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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Earthbend 2 twice. This spell deals X damage divided as you choose among any number of creatures you don't control, where X is the number of creatures you control.
 U 
Conspiracy Creature – Brainiac Spy
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)
Whenever a creature with the chosen name deals combat damage to a player, you may discard two cards. If you do, put this card onto the battlefield.
When this creature enters, draw a card.
They are already here.
3/3
 U 
Creature – Illusion Wizard
Ward {1}, ward {1}
Whenever an opponent pays a ward cost, draw a card.
3/4
 U 
Creature – Thalakos Soldier
Whenever you cast a noncreature spell, Dreammist Veteran gains flying until end of turn.
Discard a card: Dreammist Veteran gains hexproof until end of turn.
3/2
 C 
Creature – Rhino Beast
Protection from mana value 3 or less
6/5
 C 
Creature – Devil
When this creature enters, up to two target creatures you control get +1/+0 and gain haste until end of turn.
1/1
 C 
Creature – Human Soldier
Vigilance (Attacking doesn't cause this creature to tap.)
Patrolling the streets to keep the good folk save.
1/3
 C 
Creature – Squid
Echo—Draw for cards, then discard four cards.
3/3
 C 
Creature – Human Performer
Flash (You may cast this spell any time you could cast an instant.)
Web-slinging {1}{u} (You may cast this spell for {1}{u} if you also return a tapped creature you control to its owner’s hand.)
3/2
 C 
Artifact – Equipment
Equipped creature gets +2/+0.
As long as it's your turn, equipped creature has bushido 2.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Instant
As an additional cost to cast Hurl a Rock, tap an untapped creature you control.
Hurl a Rock deals 3 damage to target creature or player.
 C 
Creature – Moogle Cleric
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When this creature enters, put a +1/+1 counter on target creature you control.
1/2
 C 
Creature – Centaur Warlock
{t}: Add {g}.
{g}, {t}, Sacrifice this creature: Return target land card from your graveyard to the battlefield.
1/2
 C 
Creature – Boar
When Druid's Vineboar enters the battlefield, return target land card from your graveyard to your hand.
3/2
Forest
 
 B 
Basic Land – Forest
 T 
Token Artifact – Stone
Sacrifice Granite: Add {r} to your mana pool.

Teeth of the Earth (rare)
Ombra Infiltrator (uncommon)
Mist Guardian (uncommon)
Dreammist Veteran (uncommon)
Megalorhox (common)
Accelerated Devil (common)
City Guard (common)
Shipwreck Sojourner (common)
Practiced Acrobat (common)
Ronin's Blade (common)
Hurl a Rock (common)
White Maggle (common)
Worldsoul Conduit (common)
Druid's Vineboar (common)
Forest (basic)
Granite (token)