[Assorted] Card Repository: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As an additional cost to cast this card, discard a card and sacrifice a permanent.
Draw three cards. Fuse (You may cast one or both halves of this card from your hand.) For each card in your hand, each opponent may sacrifice a permanent. If they don't, create a 2/2 red and white Azra Knight creature token.
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Sly Trespasser can't be blocked as long as an opponent controls an untapped land.
Whenever a land an opponent controls is tapped, you may remove Sly Trespasser from combat. If you do, untap Sly Trespasser. 2/1
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Sublime (This enters the battlefield with a +1/+1 Aura token of all colors attached to it. It has enchant creature)
: Counter target spell that targets an permanent you control enchanted by an Aura you control, then sacrifice that Aura.4/4
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Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)
Whenever a creature with the chosen name deals combat damage to a player, you may discard two cards. If you do, put this card onto the battlefield. When this creature enters, draw a card. They are already here.
3/3
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Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
This creature can't be blocked as long as defending player has lost life this turn. 2/2
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Changeling (This card is every creature type.)
Choose three creature types. For each chosen type, put a +1/+1 counter on a different creature you control. |
Lifelink, deathtouch
A shortcut, yes. But not the preferred route.
1/1
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Target creature you control gets +1/+0 and gains haste until end of turn. If you control a Kangaroo, draw a card.
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Value
(Exile as sorcery to get . Return to hand during upkee for additional .)1/2
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Put a +1/+1 counter on target creature.
Splice onto instant or sorcery ![]() ![]() |
Flash
Threshold — , Put two cards from your graveyard on the bottom of your library: Krosan Otter gets +2/+2 until end of turn. Activate this ability only once each turn and only if you have seven or more cards in your graveyard.1/1
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Morbid — Leprous Hermit enters the battlefield with a +1/+1 counter on it if a creature died this turn. 1/1
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You gain 6 life. If you control an Angel, draw a card. Otherwise, study the Angel. (You may reveal an Angel card you own from outside the game and put it into your hand, or discard a card to draw a card.)
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At the beginning of combat each turn, if you have one or fewer cards in hand, Sewer Militia gets +1/+2 until end of turn.
2/4
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1/1
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Carve // Courtesy
(rare)
Sly Trespasser
(uncommon)
Graceful Gargantuan
(uncommon)
Ombra Infiltrator
(uncommon)
Shadowy Figure
(common)
Unify the People
(common)
Winealley Stalker
(common)
Leap into Action
(common)
Treasury Gnome
(common)
Growing Strong
(common)
Krosan Otter
(common)
Leprous Hermit
(common)
From Divine Scripture
(common)
Sewer Militia
(common)
Swamp
(basic)
Worker
(token)





. If you do, each opponent loses 1 life and you gain that much life.)
(Exile as sorcery to get