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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Destroy target creature you control and target creature you don't control, then draw a card for each creature destroyed this way.
 U 
Creature – Vampire Warlock
Futuresight (Your future is an additional card. You may look at that many cards from the top of your library.)
{b}, Exile a creature card from your future: Put a +1/+1 counter on Fate Stalker.
What value is the life of a friend you've not yet met to you?
2/2
 U 
Instant
As an additional cost to cast this spell, sacrifice a creature.
Return target card from your graveyard to your hand.
 U 
Creature – Eldrazi Angel
Emerge {6}{c}{w} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)
When you cast this spell, phase out up to two target nonland permanents. They don't phase in as long as this creature is on the battlefield.
Flying
6/6
 C 
Sorcery
Surveil 2, then draw two cards. You lose 2 life.
Enweb {1}{b} (You may cast this spell for {1}{b} if you also return a tapped creature you control to its owner’s hand.)
 C 
Sorcery
Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.)
Discard a card, then draw a card.
 C 
Creature – Rabbit
Echo {w} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Grazing Jackalope enters the battlefield, you gain 3 life.
"'I am so fat, I cannot feed, so full of grass, I have no needs.'"
-The Magical Jackalope
1/3
 C 
Creature – Goblin Rogue
Survival — At the beginning of your second main phase, if this creature is tapped, create a tapped Treasure token.
2/1
 C 
Creature – Turtle Warrior
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as this creature is paired with another creature, each of those creatures gets +0/+3.
2/2
 C 
Sorcery
Target player discards two cards. If that player is enchanted, they discard two cards at random instead.
{g}
 
 C 
Instant
Kicker {g} (You may pay an additional {g} as you cast this spell.)
Put a +1/+1 counter on target creature. If Bolster was kicked, it gains hexproof and trample until end of turn.
 C 
Creature – Ooze
Miser (When you cast this spell, if X is 1 or less, draw a card.)
This creature enters with X +1/+1 counters on it.
0/0
 C 
Creature – Phyrexian Walrus
Glistening Seal enters the battlefield with an oil counter on it.
{1}, Remove an oil counter from Glistening Seal: Glistening Seal can't be blocked this turn.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block. Its activated abilities can't be activated.
Whenever a creature enters, you may attach this Aura to it.
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Artifact – Bone
Sacrifice Bone: Add {b} to your mana pool.

Cruel Delight (rare)
Fate Stalker (uncommon)
Escape to Myth (uncommon)
Abominable Seraph (uncommon)
Cocooned Cache (common)
Fervent Brainstorm (common)
Grazing Jackalope (common)
Hoard Delver (common)
Kappa Escort (common)
Screaming Shadows (common)
Bolster (common)
Sludge Droplet (common)
Glistening Seal (common)
Years in Isolation (common)
Swamp (basic)
Bone (token)