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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Vampire Rogue Warrior
Multikicker — Sacrifice a creature.
This creature enters with two +1/+1 counters on it for each time it was kicked.
4/4
 
Call to Glory
{2}{w}
 
 R 
Sorcery – Adventure
Create two 1/1 white Warrior creature tokens with vigilance.
 R 
Creature – Vampire Monk
When this creature enters, create two Blood tokens.
Waterbend {8}: Gain control of target creature with mana value 4 or less.
4/5
 U 
Creature – Noggle Wizard
Prowess
Morph {4}{u/r}{u/r}
When you turn this creature face up, return target instant or sorcery card from your graveyard to your hand.
1/4
 U 
Creature – Dinosaur
Flying
Enrage — Whenever this creature is dealt damage, tap target creature, then put a stun counter on that creature.
2/3
 U 
Enchantment – Case
When this Case enters, create a 1/1 white and black Spirit creature token with flying. Each opponent sacrifices a creature.
To solve — Two or more creatures you control died this turn. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you cast a spell, each opponent loses 1 life and you gain 1 life.
 C 
Instant
Choose one —
• Tap two target creatures.
• Tap target creature. It doesn’t untap during its controller’s next untap step.
Draw a card.
 C 
Creature – Weird Warrior
First strike
Disturb {4}{w} (You may cast this card from your graveyard transformed for its disturb cost.)
2/1
Static Spirit
 
 C 
Colour indicator W Creature – Weird Spirit
Flying, first strike
Disturbed (If this would be put into a graveyard from anywhere, exile it instead.)
2/1
 C 
Sorcery
Exile target card from a graveyard. If it's a creature card you gain 1 life.
 C 
Creature – Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Aven Harasser deals combat damage to a player, target creature that player controls doesn't untap during their next untap step.
1/3
 C 
Sorcery
Create two 1/1 black Phyrexian Insect Horror creature tokens with flying and infect.
 C 
Creature – Dauthi Assassin
When this creature enters the battlefield, you may sacrifice a token. If you do, each opponent loses 3 life.
1/2
 C 
Instant
Resonance (When you cast this spell from your hand, you may cast a permanet card with the same mana cost from your graveyard. Pay its cost as well.)
Ignition Spark deals 3 damage to target player.
 C 
Creature – Human Knight
Pair (Exactly two of these can be your commander.)
When Sworn Sword enters the battlefield, put a +1/+1 counter on each creature named Sworn Sword you control.
2/2
 C 
Creature – Squirrel Beast
Suspend 7 – {g} (Rather than cast this card from your hand, pay {g} and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
8/8
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Artifact – Stone
Sacrifice Marble: Add {w} to your mana pool.

Treacherous Bloodpack (rare, foil)
Barony Bloodbender (rare)
Browsing Hedgemage (uncommon)
Screeching Cumulosaur (uncommon)
Haunting in Hill House (uncommon)
Dilate Time (common)
Static Spearman (common)
Transfer for Processing (common)
Aven Harasser (common)
Shriek of the Plaguebearers (common)
Duskveiled Poisoner (common)
Ignition Spark (common)
Sworn Sword (common)
Hibernating Scurroth (common)
Mountain (basic)
Marble (token)