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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Each player draws a card for each creature they control.
 U 
Creature – Kithkin Wizard
When Charm Twiddler enters the battlefield, choose one or both —
• Put a +1/+1 counter on another target creature.
• Remove a counter from target permanent.
2/2
 U 
Creature – Elemental Horse
Haste
Fading 1 (This creature enters the battlefield with one fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
2/2
 U 
Creature – Jellyfish Beast
{1}{u}, Return a creature you control to its owner's hand: Jellybeast gets +3/+3 until end of turn. Activate this ability only once each turn.
3/4
 C 
Sorcery
Call the behemoth. (Add the top card of the behemoth deck to your behemoth traits. If you don't control your behemoth, create a 2/2 behemoth creature token.)
You may have your behemoth fight up to one target creature.
 C 
Creature – Trilobite
{r}: Scuttleclaw gains haste until end of turn. Activate only during your turn.
{r}: Scuttleclaw gains first strike until end of turn. Activate only during your turn.
3/1
 C 
Creature – Merfolk Merchant
Offshore Trader can't be blocked.
When Offshore Trader enters the battlefield, look at the top three cards of your library. Exile any number of them. Put the rest back in any order.
1/1
 C 
Creature – Dwarf Pilot
Defender (This creature can't attack.)
Whenever Local Champion crews a Vehicle, it gains +1/+1 and defender until end of turn.
2/1
 C 
Creature – Human Shaman
When Trainee Necromancer enters the battlefield, put the top card of your library into your graveyard. You may return a creature card from your graveyard to your hand.
1/1
 C 
Sorcery
Populate. Then, if you control four or more creatures that share a name, draw a card.
{u}
 
 C 
Instant
Put a shroud counter on target creature.
Cycling {1}{u} ({1}{u}, Discard this card: Draw a card.)
 C 
Creature – Human Rogue Mercenary
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Ratkeep Lurker deals damage to a player, you may pay 2 life. If you do, draw a card.
1/2
 C 
Creature – Human Soldier
3/2
 C 
Creature – Raccoon
Whenever one or more cards get buried from an opponent's library, exile one of them and scry 1.
2/2
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Artifact – Stone
Sacrifice Granite: Add {r} to your mana pool.

Words of Gratitude (rare)
Charm Twiddler (uncommon)
Avalanche Courser (uncommon)
Jellybeast (uncommon)
Behemoth's Assault (common)
Scuttleclaw (common)
Offshore Trader (common)
Local Champion (common)
Trainee Necromancer (common)
Specimen Bloom (common)
Shroud (common)
Ratkeep Lurker (common)
Dawn Cavalry (common)
Trash Dweller (common)
Mountain (basic)
Granite (token)