Community Mashup Set: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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All attacking creatures die.
Children of Martyr's, obey your elders!
- Mystic (deceased) |
When Lifeless Rider deals combat damage to a player, they must either sacrifice a creature or lose 2 life.
2/1
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Choose one;
- Destroy target artifact. It's controller gains 3 life. - Destroy target land. It's controller may search their library for a basic land and put it onto the battlefield tapped. |
Whenever you draw a card, you may spend
to crew target vehicle until end of turn.I think I'll pilot that airship. I won't actually, I'll just think it.
1/1
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When Guardian Drake enters the battlefield, choose a colour.
Guardian Drake has protection from that colour. [[[Guardian of the Guildpact]]] + (((Azure Drake)))
2/4
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Until end of turn, creatures deal damage to players in the form of putting cards from the top of their deck into their graveyard.
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Target flying creature you control fights target non-flying creature.
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Exert target creature that has an exert ability. (It gets the benefit of that ability; perhaps for a second time. It doesn't untap next turn.)
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:Target creature must attack this turn. If it does not, Insubordinate Sorcerer deals 2 damage to it. Use this ability only during it's controllers turn, before attackers are declared.1/1
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(An ongoing scheme remains face up until it's abandoned.)
Whenever mana is spent to cast a spell or to activate an ability; put a 1/1 rabbit token into play. At the beginning of your upkeep, if no opponent cast a spell since your last turn ended, abandon this scheme. ...stop talking!
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Kicker
Target creature gets +1/+1 until end of turn. If Stunted growth was kicked, a second target creature gets -1/-1 until end of turn. |
Enhchanted creature has deathtouch. (Whenever it deals damage to a creature, destroy that creature.)
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Deal 4 damage to target.
(Alternate Cost) and return an attacking target to your hand.Magma is an elegant solution to almost every problem
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Light Ning-bolt deals 3 damage to target creature or player.
This damage cannot be prevented. Less fearsome than the heavy ning. but harder to evade.
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Ancestor's Chastisment
(rare)
Lifeless Rider
(uncommon)
Naturalizing Acid-Moss
(uncommon)
Etherium Gearshifter
(uncommon)
Guardian Drake
(common)
Juss Chillin
(common)
Dive bomb
(common)
Acceleration Ray
(common)
Insubordinate Sorcerer
(common)
Gertcha Rockney 'ere!
(common)
Stunted growth
(common)
Deathtouch
(common)
Charredback
(common)
Light Ning-bolt
(common)
Mountain
(basic)



to crew target vehicle until end of turn.
:Target creature must attack this turn. If it does not, Insubordinate Sorcerer deals 2 damage to it. Use this ability only during it's controllers turn, before attackers are declared.