Community Mashup Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity

CardName: Darkness Invoker Cost: {1}{B} Type: Creature - Vampire Pow/Tgh: 2/1 Rules Text: {8}:Darkness Invoker gains +5/+5 flying and deathtouch until end of turn. Flavour Text: Set/Rarity: Community Mashup Set Common

Darkness Invoker
{1}{b}
 
 C 
Creature – Vampire
{8}:Darkness Invoker gains +5/+5 flying and deathtouch until end of turn.
2/1
Created on 16 Aug 2012 by Vitenka

History: [-]

2012-08-16 06:39:45: Vitenka created the card Darkness Invoker
2012-08-16 06:39:55: Vitenka edited Darkness Invoker

­Wildheart Invoker meets Child of Darkness. Steals a car. fights crime.

I never liked he invoker cycle. Spend "I win" mana for... ok, something fairly big; but not immediately winning.

Right; the obvious mash is {8}:Gains deathtouch and some other stuff. And, bizarrely, none of the invokers have deathtouch yet, so we can do that.

Kind of a dull mash, really. If only "Crime" were a valid creature type...

The Invokers grant +5/+5. Why would you need deathtouch at that point? The only three cards that +5/+5 couldn't kill in ROE were Emrakul, Ulamog, and Kozilek. Even then, the first two would be immune anyway!

­Wall of Stone? (Though that doesn't fly)

I agree that it's a bad mash; but all I had to work with were "Invoker" and "Deathtouch"

It's a clear-cut mash. I'm just saying why they wouldn't print something like it.

Dunno. I agree "7/6 flying deathtouch" really isn't much better than "7/6 flying"; but the few times when it is, you'll be really glad of it.

I gave it flying to make up for deathtouch on a huge critter being less good than trample, so I'm kinda costing the deathtouch as free here.

Only signed-in users are permitted to comment on this cardset. Would you like to sign in?