Community Mashup Set: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Each player puts a token into play that is a copy of a creature they control of their choice. That token has haste, and they sacrifice it at the beginning of their next end step's sister's dog.
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: Add target enchantment's mana cost to your mana pool."Study hard; Wisdom is a harvestable crop."
1/1
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Enchant Creature
Enchanted creature has +2/+1. When Terrifying Strength enters the battlefield, each opponent chooses an enchanted creature, and destroys it. I find that the process is entirely satisfactory; Fatality is hardly a drawback to one such as I.
- Excerpt from "The Letter of Baron Sengir" |
, : Put a -1/-1 counter on target creature.
Whenever a creature you control dies, you may gain 2 life. 0/1
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: Spitting Mangrove Frog has deathtouch until end of frog.It's... a frog.
Illus. Ursula Vernon
3/1
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Enchant Creature
Enchanted creature has Intimidate, and gets +1/+0 for each Swamp you control. |
: The next time this turn a land card is revealed, Map Reading Crocodile gains +2/+2 until end of turn.Illustrating the difference between learned behaviour and instinct, one meal at a time.
1/3
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When Kahfre, of Esis enters the battlefield, you may search your library for a land you drew mana from to cast it, reveal it, and put it into your hand.
2/2
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Whenever a creature gains hexproof, or a creature with hexproof enters the battlefield, you may pay
. If you do, gain life. |
If you control an artifact, Domesticated Atog enters the battlefield with a +1/+1 counter on it.
1/1
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Trample
When Sickly Mastodon dies, you may have it destroy target wall. One man cried out: "Ah! An elephant is much like the hell of explosive flatulence!", but the other men had already fled.
1/3
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Discard a card: The next source that would deal damage to Stegasaurus this turn instead deals no damage.
4/3
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Communicate Lifelink (When you cast Naw Mammoth you may reveal the top card of your deck. If it does not share a colour, Naw Mammoth has lifelink)
3/3
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Target creature gets +2/-1 and gains intimidate until end of turn.
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More! More!
(rare)
Essence Monk
(uncommon)
Terrifying Strength
(uncommon)
Leaden Grainmage
(uncommon)
Spitting Mangrove Frog
(common)
Alpen
(common)
Map Reading Crocodile
(common)
Kahfre, of Esis
(common)
Hexdraught
(common)
Domesticated Atog
(common)
Sickly Mastodon
(common)
Stegasaurus
(common)
Naw Mammoth
(common)
Rage
(common)
Mountain
(basic)

: Add target enchantment's mana cost to your mana pool.

