Community Mashup Set: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Target land is a 1/1 spirit creature until end of turn.
Each opponent may pay {2}. If they do, they cast a copy of Rolling Hills.
It's a mountain chain!
 U 
Instant
Choose target creature. If it's black, it gets +2/+1 and gains intimidate until end of turn. Otherwise, it gets -1/-2 and can't block this turn.
 U 
Land
{t}: Add {1} to your mana pool.
{t}: Target blocking creature blocks a random attacking creature instead.
 U 
Artifact – Equipment
Equip {1}
Sacrifice Knightly Token: Regenerate equipped creature.
Legend says that Gravet crawled from his deathbed to return the ribbon to his lady – who beat him about the head for staining it with his lifesblood upon it.
 C 
Sorcery
Choose a colour. All creatures of that colour must block target creature this turn, if able.
 C 
Creature – Squirrel
Communicate Lifelink (When you cast Naw Mammoth you may reveal the top card of your deck. If it does not share a colour, Naw Mammoth has lifelink)
3/3
 C 
 
Equip unequipped creature {w/2}
Equipped creature has 2/+2 and deals at the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, deals 2 damage to him or her.
 C 
Artifact
Whenever a player casts a common spell, you may gain 1 life.
 C 
Creature – Goblin Spy
When another creature enters the battlefield, sacrifice Goblin-Nina and that creature's controller takes 3 damage unless they discard a card.
I shall decimate the oppositions letters!
3/2
 C 
Instant
Kicker {w}
Destroy target artifact or enchantment.
If Strength of Day was kicked, creatures you control get +1/+1 until end of turn.
{r}
 
 C 
Instant
Spark deals 1 damage to target creature – its controller may then have it deal 1 damage to you.
If they do, you may cast Spark again, without paying its cost.
 C 
Creature – Dinosaur
When Ptero-psyche enters the battlefield either draw a card or put a +1/+1 counter on it.
Ptero-psyche has flying as long as it has a counter on it.
2/2
 C 
Artifact
Sacrifice, {t}: If target permanent would die this turn, instead its owner returns it to the bottom of their library and they draw a card.
Best removal.
 C 
Creature – Wizard
Mad Ashlinger may enter the battlefield tapped. If it does, draw a card.
1/1
Forest
 
 B 
Basic Land – Forest

Rolling Hills (rare)
Spiderwig Boon (uncommon)
Jungles of Ith (uncommon)
Knightly Token (uncommon)
Taunting Rainbow (common)
Naw Mammoth (common)
Mongrel Tempering (common)
Meteorite (common)
Goblin-Nina (common)
Strength of Day (common)
Spark (common)
Ptero-psyche (common)
Bacon of Destruction (common)
Mad Ashlinger (common)
Forest (basic)