[Assorted] Card Repository

[Assorted] Card Repository by SecretInfiltrator

3356 cards in Multiverse

26 with no rarity, 938 commons, 1401 uncommons,
795 rares, 182 mythics, 14 tokens

35 colourless, 2 token red, 10 token artifact, 2 token colourless, 390 white, 394 blue, 467 black, 376 red,
395 green, 871 multicolour, 142 hybrid, 29 split, 142 artifact, 96 land, 5 plane

5031 comments total

[Assorted] Card Repository: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Card Cycles | Related Cards | Tribes | Factions | Planeswalker Profiles | Color Combinations | Cardset Overview | Fragmented Permanents | Planeswalker's Guide | Three Changes | [Vision] Subtypes | Horde Notes | Assorted Notes | Checklist | Statistical Analysis | Retroactive Archetypes | Supplemental Card Type Cards vs Other Cards | On Color Combinations | Planeswalker Type Watch | Order of Mana Symbols

Cardset comments (16)

The set creator would like to draw your attention to these comments:

On Drain the Cesspool (reply):

A mechanic that I consider for [Tribute] Achadire, but am uncertain about.

Cast this once for Raise the Alarm/Dragon Fodder, twice for Feral Incarnation, thrice for 20 points of power over four or five tokens.

Scales best if you know how often you'll germinate in a given turn (square growth) and once is by itself useless, but goes very well with mass pump, so maybe just a bunch of 1/1s is best?

Any input on this?

On [Assorted] Card Repository (reply):

> Alex asked: "I just want to ask out of curiosity. Why did you choose to create a cardset for miscellaneous cards, when Cards With No Home exists?"

As of right now this set has 2649 cards, while Cards with no home has 2645 cards. I hope this helps to illustrate why I chose to have a separate repository all the way back. :D

Also look at all those cardset details pages! No regrets.

Recently active cards: (all recent activity)

 U 
Enchantment Creature – Spirit Soldier
Whenever a creature with mana value 2 or less enters the battlefield under your control, you may discard a card. If you do, draw a card.
3/2
2 comments
last 2022-06-27 09:42:40 by Vitenka
 U 
Tribal Sorcery – Zombie
Exile target creature, then roll a d20 and add the creature's mana value.
1—15 | Create a 2/2 black Zombie creature token.
16—20 | Put Necromancer's Bolt onto the battlefield transformed.
Bolstered Dead
{2}{b}{b}
 
 U 
Creature – Zombie
Menace (This creature can't be blocked except by two or more creatures.)
4/4
1 comment
2022-06-21 06:26:08 by SecretInfiltrator
 R 
Instant
You may cast target instant or sorcery card from your graveyard. Exile it as it resolves.
Fuse
Jump-Start
{r}
 
 R 
Instant
As an additional cost to cast this spell, discard a card.
You may cast target instant or sorcery card from your graveyard.
1 comment
2022-06-20 21:21:42 by SecretInfiltrator
 M 
Sorcery
Exile any number of permanents you control. Exile that many cards from the top of your library. Until the end of your next turn you may play cards exiled this way. If a nonland card that was exiled from the battlefield is cast this way it costs {2} less to cast.
1 comment
2022-06-20 21:12:53 by SecretInfiltrator
{1}{r}{r}
 
 R 
Tribal Sorcery – Phoenix
Ashes deals 2 damage to each of any two targets and to you.
Dust
{4}{w}{w}
 
 R 
Tribal Sorcery – Archon
Exile two target nonland permanents. For each of them its controller gains 4 life.
1 comment
2022-06-19 19:32:08 by SecretInfiltrator

Recent comments: (all recent activity)
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