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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
{{c}/{u}}{{c}/{u}}
 
 U 
Instant
Return target nonland permanent to its owner's hand. Scry 2.
 
 R 
Enchantment Creature – Glimmer
Flying
Dredge 3
When this card leaves your graveyard, each opponent draws a card.
3/8
{2}{r}
 
 U 
Sorcery
Flames deals 4 damage to target creature.
Prepare this card. (Exile it.)
Smoke
{b}
 
 U 
Sorcery
You may cast Smoke only if it is perpared.
All creatures get -1/-1 until end of turn.
 U 
Creature – Angel Detective
Flying
When Starlight Seraph enters the battlefield, you may collect evidence 8. If you do, return up to two Aura cards with total mana value 8 or less from your graveyard to the battlefield.
Dredge 4 (If you would draw a card, instead you may put exactly four cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
4/4
 U 
Creature – Spirit
Flying
Meandering Haunt can't block creatures without flying.
Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.)
3/3
 C 
Creature – Zombie Horror
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)
When this creature attacks, you lose life equal to its power.
2/2
 C 
Creature – Starfish
{t}: Mill a card.
0/3
 C 
Creature – Azra Warlock
Whenever this creature attacks, discard a card or sacrifice a permanent. If you do either, draw a card.
2/1
 C 
Creature – Bison Mount
Flying
Whenever this creature attacks while saddled, put a +1/+1 counter on another target attacking creature.
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
2/2
 C 
Creature – Phyrexian Rhino
Compleated – +1/+1 ({?} can be paid with {r}, {g}, or 2 life. Unless life was paid, this creature enters with a +1/+1 counter on it.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
5/4
 C 
Sorcery
Put a +1/+1 counter on target creature.
Splice onto instant or sorcery {1}{g}
 C 
Creature – Moonfolk Wizard
Flying
Level up {u} ({u}: Put a level counter on this. Level up only as a sorcery.)
Whenever this creature or another Wizard you control enters, mill X, where X is equal to the total level of Wizards you control plus 2, then put a card milled this way into your hand.
2/2
 C 
Creature – Rat
When Sanitarium Rats enters the battlefield, each player discards a card.
When Sanitarium Rats is put into your graveyard, if you discarded it to an ability of a card named Sanitarium Rats, return Sanitarium Rats to the battlefield.
2/1
 C 
Sorcery
Add {r} to your mana pool for each Mountain you control.
Forest
 
 B 
Basic Land – Forest
 T 
Token Creature – Wolf Hound
First strike
1/1

Become Undone (uncommon, foil)
Soaring Stalwartness (rare)
Flames // Smoke (uncommon)
Starlight Seraph (uncommon)
Meandering Haunt (uncommon)
Embalmed Creeper (common)
Stupefying Starfish (common)
Hellfire Oracle (common)
Ascending Sky Bison (common)
Rustblood Rhox (common)
Growing Strong (common)
Cerez Seer (common)
Sanitarium Rats (common)
Spire Ritual (common)
Forest (basic)
Wolf Hound (token)