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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Squirrel Cleric
Ward—Forage.
Whenever this creature or another nontoken Squirrel you control enters or dies, create a 1/1 green Squirrel creature token.
3/2
 U 
Instant
Target opponent looks at the top nine cards of your library and separates them into two face-down piles and a face-up pile. They reveal a card of their choice from one of the face-down piles. Put one pile into your hand, one into your graveyard, and one on top of your library in a random order.
 U 
Sorcery
Casualty 1
Each player sacrifices a creature and discards a card.
 U 
Creature – Human Soldier
Battlebond (You may pair this creature with another unpaired creature as both attack. They remain paired this combat.)
Each creature paired with Frontline Instructor gets +1/+0.
2/1
{w}
 
 C 
Instant
Destroy target artifact creature or enchantment creature.
 C 
Creature – Phyrexian Walrus
When Copper Host Oiltusk enters the battlefield, seduce 2. (Exile the top three cards of your library. You may sacrifice a permanent to put one of them into your hand.)
{t}, Pay 1 life: Add one mana of any color.
2/2
 C 
Sorcery
Return target creature card with mana value X or less from your graveyard to the battlefield. You gain X life.
 C 
Creature – Wolf Beast
Lycaloth Predator enters the battlefield with a +1/+1 counter on it for each player that has gained life this turn.
3/2
 C 
Creature – Gnome Artificer
When Kickknoll Craftsmith enters, if it was cast, create a token that is a copy of it.
Kickknoll Craftsmith has all activated abilities of artifact tokens you control.
2/1
 C 
Creature – Soltari Wizard
When this creature enters, phase out up to one target creature until your next turn.
2/3
 C 
Creature – Inuman Sorcerer
When this creature enters, tap target creature.
Power-up — {5}{u}: Put a +1/+1 counter on this creature. Distribute up to three stun counters among any number of tapped creatures. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)
2/2
 C 
Creature – Human Cleric
{b}, {t}: Each other player loses 1 life. If you control a Demon, you gain life equal to the total life lost this way.
1/1
 C 
Sorcery
You may discard a card. If you do, scry 1 and draw a card.
 C 
Artifact – Treasure
When this artifact enters, scry 3.
{t}, Sacrifice this artifact: Add one mana of any color.
Island
 
 B 
Basic Land – Island
 T 
Token Artifact – Bile
Sacrifice Bile: Bury the top six cards of your library.
Sacrifice Bile: Add {1} to your mana pool.

Black Acorn Hierophant (rare)
Move Past Trust (uncommon)
Approach the Abyss (uncommon)
Frontline Instructor (uncommon)
Detach (common)
Copper Host Oiltusk (common)
Sip from the Cauldron (common)
Lycaloth Predator (common)
Kickknoll Craftsmith (common)
Mistcircle Evoker (common)
Time Savant (common)
Servant of Plague (common)
Heat Vision (common)
Lost Rod of Crystal (common)
Island (basic)
Bile (token)