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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elephant
Domain — Migrating Mammoths gets +X/+X, where X is equal to the number of basic lands you control.
Rimewind{1}, {t}: Migrating Mammoths fights target creature an opponent controls. Activate only if you control four or more snow permanents.
3/3
 U 
Creature – Troll Rebel
Trample, reach
5/5
 U 
Creature – Elk
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
When this creature dies, manifest dread, then put a hexproof counter and a +1/+1 counter on that creature.
3/3
 U 
Creature – Vampire Noble
Flying
Whenever a creature dealt damage by this creature this turn dies, create a Blood token.
Devour Blood 1
4/4
 C 
Instant
Converge — This spell deals X damage to target battle, creature or planeswalker and X damage to its controller, where X is the number of colors of mana spent to cast this spell.
 C 
Creature – Scorpion
As long as this creature is attacking, it has infect.
2/1
 C 
Creature – Soltari Wizard
When this creature enters, phase out up to one target creature until your next turn.
2/3
 C 
Creature – Azra Samurai
Reach (This creature can block creatures with flying.)
First strike (This creature deals combat damage before creatures without first strike.)
2/1
 C 
Creature – Graveborn Druid
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
When this creature dies, distribute three fade counters among creatures you control.
3/3
 C 
Creature – Armadillo Soldier
{1}{w}, Sacrifice this creature: You gain 4 life.
0/4
 C 
Creature – Oyster
When Coveted Oyster dies, create a Treasure token. (It's an artifact with “{t}, Sacrifice this artifact: Add one mana of any color.”)
2/4
 C 
Creature – Zombie
(Both halves leave battlefield together.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
⚔ 2
Wicked Soul
{1}{w/b}{w/b}
 
 C 
Creature – Spirit
⛨ 2 (Both halves share toughness.)
Flying (This creature can't be blocked except by creatures with flying or reach.)
⚔ 1
 C 
Creature – Illusion Rogue
Haunt (When this creature dies, exile it haunting target creature.)
Creatures blocking this creature get -2/-0.
The creature this card haunts gets -2/-0.
3/2
 C 
Creature – Braniac
When Psychosid enters the battlefield, each opponent mills four cards.
{1}{b}: Exile target nonland, noncreature card from a graveyard. Its controller loses 2 life.
1/3
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Artifact – Food
Sacrifice Meat: You gain 2 life.
Sacrifice Meat: Add {1} to your mana pool.

Migrating Mammoths (rare)
Barkgrasp Skywarden (uncommon)
Infested Wildlife (uncommon)
Sengir Exsanguinator (uncommon)
Brilliant Blaze (common)
Thesti Stinger (common)
Mistcircle Evoker (common)
Smokeshot Ashigaru (common)
Deepwood Unending (common)
Leatherback Warden (common)
Coveted Oyster (common)
Martyred Corpse // Wicked Soul (common)
Shackling Silhouette (common)
Psychosid (common)
Mountain (basic)
Meat (token)