Community Mashup Set: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Djinn soldier
When Tibian Djinn deals damage to a player; you may pay {u}. If you do, you control target creature as long as you control Tibian Djinn.
1/1
 U 
Creature – Crocodile
When Crocodile Sage dies, if you control no other creatures, draw two cards.
4/4
 U 
Creature – Human Berserker
Stoneslope Crasher has double strike as long as you control three or more Mountains.
2/2
 U 
Creature – Cat Knight
First strike, Lifelink.
I think it wants us to run die.
2/2
 C 
Creature – Dinosaur
Discard a card: The next source that would deal damage to Stegasaurus this turn instead deals no damage.
4/3
 C 
Sorcery
Distribute four +1/+1 counters among up to four target creatures you control.
At end of turn, remove four +1/+1 counters from creatures you control.
[[[Spike Colony]]] + (((Fume Splitter)))
 C 
Creature – Spirit
Flying
Nightsky Wisp can't block creatures without flying.
2/2
 C 
Instant
Deal 4 damage to target.
(Alternate Cost) {r} and return an attacking target to your hand.
Magma is an elegant solution to almost every problem
 C 
Instant
Peep Squirrel deals 3 damage to target creature.
If that creature dies this turn, you may Scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order)
Cylix, Inc. – The Peep Squirrel People
 C 
Artifact – Equipment
Living weapon.
Equip {2}{w}
Equipped creature has +1/+4 and Vigilance.
 C 
 
First Strike.
{w}: Regenerate
As an additional cost to cast Elandi Wolf, discard a card.
Really really irritating.
1/5
 C 
Summon – Wall
Defender
Cycle {r}. When you cycle Wall from Above, it deals 1 point of damage to target target.
0/5
 C 
Creature – Crocodile
{1}: The next time this turn a land card is revealed, Map Reading Crocodile gains +2/+2 until end of turn.
Illustrating the difference between learned behaviour and instinct, one meal at a time.
1/3
 C 
Creature – Dinosaur
When Ptero-psyche enters the battlefield either draw a card or put a +1/+1 counter on it.
Ptero-psyche has flying as long as it has a counter on it.
2/2
Mountain
 
 B 
Basic Land – Mountain

Tibian Djinn (rare)
Crocodile Sage (uncommon)
Stoneslope Crasher (uncommon)
Horned Black (uncommon)
Stegasaurus (common)
Spike Fumes (common)
Nightsky Wisp (common)
Charredback (common)
Peep Squirrel (common)
Yotian Mantle (common)
Elandi Wolf (common)
Wall from Above (common)
Map Reading Crocodile (common)
Ptero-psyche (common)
Mountain (basic)