Community Mashup Set: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact
{1}, {t}: Flip a coin. If you win, exile target creature until The Ruby Bottle leaves the battlefield. If you lose, exile The Ruby Bottle.
 U 
Tribal Enchantment – Cat
Sacrifice Catpocalypse: Each cat fights a target of its controllers choice.
{1}{r}: Put a 1/1 cat creature token into play.
 U 
Enchantment – Aura
Enchant Creature
Cowards can't block warriors.
Enchanted creature is a 2/2 knight, and a Coward. It has first-strike.
 U 
Creature – Human Warrior
{t}: Attach target Equipment to target creature you control. Weapon Thrower deals 2 damage to that creature.
2/1
 C 
Creature – Atog
If you control an artifact, Domesticated Atog enters the battlefield with a +1/+1 counter on it.
1/1
 C 
Enachantment – Aura
Enhchanted creature has deathtouch. (Whenever it deals damage to a creature, destroy that creature.)
 C 
Creature – Ouphe
Discard a card: Untap Skullcrusher Brownie.
"They're useful, sure, but they're also more annoying than a hundred drunks."
2/3
 C 
Creature – Fox Cleric
Mending Visionary enters the battlefield with 3 healing counters.
Remove a healing counter: Prevent the next point of damage that would be dealt to target creature or player this turn.
All will fall eventually; but hope is all I need to restore.
1/1
 C 
Creature – Rhino Soldier
Land-Land-Land-Cycle {3} (Discard this, search your deck for up to three lands, reveal them, put them into your hand, shuffle your deck, do the hokey pokey, fix the damn comp rules on searching already)
2/3
 C 
Ongoing Scheme
(An ongoing scheme remains face up until it's abandoned.)
Whenever mana is spent to cast a spell or to activate an ability; put a 1/1 rabbit token into play.

At the beginning of your upkeep, if no opponent cast a spell since your last turn ended, abandon this scheme.
...stop talking!
 C 
Creature – Goblin Artificer
{t}:Flip a coin. If you win, draw a card. If you lose, target attacking creature you control is destroyed. (Use this ability only during your attack, before combat damage is dealt)
1/1
 C 
Summon – Wall
Defender
Cycle {r}. When you cycle Wall from Above, it deals 1 point of damage to target target.
0/5
 C 
Instant
Kicker {w}
Destroy target artifact or enchantment.
If Strength of Day was kicked, creatures you control get +1/+1 until end of turn.
 C 
Creature – Dragon Knight
Tap a dragon: Target creature gains flying until end of turn
Illus. Z.W. Mohr
2/2
Forest
 
 B 
Basic Land – Forest

The Ruby Bottle (rare)
Catpocalypse (uncommon)
Cowards Dubbing (uncommon)
Weapon Thrower (uncommon)
Domesticated Atog (common)
Deathtouch (common)
Skullcrusher Brownie (common)
Mending Visionary (common)
Rhox Scout (common)
Gertcha Rockney 'ere! (common)
Goblin Boatwrights (common)
Wall from Above (common)
Strength of Day (common)
Coastclaw Trainer (common)
Forest (basic)