[Assorted] Card Repository
[Assorted] Card Repository by SecretInfiltrator
3832 cards in Multiverse
28 with no rarity, 1054 commons, 1655 uncommons,
876 rares, 205 mythics, 14 tokens
39 colourless, 2 token red, 10 token artifact, 2 token colourless, 446 white, 465 blue, 547 black, 450 red,
466 green, 949 multicolour, 149 hybrid, 30 split, 174 artifact, 98 land, 5 plane
5777 comments total
[Assorted] Card Repository: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Card Cycles | Related Cards | Tribes | Factions | Planeswalker Profiles | Color Combinations | Cardset Overview | Fragmented Permanents | Planeswalker's Guide | Three Changes | [Vision] Subtypes | Horde Notes | Assorted Notes | Checklist | Statistical Analysis | Retroactive Archetypes | Supplemental Card Type Cards vs Other Cards | On Color Combinations | Planeswalker Type Watch | Order of Mana Symbols | Attraction Notes |
The set creator would like to draw your attention to these comments:
On Drain the Cesspool (reply):
A mechanic that I consider for [Tribute] Achadire, but am uncertain about. Cast this once for Raise the Alarm/Dragon Fodder, twice for Feral Incarnation, thrice for 20 points of power over four or five tokens. Scales best if you know how often you'll germinate in a given turn (square growth) and once is by itself useless, but goes very well with mass pump, so maybe just a bunch of 1/1s is best? Any input on this? |
On [Assorted] Card Repository (reply):
> Alex asked: "I just want to ask out of curiosity. Why did you choose to create a cardset for miscellaneous cards, when Cards With No Home exists?" As of right now this set has 2649 cards, while Cards with no home has 2645 cards. I hope this helps to illustrate why I chose to have a separate repository all the way back. :D Also look at all those cardset details pages! No regrets. |
Recently active cards: (all recent activity)
+1: Create a 2/2 black Zombie creature token with decayed and a 3/3 green Beast creature token.
0: Each player sacrifices a creature.
0: Put two +1/+1 counters on target creature.
-9: Put all creature cards from your hand and your graveyard onto the battlefield.
At the beginning of combat on your turn, each opponent sacrifices an artifact,creature or land. Creatures you control get +3/+3 until end of turn for each opponent who doesn't.
Whenever a Dragon dies, you gain life equal to its power.








Keldon Warwagon can't block.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Whenever a creature crews Keldon Warwagon, Keldon Warwagon gets +X/+0 until end of turn, where X is that creature's power.
Whenever Mystery Van attacks, investigate.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
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Meh.
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Meh.
Neat. Pile all your guys into the warwagon for a giant trampler
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Published as mtgnexus Card of the Day 2023-01-01.
Published as mtgnexus Card of the Day 2022-12-04.