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CardName: Tel-Jilad Thinker Cost: {1}{G} Type: Creature - Elf Philosopher Pow/Tgh: 2/2 Rules Text: Cast a sorcery: Destroy target Artifact or Enchantment. Flavour Text: I cast, therefore you are not. Set/Rarity: Community Mashup Set Uncommon

Tel-Jilad Thinker
{1}{g}
 
 U 
Creature – Elf Philosopher
Cast a sorcery: Destroy target Artifact or Enchantment.
I cast, therefore you are not.
2/2
Updated on 18 Jun 2014 by Vitenka

History: [-]

2014-06-18 10:33:54: Vitenka created and commented on the card Tel-Jilad Thinker

­Abolish + Parched Archbishop

Alt-cost Disenchant, and a middling vanilla that self Raise Deads when you cast sorceries.

Well, that makes a green "Cast a sorcery: Naturalise" card.

And because I feel mean, I'll even word it that way. (Which makes it optional - taking out my musings about 'I could make this an enchantment instead of the more obvious creature, so that it's got a built in end condition/downside')

Anti-artifact green creature.. Tel-Jilad elves. Can I make it a bear? I can. And do.

Uncommon, and done.

2014-06-18 10:35:42: Vitenka edited Tel-Jilad Thinker:

rename

Congratulations on your templating: you've managed to create a card I have no idea what it does. I assume, given the "feeling mean" comment, that was your aim?

Amongst the interpretations I can come up with are:

  1. "Whenever you cast a sorcery spell, destroy..."
  2. "Whenever you cast a sorcery spell, you may destroy..."
  3. "{0}: You may cast a sorcery card from your hand. If you do, destroy..."
  4. "If you would cast a sorcery spell, instead destroy..."
  5. "Whenever you cast a sorcery spell, counter that spell and destroy..."

It means: You can choose to activate this. The cost to do so is casting a sorcery and choosing a target (so back out if you can't). Having done so, the ability goes off blowing up the target. So closest to 3, though that decides the "Is that instant speed now?" the other direction.

It would have been "When ... you may" this way is just sillier.

Yes, this ability works as written. It can be used at instant speed, just like interpretation #3; the only differences are that Trickbind can be used on #3 to stop the player from getting a flash sorcery out of the deal (at least temporarily), and if there's an artifact or enchantment that triggers on being targeted (such as Phantasmal Image copying an artifact creature), #3 could be used to generate targeting actions even if you had no intention of playing a card.

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