Community Mashup Set: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you cast a spell; Despotic Heidar destroys target permanent you own; it cannot be regenerated.
4/7
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When Kodama's Fawn dies, each player may search a basic land into play from their library. If they do, a creature they control of your choice exchanges power and toughness.
3/3
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Dangerous Neonate can't be blocked except by two or more creatures.
Whenever Dangerous Neonate deals combat damage to a player, put a +1/+1 counter on it. Then, if its power is 4 or more, destroy it. 1/1
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Counter target spell.
Thought Mirage costs less for each copy of that spell in any graveyard. |
The enchanted land has "Sacrifice this land: Add
to your mana pool".
When enchanted land goes to the graveyard, return Phantasmal Flood to its owner's hand. ...the drop down gave me "Enchant Latin Teacher" as its first guess. I should have stuck with that.
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When Rabid Chipmunk deals damage to a player, they get control of it unless you pay
.2/2
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(An ongoing scheme remains face up until it's abandoned.)
Whenever mana is spent to cast a spell or to activate an ability; put a 1/1 rabbit token into play. At the beginning of your upkeep, if no opponent cast a spell since your last turn ended, abandon this scheme. ...stop talking!
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Tap target non-land permanent.
Target creature gains Flying until end of turn. |
When Flywheel Warden dies, add
![]() ![]() to your mana pool.
1/1
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Spark deals 1 damage to target creature – its controller may then have it deal 1 damage to you.
If they do, you may cast Spark again, without paying its cost. |
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Deal 4 damage to target.
(Alternate Cost) and return an attacking target to your hand.Magma is an elegant solution to almost every problem
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Destroy target attacking or blocking artifact creature.
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When Battlesnipe enters the battlefield, eturn target non-flying creature to its owner's hand.
3/3
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Target creature gets +2/-1 and gains intimidate until end of turn.
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Despotic Heidar
(rare)
Kodama's Fawn
(uncommon)
Dangerous Neonate
(uncommon)
Thought Mirage
(uncommon)
Phantasmal Flood
(common)
Rabid Chipmunk
(common)
Gertcha Rockney 'ere!
(common)
Impromptu Springboard
(common)
Flywheel Warden
(common)
Spark
(common)
Charredback
(common)
Dissolution
(common)
Battlesnipe
(common)
Rage
(common)
Mountain
(basic)



less for each copy of that spell in any graveyard.