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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Snow Creature – Aurochs
Sweep — Whenever this creature attacks, return any number of Forest you control to their owner’s hand. Create that many snow 3/2 green Aurochs creature tokens.
Discard two cards: Each creature you control gets +2/+2 and gains trample until end of turn. Activate only once each turn and only as a sorcery.
5/4
 U 
Creature – Bird Beast
At the beginning of your upkeep, exile a creature card from your graveyard. If you do, this creature gets +1/+1 until end of turn.
5/4
 U 
Creature – Human Rogue
When Ingenious Trapfinder enters the battlefield, look at each opponent's hand.
{u}: Name a Trap card. The named card can't be cast this turn.
1/2
 U 
Creature – Elemental Kavu
Whenever this creature enters, it fights up to one target creature you don't control.
6/6
{2}{g}{g}
 
 U 
 
Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
3/3
 C 
Creature – Human Warrior
Fifth dawn (If you control a different permanent of each color, you get universal attunement for the rest of the game.)
Lifelink
As long as you have universal attunement Moriok Sunscythe has vigilance.
2/3
 C 
Creature – Sliver
Slivers you control have "Sacrifice this Sliver: Add {r} to your mana pool."
1/1
 C 
Creature – Human Wizard
When Lich's Disciple enters the battlefield, draw a card. Then discard a card unless you control a Zombie.
2/1
 C 
Creature – Kor Mercenary
Ward {3}
3/1
 C 
Creature – Beaver
When Handy Beaver enters, mill four cards. Put a Fortification card milled this way into your hand. If you can't, draw a card.
2/2
 C 
Instant
This spell deals 2 damage to any target. You gain 2 life.
 C 
Creature – Kor Cleric
Lifelink
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When this creature exploits a creature, create two 1/1 white Spirit creature tokens with flying.
2/2
 C 
Creature – Beast Shaman
Flash (You may cast this spell any time you could cast an instant.)
Addendum — If you cast this spell during your main phase, it enters with two +1/+1 counters on it.
3/3
{r}
 
 C 
Sorcery
Search your library for a Mountain card. Put that card onto the battlefield under target player's control. If you do, Heave deals 4 damage to that player. Then shuffle your library.
 C 
Creature – Vedalken Artificer
Whenever you activate an ability of an artifact you control other than a mana ability, scry 1. Triggers only once each turn.
2/3
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Artifact – Bile
Sacrifice Bile: Bury the top six cards of your library.
Sacrifice Bile: Add {1} to your mana pool.

Goldpelt Aurochs (rare)
Scavenging Darba (uncommon)
Ingenious Trapfinder (uncommon)
Bloodrage Neokavu // Card181312 (uncommon)
Moriok Sunscythe (common)
Brightstone Sliver (common)
Lich's Disciple (common)
Dustwhirl Rider (common)
Handy Beaver (common)
Spark Helix (common)
Soulsong Pragmatic (common)
Therion Bonewielder (common)
Heave (common)
Zephal Attuner (common)
Mountain (basic)
Bile (token)