Community Mashup Set: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Sphinx Shaman
When Kahfre, of Esis enters the battlefield, you may search your library for a land you drew mana from to cast it, reveal it, and put it into your hand.
2/2
 
 R 
Creature – Plant Wizard
Damage dealt to Fightomancer by creatures, and by Fightomancer to creatures, is in the form of +1/+1 counters.
1/1
{1}{u}{u}
 
 U 
Instant
Counter up to X spells, where X is the number of colours of mana used to cast Re-Ward.
Fruit flies like a bananna.
- Barrin's Rebuttal
 U 
Creature – Cat Shaman
{t}: Target creature gets -1/-1 until end of turn.
Whenever a creature is exiled; you may untap Leonin Necromancer.
1/1
 U 
Sorcery
Madness: Tap a flying creature you control. (When you discard this, you may cast it for its madness cost)
Return a card from your graveyard to your hand.
 C 
Creature – Goblin Artificer
{t}:Flip a coin. If you win, draw a card. If you lose, target attacking creature you control is destroyed. (Use this ability only during your attack, before combat damage is dealt)
1/1
 C 
Creature
Flying
When Steppe Pegasus enters the battlefield, choose a colour. It has protection from that colour until your next turn.
1/1
 C 
Creature – Goblin Spy
When another creature enters the battlefield, sacrifice Goblin-Nina and that creature's controller takes 3 damage unless they discard a card.
I shall decimate the oppositions letters!
3/2
 C 
Instant
Until end of turn, creatures deal damage to players in the form of putting cards from the top of their deck into their graveyard.
 C 
Creature – Rhino Soldier
Land-Land-Land-Cycle {3} (Discard this, search your deck for up to three lands, reveal them, put them into your hand, shuffle your deck, do the hokey pokey, fix the damn comp rules on searching already)
2/3
 C 
Instant
Until end of turn, target creatures gains power and toughness equal to the number of artifacts in play.
{2}{r}
 
 C 
Creature – Pirate Bear
Redbear must be blocked.
2/2
{2}{r}
 
 C 
Creature – Kithkin
{2}{r}: Deal 1 damage to target creature with flying.
1/1
Burly
{2}{r}
 
 C 
Creature – Kithkin
{2}{r}: Deal 1 damage to target creature without flying.
1/1
 C 
Creature – Squirrel
When Rabid Chipmunk deals damage to a player, they get control of it unless you pay {g}.
2/2
Forest
 
 B 
Basic Land – Forest

Kahfre, of Esis (common, foil)
Fightomancer (rare)
Re-Ward (uncommon)
Leonin Necromancer (uncommon)
For Pony (uncommon)
Goblin Boatwrights (common)
Steppe Pegasus (common)
Goblin-Nina (common)
Juss Chillin (common)
Rhox Scout (common)
Viridian Virtue (common)
Redbear (common)
Hurly // Burly (common)
Rabid Chipmunk (common)
Forest (basic)