Community Mashup Set: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Soldier
When Island Governer enters the battlefield, exile target creature.
When Island Governer dies, the controller of that creature may put a pirate into play from outside the game.
1/1
 U 
Sorcery
Choose one;
- Destroy target artifact. It's controller gains 3 life.
- Destroy target land. It's controller may search their library for a basic land and put it onto the battlefield tapped.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature does not during its controllers untap step.
Whenever a source deals damage to you, put a +1/+1 counter on enchanted creature.
At the beginning of your upkeep, you may remove a +1/+1 counter from it; if you do, gain 1 life.
 U 
Instant
Tap or untap up to one target creature. Return up to one target creature to its owner's hand.
 C 
Creature – Goblin
When Goblin Librarian is exiled form anywhere, each player sacrifices the top card of their deck.
I'm going home and I'm taking my books with me!
1/1
 C 
Creature – Goblin Spy
When another creature enters the battlefield, sacrifice Goblin-Nina and that creature's controller takes 3 damage unless they discard a card.
I shall decimate the oppositions letters!
3/2
 C 
Creature – Goblin
Soulbond a vampire (when Batswinger Goblin or a vampire enters the battlefield, as long as they are unpaired, they may be paired)
As long as it is paired, Batswinger Goblin has flying.
1/1
 C 
Enachantment – Aura
Enhchanted creature has deathtouch. (Whenever it deals damage to a creature, destroy that creature.)
 C 
Creature – Dragon Knight
Tap a dragon: Target creature gains flying until end of turn
Illus. Z.W. Mohr
2/2
 C 
Creature – Elephant
Force of Elephant does not untap as normal.
Sacrifice a land: Untap Force of Elephant
3/3
 C 
Creature – Fox Cleric
Mending Visionary enters the battlefield with 3 healing counters.
Remove a healing counter: Prevent the next point of damage that would be dealt to target creature or player this turn.
All will fall eventually; but hope is all I need to restore.
1/1
 C 
Creature – Elemental Warrior
When Battlesnipe enters the battlefield, eturn target non-flying creature to its owner's hand.
3/3
 C 
Creature – Elemental
Abilities with 'discard a card' in their costs can't be activated.
{t}:Phase Katabatic Sorceror.
The Wind will always have another surprise.
1/1
 C 
Ongoing Scheme
(An ongoing scheme remains face up until it's abandoned.)
Whenever mana is spent to cast a spell or to activate an ability; put a 1/1 rabbit token into play.

At the beginning of your upkeep, if no opponent cast a spell since your last turn ended, abandon this scheme.
...stop talking!
Plains
 
 B 
Basic Land – Plains

Island Governer (rare)
Naturalizing Acid-Moss (uncommon)
Living Prison (uncommon)
Sudden Tide (uncommon)
Goblin Librarian (common)
Goblin-Nina (common)
Batswinger Goblin (common)
Deathtouch (common)
Coastclaw Trainer (common)
Force of Elephant (common)
Mending Visionary (common)
Battlesnipe (common)
Katabatic Sorceror (common)
Gertcha Rockney 'ere! (common)
Plains (basic)