}{r}{b}{g} Creature – Myr 1 1 {t}: Exile an artifact from your library.
{c}: Activate all abilities of artifacts exiled by Mirarish Myr, without paying their cost.
1 1559291676 on 31 May 2019 by Vitenka
829 One with Everything Multicolour Rare 5{u}{g}{w}{r}{b} Instant Counter target spell. Destroy target artifact. Target player gains five life. Target creature takes 3 damage. Lose all of your life. 4 1347900669 on 17 Sep 2012 by Vitenka
830 Volcanic Conclusion Multicolour None 4{r/g}{r/b}{r/w}{r/u} Sorcery Destroy up to one target artifact, up to one target land, up to one target planeswalker.
Discard up to one card. If you do, draw two cards.
2 1497959170 on 20 Jun 2017 by Jack V
831 Garing Sbol Hybrid Uncommon 0{0} Enchantment Flash.
When Garing Sbol enters the battlefield, counter target spell.
Doom: {pu}{pu}. (At the end of your turn, add a doom counter then pay {pu}{pu} per doom counter)
7 1554376347 on 04 Apr 2019 by Vitenka
832 Yavimaya Beetle Hybrid Uncommon 2{1}{u} Enchantment Evoke {w} (Cast this as a sorcery instead)
When Yavimaya Beetle enters the battlefield, a target gets a +1/+1.
Creatures with +1/+1 counters have flying.
3 1530700317 on 04 Jul 2018 by Vitenka
833 Dream Abolitioner Hybrid Uncommon 5{3}{u/w}{u/w} Creature – Cleric 3 3 {3}, Sacrifice a land: Dream Abolitioner gains double-strike until end of turn. 5 1366383609 on 19 Apr 2013 by Vitenka
834 Gaseous Envrie Hybrid Uncommon 4{2}{u/b}{u/b} Creature – Demon 4 4 Upkeep: Discard a card or sacrifice Gaseous Envrie.
When Gaseous Envrie would deal combat damage to a player, instead they discard a card.
3 1344406140 on 08 Aug 2012 by Vitenka
835 Poisondrake Hybrid Rare 5{3}{u/b}{b} Creature – Drake 5 5 Poisondrake enters the battlefield with four -1/-1 counters on it.
Whenever you cast a blue or black spell, remove a -1/-1 counter from Poisondrake.
{u}: Transmute a sorcery card from your hand. (Discard that sorcery; search your deck for a card with the same converted mana cost)
{b}: Poisondrake gains infect until end of turn
6 1353516015 on 21 Nov 2012 by Vitenka
836 Ashbolt Hybrid None 2{r/b}{r/b} Instant Put two -1/-1 counters on target creaure. 4 1371205657 on 14 Jun 2013 by Vitenka
837 Catpocalypse Hybrid Uncommon 4{2}{r/b}{r/b} Tribal Enchantment – Cat Sacrifice Catpocalypse: Each cat fights a target of its controllers choice.
{1}{r}: Put a 1/1 cat creature token into play.
1 1366897489 on 25 Apr 2013 by Vitenka
838 Porker, the all consuming Hybrid Rare 5{4}{r/b} Legendary Creature – Pig Spirit 4 2 Whenever another creature gets -1/-1 until end of turn, Porker, the all consuming gets +1/+1 until end of turn. 2 1370264061 on 03 Jun 2013 by Vitenka
839 Garden of Avant Hybrid None 1{g/r} World Enchantment (Sacrifice Garden of Avant when another World enchantment enters the battlefield.)
{t} symbols on creatures are replaced by "Tap a random creature that you control"
1 1425309050 on 02 Mar 2015 by Vitenka
840 Rustwolf Hybrid Common 4{2}{r}{g} Creature – Werewolf 2 2 {t}: Rustwolf fights target artifact creature. Then put a +1/+1 counter on Rustwolf. 5 1389802852 on 15 Jan 2014 by Vitenka
841 Spike Fumes Hybrid Common 2{g/r}{g/r} Sorcery Distribute four +1/+1 counters among up to four target creatures you control.
At end of turn, remove four +1/+1 counters from creatures you control.
2 1341570564 on 06 Jul 2012 by Vitenka
842 Lord Threar Hybrid Rare 3{g/w}{g/w}{g/w} Legendary Creature – Rabbit Lord 1 1 Tap two rabbits you control: Reveal the top three cards of your deck, put any rabbits revealed this way into your hand; and the rest on the bottom of your deck. 3 1363339045 on 15 Mar 2013 by Vitenka
843 Orisha Doll Hybrid None 4{w/2}{g/2} Artifact Culmulative upkeep {2}
{t}:Exile target attached permanent.
When Orisha Doll leaves the battlefield, return all cards exiled in this way to their owners hands.
4 1343109432 on 24 Jul 2012 by Vitenka
844 Basilisk Trap Hybrid Rare 4{g/b}{3} Artifact Flash
When Basilisk Trap enters the battlefield, untap all creatures you control.
{b/2}, Sacrifice Basilisk Trap: Creatures you control have deathtouch until end of turn.
2 1389886119 on 16 Jan 2014 by Vitenka
845 Fearsome Glass Hybrid Mythic 1{g/b} Enchantment – Aura 2 Stompy, evasion, evasion, hexproof. 1 1411028300 on 18 Sep 2014 by Vitenka
846 Wall of Muck Hybrid Uncommon 1{b/g} Creature – Wall 0 3 Defender
Whenever Wall of Muck blocks a creature, you may exile up to three cards from that creature's controller's graveyard.
1 1428013180 on 02 Apr 2015 by Samuel
847 Card22980 Hybrid Uncommon 2{g/u}{g/u} Creature 1 1 {3}{u}: This creature gets the same name, and creature type, as target creature.
{3}{g}: Put a +1/+1 counter on all other creatures with the same name as this creature.
1 1359727285 on 01 Feb 2013 by Vitenka
848 Future Cat Hybrid Uncommon 4{2}{u/g}{g} Creature – Cat 3 4 Whenever you reveal a cat, you may cast it for {0}. 7 1344847625 on 13 Aug 2012 by Vitenka
849 Icy Philosopher Hybrid Rare 2{u/g}{u/g} Creature – Bear Cleric 2 2 {u/g}: Add {u/g} to your mana pool. Icy Philosopher gets -1/-1 until end of turn. 5 1397562386 on 15 Apr 2014 by Vitenka
850 Transguild Operation Hybrid Rare 5{2}{g/u} Enchantment – Aura When you cast Transguild Operation, you choose two different colors. (Colorless is not a color.)
Enchant creature
Enchanted creature loses all abilities and becomes the chosen colors. It has "{t}: Add one mana of each of this creature's colors."
6 1568090672 on 10 Sep 2019 by dude1818
851 Izzet Formshredder Hybrid None 2{u/r}{u/r} Creature – Wizard Shapeshifter 2 1 Flash
When Izzet Formshredder enters the battlefield, you may have target creature become a copy of it until end of turn.
2 1438955904 on 07 Aug 2015 by Jack V
852 Sphinxian Entomber Hybrid Uncommon 3{1}{u/r}{u/r} Creature – Sphinx 2 1 {u},{t}: Counter target spell if there is a card of the same name already in exile.
{r}, Sacrifice Sphinxian Entomber: Exile target dying creature.
2 1551964834 on 07 Mar 2019 by Vitenka
853 Auriok Raptor Hybrid Uncommon 4{2}{r/w}{r/w} Creature – Dinosaur Soldier 2 2 Vigilance
Battlefrenzy — As long as Auriok Raptor is equipped, you have two combat phases each turn.
3 1531488913 on 13 Jul 2018 by Vitenka
854 Entrea, Scion of Treva Hybrid Rare 6{4}{w}{r} Legendary Creature – Dragon 6 6 Flying, Lifelink
When Entrea, Scion of Treva enters the battlefield, sacrifice another creature or lose 6 life.
3 1340874061 on 28 Jun 2012 by Vitenka
855 Mercurial Chaplain Hybrid None 2{r/w}{r/w} Creature – Cleric 2 2 {r},{t}: Tap target creature. Mercurial Chaplain deals 1 damage to it.
{w},{t}: Untap target creature. Prevent the next one damage that would be dealt to it this turn.
2 1561640640 on 27 Jun 2019 by Jack V
856 Redcap Ploughman Hybrid Rare 4{2}{r/w}{r/w} Creature – Goblin 2 2 When Redcap Ploughman deals damage to a creature; exile it and it's controller gains life equal to its power. 3 1355159204 on 10 Dec 2012 by Vitenka
857 Hiddenton // Warrask Split Rare 0 Land // Land Hiddenton enters the battlefield tapped.
Lands your opponents control enter the battlefield tapped.
{t}:{w} // Warrask enters the battlefield tapped.
Other lands you control enter the battlefield untapped.
{t}:{r}
2 1573821015 on 15 Nov 2019 by Vitenka
858 Hurly // Burly Split Common 3 {2}{r} // {2}{r} Creature – Kithkin // Creature – Kithkin 1 // 1 1 // 1 {2}{r}: Deal 1 damage to target creature with flying. // {2}{r}: Deal 1 damage to target creature without flying. 1 1344322579 on 07 Aug 2012 by Vitenka
859 Altar of Phyrex Artifact Rare 5{5} Artifact Any player may sacrifice a permanent that they cast before the start of their last turn to add its casting cost to their mana pool. 5 1362561574 on 06 Mar 2013 by Vitenka
860 Anchor Artifact Uncommon 4{4} Artifact {t}: Tap target creature. As long as Anchor remains tapped, that creature does not untap, and its controller may sacrifice it to add {1} to their mana pool. 4 1343819324 on 01 Aug 2012 by Vitenka
861 Ancient Malevolent Top Artifact Uncommon 1{1} Artifact {1}: Name a card. Target opponents draws a card, then reveals his or her hand and puts the named card on top of his or her library.
{t}: Target opponent reveals three cards from his or her hand.
1 1359946111 on 04 Feb 2013 by Shiny_Umbreon
862 Apocalypse Morningstar Artifact Uncommon 4{4} Artifact – Equipment Equip: Sacrifice a permanent.
{1}: Equipped creature gets +1/+1 until end of turn.
3 1344601650 on 10 Aug 2012 by Vitenka
863 Assimilation Stone Artifact Rare 3{3} Artifact Whenever you cast an instant or sorcery spell with a single target, you may copy that spell and choose a new target for the copy, provided both share a creature type. 1 1386360253 on 06 Dec 2013 by Jack V
864 Automated Explorator Artifact Rare 1{1} Artifact Creature – Beast Golem 1 1 {t}: Search for a land card, attach it to Automated Explorator.
{2},{t}: Put any number of lands attached to Automated Explorator into play, tapped.
2 1570697863 on 10 Oct 2019 by Vitenka
865 Avid Kerb Cup Artifact Rare 4{4} Artifact – Changeling {t}: Exile an artifact you control. Avid Kerb Cup becomes a copy of that artifact, except it retains this ability. 3 1532959075 on 30 Jul 2018 by Vitenka
866 Bearskin Artifact Rare 2{2} Living Artifact – Equipment {1}{g/2}: Attach Bearskin to target creature. Activate this ability only when you could cast a sorcery.
Equipped creature is a 2/2 Green Bear Creature.
(Living weapons enter the battlefield attached to a new 0/0 token)
8 1389275072 on 09 Jan 2014 by Vitenka
867 Blessed Altar Artifact Uncommon 3{3} Artifact Recover {2}
When a permanent card leaves a graveyard, Blessed Altar becomes a copy of it until end of turn.
2 1342697111 on 19 Jul 2012 by Vitenka
868 Blood Razer Artifact Rare 4{4} Artifact {t}: You deal 5 damage to target creature. It deals its power to you. 2 1528968752 on 14 Jun 2018 by Vitenka
869 Centaur's Windlass Artifact Uncommon 2{2} Artifact Hexproof.
Creature with haste deal damage to players in the form of milling (remove cards from the library, instead of losing life)
2 1395652565 on 24 Mar 2014 by Vitenka
870 Chancellor's Punching Bag Artifact Rare 1{1} Artifact – Equipment Equip {1}: Equipped creature's converted mana cost is increased by 4. 1 1397471296 on 14 Apr 2014 by Vitenka
871 Chimeric Device Artifact Rare 1{1} Artifact {x}: Chimeric Device becomes a copy of target creature card in a graveyard with converted mana cost X until end of turn. 1 1363351037 on 15 Mar 2013 by Jack V
872 Clockwork Basilisk Artifact Uncommon 4{4} Artifact Creature – Basilisk 0 0 Clockwork Basilisk enters the battlefield with two +1/+1 counters on it.
Remove a counter from Clockwork Basilisk: Until end of turn, damage to target creature or player cannot be prevented.
2 1347187539 on 09 Sep 2012 by Vitenka
873 Clockwork Heart Artifact Uncommon 2{2} Artifact Clockwork Heart enters the battlefield with 2 charge counters.
Remove a charge counter, {t}: Gain one mana of any colour.
{1},{t}: Add a charge counter.
1 1551351090 on 28 Feb 2019 by Vitenka
874 Cloud Bracers Artifact None 1{1} Artifact – Equipment Equip {1}
Equipped creature has "{t}: Add one mana of each of this creature's colours to your mana pool."
1 1402393961 on 10 Jun 2014 by Jack V
875 Cremation Basilisk Artifact None 4{4} Artifact Creature – Basilisk 0 0 Cremation Basilisk enters the battlefield with two +1/+1 counters on.
Remove a +1/+1 counter from Cremation Basilisk, discard a card, {t}: return another target card from your graveyard to the battlefield.
3 1348250236 on 21 Sep 2012 by Jack V
876 Cursed Armour Artifact Rare 2{2} Artifact – Equipment {5} or sacrifice equipped creature: Equip a different creature that you control.
Equipped creature has +2/+2, double strike and trample. Sacrifice it at end of turn.
2 1528884736 on 13 Jun 2018 by Vitenka
877 Cursed Tome Artifact Rare 3{3} Artifact {3}, {t}: You draw a card and you lose 1 life. 1 1358059501 on 13 Jan 2013 by Shiny_Umbreon
878 Curtain Scarecrow Artifact Rare 1{1} Legendary Artifact Creature – Scarecrow 1 1 Kicker {w}{u}{r}{b}{g}: Curtain Scarecrow has haste. 2 1537953173 on 26 Sep 2018 by Vitenka
879 Death Armour Artifact None 2{2} Artifact – Equipment {1}{b}: Equip dead creature.
Equipped creature can attack and block as though it were in play. It has -1/-1.
4 1559897943 on 07 Jun 2019 by Vitenka
880 Down and Bloody Artifact None 2{2} Artifact – Equipment Equip {r}{1}: Equipped creature has +4/-4. Creatures blocked by, or blocking it, have deathtouch. 3 1344581301 on 10 Aug 2012 by Vitenka
881 Elvish Altar Artifact Rare 6{6} Artifact {t}: Add {g} to your mana pool for each Elf you control.
{6}, {t}: Put three 1/1 green Elf creature tokens onto the battlefield.
1 1428011810 on 02 Apr 2015 by Samuel
882 Enclockening Chamber Artifact Uncommon 4{4} Mono Artifact {4}: While Enclockening Chamber is tapped, target creature is a clockwork artifact creature. Put four +1/+1 counters on it. Remove one whenever it blocks, taps or attack. you may choose not to untap Enclockening Chamber, but if you do, remove all the counters. 4 1531735180 on 16 Jul 2018 by Vitenka
883 Essence Snare Artifact None 1{1} Artifact – Equipment Equip {b/2}: Equipped creature has -1/-1 and "You gain 2 life when this creature dies" 1 1395229164 on 19 Mar 2014 by Vitenka
884 Fair Bear Factoria Artifact Rare 2{2} Artifact At the start of each players turn, unless they have more permanents in play than each other player, they may put a 2/2 green bear token into play. 1 1564482337 on 30 Jul 2019 by Vitenka
885 Flail Manglerator Artifact Uncommon 4{4} Artifact Creature – Construct 2 2 {2},{t}: Reveal the top card of your library. If it's a creature, unsummon a creature. If it's an artifact, tap all artifacts. Otherwise, you may move it to the bottom of your library. 2 1555510651 on 17 Apr 2019 by Vitenka
886 Focussing Glass Artifact None 3{3} Artifact {t}: Add {1} to your mana pool.
{1],{t}: Scry 1.
{2},{t}: Focussing Glass deals 1 damage to target player.
1 1439855082 on 17 Aug 2015 by Jack V
887 Golden Egg Artifact Rare 4{4} Artifact 0 1 Whenever a creature enters the battlefield or dies, you may put a charge counter on Golden Egg.
{t}, Sacrifice Golden Egg: Golden Egg deals X damage to target opponent and you gain X life, where X is the number of charge counters on Golden Egg. Use this ability only when you could cast a sorcery.
2 1407145657 on 04 Aug 2014 by Vitenka
888 Gristling Shaft Artifact Uncommon 2{2} Artifact {1},{t}: Target player exiles the bottom three cards from their library, and gains three life. 3 1394466021 on 10 Mar 2014 by Vitenka
889 Helm of Skelavus Artifact Uncommon 2{2} Artifact – Equipment Living Weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)
Equip {5}
Equipped creature gets two +1/+1 counters, has Flying and "{1}, Remove a +1/+1 counter from this creature: Put a 1/1 colorless Triskelavite artifact creature token with flying onto the battlefield"
9 1329303400 on 15 Feb 2012 by Vitenka
890 Hexdraught Artifact Common 1{1} Artifact Whenever a creature gains hexproof, or a creature with hexproof enters the battlefield, you may pay {1}. If you do, gain {2} life. 4 1353408028 on 20 Nov 2012 by Vitenka
891 Howling Construct Artifact Rare 7{7} Artifact Creature – Beast Construct 4 4 Cardlink (Damage dealt by this creature also causes you to draw that many cards) 4 1455536032 on 15 Feb 2016 by Vitenka
892 Ichor Resonator Artifact None 1{1} Artifact {1},{t}: Exile target instant or sorcery card in a graveyard. Put a +1/+1 counter on target creature for each card with that name exiled by Ichor Resonator. 4 1401377015 on 29 May 2014 by Jack V
893 Icy Man Artifact None 4{4} Artifact Creature – Golem 1 1 {1},{t}: Tap target creature, and all creatures that share a name with it. 1 1580137926 on 27 Jan 2020 by Vitenka
894 Interceptor Missile Artifact None 3{3} Artifact {3}, {t}, sacrifice Interceptor Missile: Destroy all attacking creatures. 12 1359637282 on 31 Jan 2013 by Jack V
895 Ironclaw Curio Artifact None 1{1} Artifact – Equipment Equip enemy creature {1}
Equipped creature cannot block creatures with power 2 or greater.
({1} Attach to a creature you don't control, as a sorcery. Both you and creatures controller may use this ability.)
2 1530530064 on 02 Jul 2018 by Vitenka
896 Junkyer Artifact Uncommon 3{3} Artifact Junk Golem Creature 1 1 {t}: Repair a Junk creature; putting a +1/+1 counter on it. 1 1562667832 on 09 Jul 2019 by Vitenka
897 Karl, Technopath Artifact None 8{8} Artifact Creature – Human Construct 5 5 Creatures can't attack unless they're equipped. 3 1363646770 on 18 Mar 2013 by Jack V
898 Knightly Token Artifact Uncommon 1{1} Artifact – Equipment Equip {1}
Sacrifice Knightly Token: Regenerate equipped creature.
3 1424425139 on 20 Feb 2015 by Vitenka
899 Labo, the Contra Star Artifact Mythic 6{5}{c} Legendary Artifact Creature – Spirit Dragon 5 5 Flying
When Labo, the Contra Star dies, pick up all counters and re-distribute them among any number of permanents.
2 1411490303 on 23 Sep 2014 by Vitenka
900 Lota, the Gilded Corpse Artifact Rare 5{5} Legendary Artifact Creature – Zombie 5 5 {q},Sacrifice a creature: Add 5 mana of any combination of its colours to your mana pool. 6 1343725834 on 31 Jul 2012 by Vitenka
901 Lotus Machine Artifact Rare 3{3} Tribal Artifact – Spellshaper {t}, Discard a card: Add three mana of any one color to your mana pool. 1 1358058123 on 13 Jan 2013 by Shiny_Umbreon
902 Loxodon Mirror Artifact Uncommon 3{3} Artifact Equip {3}
Equipped creature has +3/+0 and trample.
Whenever Loxodon Mirror becomes equipped, Scry 1.
3 1347281940 on 10 Sep 2012 by Vitenka
903 Lux golem Artifact Rare 4{4} Artifact Creature – Golem 0 0 Lux golem enters the battlefield with two +1/+1 counters.
When Lux golem blocks, or is blocked, put a +1/+1 counter on it.
{t}, remove 3 +1/+1 counters from Lux golem: Destroy target permanent
5 1341232984 on 02 Jul 2012 by Vitenka
904 Manaborn Scarecrow Artifact Common 4{4} Artifact Creature – Scarecrow 2 4 {t}: Add {w} to your mana pool. Activate this ability only if you control a Plains.
{t}: Add {u} to your mana pool. Activate this ability only if you control an Island.
1 1428011979 on 02 Apr 2015 by Samuel
905 Meteor Axe Artifact Uncommon 4{4} Artifact If you would discard this, you may pay {r}. If you do, Meteor Axe deals 2 damage to target creature.
{3},{t}: Deal 1 damage to target creature.
4 1343913976 on 02 Aug 2012 by Vitenka
906 Meteorite Artifact Common 2{2} Artifact Whenever a player casts a common spell, you may gain 1 life. 1 1396868204 on 07 Apr 2014 by Vitenka
907 Monument of Tarkir Artifact Uncommon 5{5} Legendary Artifact – Dragon Dragons cost {5}. 8 1535980330 on 03 Sep 2018 by Vitenka
908 Nesting Cogsmith Beetle Artifact Rare 2{2} Artifact Creature – Insect 1 1 Creatures you control are artifact creatures. 6 1395324693 on 20 Mar 2014 by Vitenka
909 Nigel's Memories Artifact Rare 4{4} Artifact – Equipment Equip {3}
When equipped creature deals combat damage to a player, they put a card from their hand on top of their deck.
1 1569920162 on 01 Oct 2019 by Vitenka
910 Null Chamber Artifact Rare 2{2} Artifact In your upkeep, remove a charge counter from target artifact, or a +1/+1 counter from target artifact creature. 5 1398415856 on 25 Apr 2014 by Vitenka
911 Planar Storm Artifact Rare 4{4} Artifact Creatures enter the battlefield with 3 loyalty counters.
As an additional cost to attack, block, or activate an ability of a creature; remove a counter from it.
2 1352127022 on 05 Nov 2012 by Vitenka
912 Scrapbouncer of Leng Artifact Rare 7{7} Artifact Creature – Construct * * Players cannot discard cards from their hand.
Scrapbouncer of Leng power and toughness are equal to the number of cards you have in your hand.
1 1407061129 on 03 Aug 2014 by Vitenka
913 Searing Ring Artifact Uncommon 2{2} Artifact – Equipment Equip {r/2}:
At the beginning of your upkeep, Searing Ring deals 4 damage to equippped creature, and that creature deals 1 damage to target creature with less toughness than it.
1 1347358367 on 11 Sep 2012 by Vitenka
914 Sky Ramp Artifact Common 2{2} Artifact Creature 0 8 Creatures Sky Ramp blocks gain flying. (Mark them with a skateboard token.) 2 1571137871 on 15 Oct 2019 by Vitenka
915 Steamroller Exoskeleton Artifact Uncommon 2{2} Artifact – Equipment Equip {4}
Equipped creature gets +4/+2, has trample, and must be blocked if able.
1 1367262729 on 29 Apr 2013 by Jack V
916 Steelwing Masticore Artifact None 6{6} Artifact Creature – Masticore 5 6 Flying
At the beginning of your upkeep sacrifice Steelwing Masticore unless you discard a card. Steelwing Masticore deals damage to target creature equal to that card's converted mana cost.
{2}: Regenerate Steelwing Masticore.
2 1393267899 on 24 Feb 2014 by Jack V
917 Sword of fighting Artifact Uncommon 3{3} Artifact – Equipment Equip {2}: Equipped creature has +1/+1 and when it attacks fights target creature. 1 1562162055 on 03 Jul 2019 by Vitenka
918 Tetriki-Gusavus Artifact Rare 3{3} Artifact – Equipment Tetriki-Gusavus enters the battlefield tapped.
Equip {3}
Equipped creature gets three +1/+1 counters. When this artifact is unequipped from a creature, remove any +1/+1 counters that creature gained from Tetriki-Gusavus.
{t}, Remove a +1/+1 counter from equipped creature: Destroy target artifact.
{t}, Remove a +1/+1 counter from equipped creature: Create a 1/1 colorless Construct creature token.
4 1565668756 on 13 Aug 2019 by Deleted
919 The Ruby Bottle Artifact Rare 3{3} Legendary Artifact {1}, {t}: Flip a coin. If you win, exile target creature until The Ruby Bottle leaves the battlefield. If you lose, exile The Ruby Bottle. 2 1401987977 on 05 Jun 2014 by Vitenka
920 Travelling Horse Artifact Uncommon 4{4} Artifact Creature – Horse 0 0 Sunburst (Travelling Horse enters the battlefield with a +1/+1 counter for each colour of mana spent to cast it)
Whenever Travelling Horse becomes tapped, remove a counter from it.
{t}: Search a land from your deck into play.
1 1575368504 on 03 Dec 2019 by Vitenka
921 Two-tone generator Artifact Rare 3{3} Artifact When Two-tone generator enters the battlefield choose any number of your other artifacts. An opponent chooses to put a shield counter either on all the ones you selected, or on all the others.
Artifacts with shield counters are indestructible.
3 1483466007 on 03 Jan 2017 by Vitenka
922 Tyrant's Obelisk Artifact Rare 5{5} Artifact Flash
Cast Tyrant's Obelisk only if an opponent lost the game this turn.
You cannot lose the game until Tyrant's Obelisk leaves play.
1 1573208073 on 08 Nov 2019 by Vitenka
923 Windstorm Cannon Artifact Rare 1{x}{x}{1} Artifact Windstorm Cannon enters the battlefield with X Charge Counters on it.
If Windstorm Cannon has no Charge Counters, destroy Windstorm Cannon.
{2}{t}, Remove X Charge Counters from Windstorm Cannon: Deal X damage to each creature with flying.
1 1411508711 on 23 Sep 2014 by Acilper
924 Befouled Mine Land Uncommon 0 Land Befouled Mine enters the battlefield tapped unless you control at least two swamps.
{t}: Add {b} to your mana pool.
Cycling {2}{b}{b}
When you cycle Befouled Mine, discard a cards and destroy target land.
4 1362061462 on 28 Feb 2013 by Vitenka
925 Bicycle Swamp Land Uncommon 0 Land You may have Bicycle Swamp enter the battlefield tapped, to put a bicycle token on it.
{t}: {b}
{t}, spend the bicycle token: {b}{b}
6 1556532728 on 29 Apr 2019 by Vitenka
926 Burning Library Land Rare 0 Land Skip your draw phase: Put a storage counter on Burning Library.
Remove a storage counter from Burning Library: Add {r} to your mana pool.
{t}: Add {1} to your mana pool.
1 1400842109 on 23 May 2014 by Vitenka
927 Crappy design #17 Land None 0 Land {t}: Gain 1 life. Add a feast counter.
Remove a feast counter, {t}: Add {g}.
3 1564749902 on 02 Aug 2019 by Vitenka
928 Crumbling Chancery Land None 0 Land Crumbling Chancery enters the battlefield tapped with two Depletion counters on it.
{t} , Remove a Depletion counter from Crumbling Chancery: Add {w}{u} to your mana pool. If there are no Depletion counters on Crumbling Chancery, sacrifice it.
2 1495464289 on 22 May 2017 by joekinguyr
929 Filtration Land None 0 Land Filtration enters the battlefield tapped.
{t}: Add {1} to your mana pool.
{1}: Add {u} or {g} to your swimming pool. Use this mana only for casting creature or non-creature spells.
1 1453125954 on 18 Jan 2016 by Vitenka
930 Gloomy Forest Land Common 0 Land Gloomy Forest enters the battlefield tapped.
{t}:{g}{g}
White spells cost you {2} more to cast.
2 1323270362 on 07 Dec 2011 by Vitenka
931 Goblin Encampment Land None 0 Land {t}: Add {r} to your mana pool. Use this only to cast goblin spells or activated abilities of goblins.
{8}: Deal damage equal to the number of goblins you control to any target.
3 1596655693 on 05 Aug 2020 by Jack V
932 Goblin Light house Land Rare 0 Land Goblin Light house enters the battlefield tapped.
{t}, Sacrifice a goblin: Add {u}{r} to your mana pool.
{t}: Target goblin gains flying and haste. Sacrifice it at end of turn.
6 1410525766 on 12 Sep 2014 by Vitenka
933 Golgari Fertiliser Blooms Land None 0 Land {t}: Add {1} to your mana pool.
{t}, exile a card from your graveyard: Add {g} or {b} to your mana pool.
1 1497957171 on 20 Jun 2017 by Jack V
934 Graska Shrine Land Rare 0 Land Graska Shrine enters the battlefield tapped.
{t}:{g}
Bloodthirst – If an opponent has taken damage the turn you play this, you may choose to have it enter the battlefield as a 2/2 creature instead of a land.
1 1562341305 on 05 Jul 2019 by Vitenka
935 Holden Fortress Land Rare 0 Land Holden Fortress enters the battlefield tapped
{t}: Add {w} to your mana pool.
While Holden Fortress is tapped, creatures you control have vigilance.
6 1363700730 on 19 Mar 2013 by Vitenka
936 Holy Sand Land None 0 Land Holy Sand enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{1}, {t}, Tap an untapped creature you control: Add {w}{w} to your mana pool.
3 1456844353 on 01 Mar 2016 by Jack V
937 Insanity Marsh Land Rare 0 Land {t}: Add {1} to your mana pool.
{1}{b}, {t}: Put a corruption counter on Insanity Marsh.
{2}{b}, {t}, Sacrifice Insanity Marsh: Target opponent discards a card for each corruption counter on Insanity Marsh.
1 1359946462 on 04 Feb 2013 by Shiny_Umbreon
938 Island Land None 0 Basic Land – Island 1 1348223758 on 21 Sep 2012 by Jack V
939 Jungles of Ith Land Uncommon 0 Land {t}: Add {1} to your mana pool.
{t}: Target blocking creature blocks a random attacking creature instead.
5 1344931893 on 14 Aug 2012 by Vitenka
940 Kavu Ruins Land Rare 0 Land {t}:{c}
{t} during your combat phase: {r}/{g}/{b}
2 1563793314 on 22 Jul 2019 by Vitenka
941 Maelstrom Crack Land Rare 0 Land When Maelstrom Crack enters the battlefield each player secretly chooses up to one permanent to sacrifice. Unless you chose to sacrifice, and no opponent did, Maelstrom Crack enters the battlefield tapped.
{t}: {r/b}
2 1579691257 on 22 Jan 2020 by Vitenka
942 Manic Meadow Land None 0 Land {t}: Add {c} to your mana pool.
{t}: Add one mana of any colour to your mana pool. Use this ability only if you control an artifact.
3 1452524227 on 11 Jan 2016 by Jack V
943 Mind Cave Land Rare 0 Land When Mind Cave enters the battlefield, it does so tapped unless you have more cards in hand than each other player.
{t}:Add {u/r} to your mana pool.
15 1366213043 on 17 Apr 2013 by Vitenka
944 Mirrodin Redeemed Land None 0 Legendary Artifact Land Permanents are artifacts.
Sacrifice an artifact, {t}: Add {2} to your mana pool.
{w}{u}{r}{b}{g},{t}: Until end of turn, artifacts are indestructible.
2 1424347566 on 19 Feb 2015 by Vitenka
945 Mountain Layer Land Uncommon 0 Land Mountain Layer enters the battlefield tapped.
{t}:{r}
{t}: Mountain Layer transforms into a plains.
4 1571231814 on 16 Oct 2019 by Vitenka
946 Mournful Falls Land None 0 Land {1}{u},{t}: Add {u}{w}{b} to your mana pool.
{w}{b}: Mournful Falls becomes a 2/2 black and white spirit creature with lifelink until end of turn.
1 1500369376 on 18 Jul 2017 by Jack V
947 Nova Vent Land Rare 0 Land Nova Vent Enters the battlefield tapped.
{t}: Add {r} or {u} to your mana pool.
{u/r}, Discard Nova Vent: Switch target creature's power and toughness until end of turn.
2 1366666249 on 22 Apr 2013 by Jack V
948 Ocean Depths Land None 0 Land Ocean Depths enters the battlefield tapped unless you reveal a Fish, Starfish, Jellyfish, Oyster, Squid, Crab, Octopus or Whale card from your hand.
{t}: Add {u} to your mana pool.
{t}: Exile the top card of your library. If it's one of the types listed above, put it into your hand.
2 1500633895 on 21 Jul 2017 by Jack V
949 Panoramic Callistra Land Mythic 0 Legendary Land Panoramic Callistra enters the battlefield tapped.
{t}: Target creature spell enters the battlefield with a +1/+1 counter.
5 1406546115 on 28 Jul 2014 by Vitenka
950 Phyrexia Land None 0 Legendary Land {t}:{b}
Sacrificed creatures are exiled.
Whenever a creature dies, its controller may pay 2 life. If they do, they put another creature from their graveyard onto the battlefield, tapped.
1 1424179234 on 17 Feb 2015 by Vitenka
951 Rain Orchard Land Rare 0 Legendary Land – Forest ({t}:Add {g} to, oh, I don't know; aliens?)
Whenever a forest is destroyed (including this one), you may gain 2 life.
1 1412341164 on 03 Oct 2014 by Vitenka
952 Rendering forest Land Rare 0 Land Rendering forest enters the battlefield tapped.
{t}:{g}
{g}{g}{t}, Sacrifice a creature: Gain that creature's toughness in life.
1 1550658515 on 20 Feb 2019 by Vitenka
953 Renowned Sendaria Land Rare 0 Legendary Land When Renowned Sendaria enters the battlefield; tap it, and gain 1 life per tapped land you control.
{t}: Add {w} to you mana pool.
3 1349091630 on 01 Oct 2012 by Vitenka
954 Sacrificial Peak Land Mythic 0 Land Sacrificial Peak enters the battlefield tapped.
When Sacrificial Peak enters the battlefield, add {b}{b}{b} to your mana pool and you lose 2 life.
{t}: Add {r} to your mana pool.
1 1428011875 on 02 Apr 2015 by Samuel
955 Silentia Land None 0 Land Whenever an opponent casts a spell, you may place a charge counter on Silentia.
{t}, remove X charge counters: Add {x} to your mana pool.
If Silentia untaps and has no charge counters, sacrifice it.
1 1358764379 on 21 Jan 2013 by Vitenka
956 Skull Laboratory Land None 0 Land {t}: Add {1} to your mana pool. If a creature died this turn, you may add {b} or {r} to your mana pool instead. 2 1500457740 on 19 Jul 2017 by Jack V
957 Squareal Land Rare 0 Land Squareal enters the battlefield tapped
{t}: Add {u} to your mana pool.
{t}, Sacrifice Squareal: Tap or untap target permanent.
2 1395394205 on 21 Mar 2014 by Vitenka
958 Swampy Land Rare 0 Land Swampy enters the battlefield tapped.
{t}:Add {b} to your nostrils.
{2}{b}, sacrifice Swampy: Put a 2/2 thingy token into play.
1 1453222554 on 19 Jan 2016 by Vitenka
959 Tally Eight Land None 0 Land Evolve
{t}:{u}
{g},{t}: Tally Eight becomes a -8/-8 creature.
1 1410337956 on 10 Sep 2014 by Vitenka
960 The Karat Land Rare 0 Land Face down cards have haste.
{t}:{1}
{3}:Manifest a card from your hand (put it into play face-down as a 2/2 creature)
2 1537273583 on 18 Sep 2018 by Vitenka
961 Wolfswept Tundra Land None 0 Land {t}: Add {1} to your mana pool.
{t}, Sacrifice Wolfswept Tundra: Wolves you control gain first strike until end of turn.
3 1386720567 on 11 Dec 2013 by Jack V
962 Zhalfirin Eater Land None 0 Land When Zhalfirin Eater enters the battlefield, sacrifice a land.
{t}:Add {2}, you may scry 1.
3 1536054500 on 04 Sep 2018 by Vitenka
963 Gertcha Rockney 'ere! Scheme Common 0 Ongoing Scheme (An ongoing scheme remains face up until it's abandoned.)
Whenever mana is spent to cast a spell or to activate an ability; put a 1/1 rabbit token into play.

At the beginning of your upkeep, if no opponent cast a spell since your last turn ended, abandon this scheme.
1 1366898097 on 25 Apr 2013 by Vitenka
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