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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Creatures you control gain mobilize 2 until end of turn.
Harmonize {4}{r}{r} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {x}, where X is its power. Then exile this spell.)
 U 
Creature – Lizard Shapeshifter
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
{1}{g/u}: This creature becomes the color of your choice until end of turn.
3/2
 U 
Sorcery
Choose one —
• Create a 5/5 red Dragon creature token with flying
• This spell deals damage equal to the greatest power among creatures you control to target battle, creature or planeswalker.
Entwine {2} (Choose both if you pay the entwine cost.)
 U 
Creature – Merfolk Wizard Ally
Alliance — Whenever another creature enters the battlefield under your control, tap up target creature. If it was already tapped, it doesn't untap during its controller's next untap step.
3/5
 C 
Creature – Sliver
Sliver creatures you control can't be blocked by creatures with converted mana cost 1 or less.
1/1
 C 
Creature – Elf Scientist Villain
As long as this creature is modified, it gets +4/+2.
{2}{r}{g}: Put a trample counter on this creature.
1/2
 C 
Artifact Creature – Dog
Graft 1 (This creature enters the battlefield with one +1/+1 counters on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
0/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -5/-0.
Whenever a creature enters, you may attach this Aura to it.
{2}{b}
 
 C 
Instant
Doom target creature.
The infestation with the eggs is barely noticeable at first. You won’t feel a thing until the larvae hatch and start to feast their way through your entrails. Of course then you will feel agonizing pain.
 C 
Creature – Elf Druid Archer
Reach (This creature can block creatures with flying.)
As Oleo the Fletcher enters the battlefield, choose a color.
{t}: Add one mana of the chosen color.
1/3
 C 
Creature – Armadillo Soldier
{1}{w}, Sacrifice this creature: You gain 4 life.
0/4
 C 
Sorcery
Create two 2/2 black Zombie creature tokens with afflict 2.
 C 
Creature – Crocodile Familiar
When this creature dies, scry 2, then draw a card.
2/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has trample and vigilance.
Flurry — Whenever you cast your second spell each turn, put a +1/+1 counter on enchanted creature.
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Artifact – Metal
Sacrifice Steel: Add {u} to your mana pool.

Ride the Warstorm (rare)
Scarwalker (uncommon)
Shivan Uproar (uncommon)
Loremaster Coven (uncommon)
Leaping Sliver (common)
Synthblood Injected (common)
Shelled Shepherd (common)
Inhibition Bubble (common)
Doom (common)
Oleo the Fletcher (common)
Leatherback Warden (common)
Wander from the Dunes (common)
Bonded Moortooth (common)
Leafstorm Technique (common)
Swamp (basic)
Steel (token)