[Assorted] Card Repository: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Manifest dread. Flashback ![]() (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Flying
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) When this creature dies, draw X cards, where X is its power. 2/2
|
Trample
Whenever you discard a card, you may pay ![]() . If you do, create a 3/3 green Plant Elephant creature token.4/4
|
Discard a card.
Splice onto sorcery ![]() ![]() |
|
Return two land cards you control to their owners' hands.
Draw three cards. Put a land card from your hand onto the battlefield. |
You may cast Worldscar Panther from your graveyard by sacrificing a land named Wastes in addition to paying its other costs.
3/2
|
Search your library for a basic land card or an Elemental card, reveal that card and put it into your hand.
You may put a land card from your hand onto the battlefield tapped. |
Squad
![]() (As an additional cost to cast this spell, you may pay ![]() any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)3/2
|
|
Return target creature card from your graveyard to your hand.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
This creature can't block. 0/0
|
![]() : Roll two six-sided dice. This creature gets +X/+X until end of turn, where X is the difference. If X is 0, this creature gains flying until end of turn.3/2
|
Level up
( : Put a level counter on this. Level up only as a sorcery.)
Whenever this creature or another Cleric you control enters, you gain life equal to the total level of Clerics you control. 2/2
|
|
When this creature enters, create a 1/1 blue Rat creature token with "This creature can't be blocked."
This creature can't be blocked. 2/1
|
Assist (Another player can pay up to
of this spell's cost.)
This spell deals damage to target creature equal to the total number of creatures controlled by all players that have spent mana to cast this spell. |
|
Sacrifice Herb: Remove a counter from yourself.
Sacrifice Herb: Add to your mana pool. |
They Walk Among Us
(common, foil)
Cloudguide Wyvern
(rare)
Trumpeting Chlorophant
(uncommon)
Nevermind
(uncommon)
Ior Ruin Rise
(uncommon)
Worldscar Panther
(common)
Domains Abloom
(common)
Ogre Underling
(common)
Cardiac Reset
(common)
Lootable Corpse
(common)
Grazing Warble-Hind
(common)
Quane Healer
(common)
Soaked Slitherfur
(common)
Focus Fire
(common)
Island
(basic)
Herb
(token)

or one mana of that creature's color.)




Sorcery

: Roll two six-sided dice. This creature gets +X/+X until end of turn, where X is the difference. If X is 0, this creature gains flying until end of turn.
of this spell's cost.)