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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Elemental
Consuming Elemental gets +1/+1 for each instant or sorcery card you own in exile and in your graveyard.
Whenever a creature dealt damage by Consuming Elemental this turn dies, exile the top card of your library. You may play it until the end of your next turn.
2/2
 U 
Creature – Vampire
{t}, Sacrifice creature or a Blood: Create a Treasure token.
2/1
 U 
Instant
Destroy target enchantment.
Storm
{1}{r}
 
 U 
Creature – Boar
When Pyrepig dies, it deals 1 damage to target creature or player.
2/1
 C 
Creature – Zombie Horror
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)
When this creature attacks, you lose life equal to its power.
2/2
 C 
Creature – Wolf Beast
Echo {3}{g} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, create a 3/3 green Elk creature token.
4/4
 C 
Instant – Thread
Weave. (If you have started and not completed a weave, complete it. Otherwise start a weave.)
Target creature gets +2/+2 until end of turn. If you have completed a weave this turn, that creature gains lifelink until end of turn.
 C 
Artifact – Equipment
When this Equipment enters, create a 0/0 green and blue Fractal creature token, put three +1/+1 counters on it, then attach this Equipment to a creature you control.
Whenever equipped creature attacks, put a +1/+1 counter on it.
Equip {2/g}{2/u} ({2/g}{2/u}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Creature – Human Bard
When Hymn Composer enters the battlefield, reveal the top four cards of your library. You may put an enchantment card revealed this way into your hand. Put the remaining cards on the bottom of your library.
1/3
 C 
Creature – Bird Scout Monk
Flying (This creature can't be blocked except by creatures with flying or reach.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
2/1
 C 
Sorcery
Put a +1/+1 counter on target creature.
Splice onto instant or sorcery {1}{g}
 C 
Creature – Dwarf Worker
Menace
When Imposing Foredwarf enters the battlefield, mill four cards. Put an Ore card milled this way into your hand. If you can't, create a tapped Treasure token.
2/2
 C 
Instant
As an additional cost to cast Assisted Lightning, tap an untapped creature you control.
Assisted Lightning deals 3 damage to target creature or player.
 C 
Creature – Human Rogue
Whenever Carl the Clubber becomes blocked, defending player discards a card.
2/2
Plains
 
 B 
Basic Land – Plains
 T 
Token Artifact – Bile
Sacrifice Bile: Bury the top six cards of your library.
Sacrifice Bile: Add {1} to your mana pool.

Consuming Elemental (mythic)
Sanguine Artist (uncommon)
Clearstorm (uncommon)
Pyrepig (uncommon)
Embalmed Creeper (common)
Ravenous Elkhunter (common)
Yarn of Heroic Deeds (common)
Geometric Destabilizer (common)
Hymn Composer (common)
Captain Ivorene (common)
Growing Strong (common)
Imposing Foredwarf (common)
Assisted Lightning (common)
Carl the Clubber (common)
Plains (basic)
Bile (token)