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CardName: Lumbering Vengeance Cost: {2}{G}{G} Type: Creature - Treefolk Pow/Tgh: 5/4 Rules Text: {T}:Put a -1/-1 counter on Lumbering Vengeance, then if Lumbering Vengeance has less power than target player has lands in their graveyard, that player must sacrifice 5 artifacts. Flavour Text: Set/Rarity: Community Mashup Set None

Lumbering Vengeance
{2}{g}{g}
 
Creature – Treefolk
{t}:Put a -1/-1 counter on Lumbering Vengeance, then if Lumbering Vengeance has less power than target player has lands in their graveyard, that player must sacrifice 5 artifacts.
5/4
Created on 27 Jul 2012 by Vitenka

History: [-]

2012-07-27 15:34:18: Vitenka created the card Lumbering Vengeance

­Island + Aggressive Growth is my first card. And; uh... nothing to do. Make it blue, flip the two clauses so that "Draw a card" is the prominent one, and maybe make it flying or something instead of +3/3?

So, let's pull out a new pair. ­Lumbering Satyr + Righteous Vengeance Punish for damage, Forestwalk.

Well, a forestwalk hoser is obvious; and rubbish. Satyr's a traditionally party animals; I love the idea that this one is a stumbling drunk instead. So. righteous Satyr? Or Lumbering Vengeance. No contest. Some kind of tree joke? Why not. So; this is a treefolk that, slowly, punishes you for destroying forests. Or punishes woodcutters. Or tears down Saruman's tower.

Humm, somewhat ugly final design. Needs a rethink I think.

Oh; and, uh, it hits the victim of the deforestation; not the perpetrator. Ooops!

Heh. For maximum value, Coboe with Mycosynth Lattice and Sensory Deprivation (or Hydrosurge. Just once is brutal).

Yeah, was explicitly setting it up to be comboable. I'd like the natural use to be sane though.

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