Community Mashup Set: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Drop Bear enters the battlefield, exile target creature until end of turn. It returns with a +1/+1 counter.
1/1
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,Sacrifice a creature: Add 5 mana of any combination of its colours to your mana pool.Forever forging.
Sunlight bursting eternal. From death, Renewal. 5/5
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Defender
Exile a creature card from your graveyard, : Put a -1/-1 counter on target creature.1/4
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: Until end of turn, other spells and effects that would target target target, target Target Targ instead.1/1
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You may have Bicycle Swamp enter the battlefield tapped, to put a bicycle token on it.
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, spend the bicycle token: ![]() ![]() |
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Choose one:
Put a +1/+1 count on target creature, or until end of turn you may sacrifice a creature to add to your mana pool.Uh huh hu.
Uh huh hu! Awww yeahhh. |
Exert target creature that has an exert ability. (It gets the benefit of that ability; perhaps for a second time. It doesn't untap next turn.)
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: Add to your mana pool. Activate this ability only if you control a Plains.
: Add to your mana pool. Activate this ability only if you control an Island.2/4
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Whenever Carrion Minotaur deals combat damage, you may exile target card from a graveyard.
1/3
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Communicate Lifelink (When you cast Naw Mammoth you may reveal the top card of your deck. If it does not share a colour, Naw Mammoth has lifelink)
3/3
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When you cast Kird Tusker; if no red or blue mana was spent on it, put a +1/+1 counter on it.
The beating of its heart echo's like an angry drum.
3/2
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Whenever a creature you control dies, you may put it on top of your library.
Whenever another creature dies, you may gain 1 life. Whenever a creature you control but do not own dies, exile an oracle.
1/1
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Light Ning-bolt deals 3 damage to target creature or player.
This damage cannot be prevented. Less fearsome than the heavy ning. but harder to evade.
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When Ptero-psyche enters the battlefield either draw a card or put a +1/+1 counter on it.
Ptero-psyche has flying as long as it has a counter on it. 2/2
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Drop Bear
(common, foil)
Lota, the Gilded Corpse
(rare)
Withering Graveblossom
(uncommon)
Target Targ
(uncommon)
Bicycle Swamp
(uncommon)
Elvish Crotch Thrust
(common)
Acceleration Ray
(common)
Manaborn Scarecrow
(common)
Carrion Minotaur
(common)
Naw Mammoth
(common)
Kird Tusker
(common)
Volrath, Deathgreeter
(common)
Light Ning-bolt
(common)
Ptero-psyche
(common)
Island
(basic)

,Sacrifice a creature: Add 5 mana of any combination of its colours to your mana pool.
: Put a -1/-1 counter on target creature.
to your mana pool. Activate this ability only if you control a Plains.