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CardName: Brand New Horde Cost: 3RW Type: Sorcery Pow/Tgh: / Rules Text: Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. At the start of that main phase, destroy all creatures. Flavour Text: Set/Rarity: Community Mashup Set None

Brand New Horde
{3}{r}{w}
 
Sorcery
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. At the start of that main phase, destroy all creatures.
Created on 18 Mar 2013 by Jack V

History:

2013-03-18 19:29:01: Jack V created the card Brand New Horde

Mashup of Brand New Day and Fury of the Horde

Hm. Will this ever be useful? Well, possibly, if you have lots of small creatures and your opponent has a few big creatures. I considered alternatives that still had the "big attack, then everything dies" flavour, but didn't really like any of them.

Heh, fun! It can always function as "just" a wrath, so it'll certainly be useful. In fact, it's sortof "whichever of Wrath and Relentless Assault you need most right now", in that it'll give you an extra attack if that lets you win, and failing that, a Wrath if that lets you not lose.

It's also fun with evasive saboteurs or suchlike, though I guess they don't tend to be in red-white. I guess I could see Boros casting this to get another use of their Battalion triggers and then to kill all the annoying Dimir evasive critters that have been beating them down in return, or suchlike.

Yeah, this is fine. It's sortof a puzzle in that it's - well, in fact, it's reminiscent of Challenge # 071 because it's two abilities which definitely have no synergy with each other, and yet the card is still good because either half will often be useful.

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