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CardName: Firecomb Cockatrice Cost: 3RR Type: Creature - Cockatrice Pow/Tgh: 2/4 Rules Text: Flying Whenever Firecomb Cockatrice blocks or becomes blocked by a creature, it deals 1 damage to that creature. Unearth {3}{r} Flavour Text: Set/Rarity: Community Mashup Set Uncommon |
History: [-] |
Engulfing Flames + Cockatrice.
Hmm. It's a clever mashup, but somehow it seems to have ended up less than the sum of its parts. It works something like a 3/4 flyer that doesn't hit players so well. Unearth doesn't seem to particularly help the card at all, since unearth is sorcery-speed and only around during your turn; the ability is sortof like pseudo-first-strike and effectively a way for the creature to stay alive better; but it already has 4 toughness so it doesn't really make much difference.
Yeah, this ended up being really crappy.
Maybe just downcost it by one? It seems roughly comparable to a Dragon Whelp to me.
Reduce power to zero, add deathtouch... probably skip the unearth and add exiling clause. Maybe convert unearth into a phoenix ability, and change the creature type. At least, that's my suggestion.