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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Azra Shaman
Futuresight (Your future is an additional card. You may look at that many cards from the top of your library.)
Whenever Tiefling Seer attacks, you may exile your future. If you do, you may play a card exiled this way this turn.
1/3
 U 
Instant
As an additional cost to cast Assassinate, reveal an Assassin card from your hand or pay {2}.
Destroy target creature.
 U 
Instant
You may tap an untapped blue creature you control rather than pay Cancelation Incantation's mana cost.
Counter target noncreature spell unless its controller pays {1}.
 U 
Creature – Beholder Vampire
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When Prowling Bleeder enters the battlefield, it deals 3 damage to any target.
Also known as "death kisses" these beholderkin are paranoid about the loss of blood. They drain the blood of any creature they could find.
3/3
 C 
Creature – Dauthi Assassin
When this creature enters the battlefield, you may sacrifice a token. If you do, each opponent loses 3 life.
1/2
 C 
Creature – Hag Warlock
Coven — When this creature enters, if you control three or more creatures with different powers, draw two cards.
Cycling {u} ({u}, Discard this card: Draw a card.)
3/3
 C 
Creature – Human Warrior
At the beginning of combat, you may pay {1}{r}. If you do, Balduvian Dreadbeards gets +2/+0 and menace until end of turn.
3/3
 C 
Creature – Minotaur Warrior
Champion (When this creature enters the battlefield, you may exile another creature you control until this creature leaves the battlefield.)
Skewering Champion gets +2/+0 and has haste as long as it champions a creature.
Two spears, two horns, and a whole lot of momentum.
3/3
 C 
Basic Creature – Centaur Warrior
2/3
 C 
Sorcery
Mill two cards. Put up to one card from your graveyard on top of your library.
{1}{w}
 
 C 
Instant
Put a +1/+1 on each of up to two target creatures.
Ignore
{3}{w}
 
 C 
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Creatures you control gain hexproof and indestructible until end of turn.
 C 
Creature – Human Shade Hero
This creature can't block.
{1}{b}: This creature gets +1/+1 until end of turn.
2/1
 C 
Instant – Charm
Choose one —
• Create a 1/1 white Human creature token.
• Target Spirit permanent becomes indestructible until end of turn.
• Prevent all combat damage that target creature would deal to players this turn.
{1}{u}
 
 C 
Instant
Phase out target creature.
Draw a card.
Dove
{1}{w}
 
 C 
Instant
Create a 1/1 white Bird creature token.
Plains
 
 B 
Basic Land – Plains
 T 
Token Artifact – Stone
Sacrifice Marble: Add {w} to your mana pool.

Tiefling Seer (rare)
Assassinate (uncommon)
Cancelation Incantation (uncommon)
Prowling Bleeder (uncommon)
Duskveiled Poisoner (common)
Pendulum Witch (common)
Balduvian Dreadbeards (common)
Skewering Champion (common)
Centaur Warrior (common)
Root Out (common)
Hard // Ignore (common)
Darkblood Avenger (common)
Sanctuary Charm (common)
Dive // Dove (common)
Plains (basic)
Marble (token)