[Assorted] Card Repository: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
When this creature enters, create a token that’s a copy of another target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. When this creature becomes the target of a spell or ability, return it to your hand. 4/2
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When Hellhole Gambler enters the battlefield, shuffle two cards from your hand into the top four cards of your library, then draw a card for each card shuffled in this way, then mill two cards, then surveil 2.
3/2
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Target creature you control fights target creature an opponent controls.
Replicate ![]() ![]() (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) |
Equipped creature gets +3/+3.
Reconfigure ( : Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached this isn't a creature.)3/3
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2/3
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Affinity for Angels (This cost
less to cast for each permanent of that type you control.)
When this enchantment enters, exile target creature until this enchantment leaves the battlefield. |
Counter target spell unless its controller pays
.As inevitable as death.
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Whenever this creature attacks, it deals 1 damage to each opponent.
2/4
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, : Each other player loses 1 life. If you control a Demon, you gain life equal to the total life lost this way.1/1
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Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.)
Until end of turn, target creature's base power and toughness is 4/4. |
Choose one —
• Create a 2/2 blue Drone artifact creature token. • Return target creature to its owner's hand. Entwine (Choose both if you pay the entwine cost.) |
When this creature enters, each player draws a card.
3/2
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Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When this creature enters, each player sacrifices an artifact. 2/1
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When Soulspring Sealion enters the battlefield, you may return another creature you control to its owner's hand. If you do, you gain 4 life.
4/4
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Sacrifice Marble: Add
to your mana pool. |
Orthion, Searskin Tactician
(rare)
Hellhole Gambler
(uncommon)
Assault
(uncommon)
Armodon Armor
(uncommon)
Centaur Warrior
(common)
Flames of Paradise
(common)
Spell Tax
(common)
Scorching Scalesquire
(common)
Servant of Plague
(common)
Require Equity
(common)
Uploaded Physicality
(common)
Llanowar Emissary
(common)
Atog Cannibal
(common)
Soulspring Sealion
(common)
Swamp
(basic)
Marble
(token)



(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
(
: Each other player loses 1 life. If you control a Demon, you gain life equal to the total life lost this way.