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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Kindred Sorcery – Vampire
Choose up to one target creature and up to one target creature card in a graveyard. Exile both. Then each player who owns a card exiled this way creates a 2/2 black Zombie creature token.
 U 
Creature – Merfolk Goblin Warrior
As long as Razorfin Raider is equipped, it has flying and haste.
2/3
 U 
Creature – Fungus Warrior
Whenever one or more counters are placed onto another creature you control, you may pay {2/b}. If you do, create a 2/2 black Fungus Rogue creature token with menace and "This creature can't block." You may do this only once each turn.
3/2
 U 
Enchantment
Space sculptor (This permanent divides the battlefield into alpha, beta, and gamma sectors. If a creature isn’t assigned to a sector, its controller assigns it to one. Opponents assign first.)
When this enchantment enters, create a 1/1 white Drone creature token with flying for each sector. It must be assigned to that sector.
{w}: Choose a sector not most recently for this ability. Creatures in that sector get +1/+1 until end of turn. Activate only once each turn.
 C 
Creature – Phyrexian Walrus
Glistening Seal enters the battlefield with an oil counter on it.
{1}, Remove an oil counter from Glistening Seal: Glistening Seal can't be blocked this turn.
2/1
 C 
Creature – Hound
When Rabid Cur enters the battlefield, if you control a Forest, target creature gets +3/+3 until end of turn.
2/2
 C 
Creature – Human Soldier
Vigilance (Attacking doesn't cause this creature to tap.)
Patrolling the streets to keep the good folk save.
1/3
{b}
 
 C 
Sorcery
Kicker {b} (You may pay an additional {b} as you cast this spell.)
Target player discards a card. If Wipe was kicked, you may exile a card from that player's graveyard.
 C 
Creature – Sand Soldier
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as this creature is paired with another creature, both of those creatures get +1/+0.
1/2
 C 
Creature – Human Mercenary
Vigilance
{t}: Target creature you control gets +2/+0 and gains vigilance until end of turn. Activate only as a sorcery.
2/2
 C 
Instant
Target creature gets +2/+2 and gains trample until end of turn.
If your creature tech level is three or greater, that creature instead gets +6/+6 and gains trample until end of turn.
 C 
Creature – Graveborn Rogue
When Cryptborn Assailant enters the battlefield, each opponent loses 1 life.
Blitz {2}{b}
Unearth {2}{b}
2/3
 C 
Creature – Mouse
When Rustcolored Tree-Mouse enters the battlefield, you may sacrifice a Forest. If you do, search your library for a Forest card and put it onto the battlefield tapped. Then shuffle your library.
1/1
 C 
Instant
Exile target creature with power 2 or less. Its controller gains 4 life.
Forest
 
 B 
Basic Land – Forest
 T 
Token Artifact – Bone
Sacrifice Bone: Add {b} to your mana pool.

Shape into Nulls (rare)
Razorfin Raider (uncommon)
Hero of Wolkenhohl (uncommon)
Strategical Maneuvering (uncommon)
Glistening Seal (common)
Rabid Cur (common)
City Guard (common)
Wipe (common)
Glass-Shard Vanguard (common)
Sundown Rider (common)
Adrenaline Shot (common)
Cryptborn Assailant (common)
Rustcolored Tree-Mouse (common)
Last Breath (common)
Forest (basic)
Bone (token)