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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Casualty 4 (As you cast this spell, you may sacrifice a creature with power 4 or greater. When you do, copy this spell.)
Draw four cards.
 U 
Sorcery
Return target creature card with converted mana cost X or less from your graveyard to the battlefield.
There is always another thragtusk.
 U 
Sorcery
Choose an Aura card with mana value 1 in your graveyard, then do the same for Aura cards with mana value 2 and 3. Return any number of cards chosen this way to the battlefield each attached to you or a permanent you control.
 U 
Instant
Target player sacrifices each creature that entered the battlefield under his or her control this turn.
Little did the coursers know their arrival wouldn't be a surprise — at least not for their enemies.
 C 
Sorcery
Target creature gets -3/-3 until end of turn.
Awaken 3 – {5}{b} (If you cast this spell for {5}{b}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
 C 
Creature – Minotaur Warrior
Champion (When this creature enters the battlefield, you may exile another creature you control until this creature leaves the battlefield.)
Skewering Champion gets +2/+0 and has haste as long as it champions a creature.
Two spears, two horns, and a whole lot of momentum.
3/3
 C 
Sorcery
Kicker {3}{w} (You may pay an additional {3}{w} as you cast this spell.)
Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. If Havenwood Expansion was kicked, create a 1/1 green Saproling creature token for each land you control.
 C 
Creature – Human Worker
Hit 1 (If this would be destroyed while it has hits left, it loses one hit and becomes indestructible until end of turn instead.)
Block Busting – When Big Mario enters the battlefield, destroy up to one target artifact.
3/2
 C 
Instant
Target creature gains lifelink and indestructible until end of turn.
 C 
Creature – Azra Berserker
Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
Whenever you move a counter onto a creature you control, it gains haste until end of turn.
1/0
 C 
Sorcery
Exile up to one target artifact with mana value 3 or less. Create a Food token.
 C 
Creature – Frog Soldier
Whenever one or more creatures attack you, you may draw a card. If you do, discard a card.
2/2
 C 
Artifact Creature – Treasure Construct
Value (Exile as sorcery to get . Return to hand during upkeep for additional .)
When Porcelain Scribe dies, draw a card.
3/1
 C 
Artifact Creature – Chimera
Modular—Menace (This creature enters with a flying counter on it. When it dies, you may put its flying counters on target artifact creature.)
3/3
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Wolf Hound
First strike
1/1

Action Anatomy (rare)
Natural Recurrence (uncommon)
Restore Blessings (uncommon)
Plaguedart Ambush (uncommon)
Miasmic Rush (common)
Skewering Champion (common)
Havenwood Expansion (common)
Big Mario (common)
Offer Glory (common)
Frenzied Vanguard (common)
Morsel Theft (common)
Pond Guard (common)
Porcelain Scribe (common)
Arcquill Chimera (common)
Swamp (basic)
Wolf Hound (token)