Community Mashup Set: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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During each player's turns, other creatures they control have +2/+0.
Sometimes, the people need a symbol. Sometimes; they just need a target.
2/2
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{Whenever an opponent casts a spell, you may pay
. If you do, put a +1/+1 counter on a creature that does not have one. That creature has Islandwalk.From the froth of magic, Tridents forged.
1/1
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When Bouncy Werepup enters the battlefield you may transform any number of creatures that you control.
At the beginning of each upkeep, if no spells were cast last turn, transform Bouncy Werepup. Balll!
4/1
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Sleepy Werepup.
Sleepy now.
1/4
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, :Return target creature with a counter on to its owners hand.Roll up Roll up!
See the sequel to the oldest trick in the book! 1/1
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Drain 1 from target.
Cantrip. |
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Reach
Protection from Artifacts Webs of rust, seeking oil.
1/3
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Gloomy Forest enters the battlefield tapped.
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White spells cost you more to cast. |
Snarehound exerts all creature it combats.
2/2
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:Flip a coin. If you win, draw a card. If you lose, target attacking creature you control is destroyed. (Use this ability only during your attack, before combat damage is dealt)1/1
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: Add one mana of any colour to your mana pool.Nature surprises the fastest
– Choustishal Wisetongue 3/3
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+1: Target creature gains flying until end of turn.
-1: Return target flying creature to its owners hand. 2
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Deal 4 damage to target.
(Alternate Cost) and return an attacking target to your hand.Magma is an elegant solution to almost every problem
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Enchant Creature
Enchanted creature has +1/+1 When Blessed Touch enters the battlefield, enchanted creature gains protection from the colour of your choice until end of turn. (This effect does not remove Blessed Touch) |
Sacrifice a creature: Pirates get +1/+1 until end of turn.
Withering pirates of the darksteel sea! Yargh me HEART!
1/1
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Living Oriflamme
(rare)
Valdakan Artificier
(uncommon)
Bouncy Werepup
(uncommon)
Prestidigitating Weasel
(uncommon)
Blood Leech
(common)
Tel-Jilad Spider
(common)
Gloomy Forest
(common)
Snarehound
(common)
Goblin Boatwrights
(common)
Elrip Cantor
(common)
Gobic Heric
(common)
Charredback
(common)
Blessed Touch
(common)
Phyrexian Pirates
(common)
Mountain
(basic)



. If you do, put a +1/+1 counter on a creature that does not have one. That creature has Islandwalk.
Creature – Werewolf
Creature – Werewolf
:Return target creature with a counter on to its owners hand.