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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Each player chooses friend or foe. You may have a land become a 0/0 creature with haste and put two +1/+1 counters on it for each friend. If you don't, a foe of your choice sacrifices two permanents they control chosen at random.
 U 
Creature – Thalakos Monk
Scavenge {4}{w}{u} ({4}{w}{u}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
When you scavenge this card, you gain 2 life and draw a card.
3/3
 U 
Creature – Bear Shaman
Flash (You may cast this spell any time you could cast an instant.)
You may cast Bear spells as though they had flash.
2/2
 U 
Creature – Varmint Wraith
[Ward—Pay 2 life.()]
This creature can't block and can't be blocked.
2/1
 C 
Creature – Plant Bear
Offspring {1} (You may pay an additional {1} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
2/2
 C 
Creature – Zombie
Vanishing 1 (This creature enters the battlefield with one time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever a creature dies, put a time counter on Mass of Ghouls.
5/3
 C 
Sorcery
Draw two cards.
Flashback — {1}{r}, Discard two cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
 C 
Creature – Bird
Haste
When this creature enters, creatures you control get +1/+0 until end of turn.
2/3
 C 
Sorcery
Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)
Create two 1/1 red Warrior creature tokens.
 C 
Creature – Human Horror
{b}, {t}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
2/2
 C 
Instant
Target creature gets +2/+2 until end of turn.
Coven — Then if you control three or more creatures with different powers, draw a card.
 C 
Creature – Mite
Whenever Mirran Mite attacks and isn't blocked, you get ⬣. (⬣ is a hexgold counter. Lose ⬣ to prevent 1 damage you would take.)
When Mirran Mite dies, you may pay ⬣⬣. If you do, you gain 4 life.
1/1
 C 
Instant
Target creature explores, then it connives.
 C 
Creature – Werewolf Ninja
Ninjutsu {1}{g} ({1}{g}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
{3}{g}: This creature gets +4/+3 until end of turn. Activate only once each turn.
2/3
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Wolf Hound
First strike
1/1

Okaun's Tremors (rare)
Eternal Sage (uncommon)
Ashcoat Shaman (uncommon)
Flea-Infested Sneak (uncommon)
Hedge Grizzly (common)
Mass of Ghouls (common)
Craft Theories (common)
Cliff Moa (common)
Surging Summons (common)
Chosen of Erebos (common)
Blessing of the Old Ways (common)
Mirran Mite (common)
Farguide's Scheme (common)
Moonthicket Ambusher (common)
Plains (basic)
Wolf Hound (token)