[Assorted] Card Repository: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever this creature attacks, you may pay ![]() . If you do, target attacking creature without flying gains flying until end of turn.4/4
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Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)
As long as this creature is attacking, it has infect. 2/4
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As an additional cost to cast this spell, exile a card from your hand and a permanent you control.
Create four 1/1 blue Spirit creature tokens with flying. Surveil 4. |
AS an additional cost to cast Veinquill Mascot, sacrifice a creature or pay 5 life.
Flying, lifelink 2/1
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Create two 2/2 green Insect Druid creature tokens with vigilance. Surveil 2.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Fighter Fly attacks, it gains indestructible until end of turn. 2/2
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When this creature enters, draw a card. Then, each player discards a card, then draws a card.
3/1
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Put a +1/+1 counter on target artifact or land. It becomes a creature. (If it has no power and toughness it is 0/0.)
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When you cast Philosophical Spectator, choose one —
• Tap target creature. It doesn’t untap during its controller’s next untap step. • Draw a card. Commonly summoned as guards, these beholderkin would rather be left alone to ponder questions of importance than fight.
3/3
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Create three 1/1 green Phyrexian Insect creature tokens with infect.
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Flash (You may cast this spell any time you could cast an instant.)
Champion (When this creature enters the battlefield, you may exile another creature you control until this creature leaves the battlefield.) 2/2
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At the beginning of combat, you may pay
![]() . If you do, Balduvian Dreadbeards gets +2/+0 and menace until end of turn.3/3
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Create a 2/2 colorless Robot creature token.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
When Jeweler Apprentice enters the battlefield, create a Gem Equipment token. (It's an artifact with equip
and "Equipped creature has ' : Add .'")1/2
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Sacrifice Steel: Add
to your mana pool. |
Celestial Instructor
(rare)
Irri Gazer
(uncommon)
Everlasting Watch
(uncommon)
Veinquill Mascot
(uncommon)
Nantuko Teachings
(common)
Fighter Fly
(common)
Whorl Warden
(common)
Biomechanical Implant
(common)
Philosophical Spectator
(common)
Corruption Crawl
(common)
Valiant Crusader
(common)
Balduvian Dreadbeards
(common)
Fix the Scrap-Bots
(common)
Jeweler Apprentice
(common)
Plains
(basic)
Steel
(token)





: Add
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