[Assorted] Card Repository: Alternate Visual Spoiler (Land)

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LAND


NONE

noncreature
Land – Swamp Dungeon
({t}: Add {b}.)
Rats' Nest enters the battlefield tapped.
Nest Quest
{2}{b}
 
Sorcery – Adventure
Create two 1/1 black Rat creature tokens with menace.

COMMON

noncreature
 C 
Creature – Eldrazi
(Reverse: Land with {t}: Add {c}.)
7/7
Wastes
 
 C 
Basic Land
 C 
Land – Frontier
{t}: Add {c}.
{t}: Add {b} or {g}. Activate this ability only if you have a card named Cradle of Rot in your graveyard.
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Land – Temple
{t}: Gain {c}.
{1}, {t}, Sacrifice Disused Fane: Search your library for a Temple card, reveal it and put it onto the battlefield tapped. Then shuffle your library.
 C 
Land – Market
Tailor Shop enters the battlefield tapped.
Markets you control have "{t}: Add {w} to your mana pool."
 C 
Land – Market
Potion Stand enters the battlefield tapped.
Markets you control have "{t}: Add {u} to your mana pool."
 C 
Land – Market
Grotesque Boutique enters the battlefield tapped.
Markets you control have "{t}: Add {b} to your mana pool."
 C 
Land – Market
Weapon Shop enters the battlefield tapped.
Markets you control have "{t}: Add {r} to your mana pool."
 C 
Land – Market
Lumber Market enters the battlefield tapped.
Markets you control have "{t}: Add {g} to your mana pool."
 C 
Land – Mountain
({t}: Add {r}.)
Glowstone Mines enters the battlefield tapped unless you control three or more other Mountains.
When Glowstone Mines enters the battlefield untapped, create a Treasure token. (It’s an artifact with “{t}, Sacrifice this artifact: Add one mana of any color.”)
 C 
Land
{t}: Add {c}.
{t}, Sacrifice Humble Abode: Draw a card. Activate this ability only if you cast your commander three or more times this game.
 C 
Land – Urza's Plains
({t}: Add {w}.)
Terraformed Pastures enters the battlefield tapped.
{w}, {t}, Sacrifice Terraformed Pastures: You gain 5 life. Activate only as a sorcery and only if you control four or more Urza's lands.
 C 
Land
{t}: Add {c}.
{t}, Sacrifice Evidence Storage: Add one mana of any color.
As long as Evidence Storage is in your graveyard, its mana value is 8.

UNCOMMON

noncreature
 U 
Creature – Plant
Defender (This creature can't attack.)
{g}, Sacrifice a creature with defender: You gain 1 life. If that creature is double-faced, you may return it to the battlefield transformed.
0/3
Miraculous Forest
 
 U 
Land – Forest
 U 
Enchantment Land
Drifting Island and other lands you control have ":symtap:, Pay 1 life: Add {u} to your mana pool."
 U 
Enchantment Land
Halls of Void and other lands you control have ":symtap:: Add {1} to your mana pool."
 U 
Enchantment Land
At the beginning of your upkeep, put a charge counter on Tidepool.
Remove a charge counter from Tidepool: Target land becomes an Island or Swamp until end of turn.
 U 
Land – Market
{t}: Add {c} to your mana pool.
Tap two untapped Markets you control: Add {u}{b} to your mana pool.
 U 
Land – Market
{t}: Add {c} to your mana pool.
Tap two untapped Markets you control: Add {b}{r} to your mana pool.
 U 
Land – Market
{t}: Add {c} to your mana pool.
Tap two untapped Markets you control: Add {r}{g} to your mana pool.
 U 
Land – Market
Markets you control have "{t}, Exile a card from your graveyard: Add one mana of a color of your choice to your mana pool."
 U 
Land – Market
{t}: Add {c} to your mana pool.
Tap two untapped Markets you control: Add {g}{w} to your mana pool.
 U 
Land – Market
{t}: Add {c} to your mana pool.
Tap two untapped Markets you control: Add {w}{u} to your mana pool.
 U 
Land
{t}: Add {1} mana to your mana pool.
{t}: Remove a counter from target permanent.
 U 
Land
Storm Reef enters the battlefield with two charge counters on it.
{t}: Add {c} to your mana pool.
{t}, Remove a charge counter from Storm Reef: Add {u} or {r} to your mana pool.
 U 
Land – Mishra's Power-Plant
{t}: Put a charge counter on Mishra's Power-Plant.
{t}, Remove a charge counter from Mishra's Power-Plant: Add {2} to your mana pool.
 U 
Land – Mishra's Mine
{t}: Put a charge counter on Mishra's Mine.
{t}, Remove a charge counter from Mishra's Mine: Add one mana of a color of your choice to your mana pool.
 U 
Land – Mishra's Tower
{t}: Add {1} to your mana pool. You may put a charge counter on a Mishra's land you control.
{t}: Add {3} to your mana pool. Activate this ability only if there are a total of six or more charge counters on Mishra's lands you control.
 U 
Land
{t}: Add {1} to your mana pool.
When Library Ruins is buried from the battlefield, draw a card.
They say the deepest vaults contain scrolls untouched by the fire, but the walls crumble so easily that no one dares to venture inside and retrieve them.
 U 
Land
{t}: Add {1} to your mana pool.
Discard Barren Garden: You may play an additional land this turn.
"Where have all the flowers gone?
Long time passing
Where have all the flowers gone?
Long time ago"
 U 
Land – Market
Vort's Market enters the battlefield tapped.
{t}: Add one mana of a color of your choice to your mana pool. Return Vort's Market to its owner's hand. Activate this ability only during your turn.
 U 
Land
{t}: Add {1} to your mana pool.
{5}, {t}: Create a 1/1 colorless Sliver creature token.
 U 
Land – Swamp
Hidden Hag's Hut enters the battlefield tapped.
{1}{b}, {t}, Pay 2 life: Scry 2.
 U 
Land
{t}: Add {1}.
{t}: Add {u} or {r} . Activate this ability only if you control a Mountain.
 U 
Land
{t}: Add {1}.
{t}: Add {r} or {w} . Activate this ability only if you control a Mountain.
 U 
Land
{t}: Add {1}.
{t}: Add {u} or {b} . Activate this ability only if you control a Island.
 U 
Land
{t}: Add {1}.
{t}: Add {g} or {w} . Activate this ability only if you control a Forest.
 U 
Land
{t}: Add {1}.
{t}: Add {b} or {g} . Activate this ability only if you control a Forest.
 U 
Land
{t}: Add {1}.
{t}: Add {r} or {g} . Activate this ability only if you control a Mountain.
 U 
Land
{t}: Add {1}.
{t}: Add {w} or {u} . Activate this ability only if you control a Plains.
 U 
Land
{t}: Add {1}.
{t}: Add {r} or {w} . Activate this ability only if you control a Plains.
 U 
Land
Industrial Zone enters the battlefield tapped.
You can’t spend green mana.
{t}: Add {w}, {u}, {b} or {r}.
 U 
Land
Arctic Wastes enters the battlefield tapped.
You can’t spend red mana.
{t}: Add {g}, {w}, {u} or {b}.
 U 
Land
Primal Temple enters the battlefield tapped.
You can’t spend blue mana.
{t}: Add {b}, {r}, {g} or {w}.
 U 
Land – Plains
Felidar Pride-Rock enters the battlefield tapped.
{3}{w}{w}, {t}, Sacrifice Felidar Pride-Rock: Create three 1/1 white Cat creature tokens with lifelink.
 U 
Land
{t}: Add {1}.
{t}: Add {w} or {b} . Activate this ability only if you control a Plains.
 U 
Land
{t}: Add {1}.
{t}: Add {g} or {w} . Activate this ability only if you control a Plains.
 U 
Land
{t}: Add {1}.
{t}: Add {b} or {r} . Activate this ability only if you control a Mountain.
 U 
Land
{t}: Add {1}.
{t}: Add {u} or {r} . Activate this ability only if you control a Island.
 U 
Land
{t}: Add {1}.
{t}: Add {g} or {u} . Activate this ability only if you control a Island.
 U 
Land
{t}: Add {1}.
{t}: Add {w} or {u} . Activate this ability only if you control a Island.
 U 
Land
{t}: Add {1}.
{t}: Add {g} or {u} . Activate this ability only if you control a Forest.
 U 
Land
{t}: Add {1}.
{t}: Add {r} or {g} . Activate this ability only if you control a Forest.
 U 
Land
Pristine Garden enters the battlefield tapped.
You can’t spend black mana.
{t}: Add {r}, {g}, {w} or {u}.
 U 
Land
Decadent Palace enters the battlefield tapped.
You can’t spend white mana.
{t}: Add {u}, {b}, {r} or {g}.
 U 
Land
Frontier Ruins enters the battlefield tapped.
{t}, Sacrifice Frontier Ruins: Search your library for a card named Crumbling Necropolis or Savage Lands, and put it onto the battlefield. Then shuffle your library.
 U 
Land
Necromancer’s Tower enters the battlefield tapped.
{t}, Sacrifice Necromancer’s Tower: Search your library for a card named Arcane Sanctum or Crumbling Necropolis, and put it onto the battlefield. Then shuffle your library.
 U 
Land – Mountain
({t}: Add {r}.)
Mold-Covered Cliffside enters the battlefield tapped.
{1}, {t}, Sacrifice Mold-Covered Cliffside: Search your library for a basic Swamp card or basic Forest card, reveal that card and put it into your hand. Then shuffle your library.
 U 
Land – Mountain
Montain-Peak Academy enters the battlefield tapped.
{3}{r}, {t}, Discard a card: Draw a card.
 U 
Land
Rix Maadi Carnarium enters the battlefield tapped.
{t}: Add {b}{r}. Activate only if this land is developed.
Land development {1} ({1}: Phase out another land until this land leaves the battlefield.)
 U 
Land
{t}: Add {c} to your mana pool. Put a charge counter on Thawing Glacier.
{t}, Remove two charge counters from Thawing Glacier and return it to its owner's hand: Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the remaining cards on the bottom of your library.
 U 
Land – Mountain
({t}: Add {r}.)
Mole Hill enters the battlefield tapped.
{1}{g}: Mole Hill becomes a 3/3 green Mole creature with haste until end of turn. It's still a land.
 U 
Artifact Land – Food Desert
{t}: Add {c}.
{2}, {t}, Sacrifice Dessert Desert: You gain 3 life.
 U 
Artifact Land – Clue Mountain
({t}: Add {r}.)
Data Mine enters the battlefield tapped.
{2}, {t}, Sacrifice Data Mine: Draw a card.
 U 
Artifact Land – Clue Mine
{t}: Add {c}.
{2}, {t}, Sacrifice Data Mine: Draw a card.

RARE

creature
 R 
Land Creature – Forest Plains Cat
(Savannah Lion isn’t a spell, it’s affected by summoning sickness, and it has "{t}: Add {g} or {w}.")
When Savannah Lion enters the battlefield, sacrifice a Forest, a Plains, or a Cat.
2/1

noncreature
 R 
Land – Island
({t}: Add {u}.)
Temporary Lake enters the battlefield tapped.
Basic landcycling {1}{u} ({1}{u}, Discard this card: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library.)
 R 
Land
{t}: Gain {c}.
{t}: Gain {c} for each time you have cast a commander of your choice from the command zone this game.
 R 
Land
At the beginning of your upkeep, you gain 1 life.
{t}: Add {1} mana to your mana pool.
 R 
Land
Hourglass Shrine enters the battlefield tapped.
{t}, Return Hourglass Shrine to its owner's hand: Add {2} to your mana pool.
 R 
Legendary Land – Forest
({t}: Add {g} to your mana pool.)
{g}, {t}: Target creature spell can't be countered.
 R 
Land
{t}: Add {c} to your mana pool. If Crystal Garden is enchanted add {c}{c} to your mana pool instead.
 R 
Land – Market
{t}: Add {c} to your mana pool.
Tap three untapped Markets you control: Add three mana of a color of your choice to your mana pool.
 R 
Land
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
{t}: Add one mana of any color to your mana pool.
{t}: You may put a permanent card with converted mana cost equal to the number of age counters on Expanding Rift from your hand onto the battlefield.
 R 
Land
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each main phase during your turn, add {x} mana to your mana pool, where X is the number of age counters on Doomed Treasury.
 R 
Land
As Seafoam Isle enters the battlefield tapped unless you return another land you control to its owner's hand.
{t}: Add {w} or {u} to your mana pool.
 R 
Land
{t}: Add {c} to your mana pool.
{t}, Exile a card from your graveyard: Add {u} or {b} to your mana pool.
 R 
Land
Magma Crevice enters the battlefield tapped if you control another nonbasic land.
{t}: Add {b} or {r} to your mana pool.
 R 
Land
{t}: Add {c} to your mana pool.
{t}, Remove a counter from a permanent you control: Add {r} or {g} to your mana pool.
 R 
Land
{t}: Add {c} to your mana pool.
{t}: Add {g} or {w} to your mana pool. Activate this ability only if Mystic Clearing enchanted or fortified.
 R 
Land
{t}: Add {c} to your mana pool.
{t}: Exile a creature you control.
{t}, Sacrifice Phyrexian Shipyard: Create a 12/12 colorless Dreadnaught artifact creature token with trample. Activate this ability only if the total power of creatures exiled with Phyrexian Shipyard is 12 or greater.
 R 
Land
{t}: Add {c} to your mana pool.
{t}: Add {w} or {b} to your mana pool. Activate this ability only if an opponent controls three or more lands.
 R 
Land – Lair
Alligator Slough enters the battlefield tapped.
{t}: Add {g} or {u} to your mana pool.
{2}{g}{u}: Until end of turn, Alligator Slough becomes a 4/4 green and blue Crocodile creature with hexproof. It's still a land.
 R 
Land – Lair
Tauren Arena enters the battlefield tapped.
{t}: Add {r} or {w} to your mana pool.
{2}{r}{w}: Until end of turn, Tauren Arena becomes a 3/3 red and white Minotaur creature with first strike. It's still a land.
 R 
Land – Lair
Pharao Tomb enters the battlefield tapped.
{t}: Add {w} or {b} to your mana pool.
{2}{w}{b}: Until end of turn, Pharao Tomb becomes a 4/4 white and black Zombie creature with lifelink. It's still a land.
 R 
Land – Lair
Familiar Hideout enters the battlefield tapped.
{t}: Add {u} or {r} to your mana pool.
{1}{u}{r}: Until end of turn, Familiar Hideout becomes a 2/1 blue and red Devil creature with "Whenever Familiar Hideout deals combat damage to a player, you may return a sorcery card from your graveyard to your hand." It's still a land.
 R 
Land
{t}: Add {1} to your mana pool.
{1}{g}{u}, {t}, Sacrifice an artifact or enchantment: Draw a card.
 R 
Land
Parliament of Ro enters the battlefield tapped.
At the beginning of each player's upkeep, that player gains control of Parliament of Ro, then untaps it.
{t}: Add {1} to your mana pool. If you own Parliament of Ro, add {2} to your mana pool instead.
"Liberty? Yes. Fraternity? Sure. Equality?", the minister smirked, "No comment."
 R 
Land
{t}: Add {c} to your mana pool.
{t}: Add one mana of a color of your choice to your mana pool. Spend this mana only to activate abilities.
 R 
Land
{t}: Add {c} to your mana pool.
{t}: Add one mana of a color of your choice to your mana pool. Spend this mana only on spells cast with an additional cost and/or alternative cost.
 R 
Land
Boundless Wilderness enters the battlefield tapped.
{t}: Exile the top card of your library. If it's a land card, you may put it onto the battlefield tapped instead.
 R 
Land – Lair
{t}: Add {1} to your mana pool.
{t}, Sacrifice Villain's Hideout: Set a scheme in motion.
 R 
Land – Gate
Portal to Elysium enters the battlefield tapped.
{t}: Add {w}.
As you planeswalk, you may pay {2}{w}{w}. If you do, planeswalk to Portal to Elysium's transformed side. (It's no longer on the battlefield.)
Edge of Elysium
 
 R 
Plane – Elysium
(As you planeswalk away from this plane, return it to the battlefield under its owner's control.)
Creatures are indestructible.
Whenever you roll a {chaos}, Edge of Elysium's owner chooses a creature. Exile that creature.
 R 
Land
(<N> is the gold symbol. It can be paid with gold counters or the treasure value of permanents you control.)
Revenue – At the beginning of your upkeep, if you have no gold counter, gain a gold counter.
<1>, {t}: Produce one mana of any color that a land an opponent controls could produce.
 R 
Land – Swamp
({t}: Add {b}.)
Eternal Swamp enters the battlefield tapped if played from a hand.
Morbid – If a creature died this turn, you may play Eternal Swamp from your graveyard.
 R 
Legendary Land
As you reveal your companion, you may reveal Bonder's Lair from your starting deck and choose an additional companion that doesn't share a name with any other companion of yours. (You apply all companion conditions.)
{t}: Add {c}.
{t}: Add one mana of any color. Spend this mana only to cast your companion.
 R 
Land – Island
({t}: Add {u}.)
Vast Archipelago enters the battlefield tapped.
{4}, {t}, Discard a card, Sacrifice Vast Archipelago: Create three Island tokens.
 R 
Land – Forest
({t}: Add {g}.)
Eternal Forest enters the battlefield tapped if played from a hand.
Threshold – If you have seven or more cards in your graveyard, you may play Eternal Forest from your graveyard.
 R 
Land – Swamp
Demon's Pit enters the battlefield tapped.
{3}{b}{b}{b}, Discard a card, Sacrifice a creature, Sacrifice another Swamp: Transform Demon's Pit.
Grandmaster of the Pit
 
 R 
Colour indicator B Creature – Demon
Flying, trample
Whenever Grandmaster of the Pit attacks, sacrifice another creature. When you do, target player loses 6 life and you gain 6 life.
6/6
 R 
Land – Forest Plains Island
({t}: Add {g}, {w} or {u}.)
Crownfields of Bant doesn't untap during your untap step.
Kinship – At the beginning of your upkeep, you may look at the top card of your library. If it shares a land type with this card, you may reveal it. If you do, untap Crownfields of Bant.
 R 
Legendary Land
If this card is in your deck, you may choose a card name. If you do, your deck can have up to four additional cards with that name, and before you shuffle your deck to start the game, reveal this card from your deck and name that card.
{t}: Add {c}. You may spend this mana as though it were mana of any color to cast spells with a name chosen for a card named Llah, Hall of Mirrors.
 R 
Land
At the beginning of your upkeep, lose an amount of life equal to the number of debt counters on Palace of Wishes.
{t}, Put a debt counter on Palace of Wishes: Add one mana of any color to your mana pool.
{1}: Remove a debt counter from Palace of Wishes.
 R 
Land – Lair
Troll Grotto enters the battlefield tapped.
{t}: Add {b} or {g} to your mana pool.
{1}{b}{g}: Until end of turn, Troll Grotto becomes a 3/1 black and green Troll creature with indestructible. It's still a land.
 R 
Land
Pumpkin Patch enters the battlefield tapped.
{t}: Add {c}.
{4}, {t}: Create a Food token.
{4}, {t}: If you control four or more Food, transform Pumpkin Patch, then untap it.
Wikked, the Pumpkin King
 
 R 
Legendary Creature – Plant Noble
Food tokens you control are 3/3 black and green Plant Horror creatures. They are still Food.
{1}, Sacrifice a creature: You gain 4 life.
4/4
 R 
Land
{t}: Add {c}.
{t}, Pay 1 life: Add one mana of any color. Spend this mana only to cast Wolf or Werewolf spells.
{3}, {t}: Put a +1/+1 counter on target Wolf or Werewolf that entered the battlefield this turn.
Daybound
Kessig Hunting Ground
 
 R 
Land
{t}: Add {c}.
{t}, Pay 2 life: Add two mana of any color. Spend this mana only to activate abilities of Wolves and/or Werewolves you control.
{7}, {t}: Target Wolf or Werewolf you control fights target creature an opponent controls.
Nightbound
 R 
Land
{t}: Add {c}.
{t}, Pay 1 life: Add one mana of any color. Spend this mana only to cast Wolf or Werewolf spells.
{3}, {t}: Put a +1/+1 counter on target Wolf or Werewolf that entered the battlefield this turn.
Daybound
Kessig Hunting Ground
 
 R 
Land
{t}: Add {c}.
{t}, Pay 2 life: Add two mana of any color. Spend this mana only to activate abilities of Wolves and/or Werewolves you control.
{7}, {t}: Target Wolf or Werewolf you control fights target creature an opponent controls.
Nightbound
 R 
Land
When Remote Asylum enters the battlefield, if you control a creature, each player chooses a creature they control. Exile those creatures until Remote Asylum leaves the battlefield.
{t}: Add {c}.
 R 
Land
{t}: Add {1} to your mana pool.
{2}{g}{w}, {t}: Populate.
Each of them itself large enough to house a colony of Selesnya dryads.
 R 
Land
Nuisance Colony enters the battlefield tapped.
{t}: Add {c}. You may spend this mana as though it was mana of any color to cast a nuisance spell. (Mice, Beebles, Rats, Gremlins, Squirrels and Pests are nuisances.)
{t}, Sacrifice Nuisance Colony: Nuisances you control gain indestructible until end of turn.

MYTHIC

noncreature
 M 
Land
{t}: Add {c}.
{t}: Add two mana in an combination of colors. Activate this ability only during an extra turn.
 M 
Land – Mountain
({t}: Add {r}.)
Ashmouth Henge enters the battlefield tapped.
{3}{r}, {t}, Discard a card: Draw a card, then put a loyalty counter on Ashmouth Henge. If the discarded card was a Mountain, you may transform Ashmouth Henge.
Koth, Hillbreaker
 
 M 
Colour indicator R Legendary Planeswalker – Koth
Whenever you discard a land card, Koth, Hillbreaker deals 1 damage to each opponent.
+1: Discard a card, then draw a card.
-2: You may cast an instant or sorcery from your graveyard, or put a Mountain card from your graveyard onto the battlefield.
-5: Koth deals damage to any target equal to the number of Mountains you control plus the number of Mountain cards in your graveyard.
 M 
Legendary Planeswalker – Tamiyo
If a counter would be placed on a planeswalker you control, a loyalty counter is placed instead.
0: Each planeswalker you control explores. You may discard a land card. If you do, you gain 5 life.
-X: Put two nonland permanent cards each with mana value X or less from your hand onto the battlefield. Draw a card for each permanent put onto the battlefield this way.
-7: Transform Tamiyo, Myth Hunter.
4
Temple of Ancestral Insight
 
 M 
Legendary Land
{t}: Create three Treasure tokens.
{t}: Draw three cards.
{t}: Put three loyalty counters on a planeswalker you control.

Created on 20 Feb 2024 by SecretInfiltrator