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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Zombie
Decayed (This creature can't block. When it attacks, sacrifice it at the end of combat.)
Disturb {3}{b} (You may cast this card from your graveyard transformed for its disturb cost.)
4/2
 
Freshly Decayed
 
 C 
Colour indicator B Creature – Zombie
Decayed (This creature can't block. When it attacks, sacrifice it at the end of combat.)
Disturbed (If this would be put into a graveyard from anywhere, exile it instead.)
5/1
 R 
Sorcery
Create a tapped 5/5 green Elephant creature token. Put three stun counters on it.
Renew{2}{g}{u}, Exile this card from your graveyard: Tap target creature. Any number of stun counters from another tapped creature onto it. Activate only as a sorcery.
Harmonize {4}{g}{u} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {x}, where X is its power. Then exile this spell.)
 U 
Creature – Ooze
Devour 2 (As this creature enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with two +1/+1 counters on it for each of those creatures.)
{3}{r}{r}, Discard a card at random: Sulfuric Ooze devours 2 target land. (Its controller sacrifices it. If it is sacrificed this way, put two +1/+1 counters on this creature.)
1/1
 U 
Creature – Slug Coward
Crevice Craven can't be blocked except by land creatures.
2/2
 U 
Instant
Escalate {2} (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• If a creature an opponent controls would enter this turn, exile it instead.
• Exile up to two target creatures until end of turn.
• Each player create three 1/1 blue Thopter creature tokens with flying.
 C 
Creature – Human Cleric
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
“My cause is power, and at the altar of power I will gladly forfeit my soul.”
3/1
 C 
Sorcery
Return target nonland permanent to its owner's hand.
Escape—{3}{u}{u}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
 C 
Instant
Counter target spell. Its controller taps two untapped permanents they control.
 C 
Creature – Kor Scout
Defender (This creature can't attack.)
When Havengul Bastion enters, create a 2/2 blue Hippogriff creature token. It has flying and "This creature can't block."
0/3
 C 
Sorcery
Put a +1/+1 counter on target creature.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
 C 
Sorcery
Erratic Missile deals 3 damage to target creature. It deals 6 damage to that creature instead if it is tapped or has defender.
"You'll need to get a good aim to get the full potential. Best used against static targets."
— Eton, explosives vendor
 C 
Creature – Human Rogue
When Sly Imitator enters the battlefield, choose a counter on a permanent you control. Put a counter of that kind on Sly Imitator.
2/2
 C 
Sorcery
Target player discards a card. If a creature card is discarded this way, exile it and create a 1/1 black Insect creature token.
 C 
Instant
Fifth dawn (If you control a different permanent of each color, you get universal attunement for the rest of the game.)
You may discard a card. If you do or have universal attunement, draw two cards.
Forest
 
 B 
Basic Land – Forest
 T 
Token Artifact – Stone
Sacrifice Granite: Add {r} to your mana pool.

Freshly Deceased (common, foil)
Rest of the Mammoth (rare)
Sulfuric Ooze (uncommon)
Crevice Craven (uncommon)
Act of Containment (uncommon)
Aru Nea, Blood Maiden (common)
Freed from Chains (common)
Captured Chill (common)
Havengul Bastion (common)
Root Deep (common)
Erratic Missile (common)
Sly Imitator (common)
Rise of Scarabs (common)
Solar Insight (common)
Forest (basic)
Granite (token)