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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Ooze
Plasmic Conglomerate enters the battlefield with a number of +1/+1 counters on it equal to the total number of +1/+1 counters on all creatures you control.
0/0
 U 
Creature – Badger
Whenever this creature attacks and isn't blocked, you may exile up two cards from defending player's graveyard. If you do, put two +1/+1 counters on this creature.
2/2
 U 
Instant
Escalate {u} (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Surveil 4.
• Put an instant or sorcery card from your graveyard on top of your library.
• Draw two cards, then discard a card.
 U 
Creature – Ooze Knight
Squad {1}{w} (As an additional cost to cast this spell, you may pay {1}{w} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
When you cast this spell, Oozes you control enter with an additional X +1/+1 counters on them this turn.
0/0
 C 
Creature – Rat Lizard
When this creature enters or dies, draw a card, then discard a card.
3/1
 C 
Creature – Elemental Bird
Flying
Morph {1}{w} or {4}{u} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
As you turn this face up for its {4}{u} morph cost, put two +1/+1 counters on it.
1/3
 C 
Sorcery
Search your library and/or your opponent's graveyards for a basic land card, reveal it, and put it onto the battlefield tapped. If you searched your library that way, shuffle it. Otherwise, you gain 3 life.
 C 
Sorcery
Return target creature card from your graveyard to your hand.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
{2}{b}
 
 C 
Instant
Doom target creature.
The infestation with the eggs is barely noticeable at first. You won’t feel a thing until the larvae hatch and start to feast their way through your entrails. Of course then you will feel agonizing pain.
 C 
Creature – Mite
Toxic 1 (Players dealt combat damage by this creature also get one poison counters. A player with ten or more poison counters loses the game.)
Whenever Furnace Mite attacks a player that is poisoned, Furnace Mite gets +1/+1 until end of turn.
1/1
 C 
Sorcery
Each player mills two cards.
 C 
Creature – Sand
Affinity for Deserts (This cost {1} less to cast for each permanent of that type you control.)
4/4
 C 
Creature – Human Mercenary
Vigilance
{t}: Target creature you control gets +2/+0 and gains vigilance until end of turn. Activate only as a sorcery.
2/2
 C 
Sorcery
Undergrowth — Exile X cards from the top of your library, where X is the number of creature cards in your graveyard. Until the end of your next turn, you may play those cards.
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Artifact – Scroll
Sacrifice Scroll: Add six cards to your library.
Sacrifice Scroll: Add {1} to your mana pool.

Plasmic Conglomerate (rare)
Rysorian Scavenger (uncommon)
Arcane Alliance (uncommon)
Order of the Breeding Pool (uncommon)
Nervous Screechsale (common)
Storm Kestrel (common)
Growing the House (common)
Cardiac Reset (common)
Doom (common)
Furnace Mite (common)
Cranial Corrosion (common)
Harenite (common)
Sundown Rider (common)
Lucky Discovery (common)
Swamp (basic)
Scroll (token)