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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Put a +1/+1 counter on each of five target creatures. Put an additional +1/+1 counter on each of those creatures that is black.
 U 
Creature – Human Cleric
Whenever you cast an enchantment spell, Shrine Maiden of Rage deals 1 damage to each opponent.
When a red Shrine enters the battlefield under your control, transform Shrine Maiden of Rage.
3/2
Faceless Conqueror
 
 U 
Colour indicator R Creature – Zubera Spirit
Whenever you cast an enchantment spell, Faceless Conqueror deals 2 damage to each opponent.
At the beginning of each end step, an opponent has been dealt 2 or more noncombat damage by sources you control this turn, exile the top card of your library. You may cast it.
4/3
 U 
Creature – Azra Cleric
{t}: Burned Torchbearer deals 2 damage to target creature and 3 damage to itself.
What do these scars mean to someone who has abandoned fear of even the fires of hell?
2/2
 U 
Sorcery – Lesson
Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)
Sacrifice a creature. If you do, draw two cards.
 C 
Artifact – Treasure
When this artifact enters, create a 3/2 black Skeleton Warrior creature token.
{t}, Sacrifice this artifact: Add one mana of any color.
 C 
Creature – Insect Warrior
Whenever you create one or more tokens, put a +1/+1 counter on this creature. Triggers only once each turn.
3/3
 C 
Creature – Centaur Warrior
Defender (This creature can't attack.)
Bloodrush{2}{r}, Discard Bloodrush Guardian: Target attacking creature gets +4/+2 until end of turn.
4/2
 C 
Creature – Human Shaman
When Wildcall Shaman enters the battlefield, manifest the top card of your library.
2/2
 C 
Creature – Azra Berserker
Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
Whenever you move a counter onto a creature you control, it gains haste until end of turn.
1/0
 C 
Creature – Azra Artificer
Whenever you draw a card, you may discard a card. If you do, create a 1/1 colorless Servo artifact creature token.
2/1
 C 
Creature – Slug
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever one or more creatures you control evolve, they gain menace until end of turn.
0/3
 C 
Creature – Soltari Knight
Lifelink
Champion (When this creature enters the battlefield, you may exile another creature you control until this creature leaves the battlefield.)
Faithful Champion gets +1/+1 as long as it champions a creature.
3/3
 C 
Artifact Creature – Phyrexian Myr
Compleated – +1/+1 ({?} can be paid with {w}, or 2 life. Unless life was paid, this creature enters with a +1/+1 counter on it.)
When this creature dies, create a 1/1 colorless Phyrexian Myr creature token.
2/1
 C 
Creature – Shark Illusion
When this creature becomes the target of a spell or ability, sacrifice it.
Morph {1}{u} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
5/1
Island
 
 B 
Basic Land – Island
 T 
Token Artifact – Bone
Sacrifice Bone: Add {b} to your mana pool.

Nightpack's Feast (rare)
Shrine Maiden of Rage (uncommon)
Burned Torchbearer (uncommon)
Lesson in Cruelty (uncommon)
Lost Crown of Bone (common)
Warscythe Reaper (common)
Bloodrush Guardian (common)
Wildcall Shaman (common)
Frenzied Vanguard (common)
Rockhel Tinker (common)
Compost Creeper (common)
Faithful Champion (common)
Multishell Myr (common)
Deepdive Phantasm (common)
Island (basic)
Bone (token)