Community Mashup Set: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Tap two rabbits you control: Reveal the top three cards of your deck, put any rabbits revealed this way into your hand; and the rest on the bottom of your deck.
1/1
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Exile target attacking creature. Its controller may pay
. If they do, return that creature to play under their control (it's no longer attacking) and return Blinkmaze to your hand. |
When Dismantling Cinder enters the battlefield, destroy target artifact creature.
![]() : Return Dismantling Cinder from your graveyard to the battlefield with a -1/-1 counter on it. If it would die, exile it instead.4/2
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Search your library for a Mountain card, reveal it, and put it into your hand.
Canyon Opening deals 2 damage to each opponent. |
Destroy target attacking or blocking artifact creature.
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Enchanted creature must attack each turn if able.
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:Darkness Invoker gains +5/+5 flying and deathtouch until end of turn.2/1
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Kicker
Target creature gets +1/+1 until end of turn. If Stunted growth was kicked, a second target creature gets -1/-1 until end of turn. |
+1: Until end of turn, spells cost you
less to cast.
-1: Creatures you control gain flying until end of turn. -4: Sacrifice a flying creature, all your spells cost X less to cast, where X is that creature's converted mana cost. Scholarship does not necessarily lead to understanding, and I can't guarantee what it'll do to the ship either.
4
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When Battlesnipe enters the battlefield, eturn target non-flying creature to its owner's hand.
3/3
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When Rabid Chipmunk deals damage to a player, they get control of it unless you pay
.2/2
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Trample
Exile a land card from your graveyard: Rubble-Skull Orc gets +2/+0 until end of turn. 3/3
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Choose one:
Put a +1/+1 count on target creature, or until end of turn you may sacrifice a creature to add to your mana pool.Uh huh hu.
Uh huh hu! Awww yeahhh. |
Soulbond a vampire (when Batswinger Goblin or a vampire enters the battlefield, as long as they are unpaired, they may be paired)
As long as it is paired, Batswinger Goblin has flying. 1/1
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Lord Threar
(rare)
Blinkmaze
(uncommon)
Dismantling Cinder
(uncommon)
Canyon Opening
(uncommon)
Dissolution
(common)
Beserk
(common)
Darkness Invoker
(common)
Stunted growth
(common)
Hanna, Skyshaper
(common)
Battlesnipe
(common)
Rabid Chipmunk
(common)
Rubble-Skull Orc
(common)
Elvish Crotch Thrust
(common)
Batswinger Goblin
(common)
Island
(basic)



: Return Dismantling Cinder from your graveyard to the battlefield with a -1/-1 counter on it. If it would die, exile it instead.
:Darkness Invoker gains +5/+5 flying and deathtouch until end of turn.
