[Assorted] Card Repository: Alternate Visual Spoiler (Colorless)
COLORLESS
NONE
creature | ||||
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Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.)
Haunt (When this creature dies, exile it haunting target creature.) When the creature Unforgettable Ancient haunts dies, return Unforgettable Ancient to the battlefield. 12/7
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Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for ![]() 7/13
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Annihilator 1 (Whenever this creature attacks, defending player sacrifices one permanents.)
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Razer of Ruins has annihilator X, where X is the number of +1/+1 counters on it. 7/7
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Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)
Forecast – ![]() ![]() 7/8
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You can't cast Caller from Beyond unless you control another colorless Eldrazi with converted mana cost 7 or greater.
Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.) Transmute ![]() ![]() 10/10
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Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.)
Each opponent's hand size is reduced by four. Hellbent – As long as you have no cards in hand, each opponent's hand sized is reduced by another four. 11/11
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When you cast Ancestor of Regrets, exile each opponent's hands and all graveyards.
Annihilator 4 Ancestor of Regrets's power and toughness are each equal to the number of cards exiled with it or 7, whichever is greater. Dredge 30 */*
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Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)
Radiance – Whenever Consumer of Worlds attacks, you may choose target permanent. The controller of each permanent that shares a color with the chosen permanent, sacrifices it. 10/13
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When Iron Chef enters the battlefield, choose one —
• Create two Food tokens. • Sacrifice any number of Food. You gain 4 life for each permanent sacrificed this way. Channel – ![]() 2/5
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noncreature | ||||
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Prevent all damage attacking creatures would deal to players.
Whenever you roll [chaos], damage dealt by creatures you control cannot be prevented this turn.
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Whenever a player is dealt damage, that player creates that many 1/1 white Soldier creature tokens.
Whenever you roll [chaos], Kjeldor deals 3 damage to target player.
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When you planeswalk to Dungeon Maze of Nailah, exile all nonland permanents.
When you planeswalk away from Dungeon Maze of Nailah, return each permanent exiled with Dungeon Maze of Nailah to the battlefield under its owner's control. Whenever you roll [chaos], return a permanent exiled with Dungeon Maze of Nailah to the battlefield under your control.
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All Forests have "
![]() ![]() Whenever you roll [chaos], lands you control become 0/1 green Forest Plant land creatures in addition to their other colors and types.
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Creatures can't attack unless their controller has played a land or cast a spell this turn.
Whenever you roll [chaos], each player returns a land they control to its owner's hand.
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Create a 7/7 colorless Eldrazi creature token with annihilator 1.
Replicate – Sacrifice seven permanents |
Graft 7 (This creature enters the battlefield with seven +1/+1 counters on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
Each Eldrazi Spawn you control with a +1/+1 counter on it gets an additional +5/+4 and gains annihilator 1. |
COMMON
creature | ||||
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Modular Bot enters the battlefield with a +1/+1 colorless Equipment token attached to it.
When Modular Bot dies, you may attach an Equipment you control to a creature you control. 0/0
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Mishra's Foreworker has all names of artifact cards in addition to its name. (This is effective at all times.)
3/3
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A deck can have any number of cards named Artificer's Pastime.
![]() ![]() Mishra's mind didn't come to rest in those days. During his leisure time he pondered the idea of artifacts propagating artifice.
0/1
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Flying
When Locus Blinkmoth enters the battlefield, search your library for a card and exile it face down. Then shuffle your library. When Locus Blinkmoth dies, reveal all cards exiled with it. Put each Locus card revealed this way onto the battlefield tapped. 1/1
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Flying
![]() 1/1
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Value
![]() ![]() ![]() 1/2
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Value
![]() ![]() ![]() ![]() ![]() When Porcelain Scribe dies, draw a card. 3/1
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Bury two exiled cards owned by opponents: Nihilatog gets +2/+2 until end of turn.
1/2
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![]() ![]() 3/3
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7/7
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3/1
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[Modular]
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 1/1
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2/2
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If a Desert would enter the battlefield, instead create a Food and then it enters the battlefield.
You need to eat something nutritious before you start with the desert.
1/2
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![]() ![]() 2/1
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![]() ![]() 2/2
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Orbs that entered the battlefield before Glistening Orbiter have flying.
Orbs that entered the battlefield after Glistening Orbiter have haste. 2/2
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Flying, defender
2/1
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Scion Conglomerate enters the battlefield with three +1/+1 counters on it.
Remove a +1/+1 counter from Scion Conglomerate: Add ![]() 0/0
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Flying
![]() 1/1
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When Pincher Spawn dies, create a 2/2 colorless Pincher creature token.
1/1
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Sacrifice Scion Formation: Add
![]() ![]() ![]() 3/3
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Flying
You may pay ![]() 1/1
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Flying
Protection from enchantments When thaumaturges claim creation of life is a divine feat, artificers can't help but feel flattered.
2/2
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You may sacrifice another artifact token rather than pay Rattletrap Servo's mana cost.
"Is that a goblet hammered into a gear? And yesterday's leftover as insulation? I'm not certain whether to be more impressed or disgusted."
–Thana Vey, workshop inspector 2/2
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Powerstone Golem has the name Powerstone Shard in addition to its own name.
![]() ![]() ![]() 1/2
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As long as Flattering Effigy is in your hand it has the name of your commander in addition to its name.
Imitation is the sincerest form of flattery.
2/2
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When Ancient Sliversmith enters the battlefield, return a Sliver artifact creature card from your graveyard to the battlefield.
2/2
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As an additional cost to cast Essential Triskelavite, remove a +1/+1 counter from a creature you control or pay
![]() Flying Sacrifice Essential Triskelavite: Essential Triskelavite deals 1 damage to any target. 1/1
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Rusted Hulk enters the battlefield with a -1/-1 counter on it.
6/5
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When Reassembly Hulk enters the battlefield, if it was cast, return a card named Phyrexian Hulk from your graveyard to the battlefield.
The soldiers of the Pharen Gate mounted a defense that barely managed to take down the vanguard. They were not prepared for the second wave.
5/4
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![]() Yeraan's ghouls were the first to scout the dangers of approaching not fully assembled Phyrexian war machines.
3/2
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(Reverse: Land with
![]() ![]() 7/7
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Skulk (This creature can't be blocked by creatures with greater power.)
![]() ![]() 2/2
Menace (This creature can't be blocked except by two or more creatures.)
When this creature transforms into Menacing Eye, each opponent discards a card and sacrifices a creature. 3/6
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Whenever you cast a noncreature spell, replenish a creature to this squad.
3
1/2
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Reprogrammed Protector can't block.
4/4
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(Both halves leave battlefield together.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.) ⚔ 2
⛨ 2 (Both halves share toughness.)
Flying (This creature can't be blocked except by creatures with flying or reach.) ⚔ 1
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noncreature | ||||
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Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage, you gain 2 life. Equip ![]() "The life force of the crushed is not lost, but redistributed to Roran's army."
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Corrupted permanent is white.
Corrupted permanent gets +1/+1 and has lifelink. (Ignore power or toughness change if it doesn't have a power or toughness respectively.) |
Your behemoth has reach.
When Grasping Claw becomes part of your behemoth, exile up to one target creature for as long as Grasping Claw is part of your behemoth. "I'd advise against coming within arms length of them, but we got there about fifty steps ago."
—Mooro, behemoth breeder +1/+1
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Blueprint (This Contraption can be assembled from your hand.)
Whenever you crank Steam Engine, you may discard a card. If you do, draw two cards. When Steam Rigger enters the battlefield, you may have it assemble a Contraption.
He keeps the machine powered. Others can worry about what it does.
4/3
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When Memento enters the battlefield, you may exile target card from a graveyard.
When Memento leaves the battlefield, you may put a card exiled with Memento onto its owner's library. |
Sacrifice Painted Earthenware: Create a tapped Food.
Sacrifice Painted Earthenware: Create a tapped Treasure. |
<1> (<N> is the gold symbol. You can sacrifice this permanent to pay the value of up to one gold counters.)
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![]() ![]() ![]() "So what's the reason they brought this to the library? And who did it?"
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When Lotus-Mist Perfume enters the battlefield, add one mana of any color.
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![]() ![]() When Accumulated Notes is buried, you may exile it. If you do, return target Clue card from your graveyard to the battlefield. |
When Pile of Fish enters the battlefield, create two Food tokens. (Food tokens are artifacts with “
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When Lavish Feast enters the battlefield, you gain 3 life.
![]() ![]() Tomorrow will be leftovers.
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When Cartographer's Sketch enters the battlefield, scry 1.
![]() ![]() When Cartographer's Sketch is buried, you may pay ![]() |
![]() ![]() ![]() ![]() One-Eyed Jane's gold would not be easily found without this.
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Equipped creature gets +1/+0.
If equipped creature would deal combat damage to a Plant or Treefolk, it deals twice that much damage instead. Equip ![]() |
![]() ![]() 2/2
Enchant creature
Enchanted creature gets +2/+2. As Ooze Symbiosis becomes unattached, transform it. When you do, search your library for a card named Symbiotic Ooze and put it onto the battlefield. Then shuffle your library. |
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When Investigator's Journal enters the battlefield, draw a card.
![]() ![]() "Secole Hayze might be gone, but he might still be of use to us."
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![]() ![]() When you sacrifice Serum Vial, create a Shard token. |
Equipped creature has menace and deathtouch.
Equip ![]() ![]() |
![]() When Spicy Pepper is buried, you may pay ![]() |
When Haunted Compass enters the battlefield, scry 2.
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Whirring Killsphere enters the battlefield with a flying counter on it.
When Whirring Killsphere enters the battlefield, draw a card. |
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.)
When Monastery Siege enters the battlefield, draw two cards, then discard a card. 4
Mill three cards. Return up to two instant and/or sorcery cards with total mana value 4 or less from your graveyard to your hand.
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Seal of the Seal enters the battlefield tapped.
When Seal of the Seal enters the battlefield or leaves the battlefield, scry 1. ![]() ![]() |
When Harvest Icon enters the battlefield, you gain 2 life.
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When Temple Guardian of Karametra enters the battlefield, you gain 1 life and draw a card.
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Emerge
![]() ![]() Tap up to four target permanents. |
When Intricate Tool enters the battlefield or is sacrificed, target creature gets +2/+2 until end of turn.
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Target artifact creature gets +1/+1 and gains your choice of flying, trample, or haste until end of turn.
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Each opponent loses 2 life and exiles the top two cards of their library.
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Equipped creature gets +1/+0 and vigilance.
Equip ![]() ![]() ![]() ![]() |
When Pentavial enters the battlefield, scry 1.
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Target nonartifact creature gets +2/+2 until end of turn. Scry 2.
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Target colored creature gets -2/-2 until end of turn. Its controller loses 2 life.
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Pinch deals 2 damage to any target other than a player.
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Whenever an artifact token you control is buried, you gain 1 life.
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Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Scry 1.
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Enchant artifact creature
Enchanted creature can't be blocked except by four or more creatures. ![]() |
Equipped creature gets +0/+3 and has ward
![]() Equip ![]() ![]() |
When Writhing Dish enters the battlefield, surveil 3.
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Choose a land you control. Then search your library for up to two basic land cards which have the same name as the chosen land, put them into your hand.
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At the beginning of your upkeep and whenever you sacrifice a Food, put a spore counter on Golden Thallid.
Decay (When this creature dies, cast it transformed without paying its mana cost. Keep the spore counters.) 2/3
When Golden Compost enters the battlefield and at the beginning of your upkeep, remove a spore counter from Golden Compost. If you do, create a Treasure token. Otherwise, sacrifice Golden Compost and draw a card.
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UNCOMMON
creature | ||||
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Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Indestructible (Effects that say "destroy" don't destroy this artifact.) 1/1
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Flying
![]() ![]() 3/3
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Urza's Miner gets +2/+2 and has haste as long as you control a creature named Urza's Operator and a creature named Urza's Overseer.
2/2
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Value
![]() ![]() ![]() ![]() ![]() Defender (This creature can't attack.) 0/7
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Benevolent Bodyguard may block an additional creature each combat.
When Benevolent Bodyguard dies, if it was blocking two or more creatures, return it to the battlefield transformed. 1/3
Vigilance (Attacking doesn't cause this creature to tap.)
Veteran Bodyguard may block any number of creatures each combat. 2/5
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When you control three or more Merfolk, if Merfolk of the Pearl Trident is equipped, transform Merfolk of the Pearl Trident
1/1
Other Merfolk creatures you control get +1/+1.
![]() ![]() 2/2
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When Apprentice Necromancer enters the battlefield, bury the top three cards of your library.
When a creature enters the battlefield under your control from a graveyard, transform Apprentice Necromancer. 2/2
Zombie creatures you control get +1/+1.
You may cast a Zombie card from your graveyard each turn. 2/2
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When Goblin Assassin enters the battlefield, each player sacrifices a permanent.
When another Goblin creature dies, transform Goblin Assassin. 2/2
At the beginning of each end step, create a 1/1 red Goblin creature token for each permanent card in each graveyard that was put there from the battlefield this turn.
3/3
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![]() ![]() At the beginning of your end step, if you control seven or more lands, transform Gaea's Herald. 1/1
Hexproof, trample
Gaea's Liege's power and toughness are each equal to the number of lands you control. */*
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Each nonartifact creature an opponent controls can't attack or block unless their controller pays
![]() "Don't worry! You might feel a little sluggish, but if this were the real deal you'd be immobile as a rock."
--Hanri, stone garden guide 3/3
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When Prophetic Prismite enters the battlefield, draw a card.
![]() 2/1
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When Geoscopic Prismite enters the battlefield, untap one land of each basic land type among lands you control.
3/3
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Reach (This creature can block creatures with flying.)
When Scaffold Spinner dies, you may cast an artifact card from your hand. If you do, it costs ![]() 2/3
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Flying (This creature can't be blocked except by creatures with flying or reach.)
![]() Viewing the world through the eyes of an artificer, means to see a blueprint in every creation of nature.
3/3
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Urza's Operator gets +2/+2 and has vigilance as long as you control a creature named Urza's Miner and a creature named Urza's Overseer.
2/2
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Urza's Overseer gets +2/+2 and is indestructible as long as you control a creature named Urza's Miner and a creature named Urza's Operator.
2/2
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Cumulative upkeep
![]() When Tender of the Grove has three or more age counters on it, remove all age counters from it and transform it. 2/3
At the beginning of your precombat main phase, scry 1. If you scry a land card this way, you may put it onto the battlefield.
4/6
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<4> (<N> is the gold symbol. You can sacrifice this permanent to pay the value of up to four gold counters.)
Revenue – At the beginning of your upkeep, if you control four or more artifacts, gain a gold counter. 4/4
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Avatar of the Void's power and toughness are each equal to the number of colorless nonland permanents you control.
*/*
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You can cast Azar's Kobolds only from your graveyard and only if you cast no other spell this turn.
The horrors of the necropolis range from world-rending threat to mere nuisance.
1/1
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You can't cast Charscale Initiate unless a red source has dealt damage to an opponent this turn.
When Charscale Initiate enters the battlefield, discard a card. If you do, draw a card. The path to becoming the oracle begins with a single step into flame and smoke.
1/1
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At the beginning of combat, you may tap Clockwork Mount. If you do, target creature gets +1/+1 until end of turn.
1/1
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Flying (This creature can't be blocked except by creatures with flying or reach.)
![]() ![]() ![]() ![]() ![]() ![]() 1/1
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Summoned Pincher can't attack or block unless you control an artifact or have an artifact card in your graveyard.
2/2
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Whenever Engineered Nuisance attacks, choose target tapped permanent the defending player controls. It doesn't untap during its controller's nest untap step.
It's made of gears ready to throw themselves into other gears.
0/1
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![]() Pest friends forever.
0/1
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When Blastscape Pincher enters the battlefield, if you control another creature, Blastscape Pincher deals 1 damage to any target.
2/2
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When Salvaged Pincher enters the battlefield, return target noncreature artifact card with converted mana cost 1 or less from your graveyard to the battlefield.
Whenever a creature dies, you may pay ![]() 2/2
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When Persistent Pincher dies, create a 2/2 colorless Pincher creature token.
2/2
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At the beginning of your upkeep, if you control an artifact, target player buries the top three cards of their library.
2/2
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![]() 0/1
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Defender (This creature can't attack.)
![]() 0/5
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Prisminion is all colors.
When Prisminion dies, create two Treasure tokens. 2/2
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When Deformed Decoration enters the battlefield, pay 3 life and discard a card. When you do, target opponent loses 3 life and discards a card.
That's nothing compared to what it is going to do to you.
4/1
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Flying
At the beginning of combat, if you control no other Thopter, create a 2/1 colorless Thopter artifact creature with flying, haste and "This creature attacks each combat if able." 0/2
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![]() ![]() "Ah, so that's where my notes went."
2/4
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![]() ![]() ![]() ![]() ![]() ![]() ![]() 2/4
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Whenever you cast an enchantment spell, you gain 2 life.
When a white Shrine enters the battlefield under your control, transform Shrine Maiden of Purity. 3/2
Whenever you cast an enchantment spell, you gain 4 life.
At the beginning of each end step, if you gained 4 or more life this turn, exile target nonland permanent. 4/3
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Whenever you cast an enchantment spell, Shrine Maiden of Rage deals 1 damage to each opponent.
When a red Shrine enters the battlefield under your control, transform Shrine Maiden of Rage. 3/2
Whenever you cast an enchantment spell, Faceless Conqueror deals 2 damage to each opponent.
At the beginning of each end step, an opponent has been dealt 2 or more noncombat damage by sources you control this turn, exile the top card of your library. You may cast it. 4/3
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Whenever you cast an enchantment spell, create a 1/1 colorless Spirit creature token.
When a green Shrine enters the battlefield under your control, transform Shrine Maiden of Life. 4/2
Whenever you cast an enchantment spell, create two 1/1 colorless Spirit creature tokens.
At the beginning of each end step, if two or more creatures have entered the battlefield under your control this turn, put four +1/+1 counters on a creature you control. 5/3
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Whenever you cast an enchantment spell, draw a card, then discard a card.
When a blue Shrine enters the battlefield under your control, transform Shrine Maiden of Winds. 2/4
Whenever you cast an enchantment spell, draw two cards, then discard two cards.
At the beginning of each end step, if you have drawn three or more cards this turn, exile the top sixteen cards of target library. 3/5
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Whenever you cast an enchantment spell, exile the top card of each opponent's library.
When a black Shrine enters the battlefield under your control, transform Shrine Maiden of Night. 2/3
Whenever you cast an enchantment spell, exile the top two cards of each opponent's library.
At the beginning of each end step, if a total of two or more cards have been buried and/or exiled from an opponent's library and/or hand this turn, you may play a card an opponent owns from exile. 3/4
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Flash (You may cast this spell any time you could cast an instant.)
When Mimicry Chest enters the battlefield, you may counter target activated ability from an artifact source. If you do, draw a card. (Mana abilities can't be targeted.) 2/3
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End-Raze Juggernaut attacks each turn if able.
Whenever End-Raze Juggernaut attacks, you may sacrifice a permanent. If you do, put a +1/+1 counter on End-Raze Juggernaut. 5/4
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Whenever a player discards a card, that player mills two cards.
If a player would mill any number of cards, they mill that many cards plus two instead. 3/5
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As long as Oracle Golem is in your hand, it has all abilities of permanents you control.
3/3
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Whenever Greedy Miners or another creature enters the battlefield under your control, put a mine counter on a land you control. If you do, create a Gold token. If you can't place a mine counter, transform Greedy Miners.
2/4
Menace, deathtouch, trample
Mine Dwellers gets +1/+0 for each artifact you control. They have dug too deep for their treasures. Now they've awoken something dark and furious in their hearts.
2/4
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When Blood Golem is put into your graveyard, if you discarded it or sacrificed it, create a Blood token.
![]() 3/3
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Whenever a creature dies, exile that card until Lone Ghoul transforms or leaves the battlefield.
When there are three or more creature cards exiled with Lone Ghoul, transform it. "There is no such thing."
—Rem Karolus, Ghoul Hunter 2/2
![]() ![]() 5/5
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[I][II] Exile target creature until The Faceless Invasion leaves the battlefield.
[III] Exile this Saga, then return it to the battlefield transformed under your control. When Faceless Invader enters the battlefield, exile target creature that entered the battlefield this turn until Faceless Invader leaves the battlefield.
2/3
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Prototype
![]() Trample 8/8
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Eminence — As long as That Which Walks Beside You is in the command zone or on the battlefield, other commander spells you cast cost
![]() Partner Choose a background 3/3
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When Powerstone Miner enters the battlefield, sarifice any number of basic lands with different names. For each land sacificed this way, create two tapped Powerstone tokens. (They are artifacts with "
![]() ![]() 4/4
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Flying
Whenever a Dragon you control dies, you may exile that card from your graveyard. If you do, return Spirit Hatchling from your graveyard to its owner's hand. 3/3
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Whenever a Food is sacrificed, Ginger, Bread Hero deals 3 damage to target player.
![]() ![]() 1/1
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![]() ![]() 1/2
Vigilance
When Runeclaw Cavalry enters the battlefield, it fights up to one target creature. When Runeclaw Cavalry dies, return the melded Runeclaw Bear to the battlefield. 3/4
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Mobile Miner isn't a creature as long as it fortifies a land.
Whenever fortified land taps for mana, add ![]() ![]() ![]() Fortify ![]() ![]() 4/4
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When Robotic Servant enters the battlefield or dies, you may discard a card. If you do, draw a card.
2/2
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![]() 2/2
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Sacrifice Rust-Claw Chimera: Put two +1/+1 counters and a deathtouch counter on target creature. 2/2
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Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Sacrifice Gold-Fang Chimera: Put two +1/+1 counters and a lifelink counter on target creature. 2/2
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Menace (This creature can't be blocked except by two or more creatures.)
Sacrifice Steel-Spine Chimera: Put two +1/+1 counters and a menace counter on target creature. 2/2
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Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Sacrifice Chrome-Shell Chimera: Put two +1/+1 counters and a hexproof counter on target creature. 2/2
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Whenever you pay life to cast a spell, proliferate. This ability triggers only once each turn.
2/2
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(Both halves leave battlefield together.)
Flying Whenever Eye of the Watcher deals combat damage to a player, surveil 1. ⚔ 1
⛨ 3 (Both halves share toughness.)
Menace Whenever Limb of the Watcher deals combat damage to a player, create a tapped Treasure token. ⚔ 2
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(Both halves leave battlefield together.)
Hunter Head must be blocked if able. ⚔ 3
⛨ 6 (Both halves share toughness.)
Hunter Head must be blocked if able. ⚔ 3
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noncreature | ||||
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Whenever equipped creature attacks, you may put a deathtouch counter, a flying counter or a lifelink counter on it.
Equip ![]() ![]() |
At the beginning of equipped creature's controller's end step, sacrifice Faulty IED. If you do, Faulty IED deals 5 damage to equipped creature and to that creature's controller.
Equipped creature has " ![]() As long as Faulty IED isn't equipped, it has equip ![]() |
[Deploy]
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Equipped creature gets +0/+2.
![]() ![]() Equip ![]() ![]() 1/1
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As an additional cost to cast Handcrafted Cylix, tap an untapped creature you control.
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Choose target attacking or blocking creature.
[Gift of Plains] — Cull of the Battle deals 2 damage to that creature. You gain 2 life. [Gift of Swamp] — Its controller loses 2 life. You gain 2 life. [GiftOf_remindertext] |
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As an additional cost to cast Skull Flowerpot exile a card from a graveyard.
Whenever a player casts a spell, you may sacrfice Skull Flowerpot. If you do, put target card in a graveyard on the bottom of its owner's library. |
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Whenever equipped creature attacks, it conjurs an Aura. (--reminder text missing--)
Equipped creature gets +0/+2. Equip ![]() ![]() |
Equipped creature gets +0/+2 and has "
![]() Equip ![]() ![]() |
<1> (<N> is the gold symbol. You can sacrifice this permanent to pay the value of up to one gold counters.)
![]() <X>: Produce ![]() |
Sack doesn't untap during your untap step.
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Equip
![]() (This is a gadget you can create.) +1/+1
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Heavy Club can be attached only to a creature with power 4 or greater.
Equipped creature gets +4/+0. Equip ![]() ![]() |
Equipped creature gets +2/+0.
Equipped creature has " ![]() Equip ![]() ![]() |
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Equipped creature gets +2/+0.
Equip to token creature ![]() Equip ![]() |
Equipped creature gets +2/+2 and other creatures you control that share a creature type with it get +1/+1.
Equip ![]() |
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Whenever you pay 2 or more life to activate an ability or cast a spell, put a blood counter on Sanguine Vial.
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Equipped creature gets +3/+3 and has vigilance.
When you control two or more creatures, sacrifice Chastity Belt. Equip ![]() |
![]() ![]() • Create a Clue. • Create a Food. • Create a Treasure. |
Whenever you cast a spell that is three or more colors, you gain life equal to that spells converted mana cost.
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Whenever you cast a spell with mana value 6 or greater, draw a card.
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Indestructible
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) Only creatures with power 2 or less can crew Dwarven Tank. Horse power? Well, not exactly...
6/4
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Equipped creature has ward
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Casualty 2
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➊ ➁ ➂ ➍ ➎ ➅
Visit – Create a white enchantment token with exalted. |
Sacrifice Doom Jar: Add one mana of any color.
![]() When Doom Jar is buried, you may pay ![]() |
![]() Equip ![]() ![]() |
Squad
![]() Crew 1 4/1
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Ravenous
Menace Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 1/1
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Blitz
![]() Discard a card: Stormfront Carriage gains flying until end of turn. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 7/2
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![]() ![]() Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/3
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![]() ![]() ![]() ![]() Daretti always had a knack for finding potential where others saw offal, so he was quick to appreciate the boggarts' exploits for their creative problem solving – and skill in problem creation.
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When Drum Set enters the battlefield, add one mana of any color.
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![]() ![]() ![]() ![]() ![]() ![]() The noggle returned to the wrecked household once or twice more to pick up some trinkets she didn't think of taking the first time.
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Equipped creature gets +2/+0.
Whenever equipped creature attacks and isn't blocked, you may draw two cards. If you do, discard a card at random. Equip ![]() ![]() ![]() It is a habit of noggles to open doors and windows with tools previously claimed elsewhere.
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Zerostone enters the battlefield tapped with seven stun counters on it.
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Domain – Power Armor gets +1/+1 for each basic land type among lands you control.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 0/0
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Equipped creature gets +1/+1 for each +1/+1 counter on it.
Equip ![]() ![]() |
Whenever equipped creature deals damage to two more permanents and/or players, draw two cards.
Equip ![]() ![]() |
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Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may pay ![]() Equip ![]() ![]() |
Each player sacrifices two permanents.
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Draw three cards. Each opponent exiles the top three cards of their library. Until the end of your next turn, you may play a card exiled this way.
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Empty Growth costs
![]() Target creature gets +3/+3 until end of turn. |
Equipped creature gets +0/+2 and ward
![]() Whenever equipped creature becomes the target of a spell or ability, draw a card, then discard a card unless you pay ![]() Equip ![]() ![]() |
When Bale of Hay enters the battlefield, draw a card.
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At the beginning of your upkeep, you may pay
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Cracked Prism enters the battlefield tapped.
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Equipped creature's base power and toughness is 3/3. It loses all creature types.
Equip ![]() ![]() |
When Hivestone Shard enters the battlefield, scry 1.
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Whenever you cast an instant or sorcery spell, put a charge counter on Salvager's Spellblade.
Remove a charge counter from Salvager's Spellblade: Equipped creature gets +2/+1 until end of turn. Whenever equipped creature deals combat damage to a player, remove a charge counter from equipped creature. If you do, draw a card. Equip ![]() |
As an additional cost to cast this spell, exile a nontoken artifact you control.
Create four 1/1 colorless Tetravite artifact creature tokens with flying and protection from enchantments. |
Tetratome enters the battlefield with four dearth counters on it.
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When Malus, Apple Thief enters the battlefield, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
-2: You gain 3 life. -2: Target opponent loses 3 life. 3
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RARE
creature | ||||
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First strike, vigilance, protection from black
![]() ![]() So tempting to give in to darkness...
2/2
First strike, deathtouch, protection from white
![]() ![]() So useful to put back on the mask...
2/2
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Value
![]() ![]() ![]() ![]() ![]() ![]() ![]() Gem-Eye Hydra enters the battlefield with three +1/+1 counters on it. ![]() ![]() 0/0
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At the beginning of your upkeep, put a -1/-1 counter on target creature, then proliferate.
6/6
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Compound Golem costs
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You may sacrifice Vehicles with a total power of 13 or greater rather than pay Conglomerate Dreadnought's mana cost.
Trample 13/13
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When Boros Volver enters the battlefield, if
![]() ![]() When Boros Volver enters the battlefield, if ![]() ![]() 3/3
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Flying
As long as you control five or more creatures named Resonating Pentavite, Resonating Pentavite gets +4/+4 and has indestructible and lifelink. A deck can have up to five cards named Resonating Pentavite. 1/1
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Flying
![]() Sacrifice five Pentavites: Draw five cards. Put a permanent card with converted mana cost five or less from your hand onto the battlefield. 1/1
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At the beginnig of each opponent's upkeep, if that player has untapped an artifact they control during their untap step this turn, untap Humming Nuisance.
![]() Ever had a melody stuck in your head? Try the same, but replace music with assonance.
0/1
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When Pincher Primus enters the battlefield, create two 2/2 colorless Pincher creature tokens.
Other Pinchers you control get +1/+1. 3/3
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Each artifact and token you control is a creature in addition to its types. If it doesn't have a base power and toughness, its base power and toughness becomes 3/3.
4/4
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6/6
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Demon's Pit enters the battlefield tapped.
![]() ![]() ![]() ![]() Flying, trample
Whenever Grandmaster of the Pit attacks, sacrifice another creature. When you do, target player loses 6 life and you gain 6 life. 6/6
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Whenever Idempotence Construct and at least one other artifact creature you control attack, create a token that's a copy of Idempotence Construct. It enters the battlefield tapped and attacking.
3/3
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When Eternal Workforce dies, assemble it transformed.
3/2
Whenever you crank Self-Assembling Stockpile, put a +1/+1 counter on it. Then, if it has two or more +1/+1 counters on it, transform it.
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As an additional cost to cast Delving Construct, return an artifact card with converted mana cost X and a creature card with converted mana cost X from your graveyard to the battefield.
Delving Construct enters the battlefield with X +1/+1 counters on it. 0/0
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Pumpkin Patch enters the battlefield tapped.
![]() ![]() ![]() ![]() ![]() ![]() Food tokens you control are 3/3 black and green Plant Horror creatures. They are still Food.
![]() 4/4
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Creature spells you cast cost
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() When you control four or more creatures, transform Elven Warrider. 3/3
Creature spells you cast cost
![]() ![]() ![]() ![]() ![]() ![]() ![]() Elven Warlord gets +1/+1 for each other creature you control. 3/3
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Colorless spells you cast cost
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[I][II][III] Each player returns a nonland permanent they control other than Storm of the Century to their owners' hands for each lore counter on Storm of the Century.
[IV] Exile this Saga, then return it to the battlefield transformed under your control. Discard a card: Silent Scavenger gets +1/+1 until end of turn.
Exile two cards from your graveyard: Silent Scavenger gets +1/+1 until end of turn. But the calm after the storm was uneasy with their soundless feast.
1/2
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[I] Draw two cards, then discard two cards.
[II] Draw a card. [III] Exile this Saga, then return it to the battlefield transformed under your control. Exile two cards from your graveyard: Vicuous Scavenger gets +1/+1 until end of turn.
Whenever you discard a card, you may pay ![]() ![]() Careful sutdy turned into obsessive research. Though eventually they reached their goal, soon they paid for their arrogance.
2/2
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When Inflated Pincher enters the battlefield, crank any number of Contraptions you control. (They don't have to be on the current sprocket.)
5/5
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Indestructible (Effects that say "destroy" don't destroy this artifact.)
![]() ![]() ![]() ![]() Whenever a non-Egg Elder creature you control dies, you may return Elder Egg from your graveyard to your hand. 0/4
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Haste
Other Food creatures you control get +1/+1 and have haste. ![]() 3/3
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18/9
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noncreature | ||||
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Whenever you cast an artifact spell, untap Golden Cogwheel.
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Altar of Progress enters the battlefield with a charge counter on it.
At the beginning of your precombat main phase add ![]() ![]() ![]() |
At the beginning of your precombat main phase, sacrifice Rust Mox. If you do, add
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Equipped creature gets +1/-1.
When equipped creature dies, sacrifice Rust Skullclamp. If you do, draw two cards. Equip ![]() |
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[Cumulative upkeep()] — Pay 1 life.
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When Miracle Chest enters the battlefield, draw a card.
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Players that have cast three or more spells this turn, cannot cast spells.
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Portal to Elysium enters the battlefield tapped.
![]() ![]() As you planeswalk, you may pay ![]() ![]() ![]() (As you planeswalk away from this plane, return it to the battlefield under its owner's control.)
Creatures are indestructible. Whenever you roll a ![]() |
When Mad Arcanist's Tome enters the battlefield, shuffle five Gunk cards into your library. (Gunk is a sorcery card without mana cost and with cycling
![]() Whenever you cycle a card, put a page counter on Mad Arcanist's Tome. If the cycled card is a Gunk, place an additional page counter. ![]() |
When Box of Bugs enters the battlefield, create four 1/1 black Insect artifact creature tokens with flying and lose 4 life.
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![]() ![]() At the beginning of each end step, if six or more creatures died this turn, sacrifice Blood Avatar's Altar. If you do, create a 3/6 black and red Avatar creature token with haste and “Whenever this creature attacks, it deals 3 damage to each opponent.” |
When Eternal Workforce dies, assemble it transformed.
3/2
Whenever you crank Self-Assembling Stockpile, put a +1/+1 counter on it. Then, if it has two or more +1/+1 counters on it, transform it.
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When Cursed Hand enters the battlefield and at the beginning of your upkeep, target permanent you control becomes a copy of Cursed Hand.
![]() Sacrifice Cursed Hand: Add one mana of any color. |
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Vanishing 3
Whenever a time counter is removed from Melchor Abatt, Crown Witness, create a Clue token. When Melchor Abatt vanishes, create three 1/1 white Soldier creature tokens, then return it to the battlefield transformed. 3/3
Cumulative upkeep – Sacrifice a token and draw a card.
You have no maximum hand size. At the beginning of your upkeep, if you have fourteen or more cards in hand, you win the game. |
[I][II] Create a 1/1 white Bird creature token with flying named Squadron Hawk.
[III] Exile this Saga, then return it to the battlefield transformed under your control. Indestructible
Equipped creature gets +5/+5. Equip ![]() |
As you cast a modal double-faced card, you may copy its other side and cast the copy.
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When Leech Breeder enters the battlefield, conjure a card from Leech Breeder's spellbook onto the battlefield. An opponent of your choce gains control of it.
Leeches can't attack you. 3/4
Alabaster Leech, Sapphire Leech, Andradite Leech, Ruby Leech, Jade Leech
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Whenever equipped creature deals combat damage to a player, exile the top X cards of your library, you may put an Aura card with mana value X or less from among them onto the battlefield attached to any target it could enchant, where X is the amount of damage dealt.
Whenever a Wizard creature enters the battlefield, you may attach Enchanter's Wand to it. Equip ![]() |
The second time you learn each turn, you may put any card you own from outside the game into your hand rather than only a Lesson card, and you don't need to reveal the card.
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Haste
Casualty 2 (As you cast this spell, you may sacrifice a creature with power N or greater. When you do, copy this spell. Copies of permanent spells enter the battlefield as tokens.) Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 6/3
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When you cast Prodigy's Contraption, reveal the top card of your library. If you reveal an artifact card this way, cast it without paying its mana cost. If you do, put this spell on its owner's library.
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.)
Whenever a player attacks Outpost Siege, they exile the top card of their library. Until the end of their next turn, they may play that card. 5
Whenever a creature you control leaves the battlefield, Reign of Kolaghan deals 1 damage to any target.
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.)
Creatures your opponents control are goaded. 5
Choose target creature or planeswalker. The Champion Stands deals 5 damage to each creature and planeswalker other than the chosen one.
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Whenever you cast a Cleric, Druid, Shaman, Warlock or Wizard spell, draw a card. This ability triggers only once each turn.
Each creature you control that is a Barbarian, Knight, Rogue, Soldier and/or Warrior gets +1/+1. |
If you would create a token, you may put a nonland permanent card with mana value 3 or less from your hand onto the battlefield instead.
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Golden Fleece is all colors.
At the beginning of each end step, if your life total is less than it was at the beginning of the turn, you gain 3 life. ![]() |
This spell can't be cast from exile.
Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Heed Yesterday. This spell can't be cast from hand.
Scry 4. Draw four cards. Foretell ![]() ![]() ![]() |
MYTHIC
creature | ||||
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Modular 6
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You may pay
![]() ![]() ![]() ![]() ![]() Trample At the beginning of your upkeep, target player exiles the top seven cards of their library. Until your next turn, you may cast a card exiled this way. 5/5
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Annihilator 6 (Whenever this creature attacks, defending player sacrifices six permanents.)
When Wail of the Void enters the battlefield, sacrifice all colored permanents you control. 6/9
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At the beginning of your upkeep, if this card is exiled and has a study counter on it, put a study counter on it and draw a card. When you do, if the number of study counters on this card is greater than the greatest power noted for a permanent named Kojiro Sasaki, put Kojiro Sasaki onto the battlefield.
1/1
Whenever Kojiro Sasaki blocks a creature, he fights it.
If Kojiro Sasaki would fight a creature, instead exile him. Put a number of study counters on him equal to his power, then note the other creature's power. Kojiro Sasaki gets +X/+X, where X is the greatest power noted for a card named Kojiro Sasaki. 1/1
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+1: Exile the top card of your library. Until the end your next turn, you may play that card.
-2: You may cast target instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead. 0: Transform Sarkhan, Moonveil Shaman. 4
Flying, haste
![]() ![]() At the beginning of your end step, transform Sarkhan. 5/5
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noncreature | ||||
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Flash
When Strike from the Shadows enters the battlefield, exile target spell or creature. At the beginning of each end step, you may tranform Strike from the Shadows. +2: You may exile a card buried this turn.
0: Until end of turn, Ivah, Dimir Operative becomes the copy of a creature card exiled with her except she has haste and indestructible. -1: Copy an instant or sorcery card exiled with Ivah, Dimir Operative. You may cast it without paying its mana cost. 2
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(Chandra activates up to once each turn.)
+1: Discard a card. If you do, draw a card. -2: This deals 2 damage to any target. (Nissa activates up to once each turn.)
+1: Add ![]() ![]() -2: Destroy target enchantment. 3
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You may have an additional commander.
Your commanders that cannot partner with another of your commanders cost ![]() At the beginning of your first upkeep, skip your next draw step. |
Choose seven cards you own from outside the game and reveal them. If you reveal seven cards with different names this way, exile your library, then shuffle the chosen cards into your library.
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Erratic Time Machine enters the battlefield tapped.
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Choose one —
• Search your library for up to two legendary Elder Dragon cards with different names, reveal them, put them into your hand, then shuffle your library. • Put up to two legendary Elder Dragon permanent cards with different names from your hand onto the battlefield. |
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Equipped creature gets +2/+2 and has protection from artifacts and from lands.
Whenever equipped creature deals combat damage to a player, mill four cards, then put a land card and an artifact card with mana value 2 or less from your graveyard onto the battlefield Equip ![]() |
If Kaya, Shattered Slayer would enter the battlefield, if you control a permanent that shares a name with it, it enters transformed instead.
+1: Create a 1/1 white Spirit creature token with flying. -3: Exile target nonland permanent. Its controller investigates. 3
Once each turn, you may activate a loyalty ability of a Kaya planeswalker you control as though you hadn't activated any yet.
+1: Create a 1/1 blue Spirit creature token with flying. -3: Sacrifice a Clue. If you do, you may put a permanent card from your hand or a card in exile you own onto the battlefield. 3
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+1: Up to two target creatures each get +1/+0 and gain first strike until end of turn. If Arlinn, Moon's Thrall has transformed this turn, they must be blocked this turn if able.
-3: Create a 1/1 red Human creature token with haste and a 2/2 green Wolf creature token. At the beginning of each upkeep, if no spells were cast last turn, transform Arlinn. 4
+2: Up to one target creature you control fights up to one target creature you don't control.
-6: Exile any number of target Humans and/or Wolves. For each permanent exiled this way its controller creates a 6/6 red and green Werewolf creature token with trample. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Arlinn, Moon Beast. |
-1: Discard a card. You may return a card that shares a mana cost but no card type with it from your graveyard to your hand.
-3: Target player mills X cards, where X is the number of creatures you control. You gain X life. -5: Create a 1/2 green Spider creature token for each creature card in your graveyard. When Grist, Form of Voracity dies during your turn, if it has no loyalty counter on it, return it to the battlefield transformed. 9
Whenever one or more tokens you control deal damage to an opponent, you may put a copy of one of those tokens onto the battlefield.
+2: Create a 3/2 blue Human Insect creature token with flying. -7: Exile Grist, Undying Aberration and up to one permanent card from each graveyard. Return them to the battlefield under your control. 1
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+1: Tap up to one target creature.
-3: Gideon of Goldnight deals 5 damage to target tapped creature. Miracle ![]() ![]() At the beginning of combat, transform Gideon of Goldnight. 5
Gideon, Angel's Cohort is a 5/5 Human Soldier creature with indestructible. He's still a planeswalker.
Prevent all damage that would be dealt to Gideon by blocked or blocking creatures. -5: Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. At the beginning of your end step, transform Gideon. |
Karn, Curator of the Maze's abilities cost +X more to cast, where X is a third of the number of Gates with different names you control, rounded down.
0: Scry 2. -2: Mill four cards. Return a basic land or Gate card milled this way to your hand. -10: Draw ten cards. You gain 20 life. 5
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Awakening spells may target any noncreature permanent, land or Elemental rather only lands.
+1: Draw a card, then discard a card unless you put an artifact with mana value 1 or less from your hand onto the battlefield. -2: You may cast a card from your graveyard if you cast it for its awaken cost. If you do, exile it as it resolves. -8: You get an emblem with "Artifacts and lands you control have indestructible and vigilance." 6
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+3: Target player draws a card and adds
![]() ![]() +1: Exile target permanent. -15: Search your library for three colorless permanent cards with different names and put them onto the battlefield. Then shuffle. 7
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Whenever you sacrifice a permanent, scry 1.
+1: Investigate. -2: Create two 1/1 blue Human Wizard creature tokens. 0: If you both own and control Jace, Pursuer of Secrets and a permanent named Liliana, Master of Ghouls, exile them, then meld them into Liliana and Jace, Veiled Champions. 4
You may activate the loyalty abilities of Liliana and Jace, Veiled Champions twice each turn rather than only once.
+2: Each opponent loses 2 life and mills 2 cards, you gain 2 life and scry 2. +1: Each opponent discards a card. Each other player draws a card. 0: Create a 2/2 black Zombie creature token. Investigate. -2: Exile a creature, instant or sorcery card from your graveyard. You may copy it and cast the copy. -11: For each creature, create a token that's a copy of it, then put all creature cards from all graveyards onto the battlefield. 8
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+1: Tap up to one target creature. Untap up to one target creature.
-3: Draw two cards. You may put a land card from your hand onto the battlefield. If you don't, discard a card. 0: If you both own and control Tamiyo, Moon Seer and a permanent named Gideon, Lunar Savior, exile them, then meld them into Gideon and Tamiyo, Midnight Allies. 4
Gideon and Tamiyo, Midnight Allies is a 6/6 Human Moonfolk Soldier Wizard creature with absorb, flying and indestructible. It's still a planeswalker.
+2: Tap up to three target nonland permanents. -3: Exile target tapped nonland permanent. -11: Exile all other nonland permanents. Then return all cards you own exiled this way to the battlefield. 8
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Wolves and Werewolves you control have haste.
+1: You may discard a card. If you do, draw a card. -2: Create two 1/1 red Human creature tokens. 0: If you both own and control Arlinn, Goldnight Slayer and a permanent named Arlinn, Midnight Hunter, exile them, then meld them into Arlinn of One Heart. 4
Each creature that is a Human, Werewolf and/or Wolf gets +2/+2 and has vigilance, menace and haste.
+3: Create a 1/1 red Human creature token and a 2/2 green Wolf creature token. -X: Return any number of creature cards with total mana value X or less from your graveyard to the battlefield. -5: Gain control of up to two target creatures until end of turn. Untap those creatures. They become Werewolves until end of turn. 8
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(
![]() ![]() Ashmouth Henge enters the battlefield tapped. ![]() ![]() ![]() Whenever you discard a land card, Koth, Hillbreaker deals 1 damage to each opponent.
+1: Discard a card, then draw a card. -2: You may cast an instant or sorcery from your graveyard, or put a Mountain card from your graveyard onto the battlefield. -5: Koth deals damage to any target equal to the number of Mountains you control plus the number of Mountain cards in your graveyard. |
+1: You may sacrfice a permanent. If you do, draw a card.
-1: Exile target creature. Its controller investigates. 0: If you both own and control Nahiri, Wrathful and a permanent named Sorin, Unmaker, exile them, then meld them into Battle under the Eldritch Moon. 3
When Battle under the Eldritch Moon enters or leaves the battlefield, each opponent sacrifices two permanents.
At the beginning of your end step, sacrifice two nontoken permanents. If you do, choose two — • Exile target permanent. • Each player discards a card. You draw two cards. • Create three 1/1 black Vampire Knight creature tokens with lifelink. • Each opponent loses 5 life. |
+1: Discard a card, then draw a card. You may discard another card. If you do, Chandra, Storm's Turmoil deals 3 damage to any target.
-3: Mill four cards. You may cast an instant or sorcery card from your graveyard. 0: If you both own and control Chandra and a permanent named Nissa, Storm's Calm, exile them, then meld them into Chandra and Nissa, United. 4
Whenever you cast a spell, you gain 3 life.
Whenever you play a land, Chandra and Nissa, United deals 3 damage to any target. +2: Discard up to two cards, then draw that many cards plus one. 0: Put four +1/+1 counters on target creature or land. If it isn't a creature, it becomes a 0/0 creature that's still a land. It gains haste. -5: You get two emblems with "You may play a card from your graveyard each turn." 8
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At the beginning of your end step, if two or more other permanents transformed under your control this turn, transform Ashiok, Dream Stalker.
+1: Surveil 1. Each opponent loses 1 life. -2: Return target creature to its owner's hand. That player discards a card. -3: Mill four cards. Return a double-faced card milled this way to your hand or draw a card. 5
If two or more other permanents transformed under your control this turn, you may activate loyalty abilities of Ashiok, Awoken Nightmare an additional time this turn.
+2: Surveil 2. Each opponent loses 2 life. -2: Draw two cards. You gain 2 life. -X: You may cast target nonland card with mana vale X or less from a graveyard without paying its mana cost. |
+1: Untap up to one target artifact you control. Put a brick counter on it.
-2: Mill four cards. Return an artifact card milled this way to your hand. -6: For each artifact you control with a brick counter on it, you gain 2 life and draw a card. 4
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Chandra, Undying Flame is also named Rekindling Phoenix.
+1: Chandra deals 1 damage to each of up to one target player and up to one target battle, creature or planeswalker. 0: Create a 0/1 red Elemental creature token with “At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn.” Transform Chandra. 5
-1: Sacrifice up to two permanents. Draw that many cards.
-2: Target Elemental has base power and toughness 7/5 and gains trample and haste until end of turn. -X: Exile X cards from the top of your library. You may play them this turn. -10: Chandra, Amongst Ashes deals 10 damage to each of any number of targets. Add ten red mana. |
+1: Add
![]() ![]() -4: Create a tapped 4/4 colorless Golem artifact creature token. -9: Exile all nonartifact, nonland permanents. 4
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Kicker
![]() When Karn, Ancient Relic enters the battlefield, if it was kicked, draw three cards, then discard two cards unless you discard a historic card. +1: Surveil 1. You gain 1 life. -2: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." -8: Return all historic cards from your graveyard to your hand, then put up to three historic cards from your hand onto the battlefield. 5
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[I] Each player creates a 2/2 Citizen creature token that’s all colors.
[II][IV] Destroy target creature. [III] Create a 2/2 white and blue Detective creature token, then investigate. [V]: Exile this Saga, then return it to the battlefield transformed under your control. [I] Collect evidence 4 any number of times. Create that many 0/1 green Plant creature tokens.
[III] Put two +1/+1 counters and a deathtouch counter on each Plant you control. [IV] Tap target creature an opponent controls. Put a stun counter on it. [V] Exile target tapped creature an opponent controls. |