[Assorted] Card Repository: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice them at the beginning of the next end step.)
Whenever another Warrior you control dies, this creature endures 1. (Put a +1/+1 counter on it or create a 1/1 white Spirit creature token.) 2/3
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Absorb deathtouch (Prevent all damage that would be dealt to this creature by sources with deathtouch.)
If counters would be placed on Plague Doctor, place that many +1/+1 counters instead. 3/3
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[2}: Exile target creature card in a graveyard.
[5} : Return target creature card from a graveyard to its owner's hand. ##
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Whenever this enchantment or a creature you control enters during your turn, create a tapped Treasure token. Triggers only twice each turn.
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When this creature dies, return it to the battlefield tapped and face-down.
2/2
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Whenever Carl the Clubber becomes blocked, defending player discards a card.
2/2
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Target creature gets +6/+3 and gains trample until end of turn.
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Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
When this creature enters, you lose 1 life and draw a card. 2/3
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Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, create a 1/1 red Goblin creature token. It gains first strike until end of turn. 1/1
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Target creature you control gets +2/+2 and gains bushido 2 until end of turn.
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You may have Impersonator enter the battlefield with the name, colors and creature types of any creature on the battlefield.
The first hint the visitor might not really be the famed giant Enor Mountaintall was that he fit through the inn's front door.
2/3
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Trample
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) 6/1
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Vigilance (Attacking doesn't cause this creature to tap.)
If Nomad Sentry is in a graveyard, effects from spells named Life Burst count it as a card named Life Burst. 1/4
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![]() : Put a +1/+1 counter on this creature. Activate only as a sorcery and only once each turn.2/3
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Sacrifice Herb: Remove a counter from yourself.
Sacrifice Herb: Add to your mana pool. |
Surviving Champion
(rare)
Plague Doctor
(uncommon)
Urborg Cemetery
(uncommon)
Hoard Bustling
(uncommon)
Formless Cavalry
(common)
Carl the Clubber
(common)
Thornhide Rush
(common)
Sepulcher Scavenger
(common)
Cheering Charlatan
(common)
Jade Stance
(common)
Impersonator
(common)
Spiked Crateredon
(common)
Nomad Sentry
(common)
Trudin Awoken
(common)
Plains
(basic)
Herb
(token)






