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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Phyrexian Wombat
{1}{g}: Draw a card. Activate this ability only once and only if Rotted Wombat is modified.
2/2
 
 R 
Legendary Creature – Spirit
Whenever this creature attacks, you may discard a card. When you do, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost
3/2
Archeax, Memories Manifest
{w}{w}{w}
 
 R 
Legendary Creature – Spirit
Whenever you cast a spell from a graveyard or a permanent you control enters from a graveyard, create a 2/2 red and white Spirit creature token.
2/3
 U 
Creature – Goat Bird
When this creature enters the battlefield, you may put a flying counter on it. If you don't, you gain 4 life.
Disguise {w}{w}
4/2
 U 
Sorcery – Past
You may put an instant or sorcery card from your graveyard on top of your library.
Draw two cards.
(Then exile this card. You may cast the creature later from exile.)
Accomplished Arcanist
{5}{u}
 
 U 
Creature – Human Wizard
Flying (This creature can't be blocked except by creatures with flying or reach.)
Instant and sorcery spells you cast cost {2} less to cast.
3/4
 U 
Sorcery
An opponent choose four cards in your graveyard so that no two among them share a card type. Exile two of those cards and put the rest into your hand. Then exile Chieftain's Choice.
 C 
Creature – Kor Rogue
Descend 4 — When this creature attacks, if there are four or more permanent cards in your graveyard, draw a card, then discard a card.
2/3
 C 
Creature – Human Werewolf
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
1/2
Werewolf Pup
 
 C 
Colour indicator R Creature – Werewolf
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
3/2
 C 
Creature – Pangolin Beast
Firebending 1 (Whenever this creature attacks, add {r}. This mana lasts until end of combat.)
{5}: This creature gets +3/+2 until end of turn. Activate only once each turn.
2/3
 C 
Creature – Kor Cleric
Lifelink
Disturb {2}{b} (You may cast this card from your graveyard transformed for its disturb cost.)
1/1
Unhallowed Cultist
 
 C 
Colour indicator B Creature – Kor Spirit Cleric
Flying, lifelink
Disturbed (If this would be put into a graveyard from anywhere, exile it instead.)
1/1
 C 
Creature – Bison
Trample
Whenever this creature attacks alone, put a +1/+1 counter on it.
2/2
 C 
Creature – Bird
Landfall – Whenever a land enters the battlefield under your control, Free-Range Chicken gets +1/+1 and gains flying until end of turn.
1/1
{{c}/{g}}{{c}/{g}}
 
 C 
Instant
Two target creatures each get +2/+3 until end of turn.
 C 
Creature – Crocodile
Whenever this creature attacks, put a stun counter on it.
6/5
 C 
Creature – Human Rogue
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, target creature you control gets +1/+0 and gains haste until end of turn.
2/3
Island
 
 B 
Basic Land – Island
 T 
Token Artifact – Herb
Sacrifice Herb: Remove a counter from yourself.
Sacrifice Herb: Add {1} to your mana pool.

Rotted Wombat (common, foil)
Archeax, History Reverberant (rare)
Hill Cyrix (uncommon)
Study the Arcane // Accomplished Arcanist (uncommon)
Chieftain's Choice (uncommon)
Undercity Spelunker (common)
Scarred Orphan (common)
Simmering Platebeast (common)
Unshaken Cultist (common)
Trampling Bison (common)
Free-Range Chicken (common)
Crawling Carapace (common)
Lethargic Crocodile (common)
Razorwire Brute (common)
Island (basic)
Herb (token)