Community Mashup Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
History: [-] |
Community Mashup Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
History: [-] |
Yotian Soldier + Aura Snatcher
Huh. I remember good old yotia. It kinda worked out like a 4-toughness wall that could ping for 1.
So I think this is the obvious combination.
Equip cost I'm not sure about.
Huh. You could cost this
and it would be more than fair. As it is, without Living Weapon, this is a reasonable card.
jmg: You reckon? It's be very unexciting if you had to pay
before you got to give something the wonders of +1/+4 and vigilance. I think it'd be fair to say this ought to cost a little more than Yotian Soldier, or alternatively be slightly smaller, but TBH white weenies have been getting a lot better recently so this is probably fine as a white common. (Think of Priests of Norn.)
Well, my comment has more to do with the state of common equipment. Since Mirrodin, common equipment keeps dragging down hill... but even in Mirrodin, at uncommon,
and
gave you +3/+3. I know it doesn't really translate but I can pretend that +3/+3 = +2/+4 = +1/+4+Vigilance. I can definitely imagine that if I say that 'uncommons are better than commons, but not in obvious ways that new players would easily recognize'.
Or, to put it another way, at
and
, I'd draft it. I wouldn't be proud, but I'd probably take it 8th pick. Whether 8th pick commons is what someone wants their design to aspire to... that's another story.
I think it's more that Vulshok Battlegear was spectacularly overpowered. I mean, it's had more cards printed that are strictly worse than it than anything else I can think of in Modern. Greatsword and Warlord's Axe are both far worse than Vulshok Battlegear. I think it turned out to be a bit too stonkingly good.
And yeah, having played with Skinwing and Strandwalker, I'd play with this.
By the by, I'm still snickering at "The wonders of +1/+4 and Vigilance..."
Maybe the equip cost should be a lot higher to match the other living equipment; I don't really want the initial cast to be too high; and I guess even Slagwurm Armor has a relatively high equip cost.
Makes sense to me.