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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Manifest dread.
Flashback {5}{b} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
 
 R 
Creature – Drake Scout
Flying
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)
When this creature dies, draw X cards, where X is its power.
2/2
 U 
Creature – Plant Elephant
Trample
Whenever you discard a card, you may pay {3}{g}. If you do, create a 3/3 green Plant Elephant creature token.
4/4
 U 
Colour indicator B Sorcery
Discard a card.
Splice onto sorcery {1}{b}
 U 
Kindred Sorcery – Surrakar
Return two land cards you control to their owners' hands.
Draw three cards.
Put a land card from your hand onto the battlefield.
 C 
Creature – Cat Horror
You may cast Worldscar Panther from your graveyard by sacrificing a land named Wastes in addition to paying its other costs.
3/2
 C 
Sorcery
Search your library for a basic land card or an Elemental card, reveal that card and put it into your hand.
You may put a land card from your hand onto the battlefield tapped.
 C 
Creature – Ogre Minion
Squad {2}{r} (As an additional cost to cast this spell, you may pay {2}{r} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
3/2
 C 
Sorcery
Return target creature card from your graveyard to your hand.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
 C 
Artifact Creature – Zombie
Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
This creature can't block.
0/0
 C 
Creature – Deer Bird
{2}{w}: Roll two six-sided dice. This creature gets +X/+X until end of turn, where X is the difference. If X is 0, this creature gains flying until end of turn.
3/2
 C 
Creature – Human Cleric
Level up {w} ({w}: Put a level counter on this. Level up only as a sorcery.)
Whenever this creature or another Cleric you control enters, you gain life equal to the total level of Clerics you control.
2/2
 C 
Creature – Rat
When this creature enters, create a 1/1 blue Rat creature token with "This creature can't be blocked."
This creature can't be blocked.
2/1
 C 
Instant
Assist (Another player can pay up to {?} of this spell's cost.)
This spell deals damage to target creature equal to the total number of creatures controlled by all players that have spent mana to cast this spell.
Island
 
 B 
Basic Land – Island
 T 
Token Artifact – Herb
Sacrifice Herb: Remove a counter from yourself.
Sacrifice Herb: Add {1} to your mana pool.

They Walk Among Us (common, foil)
Cloudguide Wyvern (rare)
Trumpeting Chlorophant (uncommon)
Nevermind (uncommon)
Ior Ruin Rise (uncommon)
Worldscar Panther (common)
Domains Abloom (common)
Ogre Underling (common)
Cardiac Reset (common)
Lootable Corpse (common)
Grazing Warble-Hind (common)
Quane Healer (common)
Soaked Slitherfur (common)
Focus Fire (common)
Island (basic)
Herb (token)