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CardName: Magma Elemental Cost: {1}{R}{R} Type: Creature - Elemental Pow/Tgh: 1/1 Rules Text: {R}: Magma Elemental gains +1/+1 until end of turn. When Magma Elemental dies, it deals damage equal to its power to every creature on the battlefield. Flavour Text: Set/Rarity: Community Mashup Set Uncommon

Magma Elemental
{1}{r}{r}
 
 U 
Creature – Elemental
{r}: Magma Elemental gains +1/+1 until end of turn.
When Magma Elemental dies, it deals damage equal to its power to every creature on the battlefield.
1/1
Created on 04 Mar 2013 by Vitenka

History: [-]

2013-03-04 17:09:19: Vitenka created the card Magma Elemental
2013-03-04 17:09:27: Vitenka edited Magma Elemental

­Magma Mine + Werewolf ... 7/7 for 3?! I mean, your opponent missing their 3 drop is something you should punish them for, yes, but REALLY? Plus, it's a DFC. Not going there. Next card. Algol, the Daemon-Star

Ok, so. A pair of direct damage cards. One that does a nice "countdown to dooom" - albeit over pricedly (though it makes a finisher for blue or white lockdown decks I guess)

So, hmm.. Yeah; I like the idea of a creature that grows and explodes.

Magma Elemental used Self Destruct

...it was super-effective!

Interestingly, this has ended up pretty similar to another Magma card: Magmasaur. (The original source Magma Mine is pretty close to Shrine of Burning Rage these days.) This card also reminds me of Ashling the Pilgrim.

To stay more in-pie and also let his ability trigger more easily, how about this guy has firebreathing rather than getting +1/+1?

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