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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Efreet Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Flurry — Whenever you cast your second spell each turn, you may sacrifice a permanent. If you do, you gain 3 life and draw a card.
2/2
 U 
Creature – Elemental
Kicker {1}{u}
When Woemuncher enters the battlefield, each opponent discards a card. If it was kicked, you draw a card.
Evoke {1}{b}
4/4
 U 
Creature – Homunculus Hero
Flash
When this creature enters, choose one —
• Return target artifact or creature you control to its owner's hand.
• Draw a card.
1/3
 U 
Creature – Demon Wurm
Ward—Sacrifice a token.
Trample, menace
6/3
{pu}
 
 C 
Sorcery
Target creature you control connives.
 C 
Creature – Human Samurai
Haste
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2/2
 C 
Creature – Kor Assassin
Freerunning {1}{w} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Whenever this creature attacks, untap target attacking creature.
2/2
 C 
Creature – Spider
Reach, deathtouch
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, each opponent loses 1 life.
1/3
 C 
Creature – Wraith
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Spiteful Wraith deals combat damage to a player, you may pay {1}{b}. If you do, that player discards a card.
2/3
 C 
Creature – Zombie Warrior
Recover {1}{b} (When a creature is put into your graveyard from the battlefield, you may pay {1}{b}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
2/2
 C 
Creature – Merfolk Soldier
Islanddweller 2 (This creature gets +2/+2 as long as you control three or more Islands.)
2/2
 C 
Creature – Caribou Spirit
When Tundra Guardian enters the battlefield, create two 0/1 Caribou creature tokens.
Sacrifice a Caribou: You gain 1 life.
1/1
 C 
Instant
Put a +1/+1 counter on target creature.
Coven — Then if you control three or more creatures with different powers, draw a card.
 C 
Creature – Merfolk Druid
When Jungle Sage enters the battlefield, if you control no untapped lands and have no unspent mana, draw a card.
3/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Artifact – Wood
Sacrifice Wood: Add {g} to your mana pool.

Twinfire Adept (rare)
Woemuncher (uncommon)
Ascended Project (uncommon)
Devastator Wyrm (uncommon)
Hatch (common)
Jork of the Kennels (common)
Hedron Climber (common)
Gallery Widow (common)
Spiteful Wraith (common)
Ruined Reaver (common)
Rootwater Commando (common)
Tundra Guardian (common)
Harvest Rite (common)
Jungle Sage (common)
Swamp (basic)
Wood (token)