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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Lizard
Menace (This creature can't be blocked except by two or more creatures.)
Metalcraft — Whenever this creature attacks, if you control three or more artifacts, this creature gets +2/+0 until end of turn.
3/4
 
 M 
Creature – Bringer
You may pay {w}{u}{b}{r}{g} rather than pay this spell’s mana cost.
Trample
At the beginning of your upkeep, target player exiles the top seven cards of their library. Until your next turn, you may cast a card exiled this way.
5/5
 U 
Sorcery
Create a number of 1/1 green Bird creature token with flying equal to the greatest toughness among creatures you control.
 U 
Creature – Inkling Advisor
Flying
When Conjurer's Scribe enters the battlefield, you may discard a card. If you do, put a +1/+1 counter on Conjurer's Scribe.
When Conjurer's Scribe dies, if it has a +1/+1 counter on it, draw two cards.
2/1
 U 
Creature – Zombie Processor
When Swarming Ghouls attacks, exile a card from defending player's graveyard.
When Swarming Ghouls dies, you may put three cards your opponents own from exile into their owners’ graveyards. If you do, create three 2/2 black Zombie creature tokens.
6/6
 C 
Creature – Zombie
(Both halves leave battlefield together.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
⚔ 2
Wicked Soul
{1}{w/b}{w/b}
 
 C 
Creature – Spirit
⛨ 2 (Both halves share toughness.)
Flying (This creature can't be blocked except by creatures with flying or reach.)
⚔ 1
 C 
Creature – Shade
When Encroaching Shade enters the battlefield, reveal the top four cards of your library. You may put a Swamp card from among them into your hand. Put the rest into your graveyard.
{2}{b}: Encroaching Shade gets +2/+2 until end of turn.
0/1
 C 
Instant
Counter target spell unless its controller waterbends {3}.
 C 
Instant
Target creature gets +2/+2 and gains trample until end of turn.
If your creature tech level is three or greater, that creature instead gets +6/+6 and gains trample until end of turn.
 C 
Instant
Resonance (When you cast this spell from your hand, you may cast a permanet card with the same mana cost from your graveyard. Pay its cost as well.)
Ignition Spark deals 3 damage to target player.
 C 
Creature – Archon
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Gideon's Archon enters the battlefield, tap target creature, it doesn't untap during its controller's next untap step.
3/3
 C 
Creature – Plant Beast
When Stunspore Bulbasaur enters the battlefield, paralyze target creature. (Tap that creature. If it’s already tapped, it doesn’t untap during its controller’s next untap step.)
2/2
 C 
Sorcery
Affinity for Aetherborn (This cost {1} less to cast for each permanent of that type you control.)
Target opponent loses 3 life and you gain 3 life.
{w}
 
 C 
Creature – Plant
Defender (This creature can't attack.)
Hero’s Reward — When Wheat leaves the battlefield, each player gains 1 life.
0/1
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Artifact – Scroll
Sacrifice Scroll: Add six cards to your library.
Sacrifice Scroll: Add {1} to your mana pool.

Hoard Creeper (common, foil)
Bringer of the Eldritch Dawn (mythic)
Return of the Geese (uncommon)
Conjurer's Scribe (uncommon)
Swarming Ghouls (uncommon)
Martyred Corpse // Wicked Soul (common)
Encroaching Shade (common)
Sink Like a Stone (common)
Adrenaline Shot (common)
Ignition Spark (common)
Gideon's Archon (common)
Stunspore Bulbasaur (common)
One More Day (common)
Wheat (common)
Mountain (basic)
Scroll (token)