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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Vampire Soldier
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever a creature you control with a +1/+1 counter on it dies, put a +1/+1 counter on this creature.
2/4
 U 
Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Draw three cards. You lose life equal to the number of creatures you control.
 U 
Sorcery
Exile the top three cards of your library. Until the end of your next turn you may play them.
Madness {r} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
 U 
Creature – Human Shaman
{1}{r}, Discard a card: Target creature gains haste until end of turn. Draw a card.
2/1
 C 
Sorcery
Kicker—{2}, Sacrifice a token.
Create a Blood token and a Food token. If this spell was kicked, each opponent sacrifices a creature.
 C 
Creature – Goblin Minion
Menace
{2}{b}, Sacrifice a creature: Draw a card. If the sacrificed creature was a Goblin and/or Minion, each opponent loses 1 life.
2/2
 C 
Sorcery
Each creature you control gets +2/+1 and gains intimidate until end of turn.
 C 
Creature – Kangaroo
When this creature enters, roll a six-sided die. If the result is greater than the number of creatures you control, create a 2/2 white Kangaroo creature token. Otherwise, you gain life equal to the result and draw a card.
2/2
 C 
Instant
Destroy target artifact or enchantment. Its controller gains a poison counter.
 C 
Creature – Human Druid
When Timberpack Druid enters the battlefield, create a 2/2 green Wolf creature token named Timberpack Wolf.
Some more poetically minded pathfinders call them "bipedal wolves".
2/2
 C 
Instant
Target creature you control and target creature you don't control each gets +2/-2 until end o turn.
 C 
Artifact Creature – Thopter
Flying
When this creature enters or dies, mill two cards. (Put the top two cards of your library into your graveyard.)
2/1
 C 
Creature – Elf Zombie
{g}: Llanowar Undead gains indestructible until end of turn. Tap it.
1/1
{w}
 
 C 
Creature – Plant
Defender (This creature can't attack.)
Hero’s Reward — When Wheat leaves the battlefield, each player gains 1 life.
0/1
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Creature – Worker
1/1

Dark-Sign Mentor (rare)
Autocrat's Acquisition (uncommon)
Hysteric Hallucination (uncommon)
Urge Channeler (uncommon)
Blood and Cheese (common)
Warren Reaper (common)
Swordmaidens' Shriek (common)
Court Marroo (common)
Acidic Vapors (common)
Timberpack Druid (common)
Unleash the Pain (common)
Noisy Wirewing (common)
Llanowar Undead (common)
Wheat (common)
Mountain (basic)
Worker (token)