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CardName: Seal of Flame Cost: 1R Type: Enchantment Pow/Tgh: / Rules Text: Sacrifice Seal of Flame: Add {R}{R}{R} to your mana pool. Flavour Text: Set/Rarity: Community Mashup Set None

Seal of Flame
{1}{r}
 
Enchantment
Sacrifice Seal of Flame: Add {r}{r}{r} to your mana pool.
Updated on 28 Oct 2013 by Jack V

History: [-]

2013-10-25 11:39:22: Jack V created the card Seal of Flame
2013-10-25 11:41:26: Jack V edited Seal of Flame

Mashup of Seal of Primordium and Orcish Lumberjack.

Originally this was 1R "sacrifice: RRR" without the artifact destruction. I liked that version a lot, being like Satyr Hedonist but solely focused on acceleration.

But I decided it was a bit too straight-forward, so I added back in the artifact destruction, getting something like Deconstruct. Maybe it should only produce {g}?

Wrong way round; surely? Red gets to blow up artifacts good; but not enchantments. It's a nice card though; one mana of accel; bbut only if there's something to blow up - and also a disenchant threat that you cast in advance. But this does pretty much obsolete Naturalise which is a bit risky.

­Wrong way round; surely?

Doh, sorry, I edited it again and forgot to say. I mean, the important change was going from "sacrifice: add mana" to "sacrifice: destroy artifact and add mana" (possibly in G or R).

When I decided to stay in G I added back "or enchantment" as well, but didn't think that was the important change. But that made my comment make less sense.

­this does pretty much obsolete Naturalise

Hm. Good point. I was so focused on the mana, I didn't notice. I think there's still good reason to run the instant, but this probably has too much going on now.

Well, in particular, this is strictly better than Seal of Primordium which is perfectly playable and sometimes better than Naturalize. I think it'd be fine to cost this at {2}{g}, like Deconstruct; I'd often still choose to play it over Seal of Primordium, but not always.

Doh, even better point :)

2013-10-28 12:14:33: Jack V edited Seal of Flame:

Was 1G and "destroy target artifact or enchantment and add {r/g}{r/g}{r/g}"

2013-10-28 12:15:10: Jack V edited Seal of Flame

OK, let's switch back to the simpler version. Like Satyr Hedonist, giving one more mana but not a creature. I'm not sure this is balanced, but at least it's doing something specific.

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