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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Each player may search their library for a card and put it into his or her hand. Each player that does shuffles their library.
 U 
Creature – Human Scientist
Whenever you cast a spell that's an Alien, Tyranid, or Zerg, draw a card.
{1}{g}{u}: Target non-Human creature gets +2/+2 and gains hexproof until end of turn. Activate only once each turn.
2/3
 U 
Creature – Caribou Spirit
As long as you control an Island, Tundra Protector gets +1/+1 and has flying.
{3}{w}{u}: Exile target attacking creature until end of combat.
1/2
 U 
Sorcery
Look at a number of cards from the top of your library equal to the number of cards in your hand. You may bury the cards from your hand. If you do, draw that many cards, otherwise bury that many cards from the top of your library.
 C 
Instant
Counter target noncreature spell.
You may put a shield counter on a creature you control.
 C 
Creature – Azra Warlock
Whenever this creature attacks, discard a card or sacrifice a permanent. If you do either, draw a card.
2/1
 C 
Creature – Starfish
When Seeing Star enters the battlefield, scry 5.
1/5
 C 
Creature – Kithkin Knight
First strike, vigilance
2/2
 C 
Creature – Insect
Squad {2}
When this creature dies, each opponent exiles three cards from the top of their library.
1/1
 C 
Sorcery
Create two 1/1 white Myr artifact creature tokens.
Madness {w}
 C 
Sorcery
Target creature gets +3/+0 and gains intimidate until end of turn.
 C 
Creature – Elk
Proud Stag enters the battlefield with a +1/+1 counter on it, if you control no other creature.
2/3
 C 
Creature – Devil
Haste
Whenever this creature attacks, you may discard a card. If you do, draw a card.
Delirium — As long as there are four or more card types among cards in your graveyard, this creature gets +2/+0.
2/1
 C 
Behemoth
Your behemoth has reach.
When Grasping Claw becomes part of your behemoth, exile up to one target creature for as long as Grasping Claw is part of your behemoth.
"I'd advise against coming within arms length of them, but we got there about fifty steps ago."
—Mooro, behemoth breeder
+1/+1
Plains
 
 B 
Basic Land – Plains
 T 
Token Artifact – Herb
Sacrifice Herb: Remove a counter from yourself.
Sacrifice Herb: Add {1} to your mana pool.

Communal Studies (rare)
Xandrean Xenobiologist (uncommon)
Tundra Protector (uncommon)
Necrosavant's Offer (uncommon)
Layers of Denial (common)
Hellfire Oracle (common)
Seeing Star (common)
Ostrich Rider (common)
Earwig Squad (common)
Assemble Cogs (common)
Chilling Warcry (common)
Proud Stag (common)
Dashing Throatfinder (common)
Grasping Claw (common)
Plains (basic)
Herb (token)