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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Druid
When Timberpack Druid enters the battlefield, create a 2/2 green Wolf creature token named Timberpack Wolf.
Some more poetically minded pathfinders call them "bipedal wolves".
2/2
 
 R 
Sorcery
Look at the top six cards of your library. Choose up to a total of six cards with converted mana cost 3 or less from among those cards and from among the cards in your graveyard, reveal those cards and put them into your hand. Put the remaining cards from the top of your library onto the bottom of your library in a random order.
 U 
Creature – Kor Mystic
When Stoneforge Elder enters the battlefield, scry 3, then you may reveal the top card of your library. If you reveal an Equipment card this way, draw a card.
2/2
 U 
Sorcery
You gain life equal to the number of creatures you control.
Draw X cards. You lose X life.
 U 
Sorcery
Fifth dawn (If you control a different permanent of each color, you get universal attunement for the rest of the game.)
Draw three cards. If you have universal attunement, you may put a permanent card with converted mana cost 5 or less from your hand onto the battlefield.
 C 
Creature – Phyrexian Turtle
Flying, haste
Stripped of flesh and shell, augmented with razor-sharp wings, the benevolent sea creature has been twisted into something unrecognizable.
2/2
 C 
Creature – Drix Druid
When this creature enters, put a +1/+1 counter on target creature.
Boast — {1}{g}, Remove a counter from a creature you control: Draw a card. (Activate only if this creature attacked this turn and only once each turn.)
2/2
 C 
Creature – Imp
Flying
Sorcerer's Familiar gets +1/+1 and has lifelink as long as you have cast a sorcery spell this turn.
1/1
 C 
Creature – Insect Soldier
Vigilance (Attacking doesn't cause this creature to tap.)
The colony is always protected.
1/2
 C 
Sorcery
Return target nonland permanent to its owner's hand.
Escape—{3}{u}{u}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
 C 
Creature – Frog Warrior
Bog Toady can't attack or block alone.
3/3
 C 
Creature – Human Bard
When Hymn Composer enters the battlefield, reveal the top four cards of your library. You may put an enchantment card revealed this way into your hand. Put the remaining cards on the bottom of your library.
1/3
 C 
Creature – Devil
Menace
{2}{b}: If defending player has no cards in their graveyard, they mill six cards. Otherwise, they exile six cards from their graveyard.
2/5
 C 
Creature – Werewolf Shaman
Mutate Human {r} (If you cast this spell for its mutate cost, put it over or under target Human creature you own. They mutate into the creature on top plus all abilities from under it.)
First strike
3/2
Plains
 
 B 
Basic Land – Plains
 T 
Token Artifact – Scroll
Sacrifice Scroll: Add six cards to your library.
Sacrifice Scroll: Add {1} to your mana pool.

Timberpack Druid (common, foil)
Reclaim the War (rare)
Stoneforge Elder (uncommon)
Twilight Séance (uncommon)
Solar Surge (uncommon)
Skyhunter Cryptodire (common)
Irdi Geomancer (common)
Sorcerer's Familiar (common)
Myrmean Soldier (common)
Freed from Chains (common)
Bog Toady (common)
Hymn Composer (common)
Scrollkindle Devil (common)
Ragefang Awakened (common)
Plains (basic)
Scroll (token)