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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Create two 2/2 white and blue Bird creature tokens with flying and ward {2}. You gain 4 life and draw two cards.
 U 
Sorcery
Target opponent reveals any number of cards from his or her hand. You may have that player discard each card revealed this way or each card not revealed this way.
 U 
Enchantment – Case
When this Case enters, draw two cards, then discard a card.
To solve — The total number of cards you have drawn and/or discarded this turn is six or greater. (If unsolved, solve at the beginning of your end step.)
Solved — Discard two cards: Exile target instant or sorcery card from your graveyard. Copy it. You may cast it.
 U 
Creature – Nightmare
Mutate {1}{w}
Swarmspawn gets +1/+1 for each creature you control.
0/0
 C 
Creature – Jackal Cleric
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Menace
Max speed — Embalm {3}{b}
1/1
 C 
Artifact Creature – Phyrexian Myr
Compleated – +1/+1 ({?} can be paid with {w}, or 2 life. Unless life was paid, this creature enters with a +1/+1 counter on it.)
When this creature dies, create a 1/1 colorless Phyrexian Myr creature token.
2/1
 C 
Creature – Merfolk Wizard Ally
Cohort — {t}, Tap an untapped Ally you control: Draw two cards, then discard two cards.
2/1
 C 
Creature – Horror
Menace (This creature can't be blocked except by two or more creatures.)
When a creature scavenges this card, that creature gains menace until end of turn.
Scavenge {4}{r} ({4}{r}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
2/3
 C 
Instant
Create a Food token or sacrifice a Food token. When you sacrifice this way, target creature you control gets +3/+3 until end of turn.
Splice onto instant or sorcery {g}
 C 
Instant
Put two +1/+1 counters on target creature you control. If you do, that creatures fights target blue, black and/or colorless creature you don't control.
 C 
Creature – Kavu Pilot
When this creature enters, put a +1/+1 counter on target creature, Vehicle or Spacecraft.
This creature crews Vehicles and stations Spacecrafts as though its power were 2 greater.
2/1
 C 
Creature – Scorpion Rabbit
Whenever you attack, each attacking creature gains first strike until end of turn.
3/1
 C 
Sorcery
Each opponent discards three cards.
Forecast — {1}{b}, Reveal this card from your hand: Each player discards a card. (Activate only during your upkeep and only once each turn.)
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2.
Recover {1}{w} (When a creature is put into your graveyard from the battlefield, you may pay {1}{w}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Artifact – Bone
Sacrifice Bone: Add {b} to your mana pool.

Arrival of the Wrenrukh's (rare)
Sanity Split (uncommon)
Genius at Work (uncommon)
Swarmspawn (uncommon)
Celerity Devotee (common)
Multishell Myr (common)
Roil Oracle (common)
Cavern Husk (common)
Midnight Snack (common)
Hunt the Corrupt (common)
Kav Helmsman (common)
Rushing Vendreex (common)
Night's Fall (common)
Lost Grace (common)
Swamp (basic)
Bone (token)