Community Mashup Set: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Alot
Sorcery and Instant spells that target one or more things, instead target each of those things.
2/4
 U 
Artifact
Clockwork Heart enters the battlefield with 2 charge counters.
Remove a charge counter, {t}: Gain one mana of any colour.
{1},{t}: Add a charge counter.
Illus. Justin Gershenson-Gates
 U 
Creature – Merfolk Shaman
Islandwalk
Seacowboy enters the battlefield with a +1/+1 counter for each other creature that entered the battlefield this turn.
1/1
{w}
 
 U 
Instant
Until end of turn, creatures that die are instead exiled.
Draw a Card
 C 
Instant
Tap target non-land permanent.
Target creature gains Flying until end of turn.
 C 
Instant
Kicker {w}
Destroy target artifact or enchantment.
If Strength of Day was kicked, creatures you control get +1/+1 until end of turn.
 C 
Artifact
Sacrifice, {t}: If target permanent would die this turn, instead its owner returns it to the bottom of their library and they draw a card.
Best removal.
 C 
Creature – Orc Beserker
Trample
Exile a land card from your graveyard: Rubble-Skull Orc gets +2/+0 until end of turn.
3/3
 C 
Creature – Fox Cleric
Mending Visionary enters the battlefield with 3 healing counters.
Remove a healing counter: Prevent the next point of damage that would be dealt to target creature or player this turn.
All will fall eventually; but hope is all I need to restore.
1/1
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature has +2/+0
When Unholy Lightning enters play, put up to 2 +1/+1 counters onto play, split as you wish amongst up to 2 target creatures.
Unholy Strenght + Forked Lightning
 C 
Creature – Wall
Defender, Flying
20 stone of wood and coal; to reach behind the wind.
0/3
 C 
Instant
Target flying creature you control fights target non-flying creature.
 C 
Ongoing Scheme
(An ongoing scheme remains face up until it's abandoned.)
Whenever mana is spent to cast a spell or to activate an ability; put a 1/1 rabbit token into play.

At the beginning of your upkeep, if no opponent cast a spell since your last turn ended, abandon this scheme.
...stop talking!
 C 
Instant
Drain 1 from target.
Cantrip.
Swamp
 
 B 
Basic Land – Swamp

Alot of Chaos (rare)
Clockwork Heart (uncommon)
Seacowboy (uncommon)
Mercy (uncommon)
Impromptu Springboard (common)
Strength of Day (common)
Bacon of Destruction (common)
Rubble-Skull Orc (common)
Mending Visionary (common)
Unholy Lightning (common)
Breathing Space (common)
Dive bomb (common)
Gertcha Rockney 'ere! (common)
Blood Leech (common)
Swamp (basic)