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# Name Colour Rarity Cost Type P T Code Card text Comments Recent comment
1 Ancestor of Regrets Colourless None 14{14} Creature – Eldrazi * * When you cast Ancestor of Regrets, exile each opponent's hands and all graveyards.
Annihilator 4
Ancestor of Regrets's power and toughness are each equal to the number of cards exiled with it or 7, whichever is greater.
Dredge 30
1 1512030143 on 30 Nov 2017 by SecretInfiltrator
2 Assemble the Pentavus Colourless Uncommon 2{2} Tribal Enchantment – Pentavite {1}, {t}: Mill a card. If you mill a land card this way, create an artifact token.
{5}, Sacrifice five tokens: Surveil 5, then return an artifact card from your graveyard to the battlefield. Distribute five +1/+1 counters among creatures you control.
1 1688110764 on 30 Jun 2023 by SecretInfiltrator
3 Assembly Upgrade Colourless Rare 4{4} Tribal Enchantment – Pincher If you would create a token, you may put a nonland permanent card with mana value 3 or less from your hand onto the battlefield instead. 1 1688979516 on 10 Jul 2023 by SecretInfiltrator
4 Avatar of the Void Colourless Uncommon 1{c} Creature – Avatar * * Avatar of the Void's power and toughness are each equal to the number of colorless nonland permanents you control. 13 1563107861 on 14 Jul 2019 by SecretInfiltrator
5 Bag of Stuff Colourless Uncommon 1{1} Instant {2}, {t}, Sacrifice Bag of Stuff: Create a Clue token, a Food token, a Treasure token and a 1/1 colorless Servo artifact creature token. They enter the battlefield tapped. 1 1613155475 on 12 Feb 2021 by SecretInfiltrator
6 Blastscape Pincher Colourless Uncommon 3{3} Creature – Pincher 2 2 When Blastscape Pincher enters the battlefield, if you control another creature, Blastscape Pincher deals 1 damage to any target. 1 1580666328 on 02 Feb 2020 by SecretInfiltrator
7 Blind Grasp Colourless Common 4{4} Tribal Instant – Eldrazi Emerge {2}{u} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)
Tap up to four target permanents.
1 1683701966 on 10 May 2023 by SecretInfiltrator
8 Bringer of the Eldritch Dawn Colourless Mythic 9{7}{c}{c} Creature – Bringer 5 5 You may pay {w}{u}{b}{r}{g} rather than pay this spell’s mana cost.
Trample
At the beginning of your upkeep, target player exiles the top seven cards of their library. Until your next turn, you may cast a card exiled this way.
12 1567848436 on 07 Sep 2019 by SecretInfiltrator
9 Caller from Beyond Colourless None 7{7} Creature – Eldrazi 10 10 You can't cast Caller from Beyond unless you control another colorless Eldrazi with converted mana cost 7 or greater.
Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.)
Transmute {3} ({3}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)
2 1512029761 on 30 Nov 2017 by SecretInfiltrator
10 Collaborative Command Colourless Mythic 0 Conspiracy You may have an additional commander.
Your commanders that cannot partner with another of your commanders cost {1} more to cast.
At the beginning of your first upkeep, skip your next draw step.
8 1530650114 on 03 Jul 2018 by SecretInfiltrator
11 Consumer of Worlds Colourless None 12{12} Creature – Eldrazi 10 13 Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)
Radiance – Whenever Consumer of Worlds attacks, you may choose target permanent. The controller of each permanent that shares a color with the chosen permanent, sacrifices it.
1 1512030252 on 30 Nov 2017 by SecretInfiltrator
12 Deform Colourless Common 4{4} Tribal Instant – Pincher Target colored creature gets -2/-2 until end of turn. Its controller loses 2 life. 1 1688979397 on 10 Jul 2023 by SecretInfiltrator
13 Desert Chef Colourless Common 1{c} Creature – Sand Artist 1 2 If a Desert would enter the battlefield, instead create a Food and then it enters the battlefield. 1 1573289143 on 09 Nov 2019 by SecretInfiltrator
14 Disassemble the Tetravus Colourless Uncommon 3{3} Tribal Sorcery – Tetravite As an additional cost to cast this spell, exile a nontoken artifact you control.
Create four 1/1 colorless Tetravite artifact creature tokens with flying and protection from enchantments.
1 1692425604 on 19 Aug 2023 by SecretInfiltrator
15 Elder Egg Colourless Rare 2{1}{c} Creature – Elder Egg 0 4 Indestructible (Effects that say "destroy" don't destroy this artifact.)
{2}{c}{c}, {t}, Sacrifice Elder Egg: Exile the top seven cards of your library. You may cast a creature card exiled this way without paying its mana cost.
Whenever a non-Egg Elder creature you control dies, you may return Elder Egg from your graveyard to your hand.
2 1568279052 on 12 Sep 2019 by SecretInfiltrator
16 Eldrazi Incubation Colourless None 7{7} Tribal Enchantment – Eldrazi Graft 7 (This creature enters the battlefield with seven +1/+1 counters on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
Each Eldrazi Spawn you control with a +1/+1 counter on it gets an additional +5/+4 and gains annihilator 1.
1 1512030332 on 30 Nov 2017 by SecretInfiltrator
17 Empty Growth Colourless Uncommon 6{6} Tribal Sorcery – Eldrazi Empty Growth costs {x} less to cast, where X is the targeted creature's mana value.
Target creature gets +3/+3 until end of turn.
1 1683702583 on 10 May 2023 by SecretInfiltrator
18 Forgotten Leech Colourless Rare 1{c} Creature – Leech 4 2 Colorless spells you cast cost {c} more to cast. 1 1644813556 on 14 Feb 2022 by SecretInfiltrator
19 Founder's Debate Colourless Mythic 6{6} Sorcery – Lesson Choose one —
• Search your library for up to two legendary Elder Dragon cards with different names, reveal them, put them into your hand, then shuffle your library.
• Put up to two legendary Elder Dragon permanent cards with different names from your hand onto the battlefield.
2 1617439647 on 03 Apr 2021 by SecretInfiltrator
20 Grindscape Pincher Colourless Uncommon 4{4} Creature – Pincher 2 2 At the beginning of your upkeep, if you control an artifact, target player buries the top three cards of their library. 2 1580666586 on 02 Feb 2020 by SecretInfiltrator
21 Humble Abode Colourless Common 0 Land {t}: Add {c}.
{t}, Sacrifice Humble Abode: Draw a card. Activate this ability only if you cast your commander three or more times this game.
2 1620118609 on 04 May 2021 by SecretInfiltrator
22 Ichor Servitor Colourless Uncommon 3{3} Creature – Phyrexian Robot 2 2 Whenever you pay life to cast a spell, proliferate. This ability triggers only once each turn. 1 1681887908 on 19 Apr 2023 by SecretInfiltrator
23 Inflated Pincher Colourless Rare 7{7} Creature – Pincher Giant 5 5 When Inflated Pincher enters the battlefield, crank any number of Contraptions you control. (They don't have to be on the current sprocket.) 2 1580667866 on 02 Feb 2020 by SecretInfiltrator
24 Karn, Curator of the Maze Colourless Mythic 6{6} Legendary Planeswalker – Karn 5 Karn, Curator of the Maze's abilities cost +X more to cast, where X is a third of the number of Gates with different names you control, rounded down.
0: Scry 2.
-2: Mill four cards. Return a basic land or Gate card milled this way to your hand.
-10: Draw ten cards. You gain 20 life.
1 1695712164 on 26 Sep 2023 by SecretInfiltrator
25 Karn, Ensouled Construct Colourless Mythic 6{6} Legendary Planeswalker – Karn 6 Awakening spells may target any noncreature permanent, land or Elemental rather only lands.
+1: Draw a card, then discard a card unless you put an artifact with mana value 1 or less from your hand onto the battlefield.
-2: You may cast a card from your graveyard if you cast it for its awaken cost. If you do, exile it as it resolves.
-8: You get an emblem with "Artifacts and lands you control have indestructible and vigilance."
1 1697184594 on 13 Oct 2023 by SecretInfiltrator
26 Looking to Improve Colourless Rare 4{4} Tribal Enchantment – Human Whenever you cast a Cleric, Druid, Shaman, Warlock or Wizard spell, draw a card. This ability triggers only once each turn.
Each creature you control that is a Barbarian, Knight, Rogue, Soldier and/or Warrior gets +1/+1.
1 1681971000 on 20 Apr 2023 by SecretInfiltrator
27 Malus, Apple Thief Colourless Uncommon 4{4} Legendary Planeswalker – Malus 3 When Malus, Apple Thief enters the battlefield, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
-2: You gain 3 life.
-2: Target opponent loses 3 life.
1 1700475239 on 20 Nov 2023 by SecretInfiltrator
28 More Where That Came From Colourless Common 4{4} Tribal Instant – Pincher Target nonartifact creature gets +2/+2 until end of turn. Scry 2. 1 1688979225 on 10 Jul 2023 by SecretInfiltrator
29 Nexus of Fate Colourless Mythic 0 Land {t}: Add {c}.
{t}: Add two mana in an combination of colors. Activate this ability only during an extra turn.
1 1664432976 on 29 Sep 2022 by SecretInfiltrator
30 Nihilatog Colourless Common 2{1}{c} Creature – Atog Processor 1 2 Bury two exiled cards owned by opponents: Nihilatog gets +2/+2 until end of turn. 2 1567159689 on 30 Aug 2019 by SecretInfiltrator
31 Nuisance Colony Colourless Rare 0 Land Nuisance Colony enters the battlefield tapped.
{t}: Add {c}. You may spend this mana as though it was mana of any color to cast a nuisance spell. (Mice, Beebles, Rats, Gremlins, Squirrels and Pests are nuisances.)
{t}, Sacrifice Nuisance Colony: Nuisances you control gain indestructible until end of turn.
1 1664323937 on 28 Sep 2022 by SecretInfiltrator
32 Oracle Golem Colourless Uncommon 3{3} Creature – Golem 3 3 As long as Oracle Golem is in your hand, it has all abilities of permanents you control. 1 1634019998 on 12 Oct 2021 by SecretInfiltrator
33 Persistent Pincher Colourless Uncommon 4{4} Creature – Pincher 2 2 When Persistent Pincher dies, create a 2/2 colorless Pincher creature token. 1 1580668017 on 02 Feb 2020 by SecretInfiltrator
34 Pinch Colourless Common 2{2} Tribal Instant – Pincher Pinch deals 2 damage to any target other than a player. 1 1688979066 on 10 Jul 2023 by SecretInfiltrator
35 Pincher Primus Colourless Rare 7{7} Creature – Pincher 3 3 When Pincher Primus enters the battlefield, create two 2/2 colorless Pincher creature tokens.
Other Pinchers you control get +1/+1.
1 1580667448 on 02 Feb 2020 by SecretInfiltrator
36 Pincher Spawn Colourless Common 2{2} Creature – Pincher Spawn 1 1 When Pincher Spawn dies, create a 2/2 colorless Pincher creature token. 1 1580668409 on 02 Feb 2020 by SecretInfiltrator
37 Plan B Colourless Mythic 1{?} Sorcery Choose seven cards you own from outside the game and reveal them. If you reveal seven cards with different names this way, exile your library, then shuffle the chosen cards into your library. 2 1565355423 on 09 Aug 2019 by SecretInfiltrator
38 Practice Metallurgy Colourless Common 2{2} Tribal Instant – Golem Target artifact creature gets +1/+1 and gains your choice of flying, trample, or haste until end of turn. 1 1684523280 on 19 May 2023 by SecretInfiltrator
39 Razer of Ruins Colourless None 9{9} Creature – Eldrazi 7 7 Annihilator 1 (Whenever this creature attacks, defending player sacrifices one permanents.)
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)
Razer of Ruins has annihilator X, where X is the number of +1/+1 counters on it.
2 1512029893 on 30 Nov 2017 by SecretInfiltrator
40 Remote Asylum Colourless Rare 0 Land When Remote Asylum enters the battlefield, if you control a creature, each player chooses a creature they control. Exile those creatures until Remote Asylum leaves the battlefield.
{t}: Add {c}.
1 1647858570 on 21 Mar 2022 by SecretInfiltrator
41 Rend Reality Colourless Uncommon 6{4}{c}{c} Tribal Sorcery – Eldrazi Each player sacrifices two permanents. 1 1683701685 on 10 May 2023 by SecretInfiltrator
42 Revered Deceiver Colourless None 13{13} Creature – Eldrazi 7 13 Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
1 1512029940 on 30 Nov 2017 by SecretInfiltrator
43 Salvaged Pincher Colourless Uncommon 5{5} Creature – Pincher 2 2 When Salvaged Pincher enters the battlefield, return target noncreature artifact card with converted mana cost 1 or less from your graveyard to the battlefield.
Whenever a creature dies, you may pay {5}. If you do, return Salvaged Pincher from your graveyard to the battlefield.
1 1580666946 on 02 Feb 2020 by SecretInfiltrator
44 Scion Conglomerate Colourless Common 4{3}{c} Creature – Eldrazi Scion 0 0 Scion Conglomerate enters the battlefield with three +1/+1 counters on it.
Remove a +1/+1 counter from Scion Conglomerate: Add {c}.
2 1579465973 on 19 Jan 2020 by SecretInfiltrator
45 Scion Formation Colourless Common 3{2}{c} Creature – Eldrazi Scion 3 3 Sacrifice Scion Formation: Add {c}{c}{c}. 1 1581272402 on 09 Feb 2020 by SecretInfiltrator
46 Scout Through Dimensions Colourless Common 3{3} Tribal Sorcery – Wraith Choose a land you control. Then search your library for up to two basic land cards which have the same name as the chosen land, put them into your hand. 1 1694206838 on 08 Sep 2023 by SecretInfiltrator
47 Shredder of Sanity Colourless None 11{11} Creature – Eldrazi 11 11 Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.)
Each opponent's hand size is reduced by four.
Hellbent – As long as you have no cards in hand, each opponent's hand sized is reduced by another four.
1 1512029835 on 30 Nov 2017 by SecretInfiltrator
48 Skep Expansion Colourless Common 2{2} Tribal Sorcery – Sliver Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Scry 1. 1 1690179715 on 24 Jul 2023 by SecretInfiltrator
49 Spirit Hatchling Colourless Uncommon 5{5} Creature – Spirit Dragon 3 3 Flying
Whenever a Dragon you control dies, you may exile that card from your graveyard. If you do, return Spirit Hatchling from your graveyard to its owner's hand.
2 1663915585 on 23 Sep 2022 by SecretInfiltrator
50 Summoned Pincher Colourless Uncommon 2{2} Creature – Pincher 2 2 Summoned Pincher can't attack or block unless you control an artifact or have an artifact card in your graveyard. 1 1580664205 on 02 Feb 2020 by SecretInfiltrator
51 Swarmform Colourless Common 4{4} Tribal Enchantment – Tetravite Aura Enchant artifact creature
Enchanted creature can't be blocked except by four or more creatures.
{1}, Sacrifice a token: Put a +1/+1 counter on enchanted creature.
1 1692425818 on 19 Aug 2023 by SecretInfiltrator
52 Taxing Presence Colourless Common 2{2} Tribal Instant – Eldrazi Each opponent loses 2 life and exiles the top two cards of their library. 1 1683702075 on 10 May 2023 by SecretInfiltrator
53 That Which Walks Beside You Colourless Uncommon 3{3} Legendary Creature – Shapeshifter 3 3 Eminence — As long as That Which Walks Beside You is in the command zone or on the battlefield, other commander spells you cast cost {1} more to cast.
Partner
Choose a background
2 1661409714 on 25 Aug 2022 by SecretInfiltrator
54 The Foreboding Shadow Colourless None 9{9} Creature – Eldrazi 7 8 Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)
Forecast – {2}, Reveal The Foreboding Shadow from your hand: Create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {1} to your mana pool."
1 1512029652 on 30 Nov 2017 by SecretInfiltrator
55 Ugin, Eternal Guardian Colourless Mythic 10{10} Legendary Planeswalker – Ugin 7 +3: Target player draws a card and adds {c}{c}.
+1: Exile target permanent.
-15: Search your library for three colorless permanent cards with different names and put them onto the battlefield. Then shuffle.
1 1697888284 on 21 Oct 2023 by SecretInfiltrator
56 Unforgettable Ancient Colourless None 13{13} Creature – Eldrazi 12 7 Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.)
Haunt (When this creature dies, exile it haunting target creature.)
When the creature Unforgettable Ancient haunts dies, return Unforgettable Ancient to the battlefield.
1 1512029985 on 30 Nov 2017 by SecretInfiltrator
57 Unspeakable Ascension Colourless None 7{7} Tribal Sorcery – Eldrazi Create a 7/7 colorless Eldrazi creature token with annihilator 1.
Replicate – Sacrifice seven permanents
1 1512030076 on 30 Nov 2017 by SecretInfiltrator
58 Unthinkable Thoughts Colourless Uncommon 7{7} Tribal Instant – Eldrazi Draw three cards. Each opponent exiles the top three cards of their library. Until the end of your next turn, you may play a card exiled this way. 1 1683702344 on 10 May 2023 by SecretInfiltrator
59 Wail of the Void Colourless Mythic 9{9} Legendary Creature – Eldrazi 6 9 Annihilator 6 (Whenever this creature attacks, defending player sacrifices six permanents.)
When Wail of the Void enters the battlefield, sacrifice all colored permanents you control.
6 1496230621 on 31 May 2017 by SecretInfiltrator
60 Walker of Wastes (Wastes) Colourless Common 7 {7} Creature – Eldrazi
‑‑‑‑
Basic Land
7 7 (Reverse: Land with {t}: Add {c}.) 1 1599295190 on 05 Sep 2020 by SecretInfiltrator
61 Abandon Possessions White None 2{1}{w} Instant Faith-healing (You may gain 3 life and bury this spell rather than resolve it.)
Destroy target artifact or enchantment.
1 1645179107 on 18 Feb 2022 by SecretInfiltrator
62 Absolute Truth White Uncommon 2{1}{w} Enchantment All creatures have protection from white. 1 1583259465 on 03 Mar 2020 by SecretInfiltrator
63 Acoth Scythbrood White Common 1{w} Creature – Insect 1 1 Swarm (When this attacks, another target attacking gets +1/+1 until end of turn.) 1 1512925753 on 10 Dec 2017 by SecretInfiltrator
64 Adopt a Pet White Uncommon 2{1}{w} Tribal Sorcery – Human Choose one —
• Create a 1/1 white Bird creature token with flying. You gain 1 life.
• Create two 1/1 white Mouse creature tokens.
• Create a 2/3 white Horse creature token.
1 1681973249 on 20 Apr 2023 by SecretInfiltrator
65 Adriel, Prime Archangel White Mythic 6{3}{w}{w}{w} Legendary Creature – Elder Angel 5 5 Flying, vigilance
Whenever Adriel, Prime Archangel attacks exile target permanent an opponent controls.
2 1568488394 on 14 Sep 2019 by SecretInfiltrator
66 Agoraphobia White Common 1{w} Enchantment – Aura Enchant creature
Enchanted creature can't attack if the defending player controls a Plains.
1 1667821519 on 07 Nov 2022 by SecretInfiltrator
67 Ajani, Healer of Hosts White Mythic 4{1}{w}{w}{w} Legendary Planeswalker – Ajani 4 If you would create a non-Angel token, you may sacrifice a permanent instead. If you do, create a 4/4 white Angel creature token with flying.
+1: You gain life equal to the greatest power among creatures you control.
-5: Create a 4/4 white Angel creature token with flying for each Angel you control.
{g}{u}{r}, Discard Ajani, Healer of Hosts and another card: Draw a card for each creature with power 4 or greater you control.
1 1700729221 on 23 Nov 2023 by SecretInfiltrator
68 Ajani, Pride's Warden White Mythic 5{3}{w}{w} Legendary Planeswalker – Ajani 4 At the beginning of your upkeep, scry 1. If it's a Cat, Warrior and/or planeswalker card, you may reveal it. If you do, put it in your hand.
+1: You may put a creature card with converted mana cost 2 or less from your hand onto the battlefield.
-6: If the number of creatures you control is greater than the number of cards in your hand, draw a number of cards equal to the difference.
2 1618825837 on 19 Apr 2021 by SecretInfiltrator
69 Alabaster Hatchling White Uncommon 5{3}{w}{w} Creature – Angel Dragon 3 3 Flying
When Alabaster Hatchling enters the battlefield, you gain 3 life.
When Alabaster Hatchling dies, if it was enchanted, return it from your graveyard to the battlefield.
2 1663913920 on 23 Sep 2022 by SecretInfiltrator
70 Alarm Bell White Uncommon 2{1}{w} Tribal Artifact – Spellshaper {1}{w}, {t}, Discard a card: Create two 1/1 white Soldier creature tokens. 1 1666257379 on 20 Oct 2022 by SecretInfiltrator
71 Alderman's Scepter White Uncommon 3{2}{w} Enchantment Artifact At the beginning of combat during your turn, you may pay {1}{g}. If you do, target creature gets +X/+X until end of turn, where X is the number of cards in your hand.
{3}{u}, {t}: Draw a card.
1 1672229301 on 28 Dec 2022 by SecretInfiltrator
72 Altar of Light White Common 1{w} Artifact Enchantment – Shrine When Altar of Light enters the battlefield, you gain 1 life for each Shrine you control.
{2}{w}, {t}, Sacrifice Altar of Light: You gain 5 life.
1 1621759399 on 23 May 2021 by SecretInfiltrator
73 Always Prevail White Uncommon 3{2}{w} Tribal Instant – Vampire Target creature you control gets +1/+0 and gains lifelink until end of turn. When it dies this turn, if its mana value was 3 or less, return that card to the battlefield. 1 1693205758 on 28 Aug 2023 by SecretInfiltrator
74 Angel of Ascension (Angelic Inspiration) White Rare 6 {4}{w}{w}
‑‑‑‑
{2}{w}{w}
Creature – Angel Cleric
‑‑‑‑
Instant
4 4 Flying
Each creature you control with a +1/+1 counter on it has flying.
‑‑‑‑
Put a +1/+1 counter on each creature you control.
2 1615805704 on 15 Mar 2021 by SecretInfiltrator
75 Angel of Conviction White Rare 5{3}{w}{w} Creature – Angel Cleric 4 4 Flying
Faith-healing (If this creature dies, exile it instead. While it remains exiled you may cast it by discarding a card in addition to its costs.)
1 1645177457 on 18 Feb 2022 by SecretInfiltrator
76 Angel-Gaze Fragment White Uncommon 3{2}{w} Fragment 4 _ (You may have this enter the battlefield fused with any number of creature fragments you control.)
<Creature – Angel>
Vigilance
(A fusion uses exactly one fragment with power.)
1 1511799884 on 27 Nov 2017 by SecretInfiltrator
77 Angelic Driftshape White Rare 4{2}{w}{w} Creature – Volver 4 4 Evolve flying, vigilance and/or lifelink (Whenever a creature with one of those keywords enters the battlefield under your control, put a keyword counter on this creature for each of them it does not yet have.) 1 1578095880 on 03 Jan 2020 by SecretInfiltrator
78 Angelic Statue White Uncommon 3{1}{w}{w} Artifact Creature – Angel Sculpture 4 4 Flying, vigilance
When there are two or more untapped creatures on the battlefield, tap Angelic Statue.
2 1582203209 on 20 Feb 2020 by SecretInfiltrator
79 Annex Guardian White Uncommon 4{3}{w} Artifact Creature – Phyrexian Soldier 2 2 {pw}{pw}: Annex Guardian gains indestructible until end of turn. 1 1624045418 on 18 Jun 2021 by SecretInfiltrator
80 Annexing Knight White Rare 4{2}{w}{w} Artifact Creature – Phyrexian Knight 0 0 Annexing Knight gets +1/+1 for each land your opponents control. 2 1623824502 on 16 Jun 2021 by SecretInfiltrator
81 Anointed Bandages White Common 1{w} Tribal Artifact – Zombie Equipment Equipped creature has vigilance.
When equipped creature dies, you gain 3 life.
Equip {1}
1 1667854362 on 07 Nov 2022 by SecretInfiltrator
82 Appreciate the Art White Common 1{w} Tribal Instant – Sculpture Target creature gains vigilance and gets +X/+X until end of turn, where X is the number of artifacts you control. 1 1689921801 on 21 Jul 2023 by SecretInfiltrator
83 Archer Elite White Uncommon 3{2}{w} Creature – Human Archer 2 2 {t}: Archer Elite deals damage to target attacking or blocking creature equal to your white tech level. (Your tech level is the total number of colored mana symbols among mana costs of permanents you control.) 1 1489397394 on 13 Mar 2017 by SecretInfiltrator
84 Archon of Retribution White Mythic 5{2}{w}{w}{w} Creature – Archon 4 5 Flying,lifelink
At the end of your first combat step each turn, untap all creatures you control. There is an additional combat phase after this one. You may attack only players that have attacked you since the end of your last turn during that combat phase.
1 1521543362 on 20 Mar 2018 by SecretInfiltrator
85 Armament Sprinter White Uncommon 5{3}{w}{w} Artifact Creature – Construct 1 4 Flash
Prototype {3}{r}{r} – 4/1
When Armament Sprinter enters the battlefield, add its base power and toughness to up to one other target creature.
1 1667737878 on 06 Nov 2022 by SecretInfiltrator
86 Artisan's Reward White Uncommon 3{2}{w} Sorcery Return an Aura card from your graveyard to your hand, then do the same for Equipment, Saga, and Vehicle. 4 1611046334 on 19 Jan 2021 by SecretInfiltrator
87 Ascend with the Dawn White Uncommon 4{3}{w} Tribal Instant – Hippogriff Up to two target attacking creatures you control each get +1/+0 gain flying until end of turn. If one of them would die this turn, return it to its owner's hand instead. 1 1685146915 on 27 May 2023 by SecretInfiltrator
88 Ashfur Hunter White Common 2{1}{w} Creature – Cat Soldier 1 3 Flash (You may cast this spell any time you could cast an instant.) 1 1512228562 on 02 Dec 2017 by SecretInfiltrator
89 Assemble from Junk White Uncommon 5{4}{w} Tribal Sorcery – Rigger As an additional cost to cast this spell, sacrifice an artifact.
Assemble two Contraptions. Create two 1/1 colorless Construct artifact creature tokens with defender.
1 1689323775 on 14 Jul 2023 by SecretInfiltrator
90 Augmented Soulhunter White Rare 4{2}{w}{w} Creature – Cat 2 3 Whenever Augmented Soulhunter enters the battlefield or you are dealt damage, you gain 3 life. 1 1663186797 on 14 Sep 2022 by SecretInfiltrator
91 Auriok Sunblade White Common 2{1}{w} Creature – Human Soldier 2 1 Fifth dawn (If you control a different permanent of each color, you get universal attunement for the rest of the game.)
Auriok Sunblade has first strike during your turn.
As long as you have universal attunement Auriok Sunblade has menace.
1 1581494449 on 12 Feb 2020 by SecretInfiltrator
92 Aven Harasser White Common 3{2}{w} Creature – Bird Soldier 1 3 Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Aven Harasser deals combat damage to a player, target creature that player controls doesn't untap during their next untap step.
1 1512229425 on 02 Dec 2017 by SecretInfiltrator
93 Aven Healer White Uncommon 2{w}{w} Creature – Bird Cleric 1 1 Flying, vigilance
{t}: Prevent the next 1 damage that would be dealt to target creature or player.
1 1489229357 on 11 Mar 2017 by SecretInfiltrator
94 Avian Ascent White Common 2{1}{w} Tribal Instant – Bird Any number of target Birds get +1/+1 and gain flying until end of turn. 1 1639318147 on 12 Dec 2021 by SecretInfiltrator
95 Awakened Graffito White Uncommon 3{2}{w} Creature – Inkling Spirit 2 1 Awakened Graffito enters the battlefield with your choice of a flying counter or a +1/+1 counter on it. 1 1643291342 on 27 Jan 2022 by SecretInfiltrator
96 Ballista Tank White Uncommon 3{2}{w} Artifact – Vehicle 2 5 Whenever one or more creatures block, if Ballista Tank is attacking, Ballista Tank deals 2 damage to target blocking creature.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
1 1666160932 on 19 Oct 2022 by SecretInfiltrator
97 Banish the Unholy White Common 2{1}{w} Enchantment When Banish the Unholy enters the battlefield, exile target black, red and/or colorless nonland permanent until Banish the Unholy leaves the battlefield. 1 1512640473 on 07 Dec 2017 by SecretInfiltrator
98 Battle Tactics White Common 2{1}{w} Instant Draw a card. Battle Tactics deals damage equal to the number of cards in your hand to target attacking or blocking creature. 1 1511979936 on 29 Nov 2017 by SecretInfiltrator
99 Battle of Fort Keff White Rare 3{1}{w}{w} Battle 3 Creatures you control get +1/+1.
Whenever a creature you control dies, you gain 1 life.
1 1690019648 on 22 Jul 2023 by SecretInfiltrator
100 Battlefield Challenge White Common 2{1}{w} Instant Remove target attacking creature and target blocking creature from combat. Those creatures fight each other. 5 1594202576 on 08 Jul 2020 by SecretInfiltrator
101 Beacon Keeper White Uncommon 2{1}{w} Creature – Soltari Flagbearer 2 2 Spells your opponents cast that could target a Flagbearer you control must target a Flagbearer you control if able. 1 1570422879 on 07 Oct 2019 by SecretInfiltrator
102 Beget an Army White Uncommon 4{2}{w}{w} Tribal Sorcery – Scion Populate 3. (Create a token that’s a copy of each of one, two, or three creature tokens you control.) 1 1689918263 on 21 Jul 2023 by SecretInfiltrator
103 Benalish Frostmage White Common 2{1}{w} Creature – Human Wizard 2 1 Kicker {2}{u} (You may pay an additional {2}{u} as you cast this spell.)
When Benalish Frostmage enters the battlefield, if it was kicked, tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
1 1511981870 on 29 Nov 2017 by SecretInfiltrator
104 Benalish Healer White Uncommon 2{1}{w} Creature – Human Cleric Soldier 1 1 Joint offense (This creature may band with an unbanded creature as both attack togeher. The band is blocked together. You divide damage in a band.)
{1}{w}: Benalish Healer and banded creature gain indestructible until end of turn. Activate this ability only if Benalish Healer is attacking.
1 1521281254 on 17 Mar 2018 by SecretInfiltrator
105 Benalish Paladin White Uncommon 4{2}{w}{w} Creature – Human Knight 2 3 Double strike 1 1489229586 on 11 Mar 2017 by SecretInfiltrator
106 Benalish Vanguard White Common 1{w} Creature – Human Soldier 1 1 Joint offense (This creature may band with an unbanded creature as both attack togeher. The band is blocked together. You divide damage in a band.) 1 1521280886 on 17 Mar 2018 by SecretInfiltrator
107 Benevolent Bodyguard (Veteran Bodyguard) White Uncommon 3 {2}{w} Creature – Human Soldier
‑‑‑‑
Creature – Human Soldier
1
‑‑‑‑
2
3
‑‑‑‑
5
Benevolent Bodyguard may block an additional creature each combat.
When Benevolent Bodyguard dies, if it was blocking two or more creatures, return it to the battlefield transformed.
‑‑‑‑
Vigilance (Attacking doesn't cause this creature to tap.)
Veteran Bodyguard may block any number of creatures each combat.
2 1526469812 on 16 May 2018 by SecretInfiltrator
108 Berserker's Return White Uncommon 1{w} Sorcery Kicker {1}{b} and/or {1}{r}
Return target creature card with mana value 3 or less from your graveyard to the battlefield. If Berserker's Return was kicked, that creature gains haste until end of turn and +3/+0 for each time it was kicked.
1 1668805753 on 18 Nov 2022 by SecretInfiltrator
109 Big Mario White Common 4{3}{w} Creature – Human Worker 3 2 Hit 1 (If this would be destroyed while it has hits left, it loses one hit and becomes indestructible until end of turn instead.)
Block Busting – When Big Mario enters the battlefield, destroy up to one target artifact.
1 1645177995 on 18 Feb 2022 by SecretInfiltrator
110 Bladewise Challenger White Common 2{1}{w} Creature – Human Samurai 2 1 Whenever Bladewise Challenger attacks alone, if it has no +1/+1 counter on it, put a +1/+1 counter on it. 3 1644560846 on 11 Feb 2022 by SecretInfiltrator
111 Bless the Champion White Common 3{2}{w} Tribal Sorcery – Cleric Tap any number of creatures you control. Put a +1/+1 counter on target creature for each creature tapped this way. You gain that much life. 1 1682667781 on 28 Apr 2023 by SecretInfiltrator
112 Blessed Alicorn White Uncommon 5{4}{w} Creature – Alicorn 2 2 Flying
When Blessed Alicorn enters the battlefield, return up to two Aura cards with a total mana value of 4 or less from your graveyard to the battlefield attached to Blessed Alicorn.
1 1668728143 on 17 Nov 2022 by SecretInfiltrator
113 Blessed Arrival White Uncommon 3{2}{w} Tribal Instant – Hippogriff You may put a creature card with flying and mana value 4 or less from your hand or graveyard onto the battlefield. If you do, you gain life equal to its power. 1 1685146750 on 27 May 2023 by SecretInfiltrator
114 Blessed Implements White Common 4{2/w} Artifact – Equipment +1 +2 Equip {2/w} ({2/w}: Attach to target creature you control. Equip only as a sorcery.) 1 1601789357 on 04 Oct 2020 by SecretInfiltrator
115 Blessed Invocation White Uncommon 3{2}{w} Sorcery Look at the top X cards of your library. Reveal creature cards and enchantment cards with a total converted mana cost of X or less from those cards and put them into your hand. Put the remaining cards on the bottom of your library in a random order. 2 1564313072 on 28 Jul 2019 by SecretInfiltrator
116 Blessed Soldier White Common 2{1}{w} Creature – Human Soldier 2 1 Fortitude (This enters the battlefield with an Aura token. If enchanted permanent would be destroyed, instead remove all damage from it and destroy the Aura.) 8 1531231181 on 10 Jul 2018 by SecretInfiltrator
117 Blessed of Daxos White Uncommon 5{3}{w}{w} Tribal Sorcery – Demigod Create two 2/2 white Soldier creature tokens with "When this creature dies, create two 1/1 white Spirit enchantment creature tokens with flying." 1 1669205884 on 23 Nov 2022 by SecretInfiltrator
118 Blessings of the Skybeast White Uncommon 3{1}{w}{w} Tribal Sorcery – Phelddagrif Choose an opponent for each type among artifact, enchantment and planeswalker. You return a card of that type from your graveyard to your hand. That player returns a card of that type from their graveyard to their hand. Whenever a player can't return a card this way, they gain 3 life. 1 1667903631 on 08 Nov 2022 by SecretInfiltrator
119 Blinking Angel White Rare 5{3}{w}{w} Creature – Angel Spirit 2 4 Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Blinking Angel deals combat damage to an opponent, you may pay {1}{w}. If you do, that player skips all combat steps during their next turn.
{0}: Return Blinking Angel to its owner's hand.
1 1643356097 on 28 Jan 2022 by SecretInfiltrator
120 Blinkmoth Assembly White Uncommon 2{1}{w} Artifact Creature – Blinkmoth 1 1 Flying
When Blinkmoth Assembly dies, create a number of 1/1 white Blinkmoth artifact creature tokens with flying equal to Blinkmoth Assembly's power.
2 1568474581 on 14 Sep 2019 by SecretInfiltrator
121 Blood Tax White Uncommon 4{3}{w} Enchantment If a source would deal damage to you, prevent that damage unless its controller pays {1}. 2 1511778063 on 27 Nov 2017 by SecretInfiltrator
122 Bolstering Companion White Common 3{2}{w} Creature – Elf Soldier 2 2 When Bolstering Companion enters the battlefield or dies, put a +1/+1 counter on another target creature you control. 1 1637571222 on 22 Nov 2021 by SecretInfiltrator
123 Bonding of Souls White Common 2{1}{w} Tribal Enchantment – Human Whenever you attack with exactly two creatures, each of them gets +1/+1 until end of turn. Untap them. 1 1685521100 on 31 May 2023 by SecretInfiltrator
124 Bovinize White Uncommon 3{2}{w} Tribal Instant – Ox Exile two target creatures. For each creature exiled this way, its controller creates a 3/3 green Ox creature token. 1 1667941568 on 08 Nov 2022 by SecretInfiltrator
125 Bow in Awe White Uncommon 3{1}{w}{w} Tribal Sorcery – Kirin Tap all creatures. Put a stun counter on each of them you don't control. 1 1686081755 on 06 Jun 2023 by SecretInfiltrator
126 Brea, Sky's Armor White Rare 5{3}{w}{w} Legendary Creature – Angel 4 5 Flying
Creatures you control have protection from noncreature.
1 1489227123 on 11 Mar 2017 by SecretInfiltrator
127 Break the Bonds White Uncommon 6{4}{w}{w} Tribal Sorcery – Custodes Exile up to one target artifact, battle, or enchantment.
Exile up to one target creature or planeswalker.
1 1682778878 on 29 Apr 2023 by SecretInfiltrator
128 Bright Confidant White Mythic 2{1}{w} Creature – Human Cleric 2 1 At the beginning of your upkeep, if you have less life than your starting life total, reveal the top card of your library and a random card from your hand. Exile one of those cards and put the other card in your hand. You gain life equal to the difference between their mana costs. 1 1658076948 on 17 Jul 2022 by SecretInfiltrator
129 Bring to Fall White Common 1{w} Instant Kicker {1}{r} (You may pay an additional {1}{r} as you cast this spell.)
Tap target creature. If Bring to Fall was kicked, Bring to Fall deals 5 damage to it.
1 1512641888 on 07 Dec 2017 by SecretInfiltrator
130 Brotherly Bond White Uncommon 1{w} Enchantment Flash (You may cast this spell any time you could cast an instant.)
Each creature you control that shares a name with another creature you control gets +1/+1.
1 1512233464 on 02 Dec 2017 by SecretInfiltrator
131 Bruna's Judgment White Common 4{3}{w} Instant Exile target creature, that isn't an Angel or Human, or enchantment. 2 1530803489 on 05 Jul 2018 by SecretInfiltrator
132 Burial Priest White Uncommon 1{w} Creature – Kithkin Cleric 1 1 {1}{w}: Exile target creature card from a graveyard. If you do, you gain 3 life. 1 1511778006 on 27 Nov 2017 by SecretInfiltrator
133 Burrenton Fireworkers White Uncommon 4{3}{w} Creature – Kithkin Alchemist 2 4 When Burrenton Fireworkers enters the battlefield, create three Vial tokens. (They’re artifacts with “{1}, {t}, Discard a card, Sacrifice this artifact: Draw a card.”)
{1}{r}, Sacrifice a Vial: Burrenton Fireworkers deals 1 damage to any target. If a creature is dealt damage this way, tap it.
5 1640985021 on 31 Dec 2021 by SecretInfiltrator
134 Calcite Cavalier White Uncommon 3{2}{w} Creature – Kor Knight 2 2 [Enlist]
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
1 1661072460 on 21 Aug 2022 by SecretInfiltrator
135 Call the Kindred White Common 2{1}{w} Tribal Sorcery – Wolf Mill four cards. Return a creature card with the same name as a creature you control from your graveyard to your hand. If its mana value is 2 or less, put it onto the battlefield instead. 1 1693932929 on 05 Sep 2023 by SecretInfiltrator
136 Call to Sermon White Common 1{w} Tribal Instant – Cleric Feat 1 (You may cast this spell by tapping one untapped creatures you control that share a creature type with this spell.)
Prevent all combat damage that would be dealt this turn.
1 1510346028 on 10 Nov 2017 by SecretInfiltrator
137 Captain Elspeth White Mythic 6{4}{w}{w} Legendary Planeswalker – Elspeth 5 Rally — Whenever Captain Elspeth or an Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
+1: You may return a creature card with mana value 2 or less from your graveyard to your hand.
-2: Create a 1/1 white Kor Ally creature token and a 2/2 white Knight Ally creature token.
-8: You get an emblem with "Whenever a non-Angel creature enters the battlefield, create a 3/3 white Angel creature token."
1 1697787933 on 20 Oct 2023 by SecretInfiltrator
138 Captain's Chariot White Uncommon 2{1}{w} Artifact – Vehicle 2 5 Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
1 1666770200 on 26 Oct 2022 by SecretInfiltrator
139 Capture Wings White Uncommon 3{2}{w} Artifact Creature – Thopter 1 1 Flying
When Capture Wings enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less until Capture Wings leaves the battlefield.
2 1585560763 on 30 Mar 2020 by SecretInfiltrator
140 Carapaced Protector White Common 3{2}{w} Creature – Insect Soldier 2 3 When Carapaced Protector enters the battlefield, target creature gains indestructible until end of turn. 1 1643020103 on 24 Jan 2022 by SecretInfiltrator
141 Caravan Routes White Uncommon 3{2}{w} Tribal Enchantment – Camel Whenever a land enters the battlefield under your control, you gain 1 life. If it's a Plains or Desert, you gain 2 life instead.
{5}, Discard a land card: You gain 1 life and draw a card. Activate only once each turn.
1 1682324843 on 24 Apr 2023 by SecretInfiltrator
142 Carry War to the Shadows White Rare 4{2}{w}{w} Tribal Instant – Soltari Creatures you control get +1/+1 and gain vigilance until end of turn. Each opponent sacrifices a nonland permanent with mana value less than the number of creatures attacking them. 1 1691763510 on 11 Aug 2023 by SecretInfiltrator
143 Cartouche of Authority White Rare 5{3}{w}{w} Enchantment – Aura Cartouche Enchant creature you control
When Cartouche of Authority enters the battlefield, exile up to one target creature for as long as Cartouche of Authority remains on the battlefield.
Enchanted creature gets +1/+1 and is indestructible.
2 1621455726 on 19 May 2021 by SecretInfiltrator
144 Caught in Marble White Uncommon 3{2}{w} Tribal Enchantment – Sculpture Aura Enchant artifact or creature
Enchanted permanent is a Treasure artifact and loses all other card types. It has "{t}, Sacrifice this permanent: Add one mana of any color."
1 1689921660 on 21 Jul 2023 by SecretInfiltrator
145 Caught in a Bubble White Common 2{1}{w} Tribal Enchantment – Balloon Aura Enchant creature
Enchanted creature has flying and can't attack or block.
1 1682263146 on 23 Apr 2023 by SecretInfiltrator
146 Celestial Awakening White Common 2{1}{w} Tribal Instant – Angel Put a +1/+1 counter and a flying counter on target creature. 1 1682198879 on 22 Apr 2023 by SecretInfiltrator
147 Celestial Feline White Uncommon 5{4}{w} Creature – Cat Angel 3 3 Flying
Celestial Feline gets +1/+1 and has vigilance as long as you have gained life this turn.
1 1655661654 on 19 Jun 2022 by SecretInfiltrator
148 Celestial Purification White Rare 3{1}{w}{w} Tribal Sorcery – Kirin Choose a number. Destroy all creatures with mana value equal to that number. 1 1686081264 on 06 Jun 2023 by SecretInfiltrator
149 Centaur Wayfarer White Common 3{2}{w} Creature – Centaur Scout 1 5 1 1512908994 on 10 Dec 2017 by SecretInfiltrator
150 Chained Mastiff White Common 1{w} Creature – Hound 1 3 Defender (This creature can't attack.) 1 1512228486 on 02 Dec 2017 by SecretInfiltrator
151 Champion's Inspiration White Common 3{2}{w} Tribal Sorcery – Gith Choose one —
• Put a +1/+1 counter on each of up to three target creatures.
• Proliferate.
1 1684397064 on 18 May 2023 by SecretInfiltrator
152 Change of Heart White Common 3{2}{w} Instant Untap target attacking creature and remove it from combat. You gain control of it until end of turn. 2 1497195101 on 11 Jun 2017 by SecretInfiltrator
153 Chanting Soul White Uncommon 3{2}{w} Creature – Spirit 2 1 Soulshift 2 (When this creature dies, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.)
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
2 1495552345 on 23 May 2017 by SecretInfiltrator
154 Charge of the Brotherhood White Common 1{w} Instant Target creature and each creature that shares a name with it controlled by the same player gets +2/+1 until end of turn. 2 1610791142 on 16 Jan 2021 by SecretInfiltrator
155 Charmmonger White Uncommon 2{1}{w} Creature – Human Monger 2 1 Aura spells cost {1} less to cast.
Spells your opponents control targeting creatures you control that are enchanted or have been the target of an Aura spell this turn cost {1} more to cast.
1 1576358004 on 14 Dec 2019 by SecretInfiltrator
156 Cheese Raid White Uncommon 2{1}{w} Tribal Enchantment – Mouse When Cheese Raid enters the battlefield, create a Food token.
Whenever you cast a Trap spell, create a Food token. This ability triggers only once each turn.
1 1686912519 on 16 Jun 2023 by SecretInfiltrator
157 Cheese Swiper White Common 2{1}{w} Creature – Mouse 2 2 Protection from Traps 1 1667855979 on 07 Nov 2022 by SecretInfiltrator
158 Chicken Flight Formation White Uncommon 5{3}{w}{w} Sorcery Create four 1/1 white Bird creature tokens with flying. 1 1595704264 on 25 Jul 2020 by SecretInfiltrator
159 Church Decoration White Common 4{3}{w} Sorcery If it’s neither day nor night, it becomes day.
Create two 2/2 white Gargoyle artifact creature tokens with flying and "This creature can't attack as long as it is day."
1 1643170479 on 26 Jan 2022 by SecretInfiltrator
160 City Guard White Common 2{1}{w} Creature – Human Soldier 1 3 Vigilance (Attacking doesn't cause this creature to tap.) 1 1512228513 on 02 Dec 2017 by SecretInfiltrator
161 Clear the Trenches White Uncommon 4{3}{w} Tribal Sorcery – Soldier Choose one —
• Exile target creatures with mana value 5 or greater.
• Exile two target creatures with mana value 2 or less.
1 1691762416 on 11 Aug 2023 by SecretInfiltrator
162 Cloaked in Dust White Common 2{1}{w} Tribal Instant – Gargoyle Return up to two target creatures you control to their owners' hands. 1 1684349622 on 17 May 2023 by SecretInfiltrator
163 Collect and Cower White Common 3{2}{w} Tribal Instant – Deserter If target creature dies this turn, create a number of 1/1 red Deserter creature tokens equal to its power. 1 1683013706 on 02 May 2023 by SecretInfiltrator
164 Confront the Unclean White Uncommon 2{1}{w} Tribal Sorcery – Inquisitor Exile target modified creature. You gain 3 life. 1 1663663788 on 20 Sep 2022 by SecretInfiltrator
165 Contamination Scurr White Uncommon 2{1}{w} Creature – Phyrexian Mouse 1 2 Skulk (This creature can't be blocked by creatures with greater power.)
[Toxic 1]
{pw}: Contamination Scurr gets +1/-1.
{pw}: Contamination Scurr gets -1/+1.
1 1681890075 on 19 Apr 2023 by SecretInfiltrator
166 Converge on the Objective White Rare 3{x}{w}{w}{w} Tribal Sorcery – Soldier Create X 1/1 white Soldier creature tokens. When you do, Converge on the Objective deals damage equal to the number of creatures you control to up to one target creature or planeswalker. 1 1642756041 on 21 Jan 2022 by SecretInfiltrator
167 Conversion White Rare 3{1}{w}{w} Enchantment – Aura Enchant creature
Enchanted creature can't attack your or block creatures you control.
Tap three untapped creatures you control: Gain control of enchanted creature.
1 1497194778 on 11 Jun 2017 by SecretInfiltrator
168 Coordinated Advance White Common 2{1}{w} Tribal Sorcery – Ally Up to two target creatures get +1/+2 until end of turn.
Draw a card.
1 1641567545 on 07 Jan 2022 by SecretInfiltrator
169 Core Conductor White Uncommon 3{2}{w} Creature – Kor Pilot 2 2 Whenever a Vehicle attacks, you gain 1 life.
Train-conducting ({t}: Activate crew abilities of up to two target Vehicles with a crew value reduced by this creature's power.)
1 1645177782 on 18 Feb 2022 by SecretInfiltrator
170 Cormorant Strike White Uncommon 3{2}{w} Tribal Instant – Bird Cormorant Strike deals damage equal to the number of creatures you control to target creature.
Cormorant Strike deals damage equal to the number of creatures with flying you control to target creature.
1 1682629032 on 27 Apr 2023 by SecretInfiltrator
171 Courage of the Heart White Common 3{2}{w} Enchantment – Aura Enchant creature
Enchanted creature gets +2/+0.
As long as its your turn, enchanted creature has first strike and lifelink.
Blitz {2}{w}
2 1663847497 on 22 Sep 2022 by SecretInfiltrator
172 Courier's Murine White Uncommon 3{2}{w} Creature – Mouse Mount 2 3 Whenever an opponent draws a card, you gain 2 life. 1 1610911767 on 17 Jan 2021 by SecretInfiltrator
173 Creepy Haunt White Uncommon 4{3}{w} Creature – Spirit 2 4 Whenever one or more Spirits you control attack, tap target creature an opponent controls. 1 1635499217 on 29 Oct 2021 by SecretInfiltrator
174 Crown of Balance White Uncommon 2{1}{w} Artifact {1}{u}, {t}: If another player has more cards in hand than you, each player draws a card. Activate as a sorcery.
{1}{b}, {t}: If you have more cards in hand than another player, each player discards a card. Activate as a sorcery.
1 1668372057 on 13 Nov 2022 by SecretInfiltrator
175 Cry of the Clans White Common 3{2}{w} Tribal Instant – Dwarf For each opponent, tap up to one target creature that player controls.
Attacking creatures get +1/+0 until end of turn.
1 1683495453 on 07 May 2023 by SecretInfiltrator
176 Daily Watch White Uncommon 3{2}{w} Tribal Enchantment – Gargoyle Whenever one or more creatures with defender or vigilance enter the battlefield, draw a card. This ability triggers only once each turn. 1 1684309633 on 17 May 2023 by SecretInfiltrator
177 Daru Wurmsage White Common 1{w} Creature – Human Cleric 1 1 Kicker {5}{g} (You may pay an additional {5}{g} as you cast this spell.)
When Daru Wurmsage enters the battlefield, if it was kicked, create a 6/6 green Wurm creature token with trample .
1 1511981588 on 29 Nov 2017 by SecretInfiltrator
178 Dawn Blade White Common 3{2}{w} Tribal Instant – Archon Exile target nonwhite permanent if it is an artifact, if it is an enchantment, or if it is a creature and you control an Archon. 2 1641664992 on 08 Jan 2022 by SecretInfiltrator
179 Dawn Cavalry White Common 3{2}{w} Creature – Human Soldier 3 2 1 1510145021 on 08 Nov 2017 by SecretInfiltrator
180 Dawn Eel White Uncommon 2{1}{w} Creature – Bird Fish 1 1 If you would gain life, you may create a 1/1 white Bird Fish creature token with flying instead. 1 1570467099 on 07 Oct 2019 by SecretInfiltrator
181 Dawn Kirin White Uncommon 3{2}{w} Creature – Kirin 2 2 Flying (This creature can't be blocked except by creatures with flying or reach.)
Legendary spells you cast cost {1} less to cast.
1 1575587859 on 05 Dec 2019 by SecretInfiltrator
182 Dawn Scythe White Rare 3{2}{w} Tribal Artifact – Archon Equipment Equipped creature gets +3/+0.
Whenever equipped creature becomes blocked, exile target nonland permanent an opponent controls.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
1 1682242788 on 23 Apr 2023 by SecretInfiltrator
183 Dawnblade Bodyguard White Uncommon 4{3}{w} Creature – Kor Samurai 1 4 Defender
When Dawnblade Bodyguard enters the battlefield, tap up to one target creature.
{1}{w}: Dawnblade Bodyguard gets +0/+2 until end of turn.
1 1580811208 on 04 Feb 2020 by SecretInfiltrator
184 Dearly Departed White Uncommon 2{1}{w} Tribal Instant – Spirit You may cast Dearly Departed only if two or more creatures have died this turn.
Create two 1/1 white Spirit creature tokens with flying.
1 1641847906 on 10 Jan 2022 by SecretInfiltrator
185 Debilitating Strike White Common 2{1}{w} Enchantment – Aura Flash
Enchant creature
When Debilitating Strike enters the battlefield, tap enchanted creature.
{1}{b/r}: Debilitating Strike deals 3 damage to enchanted creature.
1 1672224558 on 28 Dec 2022 by SecretInfiltrator
186 Decease White Uncommon 1{w} Sorcery Target player sacrifices a creature. If they do, they put a 1/1 white Spirit creature token with flying on the battlefield. 3 1493888545 on 04 May 2017 by SecretInfiltrator
187 Decorated Exhibitor White Rare 3{2}{w} Creature – Gnome Noble 2 2 As long as Decorated Exhibitor is equipped, Decorated Exhibitor and Equipment atttached to it have indestructible and lifelink. 2 1568278129 on 12 Sep 2019 by SecretInfiltrator
188 Defend Camp White Common 3{2}{w} Instant Create a 1/1 white Soldier creature token. Token creatures you control gain indestructible until end of turn. 1 1595711068 on 25 Jul 2020 by SecretInfiltrator
189 Defense of Heaven's Gate White Rare 3{1}{w}{w} Battle 4 (Others can attack the battle. You protect it.)
When Defense of Heaven's Gate enters the battlefield, create a 4/4 white Angel creature token with flying and vigilance.
When Defense of Heaven's Gate is defeated, sacrifice all Angels you control.
1 1681235912 on 11 Apr 2023 by SecretInfiltrator
190 Dega Acumen White Uncommon 3{2}{w} Tribal Sorcery – Volver Cleave {1}{r}{w}{b} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Exile target [nonland] permanent. [Its controller creates three Treasure tokens.]
1 1693466351 on 31 Aug 2023 by SecretInfiltrator
191 Delver of Sins White Uncommon 3{2}{w} Creature – Raccoon Inquisitor 3 1 Flash
When Delver of Sins enters the battlefield, exile up to three target cards from a single graveyard until Delver of Sins leaves the battlefield.
1 1663662418 on 20 Sep 2022 by SecretInfiltrator
192 Demilitarization White Uncommon 4{2}{w}{w} Instant Return a nonland permanent you control to its owner's hand. If you do, draw a card.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
1 1579446265 on 19 Jan 2020 by SecretInfiltrator
193 Deploy Gadgets White Common 2{1}{w} Tribal Instant – Artificer Choose one —
• Create a +1/+1 gear attached to target creature. (It's an Equipment artifact token with equip {1}.)
• Create a 1/1 colorless Servo artifact creature token.
1 1642014802 on 12 Jan 2022 by SecretInfiltrator
194 Derminite Myr White Common 3{2}{w} Artifact Creature – Myr 2 1 {2}: Derminite Myr gains lifelink until end of turn.
{2}, Sacrifice Derminite Myr: Draw a card.
1 1576757411 on 19 Dec 2019 by SecretInfiltrator
195 Designated Survivor White Uncommon 2{1}{w} Creature – Human Survivor 2 2 Designated Survivor has indestructible as long as you have controlled a non-Survivor creature this turn. 1 1585211163 on 26 Mar 2020 by SecretInfiltrator
196 Disable Wards White Uncommon 1{w} Tribal Instant – Assassin Opponents and permanents they control lose hexproof, indestructible, protection, shroud and ward until end of turn.
Draw a card.
2 1645952855 on 27 Feb 2022 by SecretInfiltrator
197 Dispersing Herd White Uncommon 5{3}{w}{w} Creature – Antelope 3 3 Flash (You may cast this spell any time you could cast an instant.)
When Dispersing Herd dies, create three 1/1 white Antelope creature tokens and gain 3 life.
2 1566652929 on 24 Aug 2019 by SecretInfiltrator
198 Distraction White Common 1{w} Enchantment Whenever you cast a creature spell, tap target creature. 1 1485872875 on 31 Jan 2017 by SecretInfiltrator
199 Divine Allegiance White Rare 2{1}{w} Enchantment Whenever you cast a Human spell, put a +1/+1 counter on each Angel you control.
Whenever you cast an Angel spell, put a +1/+1 counter on each Human you control.
2 1496227860 on 31 May 2017 by SecretInfiltrator
200 Divine Judgement White Rare 5{3}{w}{w} Tribal Sorcery – Spellshaper Destroy all creatures.
Kicker — {2}{u}, Discard a card — If this spell was kicked with this cost, draw two cards.
1 1646219423 on 02 Mar 2022 by SecretInfiltrator
201 Divine Leap White Common 1{w} Tribal Sorcery – Mystic Target creature you control gets +1/+1 and gains flying until end of turn. 1 1687076152 on 18 Jun 2023 by SecretInfiltrator
202 Djeru of Tah Crop White Rare 1{w} Legendary Creature – Human Soldier 3 2 Exert Djeru of Tah Crop as it attacks. When you do, untap another attacking creature you control. 1 1595773962 on 26 Jul 2020 by SecretInfiltrator
203 Djeru, Vestige of Oketra White Uncommon 3{2}{w} Legendary Creature – Demigod * 3 Djeru, Vestige of Oketra's power is equal to the number of creatures you control.
At the beginning of your end step, if you control less than three creatures, create a 1/1 white Warrior creature token with vigilance.
2 1585822227 on 02 Apr 2020 by SecretInfiltrator
204 Double-Axe Veteran White Common 3{2}{w} Creature – Cat Warrior 2 3 ◉▻◎▻◎
2◅: Double-Axe Veteran gains double strike until end of turn.
3 1600680309 on 21 Sep 2020 by SecretInfiltrator
205 Draft Horse White Common 2{1}{w} Creature – Horse 1 3 At the end of your turn, untap Draft Horse. 1 1512228848 on 02 Dec 2017 by SecretInfiltrator
206 Draft the Men White Common 2{1}{w} Instant Create two 1/1 white Human Soldier creature tokens. 1 1512233166 on 02 Dec 2017 by SecretInfiltrator
207 Drag the Cart White Common 1{w} Tribal Instant – Horse Untap target artifact. If it's a Vehicle, it becomes an artifact creature until end of turn. If it's a creature, put a +1/+1 counter on it. 1 1685518342 on 31 May 2023 by SecretInfiltrator
208 Draw Fire White Common 1{w} Tribal Instant – Flagbearer Change the target of target spell that targets a creature you control to another creature you control.
Draw a card.
1 1684304493 on 17 May 2023 by SecretInfiltrator
209 Dream Crusader White Rare 4{2}{w}{w} Creature – Soltari Knight 3 3 Tapped creatures may block Dream Crusader as though they weren't tapped.
Tapped creatures must block Dream Crusader if able.
2 1584045561 on 12 Mar 2020 by SecretInfiltrator
210 Dreamshard of Hope White Common 3{2}{w} Artifact Enchantment – Shard When Dreamshard of Hope enters the battlefield or leaves the battlefield, you gain 3 life.
{2}, Sacrifice Dreamshard of Hope: Scry 1, then draw a card.
1 1611341267 on 22 Jan 2021 by SecretInfiltrator
211 Drift into Town White Uncommon 4{3}{w} Tribal Instant – Spirit You may put a creature card with mana value 2 from your hand onto the battlefield. If you don't, you gain 4 life.
You may put a creature card with mana value 3 from your hand onto the battlefield. If you don't, draw a card.
1 1692096916 on 15 Aug 2023 by SecretInfiltrator
212 Drifting Dromedary White Common 3{2}{w} Creature – Camel 0 4 Flying
When Drifting Dromedary enters the battlefield, return a Desert or Plains card from your graveyard to your hand. If you do, you gain 4 life.
3 1568475870 on 14 Sep 2019 by SecretInfiltrator
213 Dune Trade White Uncommon 4{3}{w} Tribal Sorcery – Camel Put a +1/+1 counter on each of up to three target creatures. If two of these creatures share a creature type, draw a card. 1 1682324973 on 24 Apr 2023 by SecretInfiltrator
214 Dustcloak Sliver White Uncommon 3{2}{w} Creature – Sliver 2 2 Flash (You may cast this spell any time you could cast an instant.)
You may play Sliver cards as though they had flash.
Slivers you control have "When this permanent enters the battlefield, you may return a Sliver you control to its owner's hand."
1 1511778174 on 27 Nov 2017 by SecretInfiltrator
215 Dwarven Commander White Common 3{2}{w} Creature – Dwarf Soldier 1 2 {w}, Tap an untapped creature you control: Dwarven Commander gets +1/+2 until end of turn. 1 1489229774 on 11 Mar 2017 by SecretInfiltrator
216 Eerie Bishop White Common 3{2}{w} Creature – Spirit Cleric 2 2 When Eerie Bishop enters the battlefield, you gain life equal to the number of Spirits you control. 1 1635499038 on 29 Oct 2021 by SecretInfiltrator
217 Elesh Norn, White Sun's Cleanser White Mythic 6{3}{w}{w}{w} Legendary Artifact Creature – Praetor 3 7 When Elesh Norn, White Sun's Cleanser enters the battlefield, exile all other nonland permanents. 1 1580724050 on 03 Feb 2020 by SecretInfiltrator
218 Elspeth, Suns' Protector White Mythic 5{2}{w}{w}{w} Legendary Planeswalker – Elspeth 5 Imprint – If a creature you control would die, exile it instead.
You may cast a card exiled with Elspeth, Suns' Protector each turn.
+1: Exile up to one target artifact or creature card from your graveyard.
-2: Spells you cast from exile cost {1} less to cast for each other card you own exiled with Elspeth this turn.
1 1620464034 on 08 May 2021 by SecretInfiltrator
219 Emberwalker White Common 2{1}{w} Creature – Human Cleric 2 1 Absorb red (Prevent all damage this would be dealt by red sources.) 1 1512213892 on 02 Dec 2017 by SecretInfiltrator
220 Emergency Upgrade White Common 3{2}{w} Tribal Instant – Rigger As an additional cost to cast this spell, sacrifice an artifact.
Distribute three +1/+1 counters among one, two or three target creatures you control. Untap those creatures.
1 1689323443 on 14 Jul 2023 by SecretInfiltrator
221 Emperor's Retainer White Uncommon 2{1}{w} Creature – Human Samurai 1 2 As long as you control a legendary creature, Emperor's Retainer gets +1/+2 and has vigilance. 3 1580812809 on 04 Feb 2020 by SecretInfiltrator
222 Empty Body White Common 4{3}{w} Tribal Instant – Monk Target creature or planeswalker gains absorb, hexproof and indestructible until end of turn.
Draw a card.
1 1686808064 on 15 Jun 2023 by SecretInfiltrator
223 Enchanted Mouse White Uncommon 1{w} Creature – Mouse 1 1 As long as Enchanted Mouse is enchanted its base power and toughness is 3/3 and it's a legendary Horse named Miracle. 2 1578013021 on 03 Jan 2020 by SecretInfiltrator
224 Endless-Vigil Zubera White Uncommon 4{2}{w}{w} Creature – Zubera Spirit 3 3 When Endless-Vigil Zubera dies, if 4 or more damage was dealt to it this turn, you gain 6 life. 1 1581978457 on 17 Feb 2020 by SecretInfiltrator
225 Enlightened Mystic White Uncommon 2{1}{w} Creature – Human Mystic 1 2 {w}, {t}: Enlightened Mystic mystifies Shrines. (--reminder text missing--) 3 1516195606 on 17 Jan 2018 by SecretInfiltrator
226 Envoy of the Empire White Uncommon 4{3}{w} Creature – Human Knight 2 3 Vigilance
Envoy — When Envoy of the Empire enters the battlefield, reveal the top four cards of your library. Put all Dinosaur cards revealed this way into your hand and the rest on the bottom of your library in any order.
1 1530787745 on 05 Jul 2018 by SecretInfiltrator
227 Envoy of the Stars White Common 2{1}{w} Creature – Human Cleric 1 1 As Envoy of the Stars enters the battlefield, choose a color.
Envoy of the Stars has protection from the chosen color.
1 1595698520 on 25 Jul 2020 by SecretInfiltrator
228 Eshani's Bonded White Uncommon 6{5}{w} Sorcery Create three 1/1 blue Bird creature tokens with flying and a 3/3 green Centaur creature token with vigilance. 1 1665827941 on 15 Oct 2022 by SecretInfiltrator
229 Essence Channeler White Uncommon 3{2}{w} Creature – Human Cleric 2 2 {w}, Sacrifice Essence Channeler: Destroy target enchantment.
When Essence Channeler dies, you may search your library for an enchantment card and put that card into your hand. If you do, shuffle your library.
1 1485865673 on 31 Jan 2017 by SecretInfiltrator
230 Eternal Sliver White Rare 4{3}{w} Creature – Sliver 2 2 Slivers you control have "{2}, Sacrifice this Sliver: Return target Sliver permanent card that was buried from the battlefield this turn to the battlefield." 1 1486030680 on 02 Feb 2017 by SecretInfiltrator
231 Eve of Fate White Uncommon 7{6}{w} Tribal Sorcery – Lammasu Put a +1/+1 counter on each creature you control.
You gain life equal to the number of creatures you control.
Draw a card.
1 1686385135 on 10 Jun 2023 by SecretInfiltrator
232 Event Organizer White Uncommon 3{2}{w} Creature – Cat Citizen 1 3 Vigilance
Alliance — Whenever another creature enters the battlefield under your control, Event Organizer connives.
1 1650968967 on 26 Apr 2022 by SecretInfiltrator
233 Exercised Veteran White Common 3{2}{w} Creature – Human Soldier 1 3 Exercised Veteran enters the battlefield with a +1/+1 counter on it. 2 1512229269 on 02 Dec 2017 by SecretInfiltrator
234 Expanding Infestation White Common 3{2}{w} Tribal Sorcery – Mite Populate. Proliferate.
You gain 4 life.
1 1686725351 on 14 Jun 2023 by SecretInfiltrator
235 Faithful Champion White Common 5{4}{w} Creature – Soltari Knight 3 3 Lifelink
Champion (When this creature enters the battlefield, you may exile another creature you control until this creature leaves the battlefield.)
Faithful Champion gets +1/+1 as long as it champions a creature.
1 1581491141 on 12 Feb 2020 by SecretInfiltrator
236 Fateful Encounter White Uncommon 2{1}{w} Tribal Sorcery – Kirin Scry 4. As you do, you may reveal a creature card scried this way and pay {2}. If you do, put that card into your hand instead of anywhere else. If you revealed a legendary creature card this way, you gain 4 life. 1 1686080821 on 06 Jun 2023 by SecretInfiltrator
237 Favorable Watcher White Uncommon 4{2}{w}{w} Enchantment Creature – Eye 3 3 Vigilance
Tapped creatures get -1/-0.
1 1646490486 on 05 Mar 2022 by SecretInfiltrator
238 Favored of the Heavens White Common 4{3}{w} Legendary Enchantment – Background Commander creatures you own have “When this creature enters or leaves the battlefield, you gain life equal to its mana value.” 1 1663662268 on 20 Sep 2022 by SecretInfiltrator
239 Feast of the Unicorn White Uncommon 3{2}{w} Enchantment Whenever you gain life, you may return a creature card with converted mana cost cost equal to or less than the amount of life gained from your graveyard to your hand. 1 1496093934 on 29 May 2017 by SecretInfiltrator
240 Feline Crusader White Rare 3{1}{w}{w} Creature – Cat Knight 2 2 First strike
Whenever a player casts a spell, you may pay {w}. If you do, create a 1/1 white Cat Soldier creature token and put a +1/+1 counter on Feline Crusader.
6 1512073796 on 30 Nov 2017 by SecretInfiltrator
241 Fell the Stars White Uncommon 5{4}{w} Tribal Sorcery – Archon Destroy all enchantments your opponents control.
You may return an enchantment card from your graveyard to your hand. If you don't, draw a card.
1 1682203316 on 22 Apr 2023 by SecretInfiltrator
242 Ferocious Defense White Uncommon 2{1}{w} Instant Target [blocking] creature gets +6/+6 until end of turn.
Cleave {5}{g}
1 1666903003 on 27 Oct 2022 by SecretInfiltrator
243 Fervent Punishment White Uncommon 1{w} Tribal Instant – Archon Tap target creature. If you control an Archon and/or two Clerics, exile that creature instead. 1 1641579166 on 07 Jan 2022 by SecretInfiltrator
244 Fethered Fae White Uncommon 2{1}{w} Creature – Bird Faerie 1 1 Flying
Fethered Fae gets +1/+1 as long as you control another creature with flying.
1 1570466088 on 07 Oct 2019 by SecretInfiltrator
245 Fierce Vanguard White Rare 1{w} Creature – Human Scout Soldier 1 1 Whenever another creature enters the battlefield under your control, Fierce Vanguard gets +1/+1 until end of turn.
{w}: The next creature card you play this turn can be played as though it had flash.
2 1512216449 on 02 Dec 2017 by SecretInfiltrator
246 Find Shelter White Uncommon 2{1}{w} Tribal Instant – Nomad Target creature, planeswalker or player gains hexproof and indestructible until end of turn.
Draw a card.
1 1687597879 on 24 Jun 2023 by SecretInfiltrator
247 Five Prongs White Uncommon 5{4}{w} Tribal Instant – Pentavite As an additional cost to cast this spell, tap five untapped artifacts and/or creatures.
Exile two target permanents that are artifacts and/or creatures.
1 1688112264 on 30 Jun 2023 by SecretInfiltrator
248 Fleet Artisan White Common 3{2}{w} Creature – Human Artificer Nomad 1 2 If Fleet Artisan was cast from its owner’s hand, it enters the battlefield with a labor counter on it.
{u}: Return Fleet Artisan to its owner’s hand.
Craft (This permanent can help cast spells. Each labor counter you remove from this while casting an artifact spell pays for {1}.)
1 1595698464 on 25 Jul 2020 by SecretInfiltrator
249 Flight of Courage White Common 2{1}{w} Tribal Instant – Griffin Target creature you control gains flying until end of turn, then each creature with flying you control gets +1/+2 until end of turn. 1 1684666896 on 21 May 2023 by SecretInfiltrator
250 Flock Pegasus White Uncommon 1{w} Creature – Pegasus 1 3 Flying (This creature can't be blocked except by creatures with flying or reach.)
You can't cast Flock Pegasus unless you control another creature with flying.
2 1512229021 on 02 Dec 2017 by SecretInfiltrator
251 Follow Blindly White Uncommon 5{4}{w} Tribal Sorcery – Army Put a +1/+1 counter on each creature you control. Put an additional +1/+1 counter on each Army and each Soldier you control. 1 1641579378 on 07 Jan 2022 by SecretInfiltrator
252 Food Caravan White Common 1{w} Creature – Human Merchant 1 1 Whenever Food Caravan attacks, you may put a currency counter on it.
{w}, Remove a currency counter from a permanent you control: Gain 3 life.
1 1520602598 on 09 Mar 2018 by SecretInfiltrator
253 For the Fallen! White Common 3{2}{w} Tribal Sorcery – Soldier Choose a number of target creatures up to the number of creature cards in your graveyard. Those creatures get +2/+2 until end of turn. You gain 2 life for each of those creatures. 1 1691744529 on 11 Aug 2023 by SecretInfiltrator
254 Foraging Familiar White Common 1{w} Creature – Hamster Familiar 1 1 Whenever a spell you have cast causes you to gain life, create a Food token. 3 1633679311 on 08 Oct 2021 by SecretInfiltrator
255 Foraging Mouse White Common 1{w} Creature – Mouse 1 2 When Foraging Mouse enters the battlefield, sacrifice a Food. If you do, you gain 2 life and create a 1/1 white Mouse creature token. 1 1576760423 on 19 Dec 2019 by SecretInfiltrator
256 Formian Worker White Common 2{1}{w} Creature – Insect Worker 1 3 Whenever Formian Worker becomes tapped, you gain 1 life. 1 1512229107 on 02 Dec 2017 by SecretInfiltrator
257 Fortress Pangolin White Common 4{2}{w}{w} Creature – Pangolin 2 6 1 1668891614 on 19 Nov 2022 by SecretInfiltrator
258 Free Game White Common 3{2}{w} Tribal Sorcery – Caribou You gain 1 life for each creature you control.
Whenever a creature you control dies this turn, you gain 1 life.
1 1682405722 on 25 Apr 2023 by SecretInfiltrator
259 Free-Range Chicken White Common 1{w} Creature – Bird 1 1 Landfall – Whenever a land enters the battlefield under your control, Free-Range Chicken gets +1/+1 and gains flying until end of turn. 1 1512239340 on 02 Dec 2017 by SecretInfiltrator
260 Freed of Form White Common 2{1}{w} Enchantment – Aura Enchant creature or enchantment
Enchanted permanent is a noncreature enchantment.
2 1510148320 on 08 Nov 2017 by SecretInfiltrator
261 Frollick in the Fields White Uncommon 2{x}{w}{w} Tribal Instant – Nymph X target creatures you control get +1/+2 until end of turn. You gain three times X life. 1 1687598848 on 24 Jun 2023 by SecretInfiltrator
262 From Divine Scripture White Common 4{3}{w} Sorcery You gain 6 life. If you control an Angel, draw a card. Otherwise, study the Angel. (You may reveal an Angel card you own from outside the game and put it into your hand, or discard a card to draw a card.) 1 1646992586 on 11 Mar 2022 by SecretInfiltrator
263 From Sworn Oaths White Uncommon 5{3}{w}{w} Enchantment When From Sworn Oaths enters the battlefield, create two 2/2 white Samurai creature tokens with vigilance.
{w}, Tap three creatures, Sacrifice From Sworn Oaths: Exile target attacking or blocking creature.
1 1641846552 on 10 Jan 2022 by SecretInfiltrator
264 From the Lineage White Rare 4{3}{w} Tribal Enchantment – Scion At the beginning of your upkeep, put a creature card with mana value 1 or less from your hand or graveyard onto the battlefield. If a creature enters the battlefield from your hand this way, draw a card.
{1}{w}, Sacrifice From the Lineage: Search your library for a card that shares a creature type with three or more permanents you control, reveal it, put it into your hand, then shuffle.
1 1689919037 on 21 Jul 2023 by SecretInfiltrator
265 Frontier Thoughtcaster White Common 1{w} Creature – Kithkin Wizard Soldier 1 1 Hivemind (When this creature enters, exile the top card of your library face-down. You may look at it and cast it if you control creatures at least equal to its mana value.) 1 1643612953 on 31 Jan 2022 by SecretInfiltrator
266 Frontline Instructor White Uncommon 1{w} Creature – Human Soldier 2 1 Battlebond (You may pair this creature with another unpaired creature as both attack. They remain paired this combat.)
Each creature paired with Frontline Instructor gets +1/+0.
1 1581487047 on 12 Feb 2020 by SecretInfiltrator
267 Gather in a Crowd White Uncommon 6{5}{w} Tribal Sorcery – Citizen Mill six cards. Return a creature card with mana value 1 from your graveyard to the battlefield. Return a creature card with mana value 2 from your graveyard to the battlefield. Return a creature card with mana value 3 from your graveyard to the battlefield. 1 1682666365 on 28 Apr 2023 by SecretInfiltrator
268 Gearwork Unicorn White Common 3{2}{w} Artifact Creature – Unicorn 2 3 Lifelink (Damage dealt by this creature also causes you to gain that much life.)
{w}, Sacrifice Gearwork Unicorn: Put a +1/+1 counter on each artifact creature you control.
1 1585815962 on 02 Apr 2020 by SecretInfiltrator
269 General's Intuition White Rare 2{1}{w} Enchantment {w}, Discard a creature card: Search your library for a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle. 1 1668720576 on 17 Nov 2022 by SecretInfiltrator
270 Get to Safety White Common 2{1}{w} Tribal Sorcery – Citizen Return two creature cards with power 1 or less from your graveyard to your hand. 1 1682666582 on 28 Apr 2023 by SecretInfiltrator
271 Ghost of Karpol White Common 1{w} Enchantment Creature – Spirit 1 1 Ghost of Karpol enters the battlefield with a flying counter and a vigilance counter on it.
{1}{w}: Move a counter from Ghost of Karpol onto target creature.
1 1646511509 on 05 Mar 2022 by SecretInfiltrator
272 Gibbering Blockade White Uncommon 3{2}{w} Tribal Enchantment – Hyena Aura Enchant creature you don't control
Enchanted creature can't attack or block.
When enchanted creature dies, create two Food tokens.
{3}{g}: Target creature you control fights enchanted creature.
1 1685609196 on 01 Jun 2023 by SecretInfiltrator
273 Gideon's Archon White Common 5{3}{w}{w} Creature – Archon 3 3 Flying (This creature can't be blocked except by creatures with flying or reach.)
When Gideon's Archon enters the battlefield, tap target creature, it doesn't untap during its controller's next untap step.
1 1511979555 on 29 Nov 2017 by SecretInfiltrator
274 Gideon, Fiend Hunter White Mythic 5{3}{w}{w} Legendary Planeswalker – Gideon 6 +2: Create two 1/1 white Human creature tokens.
-5: Exile target creature until Gideon, Fiend Hunter leaves the battlefield.
0: Until your next turn, Gideon becomes a 0/0 Human creature with vigilance and "Gideon gets +2/+2 for each Human you control."
1 1658135119 on 18 Jul 2022 by SecretInfiltrator
275 Gideon, Lunar Savior White Mythic 5{3}{w}{w} Legendary Planeswalker – Gideon 5 +1: Target creature gains absorb and indestructible until end of turn.
0: Gideon, Lunar Savior becomes a 6/6 Human Soldier creature with absorb and indestructible. It's still a planeswalker.
-2: Destroy target tapped creature.
(Melds with Tamiyo, Moon Seer.)
1 1698744807 on 31 Oct 2023 by SecretInfiltrator
276 Gideon, Shield of Arashin White Mythic 5{3}{w}{w} Legendary Planeswalker – Gideon 5 As long as Gideon, Shield of Arashin has been turned faced up or one of its loyalty abilities has been activated this turn, it's a 5/5 Human Soldier creature with absorb. It's still a planeswalker.
+1: Tap target creature.
-2: Creatures you control get +1/+1 and gain vigilance until end of turn.
Megamorph {4}{w}{w}
1 1696666901 on 07 Oct 2023 by SecretInfiltrator
277 Gideon, Shining Champion White Mythic 4{2}{w}{w} Legendary Planeswalker – Gideon 5 Champion a planeswalker
+1: Until end of turn, Gideon, Shining Champion becomes a creature with power and toughness each equal to the total converted mana cost of permanents exiled with Gideon and indestructible, and prevent all damage that would be dealt to him.
-4: Exile target tapped creature.
1 1618917383 on 20 Apr 2021 by SecretInfiltrator
278 Gifted Stonecutter White Uncommon 4{3}{w} Creature – Kor Artificer Ally 2 2 [Cohort] — {t}, Tap an untapped Ally you control: Create a 2/2 colorless Cat Ally artifact creature named Stonework Puma. 2 1513066837 on 12 Dec 2017 by SecretInfiltrator
279 Gifts of the Pilgrims White Uncommon 2{1}{w} Tribal Sorcery – Human You can't cast Gifts of the Pilgrims unless two or more creatures have entered the battlefield under your control this turn.
Draw two cards.
1 1664518982 on 30 Sep 2022 by SecretInfiltrator
280 Githyanki Discipline White Uncommon 3{2}{w} Tribal Sorcery – Gith Creatures you control get +1/+1 until end of turn. Distribute a first strike counter, a lifelink counter and a vigilance counter among creatures you control. 3 1654893149 on 10 Jun 2022 by SecretInfiltrator
281 Glimmer of Hope White Common 1{w} Enchantment – Aura Enchant creature
Enchanted creature gets +1/+1.
Constellation — Whenever Glimmer of Hope or another enchantment enters the battlefield under your control, enchanted creature gets +1/+1 until end of turn.
1 1512502948 on 05 Dec 2017 by SecretInfiltrator
282 Glorifier of Norn White Uncommon 4{2}{w}{w} Artifact Creature – Phyrexian Vampire 3 3 {pw}: Glorifier of Norn gains flying until end of turn.
{pw}: Glorifier of Norn gains vigilance until end of turn.
1 1681969646 on 20 Apr 2023 by SecretInfiltrator
283 Glorious Archangel White Rare 1{w} Creature – Angel Warrior 4 4 Flying, vigilance
Echo {3}{w}{w} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Other creatures you control get +1/+1.
3 1511988078 on 29 Nov 2017 by SecretInfiltrator
284 Glorious Awakening White Common 3{2}{w} Tribal Instant – Angel Cast Glorious Awakening only during an opponent's turn.
Untap all creatures you control. They get +2/+2 until end of turn.
1 1641570087 on 07 Jan 2022 by SecretInfiltrator
285 Glorious Vision White Common 2{1}{w} Tribal Sorcery – Mystic Mill a card, if it's a creature or enchantment card, you may put it on top of your library.
Draw a card.
1 1687076896 on 18 Jun 2023 by SecretInfiltrator
286 Glow of Valor White Common 1{w} Enchantment – Aura Enchant creature
Enchanted creature gets +1/+1.
As long as Glow of Valor or another enchantment entered the battlefield under your control this turn, other creatures you control also get +1/+1.
1 1512502984 on 05 Dec 2017 by SecretInfiltrator
287 Goat Breeder White Uncommon 2{1}{w} Creature – Kithkin Farmer 1 3 Whenever you cast a white spell, create a 0/1 white Goat creature token. 1 1512228976 on 02 Dec 2017 by SecretInfiltrator
288 Goatfarming White Uncommon 2{1}{w} Enchantment At the beginning of your upkeep, create a 0/1 white Goat creature token.
{w}, Sacrifice a Goat: You gain 1 life.
2 1485970875 on 01 Feb 2017 by SecretInfiltrator
289 Golddust Chains White Uncommon 3{2}{w} Enchantment As long as a player controls exactly two creatures, those creatures can't attack or block and abilities of those creatures can't be activated. 1 1510148393 on 08 Nov 2017 by SecretInfiltrator
290 Golden Lion White Uncommon 4{2}{w}{w} Artifact Creature – Gold Cat 2 2 When Golden Lion enters the battlefield or dies, create a 1/1 white Cat creature token with lifelink.
Sacrifice Golden Lion: Add one mana of any color.
2 1621975723 on 25 May 2021 by SecretInfiltrator
291 Graceful Pharaoh White Rare 5{2}{w}{w}{w} Creature – Zombie Noble 4 5 Lifelink
Whenever a nontoken creature you control dies, if Graceful Pharaoh is in your graveyard, you may cast Graceful Pharaoh from your graveyard.
When you cast Graceful Pharaoh from your graveyard, exile target creature card from your graveyard. If you do, create a token that’s a copy of that card, except it’s a white Zombie.
3 1596716478 on 06 Aug 2020 by SecretInfiltrator
292 Grain Caravan White Common 1{w} Creature – Human Merchant 1 1 Whenever Grain Caravan produces labor at a Market, you gain 2 life. 1 1497198192 on 11 Jun 2017 by SecretInfiltrator
293 Graincutter White Common 1{w} Creature – Kithkin Rogue 1 1 Skulk (This creature can't be blocked by creatures with greater power.)
Whenever a creature you control attacks and isn't blocked, you gain 1 life.
1 1575588252 on 05 Dec 2019 by SecretInfiltrator
294 Grainwaker White Uncommon 2{1}{w} Creature – Nymph 1 1 {1}{w}: Target untapped Plains you control becomes a 1/1 white Nymph creature with with indestructible, lifelink and haste until end of turn. It's still a land. Activate this ability only any time you could cast a sorcery. 2 1578162989 on 04 Jan 2020 by SecretInfiltrator
295 Grateful Farmer White Common 2{1}{w} Creature – Human Peasant 1 3 Whenever a creature an opponent controls dies, you gain 1 life. 7 1620279674 on 06 May 2021 by SecretInfiltrator
296 Graven Cudgel White Uncommon 2{1}{w} Tribal Artifact – Gargoyle Equipment Equipped creature gets +1/+1. It gets +2/+2 instead as long as it has defender or flying.
Equipped creature can attack as though it didn't have defender.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
1 1684311260 on 17 May 2023 by SecretInfiltrator
297 Graven Tombguard White Uncommon 3{2}{w} Artifact Creature – Graveborn 3 2 When Graven Tombguard is put into your hand from your graveyard, you may pay {1}{w}. When you do, return another target artifact card from your graveyard to your hand. 2 1611407649 on 23 Jan 2021 by SecretInfiltrator
298 Graybeard's Tales White Common 4{3}{w} Tribal Sorcery – Giant Each player draws two cards and gains 4 life. Then, if you have seven or more cards in hand, create a 4/4 Giant Wizard creature token with ward {2}. (When it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) 2 1617648627 on 05 Apr 2021 by SecretInfiltrator
299 Grazing Cloudflock White Uncommon 3{2}{w} Creature – Elmental Sheep 1 2 Flying (This creature can't be blocked except by creatures with flying or reach.)
{2}, Return two lands you control to their owners' hands: You gain 4 life.
1 1583142606 on 02 Mar 2020 by SecretInfiltrator
300 Grazing Jackalope White Common 1{w} Creature – Rabbit 1 3 Echo {w} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Grazing Jackalope enters the battlefield, you gain 3 life.
1 1512228792 on 02 Dec 2017 by SecretInfiltrator
301 Great Pride of the Savannah White Rare 3{2}{w} Tribal Instant – Spellshaper Multikicker – {w}, Discard a card.
When you cast Great Pride of the Savannah, create a 2/1 white Cat creature token for each time it was kicked.
Creatures you control get +1/+1 until the end of your next turn.
1 1646213397 on 02 Mar 2022 by SecretInfiltrator
302 Guardian's Claim White Common 3{2}{w} Tribal Sorcery – Naga Choose one —
• Exile target artifact or enchantment.
• Mill four cards. You may put an artifact or enchantment card milled this way into your hand.
1 1687077320 on 18 Jun 2023 by SecretInfiltrator
303 Guardian-Armor Fragment White Uncommon 1{w} Fragment _ 5 (You may have this enter the battlefield fused with any number of creature fragments you control.)
<Creature – Soldier>
Guardian-Armor Fragment may block any number of creatures.
(A fusion uses exactly one fragment with toughness.)
1 1511801017 on 27 Nov 2017 by SecretInfiltrator
304 Guardrigger White Common 4{3}{w} Creature – Human Artificer 2 2 When Guardrigger enters the battlefield or dies, create a 1/1 colorless Construct artifact creature token. 1 1595711209 on 25 Jul 2020 by SecretInfiltrator
305 Guff's Diversion White Rare 3{1}{w}{w} Battle 3 (Others can attack the battle. You are its protector.)
When Guff's Diversion enters the battlefield choose up to two target nonland permanents. They phase out until Guff's Diversion leaves the battlefield.
1 1681236699 on 11 Apr 2023 by SecretInfiltrator
306 Hangar Mechanic White Common 2{1}{w} Creature – Dwarf Artificer 2 2 When Hangar Mechanic enters the battlefield, put a vigilance counter on target artifact creature or Vehicle. 1 1642973336 on 23 Jan 2022 by SecretInfiltrator
307 Hard Shell White Uncommon 2{1}{w} Tribal Instant – Egg Target creature gets +0/+7 and gains hexproof until end of turn. 1 1683497933 on 07 May 2023 by SecretInfiltrator
308 Harmonic Harbinger White Uncommon 5{4}{w} Enchantment Creature – Lammasu Druid 3 2 Flying
Whenever you discard an enchantment card, create a 1/1 colorless Spirit creature token.
Channel{1}{w}, Discard Harmonic Harbinger: Create a 1/1 colorless Spirit creature token.
1 1643450547 on 29 Jan 2022 by SecretInfiltrator
309 Hart's Desire White Common 1{w} Tribal Sorcery – Antelope Return an Aura card from your graveyard to your hand. You may attach an Aura card from your hand with mana value 2 or less to a creature with mana value 2 or less you control that Aura could enchant. 1 1641576445 on 07 Jan 2022 by SecretInfiltrator
310 Healing-Palms Monk White Common 2{1}{w} Creature – Monkey Monk 3 3 Faith-healing (This gains you life rather than deal damage.) 1 1645179209 on 18 Feb 2022 by SecretInfiltrator
311 Heartfelt Welcome White Common 1{w} Tribal Instant – Halfling You gain 1 life and draw a card. 1 1685096296 on 26 May 2023 by SecretInfiltrator
312 Heavenly Protector White Rare 6{4}{w}{w} Creature – Angel 4 4 Joint offense (This creature may band with an unbanded creature as both attack togeher. The band is blocked together. You divide damage in a band.)
Flying
Whenever Heavenly Protector becomes banded, it and banded creature gain indestructible until end of turn.
1 1521281704 on 17 Mar 2018 by SecretInfiltrator
313 Held by a Trunk White Common 4{3}{w} Tribal Enchantment – Elephant Aura Enchant creature
When Held by a Trunk enters the battlefield, if you control another Elephant, draw a card.
Enchanted creature can't attack or block and its activated abilities cant be activated.
1 1642670054 on 20 Jan 2022 by SecretInfiltrator
314 Herald of the Pristine White Common 2{1}{w} Creature – Human Cleric 1 1 {t}: Produce {c}. You gain 1 life. 2 1521542978 on 20 Mar 2018 by SecretInfiltrator
315 Heralded Knight White Common 3{2}{w} Creature – Human Knight 2 3 You may tap an untapped creature named Squire rather than pay Heralded Knight's mana cost. 1 1588430477 on 02 May 2020 by SecretInfiltrator
316 Hermit Machinist White Common 4{3}{w} Creature – Human Artificer Nomad 2 3 When Hermit Machinist enters the battlefield, you gain 1 life for each artifact you control. 1 1595711326 on 25 Jul 2020 by SecretInfiltrator
317 Hierarch's Ban White Rare 2{w}{w} Enchantment Indestructible,hexproof
When Hierarch's Ban enters the battlefield, name a nonland card.
Cards with that name can't be cast and each card with that name in a player's hand has cycling {2}.
1 1521543227 on 20 Mar 2018 by SecretInfiltrator
318 Hilda's Fate White Common 2{1}{w} Tribal Instant – Ox Until end of turn, target creature has base power and toughness 3/3. When that creature dies this turn, create a Food token. 1 1688030751 on 29 Jun 2023 by SecretInfiltrator
319 Hobgoblin Tactician White Uncommon 4{3}{w} Creature – Goblin Soldier 3 2 As long as Hobgoblin Tactician is attacking, attacking creatures have first strike. 2 1637591317 on 22 Nov 2021 by SecretInfiltrator
320 Hobgoblin Vanguard White Uncommon 3{2}{w} Creature – Goblin Soldier 2 3 When Hobgoblin Vanguard enters the battlefield, target creature gains double strike until end of turn. 1 1637591226 on 22 Nov 2021 by SecretInfiltrator
321 Hold White Common 1{w} Instant Kicker {w} (You may pay an additional {w} as you cast this spell.)
Tap target artifact, creature or land. If Hold was kicked, that permanent doesn't untap during its controller's next untap step.
1 1496841644 on 07 Jun 2017 by SecretInfiltrator
322 Homuncular Precipitation White Rare 4{2}{w}{w} Enchantment – Weather At the beginning of your end step, create a 1/1 blue Homunculus creature token.
Forecast — {1}{u}{u}, Reveal Homuncular Precipitation from your hand: Create a 1/1 blue Homunculus creature token.
1 1686896165 on 16 Jun 2023 by SecretInfiltrator
323 Honorbound Mothrider White Uncommon 4{3}{w} Creature – Human Samurai 2 2 Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Honorbound Mothrider attacks, other attacking creatures you control get +1/+1.
1 1580812655 on 04 Feb 2020 by SecretInfiltrator
324 Huatli, Sun-Crowned White Mythic 5{3}{w}{w} Legendary Planeswalker – Huatli 4 If you would create one or more tokens, instead create those tokens plus an additional 2/1 white Cleric enchantment creature token.
+1: Tap target creature. You gain 2 life.
-1: Create a 2/1 white Cleric enchantment creature token.
-6: You get an emblem with "Creatures you control get +2/+2."
1 1696495299 on 05 Oct 2023 by SecretInfiltrator
325 Human Soldier White Common 1{w} Basic Creature – Human Soldier 1 1 1 1512232796 on 02 Dec 2017 by SecretInfiltrator
326 Humming Sliver White Rare 3{2}{w} Creature – Sliver 2 2 Warcast (This spell cost  {1}  less to cast for each creature that attacked this turn.)
Sliver spells you control have warcast.
1 1512927162 on 10 Dec 2017 by SecretInfiltrator
327 Hunt for Heresy White Common 1{w} Tribal Instant – Inquisitor Tap target creature an opponent controls.
Investigate.
1 1685697376 on 02 Jun 2023 by SecretInfiltrator
328 Hushed Escape White Uncommon 2{1}{w} Tribal Instant – Hippogriff Creatures leaving the battlefield don’t cause abilities to trigger this turn.
You may return a creature you control to its owner's hand.
1 1685146459 on 27 May 2023 by SecretInfiltrator
329 Hymn Composer White Common 4{3}{w} Creature – Human Bard 1 3 When Hymn Composer enters the battlefield, reveal the top four cards of your library. You may put an enchantment card revealed this way into your hand. Put the remaining cards on the bottom of your library. 2 1512229565 on 02 Dec 2017 by SecretInfiltrator
330 Hymn of the Sun White Rare 1{w} Enchantment When Hymn of the Sun enters the battlefield, return an enchantment you control to its owner's hand.
White creatures you control get +1/+1.
4 1512075282 on 30 Nov 2017 by SecretInfiltrator
331 Icewind Drifter White Common 2{1}{w} Snow Creature – Fox Rogue 1 3 As long as you control four or more snow permanents, Icewind Drifter gets +1/+1 and has flying. 2 1512229484 on 02 Dec 2017 by SecretInfiltrator
332 Imperial Anthem White Rare 4{2}{w}{w} Enchantment When Imperial Anthem enters the battlefield, if it’s not a token, each of your teammates creates a token that’s a copy of Imperial Anthem.
Creatures you control get +1/+1.
1 1643356442 on 28 Jan 2022 by SecretInfiltrator
333 Indebted Veteran White Common 4{3}{w} Creature – Human Samurai 2 3 Whenever another creature you control dies, put a +1/+1 counter on Indebted Veteran. 1 1580812206 on 04 Feb 2020 by SecretInfiltrator
334 Indentured Troops White Common 4{3}{w} Creature – Human Mercenary 4 1 <1>: Prevent the next 3 damage that would be dealt to Indentured Troops. (<N> is the gold symbol. It can be paid with gold counters or the treasure value of permanents you control.) 1 1520602033 on 09 Mar 2018 by SecretInfiltrator
335 Indoctrination White Common 0 Enchantment – Corruption Corrupted permanent is white.
Corrupted permanent gets +1/+1 and has lifelink. (Ignore power or toughness change if it doesn't have a power or toughness respectively.)
2 1529000042 on 14 Jun 2018 by SecretInfiltrator
336 Inevitable Impetus White Common 2{1}{w} Enchantment When Inevitable Impetus enters the battlefield, put a +1/+1 counter on target creature you control.
Whenever one or more creatures with a +1/+1 counter on them you control attack, you gain that much life.
1 1634059831 on 12 Oct 2021 by SecretInfiltrator
337 Inspired Craft White Uncommon 1{w} Instant Choose one or more —
• Put a +1/+1 counter on target creature.
• Counter target spell that targets a creature you control unless its controller pays {2}.
• Target creature gets +2/+2 until end of turn.
This spell cost {g}{u} more to cast if you chose more than one.
1 1616400780 on 22 Mar 2021 by SecretInfiltrator
338 Inspiring Banner White Rare 3{2}{w} Tribal Artifact – Spellshaper {2}{w}, {t}, Discard a card: Create two 1/1 white Soldier creature tokens with lifelink.
{3}{w}, {t}, Discard a card: Put a +1/+1 counter on each creature you control.
1 1666258364 on 20 Oct 2022 by SecretInfiltrator
339 Inspiring Evangel White Uncommon 4{3}{w} Creature – Kor Cleric 1 1 When Inspiring Evangel enters the battlefield, create a 3/3 red Warrior creature token.
{3}{w}: Return a creature you control to its owner's hand.
1 1600005967 on 13 Sep 2020 by SecretInfiltrator
340 Inspiring Insignia White Uncommon 2{1}{w} Tribal Artifact – Flagbearer Equipment Equipped creature has vigilance and must attack or block each combat if able.
As long as Inspiring Insignia is attached to a creature, creatures other than equipped creature get +1/+1 and have ward {2}.
Equip {2}{w} ({2}{w}: Attach to target creature you control. Equip only as a sorcery.)
1 1684304642 on 17 May 2023 by SecretInfiltrator
341 Intangibility White Rare 5{4}{w} Creature – Incarnation 3 3 Protection from creatures
As long as you control a Forest and an Island, creatures you control have hexproof.
1 1526047900 on 11 May 2018 by SecretInfiltrator
342 Iron Bond White Uncommon 2{1}{w} Tribal Instant – Dwarf Seven target creatures you control get +2/+2 until end of turn. 1 1683496659 on 07 May 2023 by SecretInfiltrator
343 Ironheight Jailer White Rare 6{4}{w}{w} Creature – Giant Soldier 4 4 Vigilance
When Ironheight Jailer enters the battlefield, create two white Law enchantment tokens. They have "When this enchantment enters the battlefield, exile target creature an opponent controls until this enchantment leaves the battlefield."
4 1533063483 on 31 Jul 2018 by SecretInfiltrator
344 Ivona, Party Leader White Rare 5{2}{w}{w}{w} Legendary Creature – Fox Cleric 2 2 When Ivona, Party Leader enters the battlefield, if it was cast, create a +1/+1 white Aura enchantment tokens with enchant creature attached to each of up to three target creatures.
Super (When this creature dies, if it was enchanted, return it to the battlefield under its owner’s control.)
1 1645393540 on 20 Feb 2022 by SecretInfiltrator
345 Ivory Priest White Common 2{1}{w} Artifact Creature – Construct Cleric 1 3 Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1 1512228432 on 02 Dec 2017 by SecretInfiltrator
346 Ivory Ring Paladin White Uncommon 6{5}{w} Creature – Giant Cleric Knight 4 6 Vigilance
When Ivory Ring Paladin enters the battlefield, detain target creature until Ivory Ring Paladin leaves the battlefield.
1 1639654934 on 16 Dec 2021 by SecretInfiltrator
347 Join Forces White Common 1{w} Instant Each of two target creatures gets +1/+2 until end of turn. 2 1595711628 on 25 Jul 2020 by SecretInfiltrator
348 Kaya, Shattered Slayer (Kaya, Ghostform) White Mythic 3 {1}{w}{w} Legendary Planeswalker – Kaya
‑‑‑‑
Legendary Planeswalker – Kaya
3
‑‑‑‑
3
If Kaya, Shattered Slayer would enter the battlefield, if you control a permanent that shares a name with it, it enters transformed instead.
+1: Create a 1/1 white Spirit creature token with flying.
-3: Exile target nonland permanent. Its controller investigates.
‑‑‑‑
Once each turn, you may activate a loyalty ability of a Kaya planeswalker you control as though you hadn't activated any yet.
+1: Create a 1/1 blue Spirit creature token with flying.
-3: Sacrifice a Clue. If you do, you may put a permanent card from your hand or a card in exile you own onto the battlefield.
1 1694986201 on 17 Sep 2023 by SecretInfiltrator
349 Keenblade Lieutenant White Uncommon 4{3}{w} Creature – Gith Soldier 2 2 Keenblade Lieutenant enters the battlefield with a first strike counter and a vigilance counter on it.
{1}{w}: Put a counter of a kind that is on Keenblade Lieutenant onto target creature if that creature doesn't have that kind of counter yet.
1 1668730372 on 18 Nov 2022 by SecretInfiltrator
350 Keeper of Solitude White Common 5{4}{w} Creature – Angel 1 3 Flying
When Keeper of Solitude enters the battlefield, destroy all enchantments.
1 1595711405 on 25 Jul 2020 by SecretInfiltrator
351 Kesi of Tah Crop White Uncommon 5{4}{w} Legendary Creature – Human Warrior 2 3 Lifelink
Whenever Kesi of Tah Crop dies, exile a legendary creature card from your graveyard. If you do, create a token that's a copy of that card, except it is a white Zombie.
1 1595776325 on 26 Jul 2020 by SecretInfiltrator
352 Kinsbaile Goatherd White Uncommon 2{1}{w} Creature – Kithkin Peasant 2 1 Kicker {4}{g}
If Kinsbaile Goatherd was kicked, it enters the battlefield with three +1/+1 counters on it.
Whenever a creature with a +1/+1 counter on it you control attacks, it gains flying until end of combat.
2 1600036535 on 13 Sep 2020 by SecretInfiltrator
353 Kinsbaile Loreweaver White Uncommon 3{2}{w} Creature – Kithkin Mystic 1 2 {x}{w}, {t}: Choose target creature you control. You may return an Aura card with converted mana cost X or less that could enchant that creature from your graveyard to the battlefield attached to it. 1 1489229939 on 11 Mar 2017 by SecretInfiltrator
354 Kitesail Squad White Common 3{2}{w} Creature – Human Rogue Ally 2 2 Flying
Alliance — Whenever another creature enters the battlefield under your control, Kitesail Squad gets +1/+1 until end of turn.
2 1659204369 on 30 Jul 2022 by SecretInfiltrator
355 Kith Crossbowman White Uncommon 2{w}{w} Creature – Kithkin Archer 1 2 Vigilance (Attacking doesn't cause this creature to tap.)
{t}: Kith Crossbowman deals 1 damage to target attacking or blocking creature.
1 1496269892 on 31 May 2017 by SecretInfiltrator
356 Knight in Shining Armor White Rare 2{w}{w} Creature – Human Knight 2 2 First strike
Brilliant creatures have double strike. (Anything that is an enchantment, enchanted or legendary is brilliant.)
3 1562511213 on 07 Jul 2019 by SecretInfiltrator
357 Knight's Courser White Common 2{1}{w} Creature – Horse 2 2 Whenever Knight's Courser attacks, target Knight you control gets +1/+1 until end of turn. 1 1573754150 on 14 Nov 2019 by SecretInfiltrator
358 Kor Lookout White Common 2{1}{w} Creature – Kor Scout 1 3 Whenever one or more creatures attack you, if Kor Lookout is untapped, you may untap another creature you control. 1 1512228911 on 02 Dec 2017 by SecretInfiltrator
359 Kor Recruiter White Common 4{3}{w} Creature – Kor Soldier 1 3 When Kor Recruiter enters the battlefield, create a 1/1 white Soldier creature token. 1 1512229351 on 02 Dec 2017 by SecretInfiltrator
360 Kor Regulator White Uncommon 2{1}{w} Creature – Kor Advisor 2 2 Each player can't draw cards except during their draw step. 1 1510148522 on 08 Nov 2017 by SecretInfiltrator
361 Kor Trapper White Uncommon 4{3}{w} Creature – Kor Rogue 2 3 {1}{w}{w}, Sacrifice a Plains: Destroy target attacking creature. 2 1489230040 on 11 Mar 2017 by SecretInfiltrator
362 Lab Mouse White Common 1{w} Creature – Mouse 1 1 When Lab Mouse dies, if it is enchanted or equipped, draw a card. 2 1578012912 on 03 Jan 2020 by SecretInfiltrator
363 Lady Eponine Capashen White Common 3{2}{w} Creature – Human Knight 2 2 {w}: Lady Eponine Capashen gets +0/+1 until end of turn. first strike. 1 1595767180 on 26 Jul 2020 by SecretInfiltrator
364 Lantern Scout White None 2{1}{w} Creature – Human Scout 2 2 When Lantern Scout enters the battlefield, get (light counters).
Whenever you attack an opponent, if you have more than their (darkness counters), you gain life equal to the difference.
1 1526150634 on 12 May 2018 by SecretInfiltrator
365 Law and Grace White Uncommon 2{1}{w} Instant The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.
Whenever a black or red source deals damage to you, you may pay {1}{w}. If you do, return Law and Grace from your graveyard to your hand.
1 1494255364 on 08 May 2017 by SecretInfiltrator
366 Lead the Parade White Uncommon 2{1}{w} Tribal Instant – Pilot Target Vehicle you control becomes an artifact creature until end of turn. It gets +1/+1 and gains vigilance until end of turn.
Replicate {w}
1 1688976373 on 10 Jul 2023 by SecretInfiltrator
367 Leave a Trace White Uncommon 3{2}{w} Sorcery Destroy all enchantments target player controls. They investigate. 2 1637565033 on 22 Nov 2021 by SecretInfiltrator
368 Leonin Expeller White Uncommon 3{1}{w}{w} Creature – Cat Wizard 2 2 When Leonin Expeller enters the battlefield, exile target creature an opponent controls until Leonin Expeller leaves the battlefield. 1 1489228605 on 11 Mar 2017 by SecretInfiltrator
369 Lie in Wait White Uncommon 1{w} Tribal Enchantment – Cat {1}{w}, Sacrifice Lie in Wait: You may put a creature card with mana value 3 or less from your hand onto the battlefield. If you do, draw a card. 1 1682629222 on 27 Apr 2023 by SecretInfiltrator
370 Liege of the Shrine White Rare 6{3}{w}{w}{w} Creature – Demon 6 6 Whenever a non-Demon creature you control dies, you gain 1 life for each creature you control with power less than the creature that died.
Sacrifice a creature: Liege of the Shrine becomes indestructible.
2 1568108504 on 10 Sep 2019 by SecretInfiltrator
371 Light Barrier White Uncommon 4{3}{w} Tribal Enchantment – Wall You have absorb 1. 1 1693467577 on 31 Aug 2023 by SecretInfiltrator
372 Light That Remains White Uncommon 3{2}{w} Tribal Enchantment – Unicorn Whenever you gain life, put a +1/+1 counter on target creature you control. 1 1693191440 on 28 Aug 2023 by SecretInfiltrator
373 Light's Presence White Common 1{w} Enchantment – Aura Enchant permanent
Whenever a permanent that shares a card type with enchanted permanent enters the battlefield, you gain 1 life.
1 1490002251 on 20 Mar 2017 by SecretInfiltrator
374 Lightforger White Uncommon 3{2}{w} Creature – Human Mystic 2 2 When Lightforger enters the battlefield, return target Equipment card from your graveyard to your hand.
{w}, Sacrifice Lightforger: You may put an Equipment card from your hand onto the battlefield.
1 1511777935 on 27 Nov 2017 by SecretInfiltrator
375 Lighthouse Guardian White Common 1{w} Creature – Human Soldier 0 3 When Lighthouse Guardian enters the battlefield, if you control an Island, draw a card. 2 1510644989 on 14 Nov 2017 by SecretInfiltrator
376 Limbo Shaper White Common 4{3}{w} Creature – Gith Monk 2 4 Vigilance
Whenever Limbo Shaper attacks, you may tap Limbo Shaper. If you do, tap target creature the defending player controls.
1 1654892968 on 10 Jun 2022 by SecretInfiltrator
377 Lion's Roar White Common 2{1}{w} Tribal Instant – Cat Untap all Creatures you control. They get +1/+0.
Put a first strike counter on a creature you control.
1 1682414806 on 25 Apr 2023 by SecretInfiltrator
378 Local Champion White Common 1{w} Creature – Dwarf Pilot 2 1 Defender (This creature can't attack.)
Whenever Local Champion crews a Vehicle, it gains +1/+1 and defender until end of turn.
1 1580583756 on 01 Feb 2020 by SecretInfiltrator
379 Longevity Sliver White Uncommon 1{w} Creature – Sliver 1 1 When Longevity Sliver or another Sliver enters the battlefield under your control, you gain 1 life. 1 1583145569 on 02 Mar 2020 by SecretInfiltrator
380 Lore of the Pasture White Common 2{1}{w} Tribal Instant – Centaur Mill four cards. You may return an enchantment card or Plains card milled this way to the top of your library.
Draw a card.
1 1682661451 on 28 Apr 2023 by SecretInfiltrator
381 Lost Pilgrim White Uncommon 3{2}{w} Creature – Kor Citizen 2 2 Afterlife 1 (When this creature dies, create one 1/1 white and black Spirit creature tokens with flying.)
{3}{w}, Exile Lost Pilgrim from your graveyard: Put two +1/+1 counters on target Spirit you control.
2 1568477957 on 14 Sep 2019 by SecretInfiltrator
382 Loxodon Warcount White Rare 6{4}{w}{w} Legendary Creature – Elephant Noble 4 4 {2}{w}, {t}, Discard a card: Destroy target permanent. Its controller creates a 3/3 green Elephant creature token. 1 1646223974 on 02 Mar 2022 by SecretInfiltrator
383 Loyalty White Uncommon 3{2}{w} Enchantment Each planeswalker you control enters the battlefield with an additional loyalty counter on it.
{w}{u}{b}{r}{g}, Sacrifice Loyalty: You get an emblem you have drafted that shares a planeswalker type with a planeswalker you control. (The same emblem object cannot be gotten this way again.)
1 1513157222 on 13 Dec 2017 by SecretInfiltrator
384 Lucent Licid White Uncommon 4{3}{w} Enchantment Creature – Licid 2 2 Lucent Licid and enchanted creature have flying.
{1}{w}{w}: Attach Lucent Licid to target creature. Lucent Licid becomes a noncreature Aura with enchant creature for as long as it remains attached to that creature.
2 1576355357 on 14 Dec 2019 by SecretInfiltrator
385 Luminous Lantern White Uncommon 2{2/w} Artifact – Equipment Equipped creature gets +1/+3 and has vigilance.
Whenever equipped creature deals combat damage to a player, draw a card.
Equip {2/g}{2/u}
1 1672237288 on 28 Dec 2022 by SecretInfiltrator
386 Luminous Liberator White Uncommon 3{2}{w} Creature – Human Soldier 2 3 {1}{w}: Target Plains becomes a 1/1 white Soldier creature until end of turn. It's still a land.
{1}{w}: Land creatures you control get +1/+1 until end of turn.
2 1594693891 on 14 Jul 2020 by SecretInfiltrator
387 Mace of the Morning White Uncommon 3{2}{w} Tribal Artifact – Angel Equipment Equipped creature gets +2/+2 and has lifelink.
Equip {2}{w} ({2}{w}: Attach to target creature you control. Equip only as a sorcery.)
1 1642763358 on 21 Jan 2022 by SecretInfiltrator
388 Machinating Cultist White Rare 4{2}{w}{w} Creature – Cat Cleric 2 3 Whenever Machinating Cultist or another creature enters the battlefield under your control, it connives. 2 1663860607 on 22 Sep 2022 by SecretInfiltrator
389 Maed of Sursi White Mythic 4{1}{w}{w}{w} Legendary Planeswalker – Maed 3 +1: Create a 1/1 white Pegasus creature token with flying.
-2: You get an emblem with "White creatures you control get +1/+1."
-6: Create a 6/6 Avatar creature token. It has indestructible and "If a source would deal damage to you, prevent 6 of that damage."
1 1526058709 on 11 May 2018 by SecretInfiltrator
390 Magnifica Purge White Rare 5{3}{w}{w} Tribal Sorcery – Custodes Choose up to two Custodes and up to one Astartes. Destroy all other creatures. 1 1683009923 on 02 May 2023 by SecretInfiltrator
391 Majestic Griffin White Uncommon 3{1}{w}{w} Creature – Griffin 2 2 Flying, vigilance
Birds, Cats and other Griffins you control have flying and vigilance.
3 1573730431 on 14 Nov 2019 by SecretInfiltrator
392 Maplebow Kith White Common 1{w} Creature – Kithkin Archer 1 1 First strike (This creature deals combat damage before creatures without first strike.) 1 1496269605 on 31 May 2017 by SecretInfiltrator
393 March into the Fray White Common 2{1}{w} Sorcery Casualty 1
Creatures you control get +1/+1 and gain vigilance until end of turn.
2 1663861450 on 22 Sep 2022 by SecretInfiltrator
394 March of Grief White Rare 3{2}{w} Tribal Enchantment – Human Whenever a creature or planeswalker you control dies, put a +1/+1 counter on target creature you control. You gain 1 life. 1 1681972809 on 20 Apr 2023 by SecretInfiltrator
395 Mark of Taboo White Uncommon 3{2}{w} Enchantment – Aura Enchant permanent
Each permanent and player has protection from enchanted permanent.
1 1583223122 on 03 Mar 2020 by SecretInfiltrator
396 Master Titan White Rare 5{3}{w}{w} Creature – Giant Cleric 2 4 If a creature with power 3 or greater would deal combat damage to a player or permanent, prevent 3 of that damage. 1 1643356810 on 28 Jan 2022 by SecretInfiltrator
397 Meadow Militia White Rare 4{w}{w}{w}{w} Creature – Kithkin Soldier 3 3 Whenever Meadow Militia deals combat damage to a player, create a 1/1 colorless Kithkin Soldier creature token for each Plains you control. 2 1511776541 on 27 Nov 2017 by SecretInfiltrator
398 Mechanized Warfare White Common 3{2}{w} Tribal Instant – Pilot Mechanized Warfare deals damage to target battle, creature or planeswalker equal to the total number of creatures, Equipments and Vehicles you control. 1 1688978695 on 10 Jul 2023 by SecretInfiltrator
399 Mend the Broken White Common 2{1}{w} Sorcery Choose one or both —
• Return target artifact card from your graveyard to your hand.
• Return target enchantment card from your graveyard to your hand.
1 1639139255 on 10 Dec 2021 by SecretInfiltrator
400 Mercy of God White Rare 5{3}{w}{w} Sorcery Each player returns all creature cards from their graveyard to the battlefield. 1 1510159701 on 08 Nov 2017 by SecretInfiltrator
401 Messenger Pigeon White Common 2{1}{w} Creature – Bird 1 1 Flying
Echo — Draw a card.
3 1493622932 on 01 May 2017 by SecretInfiltrator
402 Militia Recruiter White Uncommon 4{2}{w}{w} Creature – Human Soldier Settler 3 3 Settlement {2}{w} ({2}{w}: You may exile this card from your hand settling a land you control. It gains this card's abilities and “{t}: You may cast a card settling this land.”)
Vigilance
{t}: Create a 1/1 white Soldier creature token.
4 1510348334 on 10 Nov 2017 by SecretInfiltrator
403 Militia Trainee White Common 1{w} Creature – Human Soldier 1 2 Squad {2}{w} 1 1664013173 on 24 Sep 2022 by SecretInfiltrator
404 Miraclulous Resurgence White Uncommon 5{4}{w} Tribal Sorcery – Cleric Return target creature card from your graveyard to the battlefield. You gain life equal to its mana value. 1 1682667959 on 28 Apr 2023 by SecretInfiltrator
405 Miraculous Resurrection White Uncommon 5{3}{w}{w} Tribal Sorcery – Cleric Feat 3 (You may cast this spell by tapping three untapped creatures you control that share a creature type with this spell.)
Return target creature card from a graveyard to the battlefield under your control.
1 1510346670 on 10 Nov 2017 by SecretInfiltrator
406 Miraculous Return White Uncommon 1{w} Sorcery Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. 1 1510159622 on 08 Nov 2017 by SecretInfiltrator
407 Mirran Mite White Common 1{w} Creature – Mite 1 1 Whenever Mirran Mite attacks and isn't blocked, you get ⬣. (⬣ is a hexgold counter. Lose ⬣ to prevent 1 damage you would take.)
When Mirran Mite dies, you may pay ⬣⬣. If you do, you gain 4 life.
3 1681637470 on 16 Apr 2023 by SecretInfiltrator
408 Mirrored Pair White Uncommon 3{2}{w} Tribal Sorcery – Reflection Sacrifice all Reflections you control, then create two 2/2 white Reflection creature tokens. 1 1681888182 on 19 Apr 2023 by SecretInfiltrator
409 Mission from God White Uncommon 3{2}{w} Enchantment Your party may contain up to one additional Cleric.
When Mission from God enters the battlefield, create two 1/1 white Cleric creature tokens with lifelink.
5 1599199671 on 04 Sep 2020 by SecretInfiltrator
410 Mouse Jouster White Common 2{1}{w} Creature – Mouse Knight 2 1 When Mouse Jouster enters the battlefield, tap target creature with power 3 or greater. 3 1576761225 on 19 Dec 2019 by SecretInfiltrator
411 Mouse Pack White Uncommon 4{3}{w} Creature – Mouse 4 2 First strike (This creature deals combat damage before creatures without first strike.)
Mouse Pack can't block or be blocked by creatures with power 2 or greater.
1 1578013687 on 03 Jan 2020 by SecretInfiltrator
412 Mouseketeer White Common 1{w} Creature – Mouse Soldier 1 1 Mouseketeer has first strike as long as you control another creature named Mouseketeer.
Mouseketeer has double strike as long as you control two other creatures named Mouseketeer.
1 1578013559 on 03 Jan 2020 by SecretInfiltrator
413 Mycomicrocosm White Uncommon 2{1}{w} Tribal Enchantment – Fungus Whenenver you cast a creature spell with power or toughness 1 or less, draw a card. This ability triggers only once each turn. 1 1689601868 on 17 Jul 2023 by SecretInfiltrator
414 Myr Midon White Common 4{2}{w}{w} Artifact Creature – Myr Soldier 2 2 When Myr Midon enters the battlefield, create two 1/1 colorless Myr creature tokens.
{1}{w}, Sacrifice Myr Midon: Create two 1/1 colorless Myr creature tokens.
2 1576757112 on 19 Dec 2019 by SecretInfiltrator
415 Myrmean Drone White Uncommon 3{2}{w} Creature – Insect Drone 1 1 Flying (This creature can't be blocked except by creatures with flying or reach.)
Tap an untapped creature you control: Myrmean Drone gets +1/+1 until end of turn.
1 1510143430 on 08 Nov 2017 by SecretInfiltrator
416 Myrmean Excavator White Uncommon 4{2}{w}{w} Creature – Insect Worker 2 2 {1}{w}, Sacrifice a land: Create two 1/1 white Insect creature tokens.
{1}{w}, Sacrifice a land: Insect creatures you control get +1/+1 until end of turn.
1 1510143243 on 08 Nov 2017 by SecretInfiltrator
417 Myrmean Expander White Common 2{1}{w} Creature – Insect Worker 1 1 {w}, Sacrifice a Worker: Look at the top card of your library. If it's a Plains card, put it onto the battlefield. Otherwise, draw a card. 1 1510143157 on 08 Nov 2017 by SecretInfiltrator
418 Myrmean Gustcaptain White Rare 4{2}{w}{w} Creature – Insect Drone 3 3 Flying (This creature can't be blocked except by creatures with flying or reach.)
Other Insects you control get +1/+1 and have flying.
1 1510143541 on 08 Nov 2017 by SecretInfiltrator
419 Myrmean Holeguard White Uncommon 3{2}{w} Creature – Insect Soldier 3 2 Defender (This creature can't attack.)
First strike (This creature deals combat damage before creatures without first strike.)
1 1510142966 on 08 Nov 2017 by SecretInfiltrator
420 Myrmean Nurse White Common 1{w} Creature – Insect Worker 1 1 When Myrmean Nurse dies, create a 1/1 white Insect creature token. 1 1510143107 on 08 Nov 2017 by SecretInfiltrator
421 Myrmean Scout White Common 2{1}{w} Creature – Insect Soldier Scout 2 1 Skulk (This creature can't be blocked by creatures with greater power.) 1 1510142843 on 08 Nov 2017 by SecretInfiltrator
422 Myrmean Skyhunter White Common 3{2}{w} Creature – Insect Drone 2 1 Flying (This creature can't be blocked except by creatures with flying or reach.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1 1510143486 on 08 Nov 2017 by SecretInfiltrator
423 Myrmean Soldier White Common 1{w} Creature – Insect Soldier 1 2 Vigilance (Attacking doesn't cause this creature to tap.) 1 1510142427 on 08 Nov 2017 by SecretInfiltrator
424 Mystic Mercenary White Uncommon 2{1}{w} Creature – Human Mystic Mercenary 2 1 {t}, Sacrifice a creature and an Island: Draw two cards, then discard a card.
{t}, Sacrifice a creature and a snow Island: Draw three cards, then discard two cards.
2 1595321295 on 21 Jul 2020 by SecretInfiltrator
425 Namesleep Twins White Uncommon 6{4}{w}{w} Tribal Sorcery – Giant Create two tapped 4/4 white Giant Wizard creature tokens with ward {2}. They don't untap during your next untap step. 1 1617660177 on 05 Apr 2021 by SecretInfiltrator
426 Nexus Tangle White Common 2{1}{w} Tribal Artifact – Blinkmoth {2}{w}, Sacrifice Nexus Tangle: Create three 1/1 colorless Blinkmoth artifact creature tokens with flying. 1 1682323048 on 24 Apr 2023 by SecretInfiltrator
427 Nomad Sentry White Common 3{2}{w} Creature – Human Nomad 1 4 Vigilance (Attacking doesn't cause this creature to tap.)
If Nomad Sentry is in a graveyard, effects from spells named Life Burst count it as a card named Life Burst.
2 1585527763 on 30 Mar 2020 by SecretInfiltrator
428 Nomad's Lore White Common 2{1}{w} Sorcery Search your library for a Plains card, put that card onto the battlefield, then shuffle. Each opponent creates a Treasure token. 1 1646823605 on 09 Mar 2022 by SecretInfiltrator
429 Numerable Sheep White Uncommon 4{3}{w} Creature – Sheep 1 3 Whenever Numerable Sheep enters the battlefield, tap target creature.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
1 1583142264 on 02 Mar 2020 by SecretInfiltrator
430 Nykthos Witness White Uncommon 2{1}{w} Creature – Human Cleric 2 2 Sacrifice two Omens that share a name: Search your library for a God card that has exactly the same colors as a permanent sacrificed this way. Put that card on the battlefield. When you do, that permanent becomes a creature. 1 1581620834 on 13 Feb 2020 by SecretInfiltrator
431 Obey the Call White Uncommon 4{2}{w}{w} Tribal Sorcery – Myr Return all creature cards with mana value 1 or less from your graveyard to the battlefield. 1 1686914049 on 16 Jun 2023 by SecretInfiltrator
432 Ominous Lammasu White Rare 7{5}{w}{w} Creature – Lammasu 5 5 Flying
At the begin of you precombat main phase, set an additional scheme in motion.
2 1575716595 on 07 Dec 2019 by SecretInfiltrator
433 One of Many White Rare 1{w} Creature – Shapeshifter 0 0 You may have One of Many enter the battlefield as a copy of any creature with mana value 2 or less. 1 1641484684 on 06 Jan 2022 by SecretInfiltrator
434 Opal Imprisonment White Uncommon 3{2}{w} Enchantment – Aura Enchant creature or enchantment
Enchanted permanent is an enchantment and loses all other card types.
{4}{w}: Exile enchanted permanent. Create a Shard token. (It’s an enchantment with “{2}, {t}, Sacrifice this enchantment: Scry 1. Draw a card.”)
2 1637571022 on 22 Nov 2021 by SecretInfiltrator
435 Open the Heavens White Uncommon 5{3}{w}{w} Sorcery Create a 4/4 white Angel creature token with flying.
Buyback {2}{w} (You may pay an additional {2}{w} as you cast this spell. If you do, put this card into your hand as it resolves.)
1 1579446111 on 19 Jan 2020 by SecretInfiltrator
436 Open the Pantry White Common 3{2}{w} Sorcery Create two 1/1 white Mouse creature tokens and a Food token. 1 1582494398 on 23 Feb 2020 by SecretInfiltrator
437 Order Recruit White Common 1{w} Creature – Human Soldier 1 2 Whenever Order Recruit attacks, if you control another fighter, Order Recruit gets +1/+0 until end of turn. (Knights, Soldiers and Warriors are fighters.) 2 1564858890 on 03 Aug 2019 by SecretInfiltrator
438 Oria Enchantress White Uncommon 2{1}{w} Creature – Human Druid 0 2 Whenever you cast an enchantment spell, you gain 2 life. 4 1489228295 on 11 Mar 2017 by SecretInfiltrator
439 Ostrich Rider White Common 2{w}{w} Creature – Kithkin Knight 2 2 First strike, vigilance 1 1564340453 on 28 Jul 2019 by SecretInfiltrator
440 Overseer of Productivity White Rare 4{3}{w} Creature – Vedalken Advisor 2 5 If an object changing zones or the beginning of a step or phase causes a triggered ability of an Advisor you control to trigger, that ability triggers an additional time.
Whenever you activate an activated ability of an Advisor you control, you may copy that ability. If you do, you may choose new targets for the copy.
1 1642545907 on 18 Jan 2022 by SecretInfiltrator
441 Paladin's Attendant White Rare 4{2}{w}{w} Creature – Human Knight 2 4 Protection from instants and from sorceries
{t}: Change the target of target spell an opponent controls that targets a single creature to Paladin's Attendant.
1 1643357035 on 28 Jan 2022 by SecretInfiltrator
442 Pang Tong, "Young Phoenix" White Rare 3{1}{w}{w} Legendary Creature – Human Advisor 1 4 Other creatures you control get +0/+2.
Creatures you control use their toughness rather than their power to crew Vehicles.
1 1597726491 on 18 Aug 2020 by SecretInfiltrator
443 Pantry Raider White Common 1{w} Creature – Mouse 1 1 When Pantry Raider enters the battlefield, if you have a creature card in your graveyard, create a Food token. 1 1582056456 on 18 Feb 2020 by SecretInfiltrator
444 Path of Vengeance White Common 1{w} Instant As an additional cost to cast Path of Vengeance tap an untapped creature you control.
Destroy target tapped creature.
2 1613396027 on 15 Feb 2021 by SecretInfiltrator
445 Patient Patrol White Common 2{1}{w} Tribal Enchantment – Griffin Whenever a creature enters the battlefield under your control, another target creature you control gets +1/+1 until end of turn. 1 1684667111 on 21 May 2023 by SecretInfiltrator
446 Perilous Updraft White Common 1{w} Instant Kicker {2}{g} (You may pay an additional {2}{g} as you cast this spell.)
Target attacking creature gets +1/+1 and gains flying until end of turn. If Perilous Updraft was kicked, target player sacrifices a creature with flying.
1 1511794913 on 27 Nov 2017 by SecretInfiltrator
447 Persistent Prayer White Uncommon 1{w} Enchantment Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an age counter is placed on Persistent Prayer, you gain X life, where X is the number of age counters on Persistent Prayer.
1 1493478203 on 29 Apr 2017 by SecretInfiltrator
448 Phantasmal Kennel White Uncommon 1{w} Artifact {w}, {t}, Exile three cards from your graveyard: Create a 1/1 white Spirit Dog creature token with vigilance. 1 1611074014 on 19 Jan 2021 by SecretInfiltrator
449 Phantasmal Waltz White Uncommon 3{2}{w} Sorcery Kicker {1}{u}
Create two 1/1 white Spirit creature tokens with flying. If this spell was kicked, create three of those tokens instead.
Flashback {3}{b}
1 1662117841 on 02 Sep 2022 by SecretInfiltrator
450 Pilgrim's Discipline White Uncommon 2{1}{w} Tribal Enchantment – Kor Artifact spells and Aura spells you cast cost {1} less to cast.
{2}{w}: Attach target permanent attached to a creature you control to another target creature you control.
1 1665920269 on 16 Oct 2022 by SecretInfiltrator
451 Pincered Priest White Common 8{2/w}{2/w} Creature – Pincher Cleric 2 2 Whenever Pincered Priest or another creature with base power and toughness 2/2 enters the battlefield, you gain 2 life. 2 1580670955 on 02 Feb 2020 by SecretInfiltrator
452 Pincered Procession White Uncommon 12{2/w}{2/w}{2/w} Sorcery Create two 2/2 Pincher creature tokens. 1 1580676419 on 02 Feb 2020 by SecretInfiltrator
453 Pinning Shot White Common 3{2}{w} Tribal Enchantment – Archer Aura Feat 1 (You may cast this spell by tapping an untapped Archer creature you control.)
Enchant creature
Enchanted creature can't attack or block.
1 1496269390 on 31 May 2017 by SecretInfiltrator
454 Pious Martyr White Uncommon 1{w} Creature – Human Soldier 1 1 When Pious Martyr dies, you gain life equal to the life you lost this turn. 1 1511986607 on 29 Nov 2017 by SecretInfiltrator
455 Pit Preacher White Common 2{1}{w} Creature – Human Cleric 1 2 When Pit Preacher enters the battlefield, target player loses 1 life for each black creature you control. 1 1511795414 on 27 Nov 2017 by SecretInfiltrator
456 Planeswalker's Squire White Uncommon 2{1}{w} Creature – Human Knight 2 1 As you pay for a loyalty ability of a planeswalker you control you may exile Planeswalker's Squire from your graveyard rather than remove a loyalty counter from that planeswalker to pay the activation cost. 1 1552411241 on 12 Mar 2019 by SecretInfiltrator
457 Plate of Fruits White Uncommon 1{w} Artifact {w}, {t}: You gain 1 life.
{4}{w}, {t}, Sacrifice Plate of Fruits: You gain 8 life.
1 1666506533 on 23 Oct 2022 by SecretInfiltrator
458 Plead for Help White Uncommon 4{2}{w}{w} Sorcery If target creature's controller controls more creatures than you, you gain control of that creature. 2 1521543053 on 20 Mar 2018 by SecretInfiltrator
459 Plow the Trench White Common 4{3}{w} Tribal Instant – Horse You may sacrifice a Plains rather than pay this spell's mana cost.
Target creature gets +2/+6 until end of turn.
1 1685519427 on 31 May 2023 by SecretInfiltrator
460 Portent of Justice White Uncommon 2{1}{w} Tribal Enchantment – Lammasu {w}, Sacrifice Portent of Justice: Exile target attacking creature.
{2}{w}, Sacrifice Portent of Justice: Exile up to one target artifact and up to one target enchantment.
{4}{w}, Sacrifice Portent of Justice: Exile up to one target creature and up to one target noncreature, nonland permanent.
1 1665919503 on 16 Oct 2022 by SecretInfiltrator
461 Portent of Wrath White Rare 1{w} Tribal Enchantment – Lammasu {1}{w}, Sacrifice Portent of Wrath: Exile all graveyards.
{2}{w}{w}, Sacrifice Portent of Wrath: Exile all artifacts and enchantments.
{3}{w}{w}{w}, Sacrifice Portent of Wrath: Exile all creatures and planeswalkers.
1 1665919977 on 16 Oct 2022 by SecretInfiltrator
462 Prepare for Trouble White Common 3{2}{w} Sorcery Put a shield counter on each of up to two target creatures.
Put a +1/+1 counter on each of up to two other target creatures.
2 1663745394 on 21 Sep 2022 by SecretInfiltrator
463 Prepared for Battle White Common 3{2}{w} Tribal Enchantment – Soldier At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn.
{1}{w}, Sacrifice Prepared for Battle: Target attacking creature gets +1/+1 until end of turn.
1 1691744207 on 11 Aug 2023 by SecretInfiltrator
464 Pristine Collar White Uncommon 2{1}{w} Tribal Artifact – Dog Equiment Equipped creature gets +1/+1.
Whenever equipped creature attacks, you gain 2 life.
{w}, Sacrifice Pristine Collar: Return target creature card from your graveyard to the battlefield, if it has the same name as a creature that died this turn while Pristine Collar was attached to it.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
1 1683017018 on 02 May 2023 by SecretInfiltrator
465 Prized Pig White Uncommon 2{1}{w} Creature – Boar 2 2 If you would create a token you may create a 2/2 white Boar creature token instead. 1 1568475149 on 14 Sep 2019 by SecretInfiltrator
466 Pronghorn Assault White Common 1{w} Tribal Instant – Antelope For each opponent you are attacking, tap a creature that player controls. 1 1641576327 on 07 Jan 2022 by SecretInfiltrator
467 Protector Protocol White Common 1{w} Tribal Enchantment – Robot Aura Enchant artifact or creature
Enchanted permanent is a 4/4 creature with defender in addition to its other types.
1 1689325343 on 14 Jul 2023 by SecretInfiltrator
468 Protector of Grain Gate White Common 2{w}{w} Creature – Mouse Angel 1 2 Flying, vigilance
When Protector of Grain Gate enters the battlefield, you gain 3 life.
1 1641500600 on 06 Jan 2022 by SecretInfiltrator
469 Pureheart Blessing White Common 2{1}{w} Tribal Instant – Pegasus Creatures with flying and creatures with mana value 2 or less get +1/+1 and flying until end of turn.
You gain 3 life.
1 1688110035 on 30 Jun 2023 by SecretInfiltrator
470 Purifying Alicorn White Uncommon 4{2}{w}{w} Creature – Alicorn 2 2 Flying
When Purifying Alicorn enters the battlefield, choose up to six target artifacts and enchantments and assign each of them a different number from 1 to 6, then roll three six-sided dice. Exile each permanent with a rolled result.
1 1668729694 on 18 Nov 2022 by SecretInfiltrator
471 Questing Unicorn White Common 4{3}{w} Creature – Unicorn 1 3 Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When Questing Unicorn enters the battlefield, create a 1/1 blue Wizard creature token with flying.
1 1582102195 on 19 Feb 2020 by SecretInfiltrator
472 Quick Response Trooper White Common 4{3}{w} Creature – Human Soldier 2 5 Flash, defender
Blitz {2}{w}
2 1663753242 on 21 Sep 2022 by SecretInfiltrator
473 Rabbits from Hats White Common 1{w} Sorcery Target player creates a number of 1/1 white Rabbit creature tokens equal to the number of artifacts that entered the battlefield under that player's control this turn. 2 1576605149 on 17 Dec 2019 by SecretInfiltrator
474 Radiant Strider White Uncommon 4{3}{w} Creature – Elk Avatar 3 3 {4}{g}: Adapt 3.
{4}{u}: Adapt flying, hexproof and vigilance.
1 1666681452 on 25 Oct 2022 by SecretInfiltrator
475 Radiating Heart White Uncommon 2{1}{w} Enchantment Whenever you cast a spell, you gain 1 life. 1 1490003422 on 20 Mar 2017 by SecretInfiltrator
476 Raised among Ruins White Common 1{w} Tribal Enchantment – Soltari When Raised among Ruins enters the battlefield, target creature gets +1/+1 until end of turn.
{1}{w}, Sacrifice Raised among Ruins: Creatures you control et +1/+1 until end of turn. Activate only as a sorcery.
1 1691762939 on 11 Aug 2023 by SecretInfiltrator
477 Rally the Skies White Uncommon 3{2}{w} Tribal Sorcery – Archon Untap all creatures you control. Creatures with flying you control get +1/+1 until end of turn. If you control three or more creatures with flying, draw a card. 1 1682203550 on 22 Apr 2023 by SecretInfiltrator
478 Rally your Supporters White Uncommon 4{2}{w}{w} Sorcery Exile cards from the top of your library until you exile three cards with converted mana cost 2 or less. Then put those three cards into your hand. 1 1610199642 on 09 Jan 2021 by SecretInfiltrator
479 Ranging Game White Common 2{1}{w} Tribal Sorcery – Caribou Create two 0/1 white Caribou creature tokens. You gain 2 life. 1 1682405786 on 25 Apr 2023 by SecretInfiltrator
480 Razormane Barricade White Uncommon 2{1}{w} Tribal Artifact – Masticore As long as you have discarded a card this turn, Razormane Barricade has indestructible.
{3}, Discard a card: Target permanent gains indestructible until end of turn.
1 1686680088 on 13 Jun 2023 by SecretInfiltrator
481 Razortooth Paladin White Uncommon 5{3}{w}{w} Creature – Halfling Knight 2 2 Exalted
When Razortooth Paladin enters the battlefield, create a 2/2 white Dinosaur Mount creature token with exalted.
2 1633678666 on 08 Oct 2021 by SecretInfiltrator
482 Recapture Isyn Flats White Uncommon 2{1}{w} Sorcery Exile any number of creature cards from your graveyard. For each card exiled this way create a 1/1 Human Soldier creature token. 1 1610790878 on 16 Jan 2021 by SecretInfiltrator
483 Recast Essence White Uncommon 6{4}{w}{w} Sorcery Affinity for Forests
Exile up to one target creature or enchantment. Return up to one target creature or enchantment card from your graveyard to your hand.
1 1602055146 on 07 Oct 2020 by SecretInfiltrator
484 Receive Charity White Uncommon 2{1}{w} Tribal Sorcery – Peasant If your life is half your starting life total or less, create two Food tokens.
If you have three or less cards in hand, create a Shard token.
If you control three or less lands, create a Treasure token.
1 1688106653 on 30 Jun 2023 by SecretInfiltrator
485 Reclaim Home White Uncommon 4{3}{w} Tribal Sorcery – Survivor Choose target creature you control. Return up to one target Aura card that could enchant it and an up to one target Equipment card from your graveyard to the battlefield. Attach them to that creature. 1 1692424206 on 19 Aug 2023 by SecretInfiltrator
486 Reclaim the Brand White Common 3{2}{w} Tribal Sorcery – Dwarf Return up to two target Aura, Equipment and/or Vehicle cards from your graveyard to your hand. 1 1683495741 on 07 May 2023 by SecretInfiltrator
487 Reclaim the War White Rare 6{4}{w}{w} Sorcery Look at the top six cards of your library. Choose up to a total of six cards with converted mana cost 3 or less from among those cards and from among the cards in your graveyard, reveal those cards and put them into your hand. Put the remaining cards from the top of your library onto the bottom of your library in a random order. 2 1603874734 on 28 Oct 2020 by SecretInfiltrator
488 Regal Hippogriff White Uncommon 3{1}{w}{w} Creature – Hippogriff 2 2 Flash
Flying
{1}{w}: Return target creature you control that is a Griffin, Hippogriff or Pegasus to its owner's hand.
1 1573753019 on 14 Nov 2019 by SecretInfiltrator
489 Rein in the Cattle White Common 3{2}{w} Enchantment – Aura Enchant creature
Enchanted creature can’t attack or block.
{4}{w}: Exile enchanted creature. Create a Food token. (It’s an artifact with “{2}, {t}, Sacrifice this artifact: You gain 3 life.”)
1 1637570029 on 22 Nov 2021 by SecretInfiltrator
490 Rejuvenation White Uncommon 3{2}{w} Tribal Sorcery – Zombie Return target creature card with mana value 3 or less from your graveyard to the battlefield. Put a +1/+1 counter it. 1 1694593124 on 13 Sep 2023 by SecretInfiltrator
491 Relic Drain White Uncommon 3{2}{w} Instant Kicker – Sacrifice an artifact or enchantment.
Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead.
1 1672217532 on 28 Dec 2022 by SecretInfiltrator
492 Rem Karolus, Blade of the Inquisitors White Rare 2{w}{w} Legendary Creature – Human Cleric Soldier 2 2 First strike, vigilance
Whenever a creature dealt damage by Rem Karolus, Blade of the Inquisitors this turn dies, exile it and all creatures controlled by the same player that share a creature type with it.
1 1512031133 on 30 Nov 2017 by SecretInfiltrator
493 Remember the Herd White Uncommon 2{1}{w} Tribal Sorcery – Elephant Return two target creature cards with mana value 3 or less from your graveyard to your hand. 1 1683879584 on 12 May 2023 by SecretInfiltrator
494 Renewed Oaths White Rare 2{1}{w} Enchantment Whenever one or more creatures enter the battlefield under your control from exile or a graveyard, put a +1/+1 counter on each of them. If this is the first time you do this this turn, draw a card. 2 1672616287 on 01 Jan 2023 by SecretInfiltrator
495 Repatriate White Uncommon 4{2}{w}{w} Sorcery Return up to three nonland permanent cards with converted mana cost 2 or less from your graveyard to your hand. 2 1579445616 on 19 Jan 2020 by SecretInfiltrator
496 Reprieve White Common 2{1}{w} Instant Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. 3 1489582544 on 15 Mar 2017 by SecretInfiltrator
497 Resonant Servo White Common 1{w} Artifact Creature – Servo 1 2 Whenever Resonant Servo and at least one other artifact creature attack, Resonant Servo gets +1/+1 until end of turn. 2 1615834424 on 15 Mar 2021 by SecretInfiltrator
498 Restless Soul White Uncommon 3{2}{w} Creature – Spirit 2 1 Flying
{2}{w}, Discard a card: Return Restless Soul from your graveyard to the battlefield. Activate this ability only during your upkeep.
2 1610462583 on 12 Jan 2021 by SecretInfiltrator
499 Retributive Fierceness White Common 6{5}{w} Instant Retributive Fierceness costs {3} less to cast if it targets an attacking creature.
Destroy target creature.
1 1636286648 on 07 Nov 2021 by SecretInfiltrator
500 Return White Uncommon 2{1}{w} Sorcery Return up to two target creature cards with converted mana cost 1 from your graveyard to the battlefield. 1 1496662710 on 05 Jun 2017 by SecretInfiltrator
501 Return to Homelands White Common 1{w} Tribal Sorcery – Kor Choose one —
• Return a creature you control to its owner's hand.
• Search your library for a Plains card, reveal it, put it into your hand, then shuffle.
1 1686355005 on 09 Jun 2023 by SecretInfiltrator
502 Return to the Battlements White Uncommon 2{1}{w} Instant Return a creature card with converted mana cost 1 or less from your graveyard to the battlefield.
Creatures you control get +1/+1 until end of turn.
1 1587518406 on 22 Apr 2020 by SecretInfiltrator
503 Returned Prophet White Uncommon 2{1}{w} Creature – Graveborn Cleric 2 3 As an additional cost to cast Returned Prophet, exile a Cleric card from your graveyard or pay {3}.
Lifelink
2 1573729566 on 14 Nov 2019 by SecretInfiltrator
504 Rhet-Crop Scout White Uncommon 2{1}{w} Creature – Human Scout 2 2 Embalm {4}{w}{w} ({4}{w}{w}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie in addition to its other creature types and has no mana cost. Embalm only as a sorcery.)
When you embalm Rhet-Crop Scout, create a token that's a copy of this card, except it has no mana cost, and it's a Zombie in addition to its other types.
1 1601900796 on 05 Oct 2020 by SecretInfiltrator
505 Rib Cage White Uncommon 3{2}{w} Tribal Artifact – Skeleton When Rib Cage enters the battlefield, phase out target creature until Rib Cage leaves the battlefield.
{3}{w}, {t}: Exile Rib Cage, then return it to the battlefield tapped.
1 1690101893 on 23 Jul 2023 by SecretInfiltrator
506 Ride Free White Common 1{w} Tribal Instant – Pegasus Put your choice of a +1/+1 counter or a flying counter on target creature. 1 1688110360 on 30 Jun 2023 by SecretInfiltrator
507 Righteous Smite White Rare 3{1}{w}{w} Instant Target attacking creature gets +7/+7 until end of turn. If it would deal damage to a player this turn, that player gains that much life instead. 1 1643357194 on 28 Jan 2022 by SecretInfiltrator
508 Ring the Bells White Uncommon 3{2}{w} Tribal Instant – Scout Untap all creatures you control. Put up to two creature cards with total mana value 3 or less from your hand onto the battlefield. 1 1689920473 on 21 Jul 2023 by SecretInfiltrator
509 Rites of Cleansing White Uncommon 5{3}{w}{w} Tribal Sorcery – Mystic Choose three —
• Exile target artifact.
• Exile target tapped creature.
• Exile target enchantment.
• Exile target card from a graveyard.
1 1695334773 on 21 Sep 2023 by SecretInfiltrator
510 Roam the North White Common 2{1}{w} Tribal Sorcery – Caribou You may put a creature card with mana value 1 from your hand onto the battlefield.
You gain 3 life.
Draw a card.
1 1682405508 on 25 Apr 2023 by SecretInfiltrator
511 Rocking Horse Marshall White Rare 4{2}{w}{w} Creature – Human Soldier 3 3 Artifacts you control are Vehicles with crew 1 in addition to their other types.
If a noncreature Vehicle you control becomes crewed, you may have its base power and toughness become each equal to its mana value cost until end of turn.
3 1540292468 on 23 Oct 2018 by SecretInfiltrator
512 Rousing Call White Rare 5{3}{w}{w} Sorcery Return up to three creature cards with converted mana cost 2 or less from your graveyard to your hand.
Threshold – Return those cards to the battlefield instead if seven or more cards are in your graveyard.
Flashback {5}{w}{w} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
1 1596747466 on 06 Aug 2020 by SecretInfiltrator
513 Rule the Veldt White Uncommon 4{2}{w}{w} Tribal Instant – Lammasu Up to two target creatures you control each get +1/+2 until end of turn. One of them of your choice fights up to one target blocking creature you don't control. 1 1686384824 on 10 Jun 2023 by SecretInfiltrator
514 Run for Safety White Common 2{1}{w} Tribal Instant – Coward Return up to two target creatures you control to their owner' hands. 1 1682671261 on 28 Apr 2023 by SecretInfiltrator
515 Sabretooth Felidar White Uncommon 4{2}{w}{w} Creature – Cat Beast 3 4 As long as you have at least 5 life more than your starting life total, Sabretooth Felidar has double strike. Otherwise, it has lifelink. 1 1613649434 on 18 Feb 2021 by SecretInfiltrator
516 Sacred Circle White Rare 2{1}{w} Enchantment You have protection from lands.
Lands you control have hexproof.
1 1643377504 on 28 Jan 2022 by SecretInfiltrator
517 Sacred Pilgrim White Common 1{w} Creature – Human Cleric 1 1 Whenever Sacred Pilgrim becomes tapped, you gain 1 life. 1 1510346806 on 10 Nov 2017 by SecretInfiltrator
518 Sacred Seal White Uncommon 1{w} Tribal Enchantment – Cleric Aura Feat 1 (You may cast this spell by tapping one untapped creatures you control that share a creature type with this spell.)
Enchant nonland permanent
Enchanted permanent's activated abilities can't be activated.
1 1510346444 on 10 Nov 2017 by SecretInfiltrator
519 Saddled Griffin White Uncommon 3{2}{w} Creature – Griffin Mount 2 2 Joint offense (This creature may band with an unbanded creature as both attack togeher. The band is blocked together. You divide damage in a band.)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Banded creature has flying.
1 1521281106 on 17 Mar 2018 by SecretInfiltrator
520 Samite Alchemist White Common 1{w} Creature – Human Alchemist 0 2 Flash
When Samite Alchemist enters the battlefield, prevent the next 4 damage that would be dealt to target creature.
1 1642674246 on 20 Jan 2022 by SecretInfiltrator
521 Sanctuary Charm White Common 1{w} Instant – Charm Choose one —
• Create a 1/1 white Human creature token.
• Target Spirit permanent becomes indestructible until end of turn.
• Prevent all combat damage that target creature would deal to players this turn.
1 1495807781 on 26 May 2017 by SecretInfiltrator
522 Sanctum Sabretooth White Rare 5{3}{w}{w} Creature – Angel Cat 4 4 Flash
Flying
When Sanctum Sabretooth enters the battlefield, if you cast it, exile up to one other target creature you control, then return it to the battlefield under your control. If a token has been exiled this way, create a token that's a copy of it.
2 1585937084 on 03 Apr 2020 by SecretInfiltrator
523 Savannah Lion White Rare 0 Land Creature – Forest Plains Cat 2 1 (Savannah Lion isn’t a spell, it’s affected by summoning sickness, and it has "{t}: Add {g} or {w}.")
When Savannah Lion enters the battlefield, sacrifice a Forest, a Plains, or a Cat.
1 1643357443 on 28 Jan 2022 by SecretInfiltrator
524 Save My People White Common 3{2}{w} Tribal Instant – Human Creatures you control gain indestructible until end of turn. You gain 1 life for each creature you control. 1 1685520323 on 31 May 2023 by SecretInfiltrator
525 Savvy Hunt White Common 1{w} Tribal Instant – Fox Choose target attacking or blocking creature you don't control. Savvy Hunt deals damage to it equal to the number of cards in your hand. 1 1684304978 on 17 May 2023 by SecretInfiltrator
526 Scales of Justice White Rare 2{1}{w} Artifact – Equipment Whenever a creature you control dies, put a shield counter on Scales of Justice.
Equipped creature gets +1/+1 for each shield counter on Scales of Justice.
{w}: Move a shield counter from Scales of Justice onto equipped creature.
Equip {3}
2 1663745515 on 21 Sep 2022 by SecretInfiltrator
527 Scarburg Archcleric White Rare 5{3}{w}{w} Creature – Dragon Cleric 3 6 Flying
Whenever you gain 3 or more life, Scarburg Archcleric gets +3/+0 until end of turn.
1 1655661923 on 19 Jun 2022 by SecretInfiltrator
528 Scare the Hurdas White Common 3{2}{w} Tribal Instant – Mouse Tap all creatures with power 3 or greater target player controls. 1 1686912669 on 16 Jun 2023 by SecretInfiltrator
529 Scorched Ghost White Common 2{1}{w} Creature – Spirit 1 3 Prevent all damage that would be dealt to Scorched Ghost by instants and/or sorceries. 1 1512228684 on 02 Dec 2017 by SecretInfiltrator
530 Scrollrune Witness White Uncommon 3{2}{w} Creature – Inkling Spirit 2 1 Flying (This creature can't be blocked except by creatures with flying or reach.)
As long as a card has left your graveyard this turn, Scrollrune Witness gets +1/+1.
1 1643291220 on 27 Jan 2022 by SecretInfiltrator
531 Sculpted Champion White Uncommon 1{w} Artifact Creature – Sculpture Soldier 3 2 As an additional cost to cast Sculpted Champion, tap an untapped creature you control. 1 1582705790 on 26 Feb 2020 by SecretInfiltrator
532 Scurry to Shelter White Common 1{w} Tribal Instant – Mouse Return target creature you control to its owner's hand. Create a Food token. 1 1686912904 on 16 Jun 2023 by SecretInfiltrator
533 Search for the Grail White Common 1{w} Tribal Sorcery – Knight Look at the top four cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 1 1686354009 on 09 Jun 2023 by SecretInfiltrator
534 Second Wave White Rare 5{3}{w}{w} Sorcery Exile the top seven cards of your library. Choose a creature card with converted mana cost 1 from among them, then do the same for creature cards with converted mana costs 2 and 3. Put those cards onto the battlefield. 2 1602708082 on 14 Oct 2020 by SecretInfiltrator
535 Security Systems Online White Uncommon 3{2}{w} Sorcery Return up to one target artifact card with mana value 2 or less, up to one target enchantment card with mana value 2 or less and up to one target creature card with mana value 2 or less from your graveyard to the battlefield. 1 1666981523 on 28 Oct 2022 by SecretInfiltrator
536 Selective Patrician White Uncommon 3{2}{w} Creature – Human Noble 2 2 Flash (You may cast this spell any time you could cast an instant.)
When Selective Patrician enters the battlefield, each player draws a card.
If an opponent would draw a card except the first card they draw during their draw step, they skip that draw unless they pay {1}.
1 1598122501 on 22 Aug 2020 by SecretInfiltrator
537 Ser Luther Tirel White Common 3{2}{w} Creature – Human Knight 2 2 First strike (This creature deals combat damage before creatures without first strike.)
When Ser Luther Tirel enters the battlefield, create a 1/1 white Soldier creature token.
1 1595767130 on 26 Jul 2020 by SecretInfiltrator
538 Serra Healer White Common 1{w} Creature – Human Cleric 1 1 Kicker {w} (You may pay an additional {w} as you cast this spell.)
When Serra Healer enters the battlefield, if it was kicked, you gain 3 life.
2 1512639347 on 07 Dec 2017 by SecretInfiltrator
539 Servant of the Unwavering White Rare 4{3}{w} Creature – Zombie Spellshaper 2 4 {2}{w}, {t}, Discard a card: Create a 3/2 white Human Warrior creature token with vigilance named Unwavering Initiate.
{4}{w}, {t}, Exile a card from your graveyard: Create a 3/2 white Zombie Human Warrior creature token with vigilance named Unwavering Initiate.
2 1582489741 on 23 Feb 2020 by SecretInfiltrator
540 Shadebane Aggressor White Uncommon 1{w} Enchantment Creature – Soltari 2 1 Shadebane Aggressor can't block and can't be blocked by creatures except enchanted creatures and enchantment creatures. 2 1584045303 on 12 Mar 2020 by SecretInfiltrator
541 Sheet Music White Uncommon 3{2}{w} Tribal Sorcery – Inkling Search your library for an enchantment card, reveal it and put it into your hand. If its mana value is less than or equal to the mana value of an artifact you control, you may put it onto the battlefield instead. 1 1685695675 on 02 Jun 2023 by SecretInfiltrator
542 Sheoltun Buereaucrat White Uncommon 2{1}{w} Creature – Human Advisor 2 2 Each activated ability of a creature you don't control that has {t} in its cost costs {1} more to activate. 1 1513066972 on 12 Dec 2017 by SecretInfiltrator
543 Shifting Lumiant White Common 2{1}{w} Creature – Elemental Wizard 1 3 {1}{w}: Exile Shifting Lumiant until end of turn. 2 1512229163 on 02 Dec 2017 by SecretInfiltrator
544 Shimmering Egg White Uncommon 2{1}{w} Creature – Egg 0 3 When Shimmering Egg dies, manifest the top card of your library. 2 1568488021 on 14 Sep 2019 by SecretInfiltrator
545 Shining Halo White Common 2{1}{w} Tribal Enchantment – Cleric Aura Feat 1 (You may cast this spell by tapping one untapped creatures you control that share a creature type with this spell.)
Enchant creature
Enchanted creature gets +1/+1 and has lifelink.
1 1510346329 on 10 Nov 2017 by SecretInfiltrator
546 Shining Knight (Corrupt Knight) White Rare 3 {1}{w}{w} Creature – Human Knight
‑‑‑‑
Creature – Human Knight
2
‑‑‑‑
2
2
‑‑‑‑
2
First strike, vigilance, protection from black
{1}{b}: Transform Shining Knight.
‑‑‑‑
First strike, deathtouch, protection from white
{1}{w}: Transform Corrupt Knight.
7 1521217430 on 16 Mar 2018 by SecretInfiltrator
547 Shrine Maiden of Purity (Faceless Cleanser) White Uncommon 3 {2}{w} Creature – Human Cleric
‑‑‑‑
Creature – Zubera Spirit
3
‑‑‑‑
4
2
‑‑‑‑
3
Whenever you cast an enchantment spell, you gain 2 life.
When a white Shrine enters the battlefield under your control, transform Shrine Maiden of Purity.
‑‑‑‑
Whenever you cast an enchantment spell, you gain 4 life.
At the beginning of each end step, if you gained 4 or more life this turn, exile target nonland permanent.
1 1593695742 on 02 Jul 2020 by SecretInfiltrator
548 Shush White Common 2{1}{w} Tribal Instant – Mime Spells your opponents cast this turn cost {3} more to cast. 1 1681890334 on 19 Apr 2023 by SecretInfiltrator
549 Sigarda's Ascendant White Common 4{3}{w} Creature – Human Cleric 2 2 Enduring (When this creature dies, if it doesn't have flying, return it to the battlefield under its owner’s control with a flying counter on it.) 2 1586354810 on 08 Apr 2020 by SecretInfiltrator
550 Silent Archon White Rare 6{4}{w}{w} Creature – Archon 4 4 Flying
Whenever Silent Archon deals combat damage to a player, exile target nonland permanent that player controls.
Morph {3}{w}{w} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2 1511979676 on 29 Nov 2017 by SecretInfiltrator
551 Silvergrass Explorer White Rare 1{w} Creature – Kithkin Scout 1 2 When Silvergrass Explorer enters the battlefield, if it is the first creature that enters the battlefield under you control this game, create a token that's a copy of Silvergrass Explorer. 3 1581356204 on 10 Feb 2020 by SecretInfiltrator
552 Silvermane Pegasus White Common 2{1}{w} Creature – Pegasus 1 2 Value (Exile as sorcery to get . Return to hand during upkee for additional .)
Flying (This creature can't be blocked except by creatures with flying or reach.)
1 1526147847 on 12 May 2018 by SecretInfiltrator
553 Silverstorm Banneret White Common 2{1}{w} Creature – Fox Samurai 1 1 Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Fox spells and Samurai spells you cast cost {1} less to cast.
1 1658826675 on 26 Jul 2022 by SecretInfiltrator
554 Silverstorm Blademaster White Common 4{2}{w}{w} Creature – Fox Samurai 2 3 Flash (You may cast this spell any time you could cast an instant.)
First strike (This creature deals combat damage before creatures without first strike.)
2 1580810607 on 04 Feb 2020 by SecretInfiltrator
555 Skittish Aven White Common 2{1}{w} Creature – Bird Coward 2 3 Flying
Skittish Aven can't attack or block alone.
2 1568478960 on 14 Sep 2019 by SecretInfiltrator
556 Skyspire Falconer White Common 2{1}{w} Creature – Human Soldier 1 1 When Skyspire Falconer enters the battlefield, create a 1/1 white Bird creature token with flying. 1 1510156633 on 08 Nov 2017 by SecretInfiltrator
557 Small Solicitation White Uncommon 3{2}{w} Tribal Sorcery – Kithkin Tap all creatures with mana value, power and/or toughness 3 or greater. 1 1686081974 on 06 Jun 2023 by SecretInfiltrator
558 Smitten by Heliod White Common 5{4}{w} Sorcery Exile target nonland permanent with converted mana cost less than or equal to your devotion to white. 1 1511988501 on 29 Nov 2017 by SecretInfiltrator
559 Sniper Rifle White Uncommon 2{1}{w} Tribal Artifact – Spellshaper Equipment Equipped creature has "{2}{w}, {t}, Discard a card: Destroy target attacking creature."
Equip {1}{w} ({1}{w}: Attach to target creature you control. Equip only as a sorcery.)
1 1666257775 on 20 Oct 2022 by SecretInfiltrator
560 Solidarity White Rare 3{w}{w}{w} Tribal Enchantment – Incarnation Creatures you control get +1/+1.
{1}{w}, Exile Solidarity from your graveyard: Creatures you control get +1/+1 until end of turn.
1 1685693865 on 02 Jun 2023 by SecretInfiltrator
561 Solidify White Common 2{1}{w} Tribal Instant – Gargoyle Remove target attacking or blocking creature from combat. It gains indestructible until end of turn. 1 1684309924 on 17 May 2023 by SecretInfiltrator
562 Soltari Wine White Rare 2{1}{w} Tribal Artifact – Soltari {1}{w}, {t}: Choose a kind of counter not yet on a creature you control from among +1/+1 counter, first strike counter, lifelink counter, shadow counter, and vigilance counter. Put one of those counters on target creature. 1 1691762611 on 11 Aug 2023 by SecretInfiltrator
563 Soul Retrieval White Uncommon 3{1}{w}{w} Instant Return up to two target creature cards with mana value 2 or less from your graveyard to the battlefield. 2 1615605832 on 13 Mar 2021 by SecretInfiltrator
564 Soul Witness White Common 3{2}{w} Creature – Spirit 2 3 Whenever one or more cards leave your graveyard, you gain that much life. 2 1610612341 on 14 Jan 2021 by SecretInfiltrator
565 Soulblade Bushi White Common 3{2}{w} Creature – Kor Samurai 1 2 Soulblade Bushi enters the battlefield with a +1/+1 Equipment artifact token with equip {1} attached to it.
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1 1580807053 on 04 Feb 2020 by SecretInfiltrator
566 Specialty Training White Rare 3{2}{w} Sorcery For each counter on creatures you control, you may create a 1/1 white Human Soldier creature token and move that counter onto that token.
Cycling {3}{w}
When you cycle Specialty Training, create two 1/1 white Human creature tokens.
1 1586115567 on 05 Apr 2020 by SecretInfiltrator
567 Spectacle of Fury White Common 3{2}{w} Tribal Instant – Pegasus Target creature gets +2/+1 and gains flying and first strike until end of turn. 1 1688109857 on 30 Jun 2023 by SecretInfiltrator
568 Spell Tax White Common 2{1}{w} Instant Counter target spell unless its controller pays {3}. 3 1489582499 on 15 Mar 2017 by SecretInfiltrator
569 Sphere of Moonsilver White Rare 3{1}{w}{w} Ennchantment Artifact When Sphere of Moonsilver enters the battlefield, phase out target creature until Sphere of Moonsilver leaves the battlefield.
{3}{w}{w}, {t}: Phase out target creature until Sphere of Moonsilver leaves the battlefield.
1 1645340915 on 20 Feb 2022 by SecretInfiltrator
570 Spirit Wolf White Uncommon 2{1}{w} Creature – Spirit Wolf 1 1 Vigilance (Attacking doesn't cause this creature to tap.)
Absorb non-Spirit (Prevent all damage this would be dealt by non-Spirit sources.)
1 1496091673 on 29 May 2017 by SecretInfiltrator
571 Spiritsworn Kitsune White Common 2{1}{w} Creature – Fox Samurai 1 2 Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
As long as you control a Spirit, Spiritsworn Kitsune has lifelink.
2 1488797784 on 06 Mar 2017 by SecretInfiltrator
572 Spiritual Conclave White Uncommon 4{3}{w} Tribal Enchantment – Cleric Feat 2 (You may cast this spell by tapping two untapped creatures you control that share a creature type with this spell.)
Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.
1 1510346571 on 10 Nov 2017 by SecretInfiltrator
573 Splendid Craftsdwarfship White Uncommon 2{1}{w} Tribal Enchantment – Dwarf Enchanted creatures you control have ward {2}.
Equipped creatures you control get +0/+2.
Vehicles you control have vigilance.
1 1683495937 on 07 May 2023 by SecretInfiltrator
574 Splendid Empowerment White Common 3{2}{w} Instant Create a white +1/+1 Aura token attached to target creature.
Aggrandize. (Create a token that's a copy of an Aura you control. It's attached to the same object.)
1 1674484319 on 23 Jan 2023 by SecretInfiltrator
575 Splitting Spirit White Uncommon 3{2}{w} Creature – Spirit 2 2 Lifelink
Bifurcate {4}{b} ({4}{b}: Create a token that is a copy of this permanent.)
11 1489139955 on 10 Mar 2017 by SecretInfiltrator
576 Splitting Spirit White Common 3{2}{w} Creature – Spirit 2 2 Lifelink
Bifurcate {2}{u} ({2}{u}: Create a token that is a copy of this permanent.)
1 1516195033 on 17 Jan 2018 by SecretInfiltrator
577 Squad Maneuver White Uncommon 3{2}{w} Tribal Instant – Astartes Put a +1/+1 counter any number of target creatures that share a name. Those creatures get +1/+1 and gain ward {1} until end of turn. 1 1682261185 on 23 Apr 2023 by SecretInfiltrator
578 Stalwart Ancestor White Uncommon 3{2}{w} Enchantment Creature – Spirit 1 1 When Stalwart Ancestor enters the battlefield, you may put a +1/+1 counter on target creature.
Creatures you control with +1/+1 counters on them have vigilance.
2 1511795512 on 27 Nov 2017 by SecretInfiltrator
579 Stand Tall White Common 3{2}{w} Tribal Instant – Treefolk When target creature dies this turn, return that card to the battlefield and gain life equal to its toughness. 1 1692781321 on 23 Aug 2023 by SecretInfiltrator
580 Stand atop Cliffswall White Uncommon 5{4}{w} Instant Each creature you control [gains indestructible and hexproof until end of turn. Target creature] gets +2/+2 until end of turn.
Cleave {4}{g}
1 1666902183 on 27 Oct 2022 by SecretInfiltrator
581 Stay White Common 2{1}{w} Tribal Enchantment – Dog Aura Enchant creature
Enchanted creature can't attack or block.
{2}{w}, Sacrifice Stay: You gain 3 life and draw a card.
1 1683016746 on 02 May 2023 by SecretInfiltrator
582 Step on Stars White Common 1{w} Tribal Sorcery – Kirin Target creature gains flying until end of turn. Put a +1/+1 counter on it. 1 1686081089 on 06 Jun 2023 by SecretInfiltrator
583 Stern Archon White Uncommon 4{2}{w}{w} Creature – Archon 2 3 Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Stern Archon deals combat damage to a player, inhibit that player. (Until your next turn, spells that player casts cost 1 mana more.)
1 1511979587 on 29 Nov 2017 by SecretInfiltrator
584 Stock the Armory White Common 3{2}{w} Tribal Sorcery – Kor Return up to one target Equipment card, up to one target Vehicle card and up to one target non-Equipment, non-Vehicle artifact card from your graveyard to your hand. 1 1686355259 on 10 Jun 2023 by SecretInfiltrator
585 Stoneforge Elder White Uncommon 4{3}{w} Creature – Kor Mystic 2 2 When Stoneforge Elder enters the battlefield, scry 3, then you may reveal the top card of your library. If you reveal an Equipment card this way, draw a card. 1 1578013965 on 03 Jan 2020 by SecretInfiltrator
586 Strange Minions White Uncommon 6{4}{w}{w} Tribal Sorcery – Demon Create a 2/2 white Minion creature token with vigilance unless an opponent discards a card, sacrifices a permanent or pays 3 life. Repeat this process.
Create two 2/2 white Minion creature tokens with vigilance.
1 1683013385 on 02 May 2023 by SecretInfiltrator
587 Suffer No Evil White Uncommon 4{3}{w} Tribal Sorcery – Cleric When Suffer No Evil enters the battlefield, exile target permanent until Suffer No Evil leaves the battlefield.
{1}{w}: Suffer No Evil gains hexproof and indestructible until end of turn.
1 1682667890 on 28 Apr 2023 by SecretInfiltrator
588 Sun's Grace Monk White Common 2{1}{w} Creature – Human Monk 1 3 Aura's targeting Sun's Grace Monk cost {1} less to cast. 2 1512229535 on 02 Dec 2017 by SecretInfiltrator
589 Sunscape Volver White Rare 1{w} Creature – Volver 1 1 Kicker {g} and/or {1}{u} (You may pay an additional {g} and/or {1}{u} as you cast this spell.)
If Sunscape Volver was kicked with its {g} kicker, it enters the battlefield with a +1/+1 counter and a deathtouch counter on it.
If Sunscape Volver was kicked with its {1}{u} kicker, it enters the battlefield with two +1/+1 counters and a hexproof counter on it.
1 1578093054 on 03 Jan 2020 by SecretInfiltrator
590 Sunscorch White Common 2{1}{w} Tribal Instant – Dragon Put a +1/+1 counter on target creature you control. Then it fights target attacking or blocking creature an opponent controls. 1 1683436766 on 07 May 2023 by SecretInfiltrator
591 Suppressive Fire White Common 1{w} Tribal Instant – Archer Feat 1 (You may cast this spell by tapping an untapped Archer creature you control.)
Creatures your opponent's control can't be tapped to pay costs this turn.
1 1496269167 on 31 May 2017 by SecretInfiltrator
592 Sureblade Veteran White Uncommon 1{w} Creature – Human Soldier 1 1 Backup (When this creature enters the battlefield, if you control another creature, put a +1/+1 counter on this.) 1 1512237613 on 02 Dec 2017 by SecretInfiltrator
593 Surveyor of Vastness White Uncommon 3{2}{w} Creature – Human Soldier 1 4 {1}{w}: Scry 1. You may reveal a Plains card scried this way and put it into your hand. If you do, discard a card. 2 1594694119 on 14 Jul 2020 by SecretInfiltrator
594 Sustain Balance White Uncommon 4{2}{w}{w} Tribal Sorcery – Gnome Search your library for an artifact card if you control an enchantment and an enchantment card if you control an artifact, reveal them, then put them into your hand. Then shuffle. 1 1684399174 on 18 May 2023 by SecretInfiltrator
595 Swallow the Hero Whole White Uncommon 1{w} Enchantment – Aura Enchant creature with power 4 or greater
When Swallow the Hero Whole enters the battefield, exile target creature until Swallow the Hero Whole leaves the battlefield.
1 1512502045 on 05 Dec 2017 by SecretInfiltrator
596 Swarmspawn White Uncommon 3{1}{w}{w} Creature – Nightmare 0 0 Mutate {1}{w}
Swarmspawn gets +1/+1 for each creature you control.
1 1586715472 on 12 Apr 2020 by SecretInfiltrator
597 Sworn Sword White Common 3{2}{w} Creature – Human Knight 2 2 Pair (Exactly two of these can be your commander.)
When Sworn Sword enters the battlefield, put a +1/+1 counter on each creature named Sworn Sword you control.
2 1584095341 on 13 Mar 2020 by SecretInfiltrator
598 Sworn of the Holy Symbol White Uncommon 2{1}{w} Creature – Kor Cleric 2 2 Aura spells and equip abilities you control targeting creatures you control cost {2} less to cast and/or activate. 1 1592852019 on 22 Jun 2020 by SecretInfiltrator
599 Sylvia's Strike White Rare 4{3}{w} Sorcery Each player chooses friend or foe.
You may create a 2/2 white Human Knight creature tokens with vigilance for each friend. If you don't, exile a nonland permanent controlled by a foe.
2 1577993567 on 02 Jan 2020 by SecretInfiltrator
600 Tactical Savvyness White Common 3{2}{w} Tribal Instant – Advisor Remove target attacking or blocking creature from combat.
Draw a card.
1 1641565705 on 07 Jan 2022 by SecretInfiltrator
601 Takeno's Cavalry White Common 1{w} Creature – Human Samurai Archer 1 1 Flash
Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.
When Takeno's Cavalry enters the battlefield, it deals 1 damage to target attacking or blocking Spirit.
1 1642674134 on 20 Jan 2022 by SecretInfiltrator
602 Tempers Restrained White Uncommon 1{w} Enchantment Creatures can't attack during turns a creature entered the battlefield. 2 1620279596 on 06 May 2021 by SecretInfiltrator
603 Templewatch White Uncommon 4{2}{w}{w} Creature – Kor Cleric 3 3 Whenever one or more creatures attack you and/or planeswalkers you control, if Templewatch is untapped, untap all creatures you control. 1 1510347313 on 10 Nov 2017 by SecretInfiltrator
604 Temporary Peace // Peace that Lasts White Uncommon 6 {4}{w}{w} // {2}{w}{w} Instant // Sorcery Tap up to two target creatures.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) // Exile target tapped creature.
2 1547773510 on 18 Jan 2019 by SecretInfiltrator
605 Thallogic Luminescence White Common 1{w} Tribal Instant – Saproling You gain 1 life for each color among creatures you control.
If you control a token, draw a card.
1 1689602113 on 17 Jul 2023 by SecretInfiltrator
606 Thaumaturge's Blessing White Uncommon 3{2}{w} Tribal Enchantment – Wizard Spells you cast that target permanents you control cost {1} less to cast.
Whenever you cast a spell that targets a permanent you control, you gain 2 life. If that permanent is a creature, put a +1/+1 counter on it.
1 1693904740 on 05 Sep 2023 by SecretInfiltrator
607 The Hawks Deliver (Stoneforged Hammer) White Rare 5 {3}{w}{w} Enchantment – Saga
‑‑‑‑
Enchantment Artifact – Equipment
[I][II] Create a 1/1 white Bird creature token with flying named Squadron Hawk.
[III] Exile this Saga, then return it to the battlefield transformed under your control.
‑‑‑‑
Indestructible
Equipped creature gets +5/+5.
Equip {0}
2 1645176109 on 18 Feb 2022 by SecretInfiltrator
608 The Tragedy of Kytheon Iora White Mythic 5{3}{w}{w} Enchantment – Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
+1 Exile target creature with power 4 or greater.
+2 Each player chooses one creature they control, then sacrifices the rest.
+3 Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library.
1 1548924453 on 31 Jan 2019 by SecretInfiltrator
609 Thrum Propagation White Uncommon 4{3}{w} Tribal Enchantment – Sliver {2}, Tap two untapped Slivers you control: Create a 1/1 colorless Sliver creature token. 1 1511873333 on 28 Nov 2017 by SecretInfiltrator
610 Titan's Constitution White Rare 4{3}{w} Tribal Enchantment – Giant Whenever a creature enters the battlefield under your control, you gain life equal to that creature's toughness. 1 1684396346 on 18 May 2023 by SecretInfiltrator
611 Tome of Stories White Rare 4{3}{w} Artifact {1}{w}, {t}, Sacrifice an enchantment: Search your library for an enchantment card with mana value equal to 1 plus the sacrificed enchantment's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery. 1 1647083748 on 12 Mar 2022 by SecretInfiltrator
612 Torben the Crusader White Mythic 4{1}{w}{w}{w} Planeswalker – Torben 4 +1: White creatures you control get +1/+1 until end of turn.
-2: Exile target creature. Its controller gains life equal to its toughness.
-6: Create a 6/6 white Avatar creature token with indestructible.
1 1497218892 on 11 Jun 2017 by SecretInfiltrator
613 Transhuman Might White Uncommon 3{2}{w} Tribal Sorcery – Custodes Until end of turn, Humans you control get +1/+1, Astartes you control get +2/+1, Custodes you control get +3/+1, and other creatures you control get +0/+1. 4 1682688258 on 28 Apr 2023 by SecretInfiltrator
614 Trident Strike White Common 2{1}{w} Tribal Instant – Merfolk Trident Strike deals 3 damage to target attacking or blocking creature. Scry 1. 1 1686681768 on 13 Jun 2023 by SecretInfiltrator
615 Trustworthy Companion White Common 1{w} Creature – Hound 1 1 As long as you control one or more permanents named Trustworthy Scout, Trustworthy Companion and those permanents get +1/+1.
As long as Trustworthy Companion is in a library, its name is Trustworthy Scout.
1 1585426030 on 28 Mar 2020 by SecretInfiltrator
616 Trustworthy Initiate White Common 3{2}{w} Creature – Human Warrior 2 2 When Trustworthy Initiate dies, search your library for a card named Trustworthy Initiate, reveal it and put it into your hand. Then shuffle your library.
Embalm {2}{w}{w} ({2}{w}{w}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie in addition to its other creature types and has no mana cost. Embalm only as a sorcery.)
1 1601900261 on 05 Oct 2020 by SecretInfiltrator
617 Tundra Guardian White Common 2{w}{w} Creature – Caribou Spirit 1 1 When Tundra Guardian enters the battlefield, create two 0/1 Caribou creature tokens.
Sacrifice a Caribou: You gain 1 life.
2 1567868949 on 07 Sep 2019 by SecretInfiltrator
618 Tundra Protector White Uncommon 2{1}{w} Creature – Caribou Spirit 1 2 As long as you control an Island, Tundra Protector gets +1/+1 and has flying.
{3}{w}{u}: Exile target attacking creature until end of combat.
2 1567869184 on 07 Sep 2019 by SecretInfiltrator
619 Umbra Mystic White Common 2{1}{w} Enchantment Creature – Soltari Mystic 2 2 Umbra Mystic can't be blocked except by enchantment creatures or creatures that are enchanted. 1 1584044825 on 12 Mar 2020 by SecretInfiltrator
620 Unforgiving Valiance White Uncommon 3{2}{w} Tribal Enchantment – Spirit Enchantment creatures attacking your opponents get +1/+0.
{3}{w}, Sacrifice another enchantment: Draw a card. You gain 1 life. Activate as a sorcery and only once each turn.
1 1692095946 on 15 Aug 2023 by SecretInfiltrator
621 United We Stand White Rare 4{2}{w}{w} Tribal Enchantment – Human {x}{2}, Tap an untapped Human creature with mana value X you control: Search your library for a Human creature card with mana value X plus 1 and put it onto the battlefield tapped. Then shuffle. 1 1681972152 on 20 Apr 2023 by SecretInfiltrator
622 Unseer of Visions White Uncommon 2{1}{w} Creature – Soltari Cleric 2 2 As you scry, you may exile any number of the cards you are scrying. You gain 1 life for each card exiled this way. 3 1613503661 on 16 Feb 2021 by SecretInfiltrator
623 Vaastfarm Laborer White Common 2{1}{w} Creature – Kor Peasant 2 1 Whenever Vaastfarm Laborer becomes tapped, you gain 1 life. 1 1618218114 on 12 Apr 2021 by SecretInfiltrator
624 Valiant Crusader White Common 4{3}{w} Creature – Human Knight 2 2 Flash (You may cast this spell any time you could cast an instant.)
Champion (When this creature enters the battlefield, you may exile another creature you control until this creature leaves the battlefield.)
1 1581493062 on 12 Feb 2020 by SecretInfiltrator
625 Verses of Faith White Common 3{2}{w} Tribal Enchantment – Cleric At the beginning of your upkeep and whenever a nontoken creature enters the battlefield under your control, you gain 1 life. 1 1682668051 on 28 Apr 2023 by SecretInfiltrator
626 Village Assembly White Common 3{2}{w} Tribal Sorcery – Human Create two 1/1 white Human creature tokens plus one more of those tokens for each card name Village Assembly in your graveyard. 1 1641847442