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CardName: Justice Field Cost: {2}{W}{W} Type: Instant Pow/Tgh: / Rules Text: Until end of turn, all creatures deal combat damage to themselves, instead of the creature they are in combat or fighting with. Flavour Text: Set/Rarity: Community Mashup Set Rare

Justice Field
{2}{w}{w}
 
 R 
Instant
Until end of turn, all creatures deal combat damage to themselves, instead of the creature they are in combat or fighting with.
Updated on 11 Feb 2020 by Vitenka

History: [-]

2020-02-10 15:02:28: Vitenka created and commented on the card Justice Field

­Nova Pentacle + Filler...

Let's try again. + Mercy of God

Ok. So. An expensive, but extremely effective and repeatable, damage redirect. And a mass Resurrection. Nice.

So, a repeatable mass resurrection artifact? Yow. But also, uh, that's just a massive stall forever. Or a one-shot mass damage redirect? It doesn't seem likely that this could actually work much better than a single redirect; because how often do you have more than one source of unresolved damage available? So only a slight upcost from, say, Reverse Damage.

Well, in combat you do. So... sure. .. well, I just invented a really obvious reference. So use that for the art and done.

My take on the wording:

> Until end of turn, all creatures assign their combat damage to themselves.

Is this intended to prevent combat damage to players as well? Kinda like "destroy all attacking units" / super fog. Prolly should cost more.

It blows up blockers too... yeah; this is ridiculous in multiplayer.

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