[Assorted] Card Repository: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Card Cycles | Related Cards | Tribes | Factions | Planeswalker Profiles | Color Combinations | Cardset Overview | Fragmented Permanents | Planeswalker's Guide | Three Changes | [Vision] Subtypes | Horde Notes | Assorted Notes | Checklist | Statistical Analysis | Retroactive Archetypes | Supplemental Card Type Cards vs Other Cards | On Color Combinations | Planeswalker Type Watch | Order of Mana Symbols | Attraction Notes | Alternate Visual Spoiler (White) | Alternate Visual Spoiler (Blue) | Alternate Visual Spoiler (Black) | Alternate Visual Spoiler (Red) | Alternate Visual Spoiler (Green) | Alternate Visual Spoiler (Colorless) | Alternate Visual Spoiler (Hybrid) | Alternate Visual Spoiler (Gold) | Alternate Visual Spoiler (Land) | Alternate Visual Spoiler (Token) | War of the Spark

CardName: Watchful Deputy Cost: 2W Type: Creature - Human Knight Pow/Tgh: 2/2 Rules Text: Vigilance (Attacking doesn't cause this creature to tap.) When Watchful Deputy enters the battlefield, you may exile up to one target creature until Watchful Deputy leaves the battlefield. Watchful Deputy can't attack or block as long as a card is exiled with it. Flavour Text: Set/Rarity: [Assorted] Card Repository Uncommon

Watchful Deputy
{2}{w}
 
 U 
Creature – Human Knight
Vigilance (Attacking doesn't cause this creature to tap.)
When Watchful Deputy enters the battlefield, you may exile up to one target creature until Watchful Deputy leaves the battlefield.
Watchful Deputy can't attack or block as long as a card is exiled with it.
2/2
Updated on 19 Oct 2020 by SecretInfiltrator

Code:

History: [-]

2018-02-14 22:32:43: SecretInfiltrator created and commented on the card Watchful Deputy

­Sherrif's Orders could also be formatted as:

> Enchant creature
> When ~ ETBs, you may sacrifice it. If you do, create a 2/2 white Knight creature token with vigilance.
> Enchanted creature can't attack or block.

It's still strange that it requires there to be a creature for you to generate a creature. Maybe...

> Enchant creature
> Enchanted creature can't attack or block.
> {2}{w}, Discard ~ from your hand: Create a 2/2 white Knight creature token with vigilance. Activate this ability only any time you could cast a sorcery.

This Deputy card is a pretty solid concept though.

I kinda want to change it to:

> "When ~ enters the battlefield, you may detain ~ and target creature until either leaves the battlefield."

Maybe add some flavor text about being locked into the same cell.

Yeah, that "until your next turn" embedded within detain makes that rather questionable though not impossible.

Only signed-in users are permitted to comment on this cardset. Would you like to sign in?