Community Mashup Set: Virtual Booster

Community Mashup Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Swamp Lord
{t}: Add {b}
Whenever an opponent adds black mana, you can pay {w/b}. If you do, gain 1 life.
Illus. WingedWolf94
2/2
 U 
Creature – Elf Cleric
You can no longer gain life.
Creatures you control have reach.
1/1
 U 
Enchantment
Elephant Shrine enters the battlefield with X elephant counters.
During your upkeep you may remove a counter from Elephant Shrine.
When this would leave the battlefield, you may first remove all counters from it.
Whenever you remove a counter from Elephant Shrine, put a 4/4 elephant token into play.
 U 
Summon Wizard – Fox
Chaosmage's Familiar must attack if able.
If Chaosmage's Familiar would die, discard a card at random. If you do, regenerate it.
If Chaosmage's Familiar would deal damage, instead draw a card.
Achoo!
1/1
 C 
Instant
Tap target creature and regenerate it.
 C 
Instant
Target flying creature you control fights target non-flying creature.
 C 
 
Equip unequipped creature {w/2}
Equipped creature has 2/+2 and deals at the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, deals 2 damage to him or her.
 C 
Creature – Frog
Non-basic-land-walk. (Sand Frog is unblockable as long as the player it is attacking controls a non-basic land)
It's blue sand, ok?
3/1
 C 
Creature – Crocodile
{1}: The next time this turn a land card is revealed, Map Reading Crocodile gains +2/+2 until end of turn.
Illustrating the difference between learned behaviour and instinct, one meal at a time.
1/3
 C 
Creature – Hound
Snarehound exerts all creature it combats.
2/2
 C 
Creature – Ouphe
Discard a card: Untap Skullcrusher Brownie.
"They're useful, sure, but they're also more annoying than a hundred drunks."
2/3
 C 
Sorcery
Distribute four +1/+1 counters among up to four target creatures you control.
At end of turn, remove four +1/+1 counters from creatures you control.
[[[Spike Colony]]] + (((Fume Splitter)))
 C 
Instant
Kicker {b}
Target creature gets +1/+1 until end of turn.
If Stunted growth was kicked, a second target creature gets -1/-1 until end of turn.
 C 
Creature – Goblin
Soulbond a vampire (when Batswinger Goblin or a vampire enters the battlefield, as long as they are unpaired, they may be paired)
As long as it is paired, Batswinger Goblin has flying.
1/1
Mountain
 
 B 
Basic Land – Mountain

Dauberman (rare)
Skybonder Elf (uncommon)
Elephant Shrine (uncommon)
Chaosmage's Familiar (uncommon)
Busy Being Healed (common)
Dive bomb (common)
Mongrel Tempering (common)
Sand Frog (common)
Map Reading Crocodile (common)
Snarehound (common)
Skullcrusher Brownie (common)
Spike Fumes (common)
Stunted growth (common)
Batswinger Goblin (common)
Mountain (basic)