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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Tiefling Berserker
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
As long as this creature has a counter on it, it has double strike.
4/4
 U 
Creature – Crab
{2}{u}, Exile two cards from your graveyard: Draw a card.
1/5
 U 
Creature – Vampire Assassin
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
{t}: Target player loses 3 life. Activate this ability only if you gained 3 or more life this turn.
Ursula suddenly realized that there was no such thing as price negotiations tonight.
1/3
 U 
Sorcery
Return target artifact creature card from a graveyard to the battlefield under your control.
We can rebuild it... we have the technology.
 C 
Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
As an additional cost to cast this spell, discard a card.
Draw two cards.
 C 
Creature – Beaver
When Handy Beaver enters, mill four cards. Put a Fortification card milled this way into your hand. If you can't, draw a card.
2/2
 C 
Creature – Centaur Shaman
Partner with Smelt or Demystify (When this creature enters the battlefield, target player may put Smelt or Demystify into their hand from their library, then shuffle.)
2/4
 C 
Creature – Azra Shaman
Whenever Gold-Eye Sorcerer deals combat damage to a player, you may pay 1 life. If you do, create a Treasure token. (It’s an artifact with “{t}, Sacrifice this artifact: Add one mana of any color.”)
2/2
 C 
Instant
Choose one —
• Target creature has base power and toughness 1/1 until end of turn.
• Target creature has base power and toughness 4/4 until end of turn.
Entwine {g} (Choose both if you pay the entwine cost.)
 C 
Enchantment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Defender (This creature can't attack.)
{1}{r}, Discard a card, Tap an untapped creature you control: Draw a card.
3/2
 C 
Creature – Fish
When this creature enters, put a +1/+1 counter on target creature.
Dash {2}{g}{u} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
3/3
 C 
Enchantment – Aura
Enchant creature
When you cast this spell, draw a card.
Enchanted creature has bushido 7.
When enchanted creature blocks, sacrifice this Aura.
 C 
Creature – Elf Scientist Villain
As long as this creature is modified, it gets +4/+2.
{2}{r}{g}: Put a trample counter on this creature.
1/2
 C 
Creature – Human Knight
Flash (You may cast this spell any time you could cast an instant.)
Champion (When this creature enters the battlefield, you may exile another creature you control until this creature leaves the battlefield.)
2/2
Island
 
 B 
Basic Land – Island
 T 
Token Artifact – Stone
Sacrifice Marble: Add {w} to your mana pool.

Embercleave Berserker (rare)
Debris Scuttler (uncommon)
Sardonic Hireblade (uncommon)
Put Together (uncommon)
Scramble for Solutions (common)
Handy Beaver (common)
Nature's Justiciar (common)
Gold-Eye Sorcerer (common)
Bring in Shape (common)
Bonfire Barricade (common)
Serrated Salmon (common)
Dance of Cherryblossoms (common)
Synthblood Injected (common)
Valiant Crusader (common)
Island (basic)
Marble (token)