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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
You draw three cards and you lose 3 life.
Threshold – You draw four cards and lose 4 life instead if seven or more cards are in your graveyard.
Flashback {5}{b}{b} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
 U 
Creature – Elemental Warrior
Menace
At the beginning of combat, add {r}.
Whenever you activate an ability with converted mana cost of 6 or greater, Forceful Flamekin gets +4/+0 until end of turn.
2/4
 U 
Creature – Cat Beast
Provoke
Provoked creatures your opponents control can't be tapped.
4/3
 U 
Artifact Creature – Synth Knight
Sacrifice a permanent: This creature gains indestructible until end of turn.
3/1
 C 
Creature – Treefolk Druid
{t}: Add {r}.
"The rock is where stream springs clean, where the ivy clings. Honor the stone spirits and they'll provide."
—Tanner, Cragwalk elder
1/2
 C 
Instant – Charm
Choose one —
• Transform target Werewolf.
• Target Human creature gets +2/+2 until end of turn.
• Put target creature card from a graveyard on the bottom of its owner's library.
 C 
Creature – Vampire Knight
Menace (This creature can't be blocked except by two or more creatures.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
2/2
 C 
Creature – Elemental Knight
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever this creature enters, return up to one target creature an opponent controls to its owner's hand.
2/2
 C 
Creature – Human Wizard
Kicker {2}{u} (You may pay an additional {2}{u} as you cast this spell.)
When Benalish Frostmage enters the battlefield, if it was kicked, tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
2/1
 C 
Sorcery
Bolster 1. That creature gains haste until end of turn.
 C 
Creature – Porcupine Beast
Menace
5/5
 C 
Creature – Djinn Advisor
Flying
When Djinn of Lessons enters the battlefield, draw a card.
3/2
 C 
Creature – Human Soldier
When this creature dies, create two 1/1 black Skeleton Bird creature tokens with flying and decayed.
2/2
 C 
Creature – Gith Cleric
{2}{w}, Sacrifice this creature: Create two 1/1 white Spirit creature tokens with flying.
1/1
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Worker
1/1

Bloody Deal (rare)
Forceful Flamekin (uncommon)
Stalking Veridex (uncommon)
Titan Templar (uncommon)
Cragwalk Sprigg (common)
Moon Charm (common)
Imperious Bloodknight (common)
Wavecrash Knight (common)
Benalish Frostmage (common)
Arrive in Force (common)
Sabrequilled Beast (common)
Djinn of Lessons (common)
Hollow-Eyed Ravenguard (common)
Tattered Spiritualist (common)
Plains (basic)
Worker (token)