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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
{2}{r/w}
 
 R 
Sorcery
As an additional cost to cast this card, discard a card and sacrifice a permanent.
Draw three cards.
Fuse (You may cast one or both halves of this card from your hand.)
Courtesy
{3}{r}{w}
 
 R 
Sorcery
For each card in your hand, each opponent may sacrifice a permanent. If they don't, create a 2/2 red and white Azra Knight creature token.
 U 
Creature – Phyrexian Devil
Compleated – +1/+1 ({?} can be paid with {b}, {r}, or 2 life. Unless life was paid, this creature enters with a +1/+1 counter on it.)
When this creature dies, it deals damage equal to its power to target opponent.
4/1
 U 
Creature – Squirrel Warrior
Whenever a creature dies, Roddle Wrestler gets +1/+1 until end of turn.
{1}{b}{g}, Sacrifice Roddle Wrestler: Target opponent loses life equal to Roddle Wrestler's power. You gain life equal to Roddle Wrestler's toughness.
1/3
 U 
Creature – Giant Berserker
Menace
Whenever this creature deals excess damage to a creature, create a Blood token.
6/6
 C 
Creature – Monkey Monk
Faith-healing (This gains you life rather than deal damage.)
3/3
 C 
Instant
Draw a card.
Signature {1}{u} (If you cast this spell paying its additional signature cost, exile it as it resolves.)
Whenever a spell is countered by a spell or ability you control, if Academy Contract is signed, you may cast Academy Contract without paying its mana cost.
 C 
Sorcery
Creatures you control get +1/+0 until end of turn.
Maneuver (If you cast this spell from your hand, exile it to your maneuver pile or cast a card from your maneuver pile without paying its mana cost.)
 C 
Creature – Homarid Rogue
When Kelp Stalker enters the battlefield, create a Kelp token. (It's a 0/1 blue Plant Wall creature token with defender named Kelp.)
Sacrifice a token: Kelp Stalker can't be blocked this turn.
2/1
 C 
Creature – Elf Shaman
Kicker {g} (You may pay an additional {g} as you cast this spell.)
When Llanowar Forcemage enters the battlefield, if it was kicked, target creature gets +3/+3 until end of turn.
The once lost forest grows again beyond its former glory.
1/1
 C 
Creature – Shapeshifter Knight
Adamant — When this creature enters, if at least three red mana was spent to cast this spell, it gains haste until end of turn.
Adamant — When this creature enters, if at least three white mana was spent to cast this spell, create a 1/1 white Human creature token.
3/1
 C 
Sorcery
Choose one —
• Create a 2/2 blue Drone artifact creature token.
• Return target creature to its owner's hand.
Entwine {2} (Choose both if you pay the entwine cost.)
 C 
Sorcery
Web-slinging {b}{b} (You may cast this spell for {b}{b} if you also return a tapped creature you control to its owner’s hand.)
Draw three cards, then you lose 3 life unless you discard a creature card.
 C 
Creature – Inuman Sorcerer
When this creature enters, you may discard a card. If you do, draw a card.
Power-up — {5}{r}: Put a +1/+1 counter on this creature. It deals damage equal to its power to each opponent. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)
2/2
 C 
Creature – Orgg
Wrathful Orgg attacks each combat if able.
6/6
Island
 
 B 
Basic Land – Island
 T 
Token Artifact – Wood
Sacrifice Wood: Add {g} to your mana pool.

Carve // Courtesy (rare)
Barbwire Devil (uncommon)
Roddle Wrestler (uncommon)
Sullied Squasher (uncommon)
Healing-Palms Monk (common)
Academy Contract (common)
Charge the Enemy (common)
Kelp Stalker (common)
Llanowar Forcemage (common)
Valiant Hedgeknight (common)
Uploaded Physicality (common)
Fatal Acrobatics (common)
Tremor Savant (common)
Wrathful Orgg (common)
Island (basic)
Wood (token)