Community Mashup Set: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Arbiter of the Afterlife's power and toughness are each equal to the number of cards in your hand. ![]() ![]() , Return a nontoken permanent you control to its owner's hand: Put two 1/1 white Spirit creature tokens with flying onto the battlefield.*/*
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When an opponent casts a creature spell, if Jade Serpent is an enchantment, it becomes a 5/3 green Snake creature with swampwalk.
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Flying
Whenever Firecomb Cockatrice blocks or becomes blocked by a creature, it deals 1 damage to that creature. Unearth ![]() ![]() 2/4
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Flying.
The first time each turn you cast an instant or sorcery spell, Twinblade Freeman gets +2/+2 and wither until end of turn. 1/1
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: Beheaded Kamikaze gains +1/+0 until end of turn. At the end of the turn, it deals 1 damage to all creatures.
Illus. Serious Sam
1/1
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Mending Visionary enters the battlefield with 3 healing counters.
Remove a healing counter: Prevent the next point of damage that would be dealt to target creature or player this turn. All will fall eventually; but hope is all I need to restore.
1/1
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: Add to your mana pool. Activate this ability only if you control a Plains.
: Add to your mana pool. Activate this ability only if you control an Island.2/4
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When Drop Bear enters the battlefield, exile target creature until end of turn. It returns with a +1/+1 counter.
1/1
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Enchant Non-creature Artifact
When Imi Rune enters the battlefield, tap Enchanted artifact and draw a card. Enchanted artifact does not untap in its controllers untap phase. |
Enchant creature
Enchanted creature has deathtouch. Totem armor |
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Deal 4 damage to target.
(Alternate Cost) and return an attacking target to your hand.Magma is an elegant solution to almost every problem
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Until end of turn, target creatures gains power and toughness equal to the number of artifacts in play.
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Redbear must be blocked.
2/2
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Choose a colour. All creatures of that colour must block target creature this turn, if able.
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Arbiter of the Afterlife
(mythic)
Jade Serpent
(uncommon)
Firecomb Cockatrice
(uncommon)
Twinblade Freeman
(uncommon)
Beheaded Kamikaze
(common)
Mending Visionary
(common)
Manaborn Scarecrow
(common)
Drop Bear
(common)
Imi Rune
(common)
Scorpion Umbra
(common)
Charredback
(common)
Viridian Virtue
(common)
Redbear
(common)
Taunting Rainbow
(common)
Plains
(basic)






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