[Assorted] Card Repository: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Dire Bear enters the battlefield, if you control a creature with power 4 or greater, put two +1/+1 counters on it.
2/2
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The next time you cast an instant or sorcery spell this turn, copy that spell. You may choose new copies for the copy.
Ferocious — If you control a creature with power 4 or greater, copy that spell twice instead. You may choose new targets for each copy. Harmonize ![]() ![]() ![]() |
Spectacle
![]() ![]() ![]() (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
When this creature enters, if its spectacle cost was paid, draw a card for each creature you control. 3/4
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Hideaway 5 (When this permanent enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom of your library.)
You may cast the exiled card if it is a Hydra, Naga, Serpent and/or Snake. 2/2
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Flying
Whenever Mist Hatchling enters the battelfield or phases in, scry 1. Whenever an opponent casts a spell, you may phase out Mist Hatchling. 3/3
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Haste
When Kavu Brute enters the battlefield, target creature you control can't attack this turn. Coordinated military maneuvers don't go well with the single-mindedness of a beast that has the natural instincts of an avalanche.
4/3
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Create two 1/1 blue Citizen creature tokens. They have "When this creature dies, investigate."
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Put a +1/+1 counter on target creature.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
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Ninjutsu
![]() (![]() , Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)2/6
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Defender (This creature can't attack.) ![]() , Discard a card, Tap an untapped creature you control: Draw a card.3/2
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When this creature enters, roll a six-sided die. If the result is greater than the number of creatures you control, create a 2/2 white Kangaroo creature token. Otherwise, you gain life equal to the result and draw a card.
2/2
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Choose one —
• Create a 2/2 white Knight creature token with vigilance. • Populate. Entwine (Choose both if you pay the entwine cost.) |
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When this creature enters, surveil 1.
Renew — , Exile this card from your graveyard: Investigate. Activate only as a sorcery.1/2
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Create three 1/1 green Saproling creature tokens. You gain 3 life.
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First strike
1/1
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Dire Bear
(common, foil)
Walk all Paths
(rare)
Gild-Tusk Champion
(uncommon)
Viperia Smuggler
(uncommon)
Mist Hatchling
(uncommon)
Kavu Brute
(common)
Very Important People
(common)
Root Deep
(common)
Crustacean Infiltrator
(common)
Bonfire Barricade
(common)
Court Marroo
(common)
Call on Life's Order
(common)
Rookie Sleuth
(common)
Sweetpod Bloom
(common)
Forest
(basic)
Wolf Hound
(token)





