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CardName: Super Trapper Cost: {1}{W}{W} Type: Creature - Human Wizard Pow/Tgh: 1/2 Rules Text: {W}{X},Tap X creatures you control: Tap X target creatures. Flavour Text: Set/Rarity: Community Mashup Set Rare

Super Trapper
{1}{w}{w}
 
 R 
Creature – Human Wizard
{w}{x},Tap X creatures you control: Tap X target creatures.
1/2
Created on 31 Oct 2012 by Vitenka

History: [-]

2012-10-31 09:33:49: Vitenka created the card Super Trapper

­Mishra's Helix + Medic ... wait, I thought tiberium counters were good things? And; um, oooh. Symmetrical land lockdown. Ebil.

The obvious "Super tapper" I think. Huh. I went looking for a tap-down creature so that I could name this in the same vein as super-samite; and I find Ballynock Trapper and Benalish Trapper and... well, let's just say "Country-tapper" for a creature that taps is unimaginative. Really wizards; did you run out of names too? Ah well, following in their footsteps.

There's plenty of high-cost repeatable tap; so this is probably ok. And; oddly, {w}{x} looks better as a cost than X; despite objectively being one more.

I think I rejected Mishra's Helix twice in Mashup: the Gathering. I don't reject mashups that often, but somewhere at the halfway point I started to realize that cards that affect lands and cards that harshed mono-color decks were unfun relics of the way the game was played in the 20th century, but there was enough of them to clog up the system when looking for random mashups. I'm sure you experience that less since this isn't a real set, per se, and Multiverse isn't so stuck on those mechanics...

Oh, also, I do like the card. I should probably remember to mention that. ;)

Yes, this is a clever tweak on Glare of Subdual.

Gosh; I tweaked a card I've never heard of ;)

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