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CardName: Tunneling Mole Cost: 3R Type: Creature - Mole Pow/Tgh: 2/2 Rules Text: When Tunneling Mole attacks and isn't blocked, each creature attacking the same direction becomes unblocked. (Creatures blocking those creatures are no longer blocking them. A player or planeswalker can be a direction.) Flavour Text: Set/Rarity: [Assorted] Card Repository Uncommon

Tunneling Mole
{3}{r}
 
 U 
Creature – Mole
When Tunneling Mole attacks and isn't blocked, each creature attacking the same direction becomes unblocked. (Creatures blocking those creatures are no longer blocking them. A player or planeswalker can be a direction.)
2/2
Updated on 17 Oct 2020 by SecretInfiltrator

Code:

History: [-]

2019-09-12 07:41:32: SecretInfiltrator created and commented on the card Tunneling Mole

A "direction" is what you declare as you declare them an attacker e. g. a player or planeswalker, but depending on the game mode/custom cards you are playing with a direction might be a different game object than a permanent or player (e. g. a zone or card not on the battlefield), so I introduce a new game term to serve as an umbrella for all of them.

The reminder text is silly, but would help hammer home that combat damage assignment between those blocking pairs stops entirely.

Hmm. The idea is a natural one. Calling the recipient of an attack a 'direction' is simple enough; and adding terminology for that is fine and natural.

Calling the recipient of an attack the target of an attack would be even mnore natural; but magic already used that word.

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