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CardName: Poisondrake Cost: {3}{UB}{B} Type: Creature - Drake Pow/Tgh: 5/5 Rules Text: Poisondrake enters the battlefield with four -1/-1 counters on it. Whenever you cast a blue or black spell, remove a -1/-1 counter from Poisondrake. {U}: Transmute a sorcery card from your hand. (Discard that sorcery; search your deck for a card with the same converted mana cost) {B}: Poisondrake gains infect until end of turn Flavour Text: Set/Rarity: Community Mashup Set Rare

Poisondrake
{3}{u/b}{b}
 
 R 
Creature – Drake
Poisondrake enters the battlefield with four -1/-1 counters on it.
Whenever you cast a blue or black spell, remove a -1/-1 counter from Poisondrake.
{u}: Transmute a sorcery card from your hand. (Discard that sorcery; search your deck for a card with the same converted mana cost)
{b}: Poisondrake gains infect until end of turn
5/5
Updated on 21 Nov 2012 by Vitenka

History: [-]

2012-11-21 16:40:12: Vitenka created the card Poisondrake

­Shrewd Hatchling + Essence Funnel

Ok, an unblockable 2/2 that grows up to 6/6, and "Every one of your creatures can be Transmuted from play"

Well, the transmute ability is Dimir, and essence funnel is black; and the hatchling is izzet I think; so let's go with a {u/b} card.

Could make transmute the trigger for a growing creature? Could just go with Transfigure... but I think we'll go the most direct combination; doing nasty things to transmute to make it target in order to stop it being instantly paid off and letting it transmute any sorcery. Annoyingly, the card now comes across as "Mad panic! Scramble for the right card while making this big again!" Which is reddish. Ah well; one of the source cards was red; blame that.

Also sooo many words! Making it rare as a punishment.

2012-11-21 16:41:11: Vitenka edited Poisondrake:

co-alesce two clauses; I know this changes what happens when you cast a {u/b} spell; but frankly... good.

2012-11-21 16:48:46: Vitenka edited Poisondrake:

cut down wording of search in reminder text; I'm willing to remind people of what transmute does; but not searching. And cut out the target; as it's no longer needed to balance removal of -1/-1 counters which is on a different ability now.

2012-11-21 16:49:43: Vitenka edited Poisondrake:

rename in order to further shorten card

...why didn't I just go for the old "Flip power and toughness" meaning of transmute? Would have made life so much easier - and it's even a classic blue ability!

­Essence Funnel does indeed seem to grant some weird inbetween of Transfigure and Transmute. Turning that into Transmute is fair enough. Turning it into P/T flip would be, uh, a bit confusing.

How about moving the -1/-1 removal away from the trigger into the two activated abilities? (You might want to make the black one grant something other than infect if you do that; infect on a 5/5 is a bit good.)

There's a reason they didn't do "All sorcery cards have transmute", let alone transmute {u}.

Also, what's up with that mana cost?

Um; at one point it only had a blue activation ability; so I put black in the mana cost. This card is nine shades of messed up ;)

I like the card. However, it is a monster with Flashback, allowing me to shove 4x cards like Lingering Souls in my graveyard... It's like a Sorcery Entomb activation. I thought it would be crazy with Madness as well, but, since you restricted yourself to sorceries only, the best I could come up with was Psychotic Haze, which happens to have good timing with the -1/-1 removal trigger. Not really scary... just a nice option. It's also really good with Call to the Netherworld, but that's not normally a powerful card, so again, I don't think Madness is a problem.

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