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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Naga Warrior
Mobilize 1
Renew{2}{b}{b}, Exile this card from your graveyard: Put two +1/+1 counters on target creature. Whenever a creature you control enters this turn, it gets +2/+0 until end of turn. Activate only as a sorcery.
2/2
 U 
Artifact – Equipment
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
During your turn, equipped creature gets +4/+0 and has first strike.
Equipped creature is an Artificer in addition to its other types.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
 U 
Creature – Minotaur Knight
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature’s until end of turn.)
Double strike
2/3
 U 
Sorcery
Create a 1/1 white Soldier creature token with battle cry. It gains haste and indestructible until end of turn.
Flashback {2}{b} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{r}
 
 C 
Instant
Destroy target artifact.
Flashback {1}{g} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Cleanse
{2}{w}
 
 C 
Instant
Destroy target enchantment.
Flashback {1}{g} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{r}
 
 C 
Creature – Viashino Rogue
When Zhiff enters the battlefield, you may discard a card. If you do, draw a card.
2/1
 C 
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
This spell deals damage equal to the number of creatures you control to target creature.
 C 
Sorcery
Choose one or more —
• Create a Monster Role token attached to target creature you control.
• Create a Sorcerer Role token attached to target creature you control.
• Create a Young Hero Role token attached to target creature you control.
 C 
Creature – Spirit
Menace (This creature can't be blocked except by two or more creatures.)
2/3
 C 
Sorcery
Kicker {1}{g} (You may pay an additional {1}{g} as you cast this spell.)
Scry 2. If Look Ahead was kicked, you may reveal the top card of your library. If it's a land card, put it onto the battlefield.
 C 
Instant
Resonance (When you cast this spell from your hand, you may cast a permanet card with the same mana cost from your graveyard. Pay its cost as well.)
Ignition Spark deals 3 damage to target player.
 C 
Sorcery
Choose one —
• Return target artifact or enchantment card with mana value 4 or less from a graveyard to its owner's hand.
• Return target creature card with mana value 4 or less from a graveyard to its owner's hand.
Entwine {b} (Choose both if you pay the entwine cost.)
 C 
Sorcery
As an additional cost to cast this spell, reveal a creature card from your hand.
Target creature you control gets +X/+X until end of turn.
 C 
Artifact Creature – Homunculus Cyborg
{2}{u}, Sacrifice this creature and another artifact: Draw three cards. Activate as a sorcery.
2/1
Island
 
 B 
Basic Land – Island
 T 
Token Artifact – Metal
Sacrifice Steel: Add {u} to your mana pool.

Cruel War-Fang (rare)
Artillerist's Cannon (uncommon)
Coalition Paladin (uncommon)
Uprising of Strife (uncommon)
Crack // Cleanse (common)
Zhiff (common)
Coordinated Strike (common)
Assume Positions (common)
Horrendous Mass (common)
Look Ahead (common)
Ignition Spark (common)
Miraculous Breath (common)
Seized by Ancestral Strength (common)
Servile Devicion (common)
Island (basic)
Steel (token)