Community Mashup Set: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
{u}: Put a charge counter on Watermill.
At the start of each other players upkeep; for each charge counter on Watermill they must either pay {1} or discard the top two cards of their library.
At the start of your upkeep, remove all charge counters from Watermill.
 U 
Instant
Kicker {u}
Target creature gets -1/-1 until end of turn.
If the kicker cost was paid, switch its power and toughness until end of turn.
 U 
Instant
Target creature gets +3/+3. If a creature it deals damage to would die this turn, exile it instead.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature has flying.
Whenever enchanted creature deals damage to an opponent, you may draw a card.
 C 
Creature – Goat
Haste
{r}: Fire-breathing Goat gains +1/+0 until end of turn.
Some foolhardy goats climb up the outside of a volcano. Others have evolved to prefer the inside.
0/1
{r}
 
 C 
Instant
Spark deals 1 damage to target creature – its controller may then have it deal 1 damage to you.
If they do, you may cast Spark again, without paying its cost.
 C 
Creature
Flying
When Steppe Pegasus enters the battlefield, choose a colour. It has protection from that colour until your next turn.
1/1
{1}{w}
 
 C 
Creature – Cleric
Protection from Black
Discard Aegis; target creature has protection from black.
Illus. Perfect World
1/1
 C 
Creature – Elemental
Abilities with 'discard a card' in their costs can't be activated.
{t}:Phase Katabatic Sorceror.
The Wind will always have another surprise.
1/1
 C 
Creature – Dinosaur
When Ptero-psyche enters the battlefield either draw a card or put a +1/+1 counter on it.
Ptero-psyche has flying as long as it has a counter on it.
2/2
 C 
Creature – Human
{t}: Add {u} to your mana pool.
4/4
 C 
Creature – Pirate
Sacrifice a creature: Pirates get +1/+1 until end of turn.
Withering pirates of the darksteel sea! Yargh me HEART!
1/1
{2}{r}
 
 C 
Creature – Atog
Whenever an artifact dies, Goatog gains +1/+1 until end of turn.
Sacrifice an artifact or goat: Put a +1/+1 counter on target creature
1/1
 C 
Creature – Werewolf
{t}: Rustwolf fights target artifact creature. Then put a +1/+1 counter on Rustwolf.
If it bleeds we can stab it again and again and again. Hooray!
And if it doesn't... we can stab it anyway.
2/2
Forest
 
 B 
Basic Land – Forest

Watermill (rare)
Twiddled Growth (uncommon)
Banishing Strike (uncommon)
Sage's Wings (uncommon)
Fire-breathing Goat (common)
Spark (common)
Steppe Pegasus (common)
Aegis (common)
Katabatic Sorceror (common)
Ptero-psyche (common)
Fish Guy (common)
Phyrexian Pirates (common)
Goatog (common)
Rustwolf (common)
Forest (basic)