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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Undergrowth — Choose X creatures, where X is the number of creature cards in your graveyard. Destroy each other creature.
 U 
Creature – Human Merchant
(<N> is the gold symbol. It can be paid with gold counters or the treasure value of permanents you control.)
Revenue – At the beginning of your upkeep, if you have four or more cards in hand, gain a gold counter.
<4>: Draw a card.
1/1
 U 
Sorcery
Exile the top three cards of your library. You may cast one of them this turn. At the beginning of your end step, put one of the exiled cards into your hand.
Plot {1}{u}{r} (You may pay {1}{u}{r} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
 U 
Sorcery
Affinity for creatures (This cost {1} less to cast for each permanent of that type you control.)
Each player sacrifices two creatures.
 C 
Creature – Noggle Rogue
Mistbluff Trickster can’t be blocked except by Rogues.
1/1
 C 
Creature – Human Cleric
Kicker {5}{g} (You may pay an additional {5}{g} as you cast this spell.)
When Daru Wurmsage enters the battlefield, if it was kicked, create a 6/6 green Wurm creature token with trample .
1/1
 C 
Enchantment – Aura
Flash (You may cast this spell any time you could cast an instant.)
Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step.
Addendum — When this Aura enters, if you cast it during your main phase, tap enchanted permanent.
 C 
Creature – Beast
When this creature dies, create a 4/4 black Zombie Beast creature token with decayed. (It can’t block. When it attacks, sacrifice it at end of combat.)
4/4
 C 
Creature – Starfish
When Seeing Star enters the battlefield, scry 5.
1/5
 C 
Sorcery
Affinity for Aetherborn (This cost {1} less to cast for each permanent of that type you control.)
Target opponent loses 3 life and you gain 3 life.
 C 
Creature – Dauthi Warrior
Menace (This creature can't be blocked except by two or more creatures.)
Renew{2}{b}, Exile this card from your graveyard: Put a +1/+1 counter and a menace counter on target creature. Activate only as a sorcery.
1/1
 C 
Creature – Elemental Wizard
{1}{w}: Exile Shifting Lumiant until end of turn.
1/3
 C 
Creature – Wurm Beast
Frenzy 3 (Whenever this creature attacks and isn't blocked, it gets +3/+0 until end of turn.)
This creature can't be blocked by creatures with power 3 or less.
4/7
 C 
Sorcery
Exile the the top three cards of your library. You may play one of them this turn.
Forest
 
 B 
Basic Land – Forest
 T 
Token Artifact – Stone
Sacrifice Granite: Add {r} to your mana pool.

Sundering Soulstorm (rare)
Lore Merchant (uncommon)
Break the Vault (uncommon)
Acceptable Losses (uncommon)
Mistbluff Trickster (common)
Daru Wurmsage (common)
Deactivation Decree (common)
Accursed Baloth (common)
Seeing Star (common)
One More Day (common)
Trainee Slayer (common)
Shifting Lumiant (common)
Tuskmaw Wurm (common)
Improvise (common)
Forest (basic)
Granite (token)