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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Target creature you control fights target creature you don't control.
Forecast — {2}{g}, Reveal this card from your hand: Target creature you control gets +2/+2 until end of turn. (Activate only during your upkeep and only once each turn.)
 
 R 
Creature – Human Nomad Wizard
{t}: Draw a card. Activate only if an opponent has more cards in hand than you.
1/3
 U 
Creature – Demon Dog
Menace
Whenever one or more creatures die, put two +1/+1 counters on this creature. Triggers only once each turn.
2/2
 U 
Snow Creature – Elephant
When Mammoth Herd enters or leaves the battlefield, create a snow 3/3 green Elephant creature token.
5/5
 U 
Creature – Wurm
Trample
{w}{u}{b}{r}{g}: This creature gets +7/+7 until end of turn.
7/7
Nature Expands
{2}{g}
 
 U 
Sorcery – Omen
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
(Then shuffle this card into its owner’s library.)
 C 
Creature – Human Citizen
When this creature dies, investigate.
Afterlife 1 (When this creature dies, create one 1/1 white and black Spirit creature tokens with flying.)
1/1
 C 
Creature – Monkey
When Young Monkey enters the battlefield, create a Food token.
{g}, Tap and sacrifice an untapped Food: Put a +1/+1 counter on Young Monkey.
1/2
 C 
Sorcery
Each player mills two cards.
 C 
Instant
Discard all the cards in your hand, then draw that many cards.
Add {r}{r} to your mana pool.
 C 
Creature – Human Guest
Whenever an Assassin enters the battlefield, sacrifice Doomed Invitee. If you do, create a Blood token and a Clue token.
{1}, Exile Doomed Invitee from your graveyard: Choose one —
• Cloak target Assassin.
• Suspect target Assassin.
2/1
 C 
Creature – Spike Worker
As Spike Tunneler enters the battlefield or is turned face up, put four +1/+1 counters on it.
Morph {2}{g}{g} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
0/0
 C 
Sorcery
Exile the top card of your library. You may cast it until the end of your next turn.
Harmonize {4}{r} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {x}, where X is its power. Then exile this spell.)
 C 
Creature – Merfolk Soldier
Islanddweller 2 (This creature gets +2/+2 as long as you control three or more Islands.)
2/2
 C 
Creature – Sliver
Slivers you control have "Sacrifice this Sliver: Add {r} to your mana pool."
1/1
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Artifact – Scroll
Sacrifice Scroll: Add six cards to your library.
Sacrifice Scroll: Add {1} to your mana pool.

Threatening Snarl (common, foil)
Weathered Archivist (rare)
Snarling Hellhound (uncommon)
Mammoth Herd (uncommon)
Continental Wurm (uncommon)
Haunted Victim (common)
Young Monkey (common)
Cranial Corrosion (common)
Smoke Vision (common)
Doomed Invitee (common)
Spike Tunneler (common)
Improvised Verse (common)
Rootwater Commando (common)
Brightstone Sliver (common)
Swamp (basic)
Scroll (token)