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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Kicker – Sacrifice a creature with power 4 or greater.
Mill four cards. You may put a creature card from your hand or from among the milled cards onto the battlefield if its mana value is 4 or less or if this spell was kicked.
 U 
Creature – Thrull Assassin
{1}{b}, {t}, Sacrifice Thrull Assassin: Counter target creature spell unless its controller sacrifices a creature.
They taught them to wield sacrificial blades and understand the rituals their kin had been bred to die in. How long could it have taken the thrulls to learn that human throats are opened as easily as their own?
2/2
 U 
Creature – Elemental Horse
Haste
Fading 1 (This creature enters the battlefield with one fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
2/2
 U 
Creature – Elk Spirit
Disguise {3}{g}{u} (You may cast this face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
When this creature is turned face up, draw three cards.
3/1
 C 
Sorcery
Search your library and/or your opponent's graveyards for a basic land card, reveal it, and put it onto the battlefield tapped. If you searched your library that way, shuffle it. Otherwise, you gain 3 life.
 C 
Sorcery
Choose one or both —
• Return target artifact card from your graveyard to your hand.
• Return target enchantment card from your graveyard to your hand.
 C 
Creature – Shade
When Encroaching Shade enters the battlefield, reveal the top four cards of your library. You may put a Swamp card from among them into your hand. Put the rest into your graveyard.
{2}{b}: Encroaching Shade gets +2/+2 until end of turn.
0/1
 C 
Creature – Goat
Mountainwalk
Cycling {3} ({3}, Discard this card: Draw a card.)
When you cycle this card, create a 0/1 white Goat creature token.
3/1
 C 
Instant
Destroy target creature.
Ferocious — If you control a creature with power 4 or greater, its controller discards a card.
 C 
Creature – Spike Worker
As Spike Tunneler enters the battlefield or is turned face up, put four +1/+1 counters on it.
Morph {2}{g}{g} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
0/0
 C 
Creature – Elf Hydra Hero
Reach
{t}: Add {r} or {g}.
When this creature dies, create a Blood token.
3/1
 C 
Creature – Hound
When Rabid Cur enters the battlefield, if you control a Forest, target creature gets +3/+3 until end of turn.
2/2
 C 
Sorcery
Exile target card from a graveyard. If it's a creature card you gain 1 life.
 C 
Sorcery
As an additional cost to cast this spell, sacrifice an artifact.
Return up to three target artifact cards from your graveyard to your hand.
Island
 
 B 
Basic Land – Island
 T 
Token Artifact – Metal
Sacrifice Steel: Add {u} to your mana pool.

Apex Arrival (rare)
Thrull Assassin (uncommon)
Avalanche Courser (uncommon)
Serene Totem (uncommon)
Growing the House (common)
Mend the Broken (common)
Encroaching Shade (common)
Hill Goat (common)
Brute Disaster (common)
Spike Tunneler (common)
Guardian of Life's Blood (common)
Rabid Cur (common)
Transfer for Processing (common)
Gearwork Restoration (common)
Island (basic)
Steel (token)