CardName: Intellectual Property
Cost: 3U
Type: Sorcery
Pow/Tgh: /
Rules Text: Each player gains a gold counter for each card in their
hand.
Draw a card.
Flavour Text:
Set/Rarity: [Assorted] Card Repository Uncommon
Intellectual Property
U
Sorcery
Each player gains a gold counter for each card in their hand.
Draw a card.
Source
Basically energy, but some permanents can be sacrificed for the cost instead of paying counters.
This shows how I planned to use gold as opposed to energy: A variable hoop to jump through.