Community Mashup Set: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Morph
( : Play as a face-down 2/2, pay to flip face up)
Sacrifice Samite Morpher, prevent the next 3 damage that would be dealt to target. 1/1
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Flying, Flash
When Aegic Angel enters the battlefield, creatures you control get +1/+1 until end of turn. 4/4
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Elephant Shrine enters the battlefield with X elephant counters.
During your upkeep you may remove a counter from Elephant Shrine. When this would leave the battlefield, you may first remove all counters from it. Whenever you remove a counter from Elephant Shrine, put a 4/4 elephant token into play. |
: The next time a Dragon you control leaves the battlefield this turn, put that creature into your hand instead. Then sacrifice Bladewing Sigil unless you pay 3 life.
Sacrifice a Dragon: Put this card from your graveyard into your hand. You may only activate this ability any time you could cast a sorcery. |
Equip
Equipped creature gets +4/+2, has trample, and must be blocked if able. |
: Add to your mana pool. Activate this ability only if you control a Plains.
: Add to your mana pool. Activate this ability only if you control an Island.2/4
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When Drop Bear enters the battlefield, exile target creature until end of turn. It returns with a +1/+1 counter.
1/1
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Enchanted creature has +3/+3.
If enchanted creature would die, Merseine's Blessing becomes an 1/1 merfolk creature. |
Haste
: Fire-breathing Goat gains +1/+0 until end of turn.Some foolhardy goats climb up the outside of a volcano. Others have evolved to prefer the inside.
0/1
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You may cast Suspended Nerf for
![]() . If you do, it enters the battlefield exiled, with 3 time counters on it. During each of your upkeeps, you may remove one – when the last is removed, cast it without paying its cost.
Enchanted creature has no abilities, and cannot attack or block. |
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Enchant creature
Enchanted creature has deathtouch. Totem armor |
:Darkness Invoker gains +5/+5 flying and deathtouch until end of turn.2/1
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+1: Target creature gains flying until end of turn.
-1: Return target flying creature to its owners hand. 2
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Tap target creature and regenerate it.
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Samite Morpher
(common, foil)
Aegic Angel
(rare)
Elephant Shrine
(uncommon)
Bladewing Sigil
(uncommon)
Steamroller Exoskeleton
(uncommon)
Manaborn Scarecrow
(common)
Drop Bear
(common)
Merseine's Blessing
(common)
Fire-breathing Goat
(common)
Suspended Nerf
(common)
Scorpion Umbra
(common)
Darkness Invoker
(common)
Gobic Heric
(common)
Busy Being Healed
(common)
Plains
(basic)

: Play as a face-down 2/2, pay 

: The next time a Dragon you control leaves the battlefield this turn, put that creature into your hand instead. Then sacrifice Bladewing Sigil unless you pay 3 life.
to your mana pool. Activate this ability only if you control an Island.

:Darkness Invoker gains +5/+5 flying and deathtouch until end of turn.