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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Knight
Horsemanship, vigilance (Attacking doesn't cause this creature to tap.), flanking
Whenever a creature an opponent controls dies, they lose 1 life and you gain 1 life.
2/3
 U 
Creature – Ferret
Whenever Thief's Familiar deals combat damage to a player, if you control an Archer, Rogue or Scout, draw a card.
1/1
 U 
Creature – Giant Scientist
Whenever you cast an instant or sorcery spell, create a Vial token. (It’s an artifact with "{1}, {t}, Discard a card, Sacrifice this artifact: Draw a card.")
{2}, Sacrifice two Vials: Draw a card.
3/5
 U 
Enchantment
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
When this enchantment enters, surveil 3.
{x}{b}, Sacrifice this enchantment: You lose X life and draw X cards, where X is your speed.
 C 
Creature – Elemental Bird
Flying
Futuresight (Your future is an additional card. You may look at that many cards from the top of your library.)
Some visions require a third eye, others just a good vantage point.
1/1
 C 
Creature – Insect
Flying
When this creature dies, target creature gets -1/-1 until end of turn.
1/1
 C 
Creature – Devil
Menace
{2}{b}: If defending player has no cards in their graveyard, they mill six cards. Otherwise, they exile six cards from their graveyard.
2/5
 C 
Creature – Spider Horror
Reach, vigilance
Cavewalk
3/5
 C 
Instant
As an additional cost to cast this spell, discard a card.
Draw three cards, then discard a card unless you discarded a land card.
 C 
Creature – Rhino Knight
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever one or more creatures you control with +1/+1 counters on them attack, you gain that much life.
4/3
 C 
Creature – Sand
Affinity for Deserts (This cost {1} less to cast for each permanent of that type you control.)
4/4
 C 
Creature – Qu
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Cycling {2} ({2}, Discard this card: Draw a card.)
2/3
 C 
Sorcery
Web-slinging {b} (You may cast this spell for {b} if you also return a tapped creature you control to its owner’s hand.)
Target creature gets -3/-3 until end of turn.
 C 
Creature – Crab
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2/3
Island
 
 B 
Basic Land – Island
 T 
Token Artifact – Scroll
Sacrifice Scroll: Add six cards to your library.
Sacrifice Scroll: Add {1} to your mana pool.

Aryel, Panther Rider (rare)
Thief's Familiar (uncommon)
Cyon Chemist (uncommon)
Blood Vortex (uncommon)
Cloudscout (common)
Hunter Wasp (common)
Scrollkindle Devil (common)
Sleepless Caverncrawler (common)
Rush to Conclusions (common)
Shining Gauntlet Champion (common)
Harenite (common)
Hungry Qu (common)
Strangling Strands (common)
Sidestepper (common)
Island (basic)
Scroll (token)