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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Rabbit Mount
Whenever this creature attacks while saddled, you may put a land card or creature card from your hand onto the battlefield.
Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
3/3
 U 
Sorcery
Look at the top card of your library. You may exile it. If you do, you gain life equal to its converted mana cost. Otherwise, draw a card.
Martial (Until end of turn, whenever a creature you control deals combat damage to an opponent, cast a copy of this spell.)
 U 
Creature – Horror Knight
Horsemanship, menace
Each other creature you control that's a Horror, Knight and/or Nightmare gets +1/+1 and has menace.
3/3
 U 
Sorcery
Return target creature card with mana value 7 or less from your graveyard to the battlefield. Put a +1/+1 counter on it.
Threshold — As long as there are seven or more cards in your graveyard, this card has flashback {2}{g}{w}.
 C 
Creature – Zombie
Mindless Ghoul can't attack or block unless you control a Wizard.
{1}{b}, Sacrifice Mindless Ghoul: Draw two cards. You lose 2 life. Activate this ability only during your upkeep.
3/2
 C 
Creature – Dauthi Jackal
Menace, shadow
When this creature dies, put a menace counter put a menace counter or shadow counter on target creature.
2/2
{2}{r}
 
 C 
Instant
Destroy target artifact.
Flashback {1}{g} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Cleanse
{2}{w}
 
 C 
Instant
Destroy target enchantment.
Flashback {1}{g} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
 C 
Creature – Wolf
Morbid — Whent Howling Dirtwolf enters the battlefield, if a creature died this turn, draw a card.
2/2
 C 
Instant – Thread
Weave. (If you have started and not completed a weave, complete it. Otherwise start a weave.)
Target creature gets +2/+2 until end of turn. If you have completed a weave this turn, that creature gains lifelink until end of turn.
 C 
Creature – Shark Detective
Morph {4}{u} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, investigate.
3/4
 C 
Creature – Wall
Defender
Hexproof
Whenever you attack, scry 1.
0/4
 C 
Creature – Ogre Rogue
Alliance — Whenever another creature enters under your control, you may discard a card. If you do, draw a card.
3/3
 C 
Creature – Ooze Boar
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Sticky Swine must block if able.
This sow wasn't covered in mud at all.
3/3
 C 
Creature – Lemur
When this creature enters, if you control another creature, draw a card.
2/1
Island
 
 B 
Basic Land – Island
 T 
Token Artifact – Stone
Sacrifice Granite: Add {r} to your mana pool.

Vanguard's Jackalope (rare)
Supply Raid (uncommon)
Unmare Rider (uncommon)
Escape the Murk (uncommon)
Mindless Ghoul (common)
Veiled Lurker (common)
Crack // Cleanse (common)
Howling Dirtwolf (common)
Yarn of Heroic Deeds (common)
Sharpfin Investigator (common)
Lookout's Shelter (common)
Rumor Fence (common)
Sticky Swine (common)
Curious Pet (common)
Island (basic)
Granite (token)