Community Mashup Set: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Creatures enter the battlefield with 3 loyalty counters.
As an additional cost to attack, block, or activate an ability of a creature; remove a counter from it.
I'm not going outside in that!
{w}
 
 U 
Instant
Until end of turn, creatures that die are instead exiled.
Draw a Card
 U 
Sorcery
Target creature's owner chooses:
• Sacrifice it
• Return it to their hand, and they lose life equal to its toughness.
 U 
Enchantment – Aura
Enchant Creature
Enchanted creature has +2/+1.
When Terrifying Strength enters the battlefield, each opponent chooses an enchanted creature, and destroys it.
I find that the process is entirely satisfactory; Fatality is hardly a drawback to one such as I.
- Excerpt from "The Letter of Baron Sengir"
 C 
Creature – Lizard
Haste
As long as Runic Iguanar is tapped, red spells cost you {1} less to cast.
This little beauty likes to live in volcanos, and is considered a delicacy – but I reckon if you just tickle him under his chin he mi...
--Unknown Epitath, found scorched into a hillside.
1/1
 C 
Enchantment – Aura
Enchant Non-creature Artifact
When Imi Rune enters the battlefield, tap Enchanted artifact and draw a card.
Enchanted artifact does not untap in its controllers untap phase.
 C 
Creature – Fox Cleric
Mending Visionary enters the battlefield with 3 healing counters.
Remove a healing counter: Prevent the next point of damage that would be dealt to target creature or player this turn.
All will fall eventually; but hope is all I need to restore.
1/1
 C 
Creature – Goblin
Soulbond a vampire (when Batswinger Goblin or a vampire enters the battlefield, as long as they are unpaired, they may be paired)
As long as it is paired, Batswinger Goblin has flying.
1/1
 C 
Artifact
Whenever a creature gains hexproof, or a creature with hexproof enters the battlefield, you may pay {1}. If you do, gain {2} life.
 C 
Creature – Spirit
Flying
Nightsky Wisp can't block creatures without flying.
2/2
 C 
Creature – Illusion Tree
Landfall – When a land enters play under your control, until end of turn Rampant Phantasm cannot be blocked by opponents controlling a land with that name.
2/2
 C 
Creature – Morphling
Morph {w} ({3}: Play as a face-down 2/2, pay {w} to flip face up)
Sacrifice Samite Morpher, prevent the next 3 damage that would be dealt to target.
1/1
 C 
Instant
Target flying creature you control fights target non-flying creature.
{2}{b}{b}
 
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature has Intimidate, and gets +1/+0 for each Swamp you control.
Mountain
 
 B 
Basic Land – Mountain

Planar Storm (rare)
Mercy (uncommon)
Hippo Campus (uncommon)
Terrifying Strength (uncommon)
Runic Iguanar (common)
Imi Rune (common)
Mending Visionary (common)
Batswinger Goblin (common)
Hexdraught (common)
Nightsky Wisp (common)
Rampant Phantasm (common)
Samite Morpher (common)
Dive bomb (common)
Alpen (common)
Mountain (basic)