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CardName: Orcish Co-ordinator Cost: {1}{R} Type: Creature - Orc Pow/Tgh: 1/1 Rules Text: {R},{T}: Deal 2 damage to target player, unless they pay {2}. Flavour Text: Left a bit, Left a bit more, past the bag'o'gold, Left a bit.. Set/Rarity: Community Mashup Set Uncommon

Orcish Co-ordinator
{1}{r}
 
 U 
Creature – Orc
{r},{t}: Deal 2 damage to target player, unless they pay {2}.
Left a bit, Left a bit more, past the bag'o'gold, Left a bit..
1/1
Created on 15 Jan 2020 by Vitenka

History:

2020-01-15 09:50:13: Vitenka created and commented on the card Orcish Co-ordinator

­Orcish Artillery + Plebeian Negligence

Ah, the original "I throw my face forcefully into your fist" card. And far too often effective for it.

And.. an ineffective Naturalise variant; albeit cheaper.

I'm pretty sure we've already had "Fling artifacts at your opponent" - ah yes; Orcish Mechanics. Which lead to Artillerize, Bosh, Iron Golem, and more. Pretty well mined out vein, that.

What about repeatable artifact destruction, at a cost? ... Goblin Tinkerer.

Fine. Ok, artillery that you can pay to avoid? That's a really crap ability. But I guess it can be cheap and might sometimes be semi-relevant. Perhaps to make an opponent try to decide whether to spend their counterspell mana or not.

At least I can make decently orcish flavour out of it.

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