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CardName: Simple Ox Cost: {3}{G} Type: Creature - Ox Pow/Tgh: 3/3 Rules Text: Whenever Simple Ox is blocked by a creature, it fights that creature. As long as Simple Ox has no creatures blocking it, it is unblocked. Flavour Text: Set/Rarity: Community Mashup Set Uncommon

Simple Ox
{3}{g}
 
 U 
Creature – Ox
Whenever Simple Ox is blocked by a creature, it fights that creature.
As long as Simple Ox has no creatures blocking it, it is unblocked.
3/3
Updated on 07 Sep 2012 by Vitenka

History: [-]

2012-09-07 07:07:58: Vitenka created the card Simple Ox

­Wild Ox + Simplification

3/3 swampwalk meets, argh. An attempt to make creatures stompy-only.

This could kinda work - no blocking it with strange utility creatures.

So the damage... it's permanent? You know, since it can't be replaced?

Hah. Knew this would go wrong. Was: "When Simple Ox blocks or is blocked by a creature, instead, they fight. Damage dealt during this fight cannot be prevented or replaced."

changing completely (had a better idea while walking the dog)

2012-09-07 07:35:57: Vitenka edited Simple Ox:

Ok, something like trample, something like rampage.

I love the way the last line seems to be a tautology, but actually isn't.

the whole thing sounds redundant. I mean, That's what combat is

Vitenka: [14:19] Simple Ox probably isn't really that good, unless you can convince an opponent to block with a pile of Wall of Woods
MaxDymond: [14:20] Oh, yeah. I thought Fight worked from beyond the grave, but they've ruled it as not
Vitenka: [14:21] Well, it still firstest-strikes creatures with its full power until they kill it
Vitenka: [14:22] or tramples its full power, rather than its reduced power after killing the chumping one. It can't be that good, after all.
Vitenka: [14:23] It's nicely not a strict upgrade over War Mammoth; since that isn't stopped flat by a 3/1 the way this is.

also, I kinda like how "Swapwalk" has become "NoFatties-walk"

Delightful rules text that a) looks like it's reminder text, b) does some very interesting things, and c) actually works as correctly-templated rules text.

(Teeechnically the abilities should start "Whenever" and "As long as", but that'd be pretty excessively nitpicky.)

2012-09-07 13:37:16: Vitenka edited Simple Ox:

We need a symbol for (a). Nitpick implemented.

2012-09-07 13:37:22: Vitenka edited Simple Ox:

We need a symbol for (a). Nitpick implemented.

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