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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Orc Wizard Warrior
Hideaway 5 (When this permanent enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom of your library.)
Whenever this creature attacks, exile the top card of your library. You may cast it this turn.
Whenever you cast a spell, you may reveal the exiled card. If it share a card type with that spell, this creature deals 1 damage to each opponent.
3/4
 U 
Artifact – Fortification
Whenever fortified land is tapped for mana, its controller adds {c}.
Fortify {1} ({1}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 U 
Creature – Zombie Pirate
{b}: Zombie Pirate gains indestructible until end of turn.
1/1
 U 
Sorcery
Miser (When you cast this spell, if X is 1 or less, draw a card.)
Create X 1/1 green and white Rabbit creature tokens. You gain X life.
 C 
Sorcery
Create two 2/2 green Insect Druid creature tokens with vigilance. Surveil 2.
 C 
Instant
Target creature gets -2/-0 until end of turn.
Maneuver (Then, exile this spell to your maneuver pile, or cast a card from your maneuver pile without paying its mana cost.)
 C 
Creature – Fungus Horror
Megamorph {5}{g}
When you turn this creature face up, manifest dread, then put a +1/+1 counter on that creature.
3/3
 C 
Creature – Azra Assassin
Whenever this creature attacks, it deals 1 damage to defending player, or a battle or planeswalker they control.
1/3
 C 
Creature – Zombie
{2}: Dirt Dweller gains indestructible until end of turn.
1/1
 C 
Sorcery
Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.
If that creature is a Dragon, create a Tresure token.
The party came to slay the dragon, but the bard found a different approach.
 C 
Instant
Choose one —
• Create two 1/1 white Human Soldier creature tokens.
• Put a +1/+1 counter on each two target creatures you control.
 C 
Conspiracy
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)
Creatures you control with the chosen name have infect.
 C 
Sorcery
Put a +1/+1 counter on target creature. Creatures with power less than that creature’s power can’t block it this turn.
 C 
Creature – Elemental Beast
Skulk (This creature can't be blocked by creatures with greater power.)
Discard a card: Switch this creature's power and toughness until end of turn.
1/4
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Creature – Wolf Hound
First strike
1/1

Champion of Unol (rare)
Moon Shrine (uncommon)
Zombie Pirate (uncommon)
Spring Awakening (uncommon)
Nantuko Teachings (common)
Whisper Campaign (common)
Blooming Moldkin (common)
Copper-Blade Assassin (common)
Dirt Dweller (common)
Romantic Encounter (common)
Push the Troops (common)
Sleeper Activation (common)
Embolden (common)
Hydromoeba (common)
Mountain (basic)
Wolf Hound (token)