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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Vedalken Golem
When you cast this spell, create a 1/1 blue Homunculus artifact creature token.
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that’s another creature, it gains the following abilities until end of turn.)
Artifact creatures you control get +1/+1 and have vigilance.
3/3
 U 
Sorcery
Each opponent mills three cards.
Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)
 U 
Creature – Human Bard
Sesquipedalian Gleeman gets +1/+0 for each lore counter on a Saga you control.
Whenever you sacrifice a Saga, scry X, where X is the number of lore counters on it.
"I don't think half of these words they're using in these stories even exist."
— Grumpy Pete
1/3
 U 
Creature – Human Knight
As you pay for a loyalty ability of a planeswalker you control you may exile Planeswalker's Squire from your graveyard rather than remove a loyalty counter from that planeswalker to pay the activation cost.
2/1
 C 
Creature – Human Alchemist
Flash
When Samite Alchemist enters the battlefield, prevent the next 4 damage that would be dealt to target creature.
0/2
 C 
Creature – Goblin Rogue
Survival — At the beginning of your second main phase, if this creature is tapped, create a tapped Treasure token.
2/1
 C 
Sorcery
You gain 6 life. If you control an Angel, draw a card. Otherwise, study the Angel. (You may reveal an Angel card you own from outside the game and put it into your hand, or discard a card to draw a card.)
 C 
Sorcery
Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.)
Discard a card, then draw a card.
 C 
Enchantment
When this enchantment enters, create two Blood tokens.
Waterbend {3}, Discard three cards, Sacrifice this enchantment: Draw three cards.
 C 
Kindred Sorcery – Bison
Target creature you control fights target creature you don't control.
Landfall — If you had a land enter the battlefield under your control this turn, the creature you control gets +2/+2 until end of turn first.
 C 
Creature – Sponge
{1}: Add one mana of a color of a permanent you control.
1/3
 C 
Instant
Destroy up to one target artifact. Up to two target players each create a 1/1 black Faerie creature token with flying and "This creature can't block."
 C 
Creature – Human Alchemist
When Successful Alchemist enters the battlefield, you may exile an artifact card from your graveyard. If you do, create a colorless Gold artifact token with "{t}, Sacrifice Gold: Add one mana of any color."
1/3
 C 
Creature – Sponge
When Soul Sponge enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. You gain 1 life.
1/1
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Creature – Worker
1/1

Esper Transmorgant (rare)
Undone by Grief (uncommon)
Sesquipedalian Gleeman (uncommon)
Planeswalker's Squire (uncommon)
Samite Alchemist (common)
Hoard Delver (common)
From Divine Scripture (common)
Fervent Brainstorm (common)
Wellspring of Blood (common)
Waterhole Struggle (common)
Colorful Reef-Sponge (common)
Break th Fae-Glass (common)
Successful Alchemist (common)
Soul Sponge (common)
Mountain (basic)
Worker (token)