[Assorted] Card Repository: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vital Slime can't be blocked by creatures with power 2 or less.
Whenever you gain life, if your life total is greater than Vital Slime's power, put two +1/+1 counters on Vital Slime. 2/2
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Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
When this creature dies, you gain life equal to its power. 2/3
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Flanking, menace
Other creatures with flanking you control have menace. 2/3
Put a flanking counter on target creature.
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Enchant creature
Enchanted creature gets +1/+1 for each land card in your graveyard. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
, Sacrifice an artifact: Create a 1/1 colorless Servo artifact creature token. Activate as a sorcery.2/1
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Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
: Target modified creature gains menace until end of turn.0/0
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Destroy target artifact.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
As an additional cost to cast this spell, discard a card or sacrifice an artifact. Draw two cards. |
Add
to your mana pool for each Mountain you control. |
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Menace (This creature can't be blocked except by two or more creatures.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) 2/1
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Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 0/0
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This creature is all colors.
Gatewalk Tap two untapped Gates you control: This creature gets +3/+3 until end of turn. Activate only once each turn. 2/2
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, Collect evidence 3: Investigate.2/1
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Flying
When this creature enters, create a 1/1 red Goblin creature token. Her roar is heard across Tarkir, stirring the hearts of the wrathful.
3/3
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Enchant creature
Enchanted creature can't attack or block. Its activated abilities can't be activated. Whenever a creature enters, you may attach this Aura to it. |
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Sacrifice Marble: Add
to your mana pool. |
Vital Slime
(rare)
Fierce Stridehunter
(uncommon)
Bloodhill Ringleader
(uncommon)
Vigor of the Realm
(uncommon)
Gearshire Mechanic
(common)
Shredder Cyborc
(common)
Break // Heart
(common)
Spire Ritual
(common)
Bloodpit Veteran
(common)
Risen Stalwart
(common)
Maze Messenger
(common)
Forensic Expert
(common)
Voice of the Peaks
(common)
Years in Isolation
(common)
Island
(basic)
Marble
(token)





: Target modified creature gains menace until end of turn.
, Collect evidence 3: Investigate.