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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Incarnation
Haste (This creature can attack and {t} as soon as it comes under your control.)
As long as you control an Island and a Mountain, creatures you control are unblockable.
3/3
 U 
Creature – Wraith Wizard
Twilight Entrancer can't be blocked.
When Twilight Entrancer dies, create two tapped 2/1 black Wraith creature tokens with "This creature can't block."
4/2
 U 
Creature – Shapeshifter Rogue
When this creature enters, each opponent discards a card.
Whenever an opponent discards a card, if the number of cards in their graveyard is greater than this creature's power, put a +1/+1 counter on this creature.
1/3
 U 
Creature – Shapeshifter Goat
Haste
This creature has each ability of creatures you control with "Sacrifice this permanent" in its cost.
1/1
 C 
Creature – Human Soldier
When Lighthouse Guardian enters the battlefield, if you control an Island, draw a card.
0/3
 C 
Creature – Phyrexian Walrus
Glistening Seal enters the battlefield with an oil counter on it.
{1}, Remove an oil counter from Glistening Seal: Glistening Seal can't be blocked this turn.
2/1
 C 
Snow Enchantment – Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Flurry — Whenever you cast your second spell each turn, tap enchanted creature.
 C 
Creature – Human Cleric Settler
Settlement {w} ({w}: You may exile this card from your hand settling a land you control. It gains this card's abilities and “{t}: You may cast a card settling this land.”)
Whenever Village Caplan becomes tapped, you gain 1 life
1/1
 C 
Creature – Spirit
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)
3/2
 C 
Creature – Elemental Mystic
Flying
Landfall — Whenever a land enters under your control, this creature gets +2/+2 until end of turn.
3/4
 C 
Instant
Target opponent exiles an artifact or enchantment they control with the greatest mana value among artifacts and enchantments they control.
 C 
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Each opponent sacrifices an artifact. Create a Junk token.
 C 
Creature – Shapeshifter Knight
Adamant — When this creature enters, if at least three red mana was spent to cast this spell, it gains haste until end of turn.
Adamant — When this creature enters, if at least three white mana was spent to cast this spell, create a 1/1 white Human creature token.
3/1
 C 
Artifact – Treasure
When this artifact enters, it deals 3 damage to target creature.
{t}, Sacrifice this artifact: Add one mana of any color.
Forest
 
 B 
Basic Land – Forest
 T 
Token Creature – Wolf Hound
First strike
1/1

Subtlety (rare)
Twilight Entrancer (uncommon)
Unsettling Mimekin (uncommon)
Shapegoat (uncommon)
Lighthouse Guardian (common)
Glistening Seal (common)
Snowed In (common)
Village Caplan (common)
Pseudopod Mass (common)
Waste-Wing Cinder (common)
Weed Out (common)
Trash the Machine (common)
Valiant Hedgeknight (common)
Lost Star of Iron (common)
Forest (basic)
Wolf Hound (token)