Community Mashup Set: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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All spells have an additional cost of 1 life per charge counter on Cabalizer.
When a card goes to the graveyard, put a charge counter on Cabalizer. |
Equip: Sacrifice a permanent.
: Equipped creature gets +1/+1 until end of turn. |
Whenever you cast a non-creature spell, target non-flying creature gains flying until end of turn.
Incense! Getcher Incense here! On sale cheap!
1/2
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Whenever Glacial Wanderer attacks, reveal the top three cards of your library. You may put a Snow permanent card revealed this way into your hand.
![]() : Glacial Wanderer can't be blocked this turn.2/2
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Equip unequipped creature
Equipped creature has 2/+2 and deals at the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, deals 2 damage to him or her. |
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When another creature enters the battlefield, sacrifice Goblin-Nina and that creature's controller takes 3 damage unless they discard a card.
I shall decimate the oppositions letters!
3/2
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: Add to your mana pool.4/4
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Snarehound exerts all creature it combats.
2/2
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Whenever Carrion Minotaur deals combat damage, you may exile target card from a graveyard.
1/3
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Spark deals 1 damage to target creature – its controller may then have it deal 1 damage to you.
If they do, you may cast Spark again, without paying its cost. |
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Enchanted creature must attack each turn if able.
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Deal 4 damage to target.
(Alternate Cost) and return an attacking target to your hand.Magma is an elegant solution to almost every problem
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Enchant Creature
Enchanted creature has +1/+1 When Blessed Touch enters the battlefield, enchanted creature gains protection from the colour of your choice until end of turn. (This effect does not remove Blessed Touch) |
Abilities with 'discard a card' in their costs can't be activated.
:Phase Katabatic Sorceror.The Wind will always have another surprise.
1/1
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Cabalizer
(rare)
Apocalypse Morningstar
(uncommon)
Wind Stoker
(uncommon)
Glacial Wanderer
(uncommon)
Mongrel Tempering
(common)
Goblin-Nina
(common)
Fish Guy
(common)
Snarehound
(common)
Carrion Minotaur
(common)
Spark
(common)
Beserk
(common)
Charredback
(common)
Blessed Touch
(common)
Katabatic Sorceror
(common)
Forest
(basic)


: Equipped creature gets +1/+1 until end of turn.

: Glacial Wanderer can't be blocked this turn.
: Add