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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Kor Knight
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
2/2
 
 R 
Creature – Shapeshifter Ooze
At the beginning of your upkeep, mill a card. If the mana value of the milled card is equal to or less than 2 plus Gray Matter's mana value and it is a permanent card, you may have Gray Matter become a copy of it. If you do, it gains this ability.
2/2
 U 
Artifact – Vehicle
Intimidate, haste
Rigger crew 1
Crew 3
7/6
 U 
Sorcery
Each player draws a card, then may put a land card from their hand onto the battlefield tapped.
Delirium — Each player draws another card, then may put another land card from their hand onto the battlefield tapped, if there are four or more card types among cards in your graveyard.
Put a stun counter on each land that entered the battlefield under an opponent's control this turn. You gain 2 life for each of those lands.
{2}{r}
 
 U 
Sorcery
This spell deals 1 damage to each of up to two target creatures.
If you cast this spell from your hand, exile it. Until the end of your next turn you may cast it.
Bonfire
{4}{r}{r}
 
 U 
Sorcery
This spell deals 5 damage to any target.
 C 
Artifact Creature – Bird Construct
Flying (This creature can't be blocked except by creatures with flying or reach.)
Modular 1 (This enters the battlefield with one +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/0
 C 
Sorcery
Casualty 1
You may discard a card. If you do, draw a card.
Draw a card. Scry 1.
 C 
Sorcery
Manifest dread, then put four +1/+1 counters and a trample counter on that creature.
 C 
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Target creature gets -X/-X until end of turn.
 C 
Sorcery
Mill four cards. Return an artifact or creature card from your graveyard to your hand.
 C 
Creature – Dryad
You may tap an untapped Treefolk you control rather than pay Entsprout Dryad's mana cost.
When Entsprout Dryad dies, create a 1/1 green Saproling creature token.
2/2
 C 
Enchantment
When this enchantment enters, create two 1/1 blue Tyranid Gargoyle creature tokens with flying.
Whenever you cast a spell with {x} in its mana cost, return this enchantment to its owner's hand.
 C 
Creature – Kithkin Alchemist
When this creature enters, you may sacrifice a noncreature token. If you do, draw a card.
2/2
 C 
Sorcery
Create a 1/1 blue Rogue creature token with "Whenever this creature deals combat damage to a player, draw a card, then discard a card."
Flashback {1}{u} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Plains
 
 B 
Basic Land – Plains
 T 
Token Artifact – Bile
Sacrifice Bile: Bury the top six cards of your library.
Sacrifice Bile: Add {1} to your mana pool.

Calcite Cavalier (uncommon, foil)
Gray Matter (rare)
Patched Goredrill (uncommon)
Winter's Guidance (uncommon)
Embers // Bonfire (uncommon)
Arcbound Wren (common)
Precarious Experiment (common)
Manifest Dreadmaw (common)
Lost to the Pit (common)
Trace the Ruins (common)
Entsprout Dryad (common)
Ravenous Swarming (common)
Essence Extractor (common)
Thieves on the Prowl (common)
Plains (basic)
Bile (token)