Community Mashup Set: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Djinn soldier
When Tibian Djinn deals damage to a player; you may pay {u}. If you do, you control target creature as long as you control Tibian Djinn.
1/1
 U 
Creature – Mustelid Wizard
{u},{t}:Return target creature with a counter on to its owners hand.
Roll up Roll up!
See the sequel to the oldest trick in the book!
1/1
 U 
Artifact Creature – Construct
{2},{t}: Reveal the top card of your library. If it's a creature, unsummon a creature. If it's an artifact, tap all artifacts. Otherwise, you may move it to the bottom of your library.
Illus. Battlebots
2/2
 U 
Creature – Treefolk Shaman
You may choose not to untap Viridian Corruptor during your untap step.
{t}: Target artifact is a colorless Swamp land for as long as Viridian Corruptor remains tapped. (It's no longer an artifact and has no abilities except "{t}: Add {b} to your mana pool.")
Illus. grizoart (Alex)
2/2
 C 
Creature – Morphling
Morph {w} ({3}: Play as a face-down 2/2, pay {w} to flip face up)
Sacrifice Samite Morpher, prevent the next 3 damage that would be dealt to target.
1/1
 C 
Creature – Crocodile
{1}: The next time this turn a land card is revealed, Map Reading Crocodile gains +2/+2 until end of turn.
Illustrating the difference between learned behaviour and instinct, one meal at a time.
1/3
 C 
Creature – Witch
Verminkin has +1/+1 and deathtouch as long as you control a rat creature.
2/2
 C 
Creature – Illusion Tree
Landfall – When a land enters play under your control, until end of turn Rampant Phantasm cannot be blocked by opponents controlling a land with that name.
2/2
 C 
Artifact Creature – Scarecrow
{t}: Add {w} to your mana pool. Activate this ability only if you control a Plains.
{t}: Add {u} to your mana pool. Activate this ability only if you control an Island.
2/4
 C 
Creature – Cleric
{r},{t}, sacrifice a creature when you could cast a sorcery: Put a blood counter on target creature. It gains first strike.
2/2
{r}
 
 C 
Instant
Spark deals 1 damage to target creature – its controller may then have it deal 1 damage to you.
If they do, you may cast Spark again, without paying its cost.
{2}{r}
 
 C 
Creature – Pirate Bear
Redbear must be blocked.
2/2
 C 
Creature – Vampire
{8}:Darkness Invoker gains +5/+5 flying and deathtouch until end of turn.
2/1
 C 
Creature – Soldier
Icatian Spellblade enters the battlefield with a javelin counter.
{w}, remove a javelin counter: Until end of turn Icatian Spellblade takes no combat damage.
1/1
Plains
 
 B 
Basic Land – Plains

Tibian Djinn (rare)
Prestidigitating Weasel (uncommon)
Flail Manglerator (uncommon)
Viridian Corruptor (uncommon)
Samite Morpher (common)
Map Reading Crocodile (common)
Verminkin (common)
Rampant Phantasm (common)
Manaborn Scarecrow (common)
Blood Priestess (common)
Spark (common)
Redbear (common)
Darkness Invoker (common)
Icatian Spellblade (common)
Plains (basic)