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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Phoenix
Flying, haste
At the beginning of your upkeep, put a burn counter on Burning Phoenix, then Burning Phoenix deals damage equal to the number of burn counters on it to each creature.
When Burning Phoenix dies, if it had three or more burn counters on it, return it to the battlefield.
4/3
 U 
Artifact – Equipment
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
During your turn, equipped creature gets +4/+0 and has first strike.
Equipped creature is an Artificer in addition to its other types.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
 U 
Creature – Angel Beast
Flying
Whenever a creature you control dies, you gain life equal to its power.
4/4
 U 
Creature – Squid
When Confounding Squid becomes blocked, you may return a creature the defending player controls to its owner's hand
2/4
 C 
Creature – Goblin Squirrel
{g}, {t}, Mill a card: If you milled a land card to activate this ability, you may discard a card. If you do, return the milled card to your hand.
1/1
{w}
 
 C 
Instant
Kicker {w} (You may pay an additional {w} as you cast this spell.)
Tap target artifact, creature or land. If Hold was kicked, that permanent doesn't untap during its controller's next untap step.
 C 
Creature – Dauthi Assassin
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Dauthi Throatslasher can't block.
3/1
 C 
Instant
Target creature +3/+3 and gains flying until end of turn.
 C 
Creature – Human Soldier
Whenever Order Recruit attacks, if you control another fighter, Order Recruit gets +1/+0 until end of turn. (Knights, Soldiers and Warriors are fighters.)
1/2
{r}
 
 C 
Instant
Create a Blood token or sacrifice a Blood token. When you sacrifice this way, creatures you control get +2/+0 until end of turn.
Splice onto instant or sorcery {1}{r}
 C 
Creature – Human Shaman
Resonance (When you cast this spell from your hand, you may cast a permanet card with the same mana cost from your graveyard. Pay its cost as well.)
3/2
 C 
Creature – Zombie
Decayed (This creature can't block. When it attacks, sacrifice it at the end of combat.)
Disturb {3}{b} (You may cast this card from your graveyard transformed for its disturb cost.)
4/2
Freshly Decayed
 
 C 
Colour indicator B Creature – Zombie
Decayed (This creature can't block. When it attacks, sacrifice it at the end of combat.)
Disturbed (If this would be put into a graveyard from anywhere, exile it instead.)
5/1
 C 
Creature – Giant Wizard
Whenever Harbinger of Frost or another creature named Harbinger of Flame enters the battlefield under your control, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
4/4
 C 
Creature – Troll Symbiote
{1}{g}: Put a +1/+1 counter on this creature. Activate only as a sorcery and only once each turn.
2/3
Forest
 
 B 
Basic Land – Forest
 T 
Token Creature – Wolf Hound
First strike
1/1

Burning Phoenix (mythic)
Artillerist's Cannon (uncommon)
Pearlgate Keeper (uncommon)
Confounding Squid (uncommon)
Hoarding Squeeb (common)
Hold (common)
Dauthi Throatslasher (common)
Resonant Rise (common)
Order Recruit (common)
See Red (common)
Devoted of Aro (common)
Freshly Deceased (common)
Harbinger of Frost (common)
Trudin Awoken (common)
Forest (basic)
Wolf Hound (token)