[Assorted] Card Repository: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When this creature leaves the battlefield, create four 3/2 colorless Eldrazi Horror creature tokens.
12/8
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When Charm Twiddler enters the battlefield, choose one or both —
• Put a +1/+1 counter on another target creature. • Remove a counter from target permanent. 2/2
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Up to two target creatures each get -1/-1 until end of turn.
Create two 1/1 black Bat creature tokens with flying and "Whenever this creature attacks, each player loses 1 life." |
Menace (This creature can't be blocked except by two or more creatures.)
When Sheriff's Henchman enters the battlefield, destroy up to one target Cleric, Rogue or Warrior. 2/2
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Decayed (This creature can't block. When it attacks, sacrifice it at the end of combat.)
Disturb ![]() (You may cast this card from your graveyard transformed for its disturb cost.)4/2
Decayed (This creature can't block. When it attacks, sacrifice it at the end of combat.)
Disturbed (If this would be put into a graveyard from anywhere, exile it instead.) 5/1
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Target creature gets -2/-0 until end of turn.
Maneuver (Then, exile this spell to your maneuver pile, or cast a card from your maneuver pile without paying its mana cost.) |
This spell deals damage equal to the total number of counters on permanents you control to target creature.
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Firebending 1 (Whenever this creature attacks, add
. This mana lasts until end of combat.)
: This creature gets +3/+2 until end of turn. Activate only once each turn.2/3
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When Goblin Prophet enters the battlefield, exile the top card of your library. You may cast it this turn.
1/1
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When Myrmean Nurse dies, create a 1/1 white Insect creature token.
Each one looks after dozens of larvae, at all time carrying around a future worker or soldier to expand or defend the colony.
1/1
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When this creature dies, create a Treasure token and a Food token.
2/3
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0/3
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Trample
Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) 3/3
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When Kelp Stalker enters the battlefield, create a Kelp token. (It's a 0/1 blue Plant Wall creature token with defender named Kelp.)
Sacrifice a token: Kelp Stalker can't be blocked this turn. 2/1
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Sacrifice Bread: You gain 2 life.
Sacrifice Bread: Add to your mana pool. |
Branching Conglomerate
(rare)
Charm Twiddler
(uncommon)
Bloodswarm Blitz
(uncommon)
Sheriff's Henchman
(uncommon)
Freshly Deceased
(common)
Whisper Campaign
(common)
Shard Blast
(common)
Simmering Platebeast
(common)
Goblin Prophet
(common)
Myrmean Nurse
(common)
Delicious Oyster
(common)
Determined Wanderer
(common)
Surging Predators
(common)
Kelp Stalker
(common)
Forest
(basic)
Bread
(token)





Creature – Zombie

: This creature gets +3/+2 until end of turn. Activate only once each turn.