Community Mashup Set: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Maelstrom Crack enters the battlefield each player secretly chooses up to one permanent to sacrifice. Unless you chose to sacrifice, and no opponent did, Maelstrom Crack enters the battlefield tapped.
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When Kodama's Fawn dies, each player may search a basic land into play from their library. If they do, a creature they control of your choice exchanges power and toughness.
3/3
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Enchant Creature
Enchanted creature attacks each turn if able. When enchanted creature dies, its controller may attach Bloodlust (not the legends one) to target creature. |
Deal 3 damage to target face-up creature. If that would destroy it, remove it from the draft.
You may cast this for free when you draft it. |
Islandwalk
When Fishing Cat damages a player, target land they control becomes an island. All places are alike to me.
-Kipling
Illus. Mimi Torchia Boothby
2/1
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Enchant Creature
Enchanted creature has Intimidate, and gets +1/+0 for each Swamp you control. |
Deal 4 damage to target.
(Alternate Cost) and return an attacking target to your hand.Magma is an elegant solution to almost every problem
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When Guardian Drake enters the battlefield, choose a colour.
Guardian Drake has protection from that colour. [[[Guardian of the Guildpact]]] + (((Azure Drake)))
2/4
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When Battlesnipe enters the battlefield, eturn target non-flying creature to its owner's hand.
3/3
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Gloomy Forest enters the battlefield tapped.
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White spells cost you more to cast. |
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+1: Target creature gains flying until end of turn.
-1: Return target flying creature to its owners hand. 2
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Flying
Nightsky Wisp can't block creatures without flying. 2/2
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Until end of turn, target creatures gains power and toughness equal to the number of artifacts in play.
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Light Ning-bolt deals 3 damage to target creature or player.
This damage cannot be prevented. Less fearsome than the heavy ning. but harder to evade.
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Maelstrom Crack
(rare)
Kodama's Fawn
(uncommon)
Bloodlust (not the legends one)
(uncommon)
Lightning Prior
(uncommon)
Fishing Cat
(common)
Alpen
(common)
Charredback
(common)
Guardian Drake
(common)
Battlesnipe
(common)
Gloomy Forest
(common)
Gobic Heric
(common)
Nightsky Wisp
(common)
Viridian Virtue
(common)
Light Ning-bolt
(common)
Forest
(basic)
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