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CardName: Mob Boss Cost: 4BB Type: Creature - Human Rogue Pow/Tgh: 2/2 Rules Text: Partner with any two Rogues (When this creature enters the battlefield, target player may put up to two Rogue cards into their hand from their library, then shuffle.) {2}{B}, Exile a Rogue card from your graveyard: Create a 2/2 black Rogue creature token with menace. Flavour Text: "Don't assume for a moment that any of you are irreplacable." Set/Rarity: [Assorted] Card Repository Rare

Mob Boss
{4}{b}{b}
 
 R 
Creature – Human Rogue
Partner with any two Rogues (When this creature enters the battlefield, target player may put up to two Rogue cards into their hand from their library, then shuffle.)
{2}{b}, Exile a Rogue card from your graveyard: Create a 2/2 black Rogue creature token with menace.
"Don't assume for a moment that any of you are irreplacable."
2/2
Updated on 03 Jul 2018 by SecretInfiltrator

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History: [-]

2018-07-03 09:33:03: SecretInfiltrator created the card Mob Boss
2018-07-03 09:33:38: SecretInfiltrator edited Mob Boss

Doesn't 'partner with' already have a different mechanical meaning? Yeah; it means "My elder dragon legend is spread across two cards".

The two abilities on the card don't feel very linked together. The second one links nicely to the flavourtext, making this some kind of necromancer-mob-boss. The first one lets you prepare some living mobsters.

> Doesn't 'partner with' already have a different mechanical meaning? Yeah; it means "My elder dragon legend is spread across two cards".

'Partner with' is an existing mechanic. I just expand it to have more general parameters than a cardname.

I don't understand what you mean with that though. I am refering to this mechanic: Blaring Captain, Blaring Recruiter. Not an Elder, not a Dragon, not legendary.

Are you mixing up 'partner' & 'meld'? On a legendary creature 'partner with' also means that you can have it be one of multiple cards to be your commander if they all agree to play nice with each other. Are you refering to commander/general as "elder dragon legend"?

> The two abilities on the card don't feel very linked together. The second one links nicely to the flavourtext, making this some kind of necromancer-mob-boss. The first one lets you prepare some living mobsters.

Actually not a Necromancer at all. It's a mob boss that comes with two flunkies/minions. A Rogue card in your graveyard is a minion who gets replaced - by a new Rogue, not a Zombie.

The idea is that I wanted a tribal effect that doesn't necessarily encourage chaining Mob Boss. The link between both abilities is thematic: Neither of them cares about the faceless minions as individuals (hence "two Rogues"; "I call them left one and right one", Mob Boss might say).

For all Mob Boss cares the tutor'd cards don't even get cast, but used as discard fodder.

It's the seed for a mechanical theme that might include cards like Faerie Macabre.

Yes; you're talking about the same thing. partner, from elder-dragon-highlander format.

I'm pretty sure that a creature that comes back from the grave as a 2/2 is a zombie. The flavour just feels like a miss here, since you're unintentionally invoking different flavour.

The creature is not coming back. The card is exiled to note that a vacancy has been filled. I'm pretty certain if I meant to create a Zombie creature, I would put the creature type Zombie in there.

"Partner with" is a mechanic from Battlebond and doesn't even need to go on legendary creatures

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