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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Knight Mercenary
First strike
Prevent all damage white sources would deal to Blackbanner Knight.
Whenever Blackbanner Knight deals damage to a player, you may pay 4 life. If you do, search your library for a card and put it into your hand, then shuffle your library.
3/3
 U 
Instant
Kicker – {r}, Discard two cards
Artful Arson deals 3 damage to target creature or planeswalker. Then, if Artful Arson was kicked, draw two cards.
Every act of creation is an act of destruction; it is fair to say that Slobak is skilled in senseless creation.
 U 
Sorcery
Target opponent chooses a creature they control. Gain control of that creature.
Flashback {4}{r} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Treasure debts more than possessions; hoard loyalities rather than gold!
 U 
Creature – Hag Shaman
Deathtouch
Whenever a creature dies, each opponent loses 1 life and you gain 1 life.
1/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1. It can block an additional creature each combat and has menace.
 C 
Creature – Vampire Rogue
Sacrifice another creature: Ser Reinard Voldaren gets +2/+2 until end of turn.
2/2
 C 
Enchantment – Omen
Flash
When Omen of the Polis enters the battlefield, counter target spell unless its controller pays {3}.
{w}{u}, Sacrifice Omen of the Polis: Scry 2.
"My time will come, when civilization has reached its apex and words of wisdom silence the clangor of swords."
 C 
Artifact Creature – Myr
{2}, Sacrifice Myr Gleamer: Draw a card.
{5}, Sacrifice Myr Gleamer: Draw two cards.
2/2
 C 
Creature – Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Gossiping Parrot enters the battlefield, each player draws a card.
1/1
 C 
Instant – Charm
Choose one —
• Target Vampire deals damage equal to its power to target player.
• Creatures you control that are Wolves and/or Werewolves gain haste until end of turn.
• Rage Charm deals 3 damage to target creature that entered the battlefield this turn.
 C 
Creature – Human Cleric
Absorb red (Prevent all damage this would be dealt by red sources.)
A disciplined mind overcomes the pain.
2/1
 C 
Instant
Put target attacking or blocking creature on top of its owner’s library.
 C 
Creature – Elemental Bird
Flying
Futuresight (Your future is an additional card. You may look at that many cards from the top of your library.)
Some visions require a third eye, others just a good vantage point.
1/1
 C 
Creature – Elf Soldier
Backup (When this creature enters the battlefield, if you control another creature, put a +1/+1 counter on this.)
Vigilance (Attacking doesn't cause this creature to tap.)
3/2
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Artifact – Herb
Sacrifice Herb: Remove a counter from yourself.
Sacrifice Herb: Add {1} to your mana pool.

Blackbanner Knight (rare)
Artful Arson (uncommon)
Claim of Duty (uncommon)
Bloodbrew Drinker (uncommon)
Additional Head (common)
Ser Reinard Voldaren (common)
Omen of the Polis (common)
Myr Gleamer (common)
Gossiping Parrot (common)
Rage Charm (common)
Emberwalker (common)
Whisk Away (common)
Cloudscout (common)
Wolfrider Cavalry (common)
Mountain (basic)
Herb (token)