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CardName: Encampment Golem Cost: 5 Type: Creature - Golem Pow/Tgh: 3/5 Rules Text: {T}: Add one mana of any colour to your mana pool. Encampment Golem doesn't untap during your untap phase. Whenever one or more creatures an opponent controls deal damage to you, untap Encampment Golem. Flavour Text: Set/Rarity: Community Mashup Set None

Encampment Golem
{5}
 
Creature – Golem
{t}: Add one mana of any colour to your mana pool.
Encampment Golem doesn't untap during your untap phase. Whenever one or more creatures an opponent controls deal damage to you, untap Encampment Golem.
3/5
Updated on 19 Jun 2014 by Jack V

History: [-]

2014-06-18 22:58:07: Jack V created the card Encampment Golem

Mashup of Sprawling Encampment and Lead Golem.

The long clause is a simple variant of artifact creatures not always untapping. I could leave it at that and have a fairly low-rarity card, but I thought it was more interesting to add the mana production from the land, so you've more choices on how to use this. Usually it will be worse than a normal creature or mana producer, but will occasionally be better.

Unfortunately, by the time you cast this, the mana is probably irrelevant in most decks, but I wasn't sure if I could improve matters.

Let it tap for rainbow like Lotus Guardian, or for {2} like Ur-Golem's Eye. With the drawback it could probably even tap for {3}.

Might need to say "Whenever one or more creatures an opponent controls deal damage to you" so that you don't get a massive burst of mana in the combat damage step. Unless that's what you want.

2014-06-19 09:33:32: Jack V edited Encampment Golem:

­{1} -> any colour; added "or more"

Oops, yes, was not intended for multiple triggers. OK, now it's a bit wordy, but hopefully more interesting.

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