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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Moonfolk Ninja
Flying
Ninjutsu – {2}{u}, Return two lands you control to their owners' hands
Whenever Lunar Infiltrator deals combat damage to a player, draw two cards.
1/3
 U 
Creature – Squirrel Warrior
Whenever a creature dies, Roddle Wrestler gets +1/+1 until end of turn.
{1}{b}{g}, Sacrifice Roddle Wrestler: Target opponent loses life equal to Roddle Wrestler's power. You gain life equal to Roddle Wrestler's toughness.
1/3
 U 
Creature – Beast
Defender
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
{2}{b}, Sacrifice this creature: Draw three cards. Activate only as a sorcery and if this creature's power is 6 or greater.
4/1
 U 
Creature – Kithkin Alchemist
Flying
When Barrenton Alchemist enters the battlefield, draw a card and create two Vial tokens. (They’re artifacts with “{1}, {t}, Discard a card, Sacrifice this artifact: Draw a card.”)
2/2
 C 
Instant
Target creature gets +X/+X until end of turn, where X is equal to your devotion to green.
 C 
Creature – Bear
Outlast {s} ({s}, {t}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
4/4
 C 
Instant
Converge — This spell deals X damage to target battle, creature or planeswalker and X damage to its controller, where X is the number of colors of mana spent to cast this spell.
 C 
Creature – Cat
As long as you activated abilities other than mana abilities of permanents you control this turn three or more times, Prowling Puma gets +2/+2.
2/2
 C 
Creature – Demon
Flying, menace
At the beginning of your upkeep, sacrifice a creature or a Food. If you can't, tap Pantry Demon and you lose 5 life.
5/5
 C 
Creature – Dwarf Artificer
When Hangar Mechanic enters the battlefield, put a vigilance counter on target artifact creature or Vehicle.
2/2
 C 
Instant – Charm
Choose one —
• Return target Spirit permanent to its owner's hand.
• Untap target Zombie.
• Tap target creature without flying.
 C 
Kindred Sorcery – Atog Beast
Prowl {r/g} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
Destroy up to one target artifact. Put a +1/+1 counter on up to one target creature.
 C 
Creature – Vampire Soldier
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with one +1/+1 counters on it.)
{3}{w}: Sanguine Skymarcher gains flying until end of turn.
2/1
 C 
Sorcery
Draw three cards, then discard a card
Eerie — If an enchantment you control entered or you fully unlocked a Room this turn, instead draw four cards, then discard two cards.
Island
 
 B 
Basic Land – Island
 T 
Token Artifact – Stone
Sacrifice Marble: Add {w} to your mana pool.

Lunar Infiltrator (rare)
Roddle Wrestler (uncommon)
Phlegmatic Porcupine (uncommon)
Barrenton Alchemist (uncommon)
Nylean Growth (common)
Hibernating Megagrizzly (common)
Brilliant Blaze (common)
Prowling Puma (common)
Pantry Demon (common)
Hangar Mechanic (common)
Mist Charm (common)
Swallow the Relic (common)
Sanguine Skymarcher (common)
Talk to Yourself (common)
Island (basic)
Marble (token)