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CardName: Viashino Slayer Cost: 2R Type: Creature - Viashino Pow/Tgh: 3/1 Rules Text: {B}{G}: Viashino Slayer gains deathtouch and trample until end of turn. Flavour Text: "Never send a killer to do a Viashino's job." - Ghitu saying Set/Rarity: Community Mashup Set Uncommon |
History: [-] |
Viashino Grappler + Slay
My first mash-up. I figure I can go two ways: creature or burn spell. The burn spell would be something finicky plus have a green restriction; no good. A creature with activated trample that kills green creatures? Or, both could activated together, leading to synergy!
I really like the idea of a cycle of these guys in the common slot...
I like the current version a lot: it's a simple execution, but it makes a new card which is simple but really interesting.
I think wizards have avoided "deathtouch + trample" because it's slightly surprising how it works: AIUU it deals one point of damage to each blocker, and the remainder to the defending player. But that's also really cool, so I think there will be a card like that eventually, and on an activated ability of an uncommon is a good place for it.
New Oracle Wording for Viashino Slayer:

: Viashino Slayer gains deathtouch and trample until end of turn. (See Rule 702.18b)
Or indeed, "
: Viashino Slayer gains deathtouch and trample until end of turn. (This works in the most awesome way you could hope for)" :)