Community Mashup Set: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Until end of turn, all creatures are indestructible.
 U 
Land
You may have Bicycle Swamp enter the battlefield tapped, to put a bicycle token on it.
{t}: {b}
{t}, spend the bicycle token: {b}{b}
 U 
Enchantment – Aura
Enchant creature
Enchanted creature does not during its controllers untap step.
Whenever a source deals damage to you, put a +1/+1 counter on enchanted creature.
At the beginning of your upkeep, you may remove a +1/+1 counter from it; if you do, gain 1 life.
 U 
Sorcery
Madness: Tap a flying creature you control. (When you discard this, you may cast it for its madness cost)
Return a card from your graveyard to your hand.
 C 
Instant
Until end of turn, target creatures gains power and toughness equal to the number of artifacts in play.
 C 
Creature – Human
{t}: Add {u} to your mana pool.
4/4
 C 
Creature – Pirate Shark
When Peg-Finned Pete attacks, reveal the top card of your library. If it's a shark, put it into your hand, otherwise put it into your graveyard.
2/1
 C 
Sorcery
Choose a colour. All creatures of that colour must block target creature this turn, if able.
{2}{r}
 
 C 
Creature – Atog
Whenever an artifact dies, Goatog gains +1/+1 until end of turn.
Sacrifice an artifact or goat: Put a +1/+1 counter on target creature
1/1
 C 
Creature – Orc Beserker
Trample
Exile a land card from your graveyard: Rubble-Skull Orc gets +2/+0 until end of turn.
3/3
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature has +1/+1
When Blessed Touch enters the battlefield, enchanted creature gains protection from the colour of your choice until end of turn. (This effect does not remove Blessed Touch)
 C 
Summon – Wall
Defender
Cycle {r}. When you cycle Wall from Above, it deals 1 point of damage to target target.
0/5
 C 
Creature – Vampire
{8}:Darkness Invoker gains +5/+5 flying and deathtouch until end of turn.
2/1
 C 
Creature – Witch
Verminkin has +1/+1 and deathtouch as long as you control a rat creature.
2/2
Forest
 
 B 
Basic Land – Forest

Invulnerability (not the Tempest one) (rare)
Bicycle Swamp (uncommon)
Living Prison (uncommon)
For Pony (uncommon)
Viridian Virtue (common)
Fish Guy (common)
Peg-Finned Pete (common)
Taunting Rainbow (common)
Goatog (common)
Rubble-Skull Orc (common)
Blessed Touch (common)
Wall from Above (common)
Darkness Invoker (common)
Verminkin (common)
Forest (basic)