Community Mashup Set: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Upkeep: Put a new world enchantment in play from outside the game, and roll the chaos die.
You canane fool me. It'll be toitles all the way dowen!
Illus. Cindy Eggleston
2/7
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Goblin, Derigibled does not untap during your untap phase.
At the start of your upkeep, you may exile a card from a graveyard to untap Goblin, Derigibled. 4/4
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Flash, First Strike.
When Perster, Lord of the Norrits enters play, destroy target goblin. Perster! What have you eaten this time?
--Mon's mums. 2/1
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Flying
Landfall – When a land enters the battlefield Drack-Ack-En gains +1/+1 until end of turn 3/3
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Protection from Black
Discard Aegis; target creature has protection from black.
Illus. Perfect World
1/1
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Enchanted creature has +3/+3.
If enchanted creature would die, Merseine's Blessing becomes an 1/1 merfolk creature. |
Defender, Flying
20 stone of wood and coal; to reach behind the wind.
0/3
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Target creature gets +2/-1 and gains intimidate until end of turn.
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You may cast Suspended Nerf for
![]() . If you do, it enters the battlefield exiled, with 3 time counters on it. During each of your upkeeps, you may remove one – when the last is removed, cast it without paying its cost.
Enchanted creature has no abilities, and cannot attack or block. |
Force of Elephant does not untap as normal.
Sacrifice a land: Untap Force of Elephant 3/3
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Sacrifice,
: If target permanent would die this turn, instead its owner returns it to the bottom of their library and they draw a card.Best removal.
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When Peg-Finned Pete attacks, reveal the top card of your library. If it's a shark, put it into your hand, otherwise put it into your graveyard.
2/1
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Enchant Creature
Enchanted creature has Intimidate, and gets +1/+0 for each Swamp you control. |
Whenever a creature you control dies, you may put it on top of your library.
Whenever another creature dies, you may gain 1 life. Whenever a creature you control but do not own dies, exile an oracle.
1/1
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World Turtle
(rare)
Goblin, Derigibled
(uncommon)
Perster, Lord of the Norrits
(uncommon)
Drack-Ack-En
(uncommon)
Aegis
(common)
Merseine's Blessing
(common)
Breathing Space
(common)
Rage
(common)
Suspended Nerf
(common)
Force of Elephant
(common)
Bacon of Destruction
(common)
Peg-Finned Pete
(common)
Alpen
(common)
Volrath, Deathgreeter
(common)
Swamp
(basic)





: If target permanent would die this turn, instead its owner returns it to the bottom of their library and they draw a card.