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CardName: Stampede Herder Cost: 1W Type: Creature - Kor Scout Pow/Tgh: 2/2 Rules Text: Whenever Stampede Herder is blocked, other attacking creatures get +2/+2 until end of turn. If you control a red creature or a mountain, they also gain trample until end of turn. Flavour Text: Set/Rarity: Community Mashup Set None

Stampede Herder
{1}{w}
 
Creature – Kor Scout
Whenever Stampede Herder is blocked, other attacking creatures get +2/+2 until end of turn. If you control a red creature or a mountain, they also gain trample until end of turn.
2/2
Updated on 11 Aug 2020 by Jack V

History:

2020-08-10 15:14:53: Jack V created and commented on the card Stampede Herder

­Kor Firewalker + Stampede

Absolutely LOTS of small white creatures have some sort of attackers-get-bonus effect. How to make one that fulfils this combination but also is noticed?

I'm not sure how strong the bonus should be, it's less strong than "unblockable" because the opponent can usually just choose to not block this. But if it's TOO strong then there isn't really a choice.

I wasn't sure about the "if you control" clause. It felt like there needed to be a red touch for the trample, but not a very strong one since it was conditional. Is there anything that would work better?

­Kor Firewalker had the same quirk as Knight of Grace/Knight of Malice: it works as long as either player has a thing of the targeted colour. Those two knights play fantastically in the same deck as each other. So this could say "If any player controls a red [permanent/creature],..."

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