[Assorted] Card Repository: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose two target nonland permanents. Destroy one of them at random.
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Put any number of creature cards from your graveyard on top of your library, then gain that much life.
You may put a card you own named Ravos, Soultender or Tymna the Weaver from the command zone, exile or graveyard into your hand. |
Creatures you control gain hexproof from blue and from black until end of turn.
Cycling ![]() |
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
This creature can't block and can't be blocked. The dungeons held the royal family right up until their demise, but not any longer.
1/1
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When this creature dies, create a 4/4 black Zombie Beast creature token with decayed. (It can’t block. When it attacks, sacrifice it at end of combat.)
4/4
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Enrage — Whenever this creature is dealt damage, each opponent loses 1 life.
4/3
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Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as this creature is paired with another creature, each of those creatures has "Whenever a creature dies, put a +1/+1 counter on this creature. Triggers only once each turn." 3/3
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When Lab Mouse dies, if it is enchanted or equipped, draw a card.
1/1
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This is also named Surging Flame.
Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) Exile the top two cards of your library. You may play them until the end of your next turn. |
Enchant creature
Enchanted creature gets +1/+1 and gains vigilance. When this Aura is destroyed, draw a card. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Target creature gets +1/+0 and gains haste until end of turn.
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Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) 1/3
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Target creature gains lifelink and indestructible until end of turn.
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When Mammoth Herd enters the battlefield, create a 3/3 green Elephant creature token.
4/4
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1/1
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Indiscriminate Punishment
(rare)
Destiny's Weft
(uncommon)
Almost Drowned
(uncommon)
Royal Revenant
(uncommon)
Accursed Baloth
(common)
Noxious Osteoraptor
(common)
Munchmaw Pet
(common)
Lab Mouse
(common)
Surging Fever
(common)
Penguin Umbra
(common)
Burst Forth
(common)
Defiant Fiendblood
(common)
Offer Glory
(common)
Mammoth Herd
(common)
Swamp
(basic)
Worker
(token)





