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CardName: Vernon, not-a-vampire Cost: {1}{G}{G} Type: Planeswalker - Rabbit Pow/Tgh: /3 Rules Text: [+1]: Until end of turn, creatures deal no damage to players. [-1]: Tap rabbits you control, put that many 1/1 green rabbit token creature into play. [-4]: All creatures gain forestwalk until end of turn. Flavour Text: Set/Rarity: Community Mashup Set Mythic |
History: |
Forest + Crovax, the Lost
So.. turn some random black planeswalker vampire green? (One obvious way of course is
:
...)
So ok, he slowly powers up by hiding in a corner or by eating your creatures - then he becomes a quadruple one-sided crusade for all your stuff.
Hide, then explode. In green planeswalker.
Man I hate planeswalkers.
Ok, green hiding - green gets fog effects. That's a fairly strong instant; and a really rubbish ability as a sorcery. Ah - but how about only protecting players? That works, the creatures can still fight (they'll want Lure though) and can still hurt the other walkers. One ability down.
Randomly, I decide that the opposite of a vampire is a rabbit. Zodiac rabbit had forestwalk; that's a sane middling ability for a walker. And a perfectly good explosion.
Middling ability; I want a second green way to hide. Throwing up a chump blocker seems workable. And bunnies make more bunnies. Probably needs to be a minus ability.
Cost... 3 ish? Planeswalker, so mythic, and done. (And when I get home to find it, I've got the perfect art too - Ursula Vernon, large rabbit death angel holding a small terrified rabbit with a carrot spear)
yay, Azaezelbunny. And Bob.