Community Mashup Set: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Rabid Chipmunk deals damage to a player, they get control of it unless you pay
.2/2
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Trample
When Scouting Wumpus enters the battlefield, each player may play a land card from their hand. Domain — Scouting Wumpus gets +1/+1 for each basic land type among lands you control. 2/3
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Tap or untap up to one target creature. Return up to one target creature to its owner's hand.
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When Danite deals damage to an opponent you may choose to prevent that damage. If you do, choose a land to become a 3/3 creature (it is still a land, this effect doesn't wear off.)
1/1
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: Put a -1/-1 counter on target creature, and a +1/+1 counter on another target creature with power less than that of the first.He sucks the blood of the rich, to give to the poor.
2/2
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When Flywheel Warden dies, add
![]() ![]() to your mana pool.
1/1
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Flying
Nightsky Wisp can't block creatures without flying. 2/2
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Until end of turn, creatures deal damage to players in the form of putting cards from the top of their deck into their graveyard.
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Defender
Cycle . When you cycle Wall from Above, it deals 1 point of damage to target target.0/5
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When Battlesnipe enters the battlefield, eturn target non-flying creature to its owner's hand.
3/3
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Icatian Spellblade enters the battlefield with a javelin counter.
, remove a javelin counter: Until end of turn Icatian Spellblade takes no combat damage.1/1
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Enchanted creature has +3/+3.
If enchanted creature would die, Merseine's Blessing becomes an 1/1 merfolk creature. |
Enchant Creature
Enchanted creature has +2/+0 When Unholy Lightning enters play, put up to 2 +1/+1 counters onto play, split as you wish amongst up to 2 target creatures. Unholy Strenght + Forked Lightning
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:Flip a coin. If you win, draw a card. If you lose, target attacking creature you control is destroyed. (Use this ability only during your attack, before combat damage is dealt)1/1
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Rabid Chipmunk
(common, foil)
Scouting Wumpus
(rare)
Sudden Tide
(uncommon)
Danite
(uncommon)
Noble Vampire
(uncommon)
Flywheel Warden
(common)
Nightsky Wisp
(common)
Juss Chillin
(common)
Wall from Above
(common)
Battlesnipe
(common)
Icatian Spellblade
(common)
Merseine's Blessing
(common)
Unholy Lightning
(common)
Goblin Boatwrights
(common)
Island
(basic)
.

: Put a -1/-1 counter on target creature, and a +1/+1 counter on another target creature with power less than that of the first.
