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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Elf Warlock
Whenever a land or Elemental enters the battlefield under your control, you gain 1 life and Soilwitch becomes indestructible until end of turn.
3/1
 
 R 
Creature – Angel Soldier
Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever this creature attacks, you may pay {1}{w}. If you do, target attacking creature without flying gains flying until end of turn.
4/4
 U 
Instant
As an additional cost to cast Cast Aside, tap an untapped creature you control.
Counter target spell with converted mana cost 3 or less.
 U 
Creature – Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
1/2
 U 
Creature – Elemental Boar
Haste
At the beginning of your end step, sacrifice this creature. If you do, draw a card.
3/1
 C 
Creature – Halfling Peasant
Other creatures with mana value 2 or less get +0/+1.
Transmute {1}{w}{w} ({1}{w}{w}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)
1/1
 C 
Sorcery
Add an amount of {r} to your mana pool equal to your devotion to red.
 C 
Instant
Target creature gets -4/-4 until end of turn.
Celebration — If two or more nonland permanents entered under your control this turn, you gain 4 life.
 C 
Creature – Skunk Troll
When this creature enters, each opponent loses 2 life.
When this creature dies, if it doesn't have menace, return it to the battlefield under its owner’s control with a menace counter on it.
2/2
 C 
Creature – Human Dragon Hero
{1}{r}: This creature gets +1/+0 until end of turn.
{1}{r}: Target creature gains menace or haste until end of turn.
2/3
 C 
Land
As an additional cost to cast this spell, behold a land.
Search your library for two cards that share a land type with the land you beheld, reveal them and put them into your hand. Then shuffle.
 C 
Creature – Moonfolk Wizard
Flying (This creature can't be blocked except by creatures with flying or reach.)
As long as you control a Spirit, Spiritsworn Soratami has hexproof.
2/1
 C 
Sorcery
You get an experience counter. When you do, target creature gets -X/-X until end of turn, where X is 2 plus the number of experience counters you have.
 C 
Creature – Giant Mount
If this creature is saddled, it assigns combat damage equal to its toughness rather than its power.
Saddle 2
2/6
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Worker
1/1

Soilwitch (uncommon, foil)
Celestial Instructor (rare)
Cast Aside (uncommon)
Mistsky Raven (uncommon)
Entropic Blazetusk (uncommon)
Hearth Defender (common)
Ritual of Purphoros (common)
Butcher's Delight (common)
Stench Brewer (common)
Wyrmblood Avenger (common)
Visit the Colonies (common)
Spiritsworn Soratami (common)
Gordin's Snipe (common)
Saddled Hurda (common)
Plains (basic)
Worker (token)