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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elemental Dragon
Flying, trample
At the beginning of your end step, if you control a creature with power 8 or greater, create a 4/4 red and green Elemental creature token.
{r}{g}: Gaean Dragon gets +1/+0 until end of turn.
6/6
 
{r}{r}{w}
 
 R 
Instant
Copy target instant or sorcery spell. You may choose new targets for the copy. You gain 3 life.
 U 
Sorcery
Kicker {1}{w}
For each counter on target creature, put one of those counters on another target creature. If this spell was kicked, put a +1/+1 counter on each of those creatures first.
Flashback {3}{u}
 U 
Sorcery
Roll three six-sided dice. You lose life equal to the highest result. Choose another result. You draw that many cards.
 U 
Artifact Creature – Flagbearer Wall
Defender
You and other creatures you control have hexproof.
1/5
 C 
Sorcery
Create two Blood tokens and two Treasure tokens.
 C 
Creature – Gith Ranger
When Bolstering Comrade enters the battlefield, up to two target creatures get +1/+1 each.
2/3
 C 
Sorcery
Target player sacrifices an tapped creature.
 C 
Sorcery
Draw a card. You lose 2 life.
Study the Arcane. (You may reveal an Arcane card you own from outside the game and put it into your hand, or discard a card to draw a card.)
 C 
Sorcery
Erratic Missile deals 3 damage to target creature. It deals 6 damage to that creature instead if it is tapped or has defender.
"You'll need to get a good aim to get the full potential. Best used against static targets."
— Eton, explosives vendor
 C 
Enchantment – Aura
Enchant creature
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Enchanted creature gets +4/+4.
 C 
Creature – Beaver
When Handy Beaver enters, mill four cards. Put a Fortification card milled this way into your hand. If you can't, draw a card.
2/2
 C 
Instant – Charm
Choose one —
• Create a 1/1 white Human creature token.
• Target Spirit permanent becomes indestructible until end of turn.
• Prevent all combat damage that target creature would deal to players this turn.
 C 
Enchantment
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Unearth {u} ({u}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Forest
 
 B 
Basic Land – Forest
 T 
Token Artifact – Wood
Sacrifice Wood: Add {g} to your mana pool.

Gaean Dragon (rare, foil)
Promote (rare)
Adaptive Mimicry (uncommon)
Dark Alley Meeting (uncommon)
Bulwark of Banners (uncommon)
Pay in Blood (common)
Bolstering Comrade (common)
Assassin's Edict (common)
Read the Bloodglyphs (common)
Erratic Missile (common)
Cultivated Brawn (common)
Handy Beaver (common)
Sanctuary Charm (common)
Solitary Tactics (common)
Forest (basic)
Wood (token)