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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Noble
When Jade Heir enters, mill two cards. You may return a creature card with power 4 or greater from your graveyard to your hand. If you don't return a card this way, put two +1/+1 counters on Jade Heir.
When Jade Heir dies, create two 1/1 black Assassin creature tokens with menace. They gain haste and deathtouch until end of turn.
2/2
 U 
Sorcery
Create two 1/2 black and red Lizard creature tokens with afflict 2. Each opponent discards a card.
 U 
Fragment
(You may have this enter the battlefield fused with any number of creature fragments you control.)
<Creature – Wurm>
Hexproof
(A fusion uses exactly one fragment with power.)
6/_
 U 
Creature – Treefolk Druid
Vigilance
Whenever Arbiter of Summer enters or attacks, create a 1/1 green Squirrel creature token and a Food token.
{1}, Sacrifice two tokens: Surveil 1, then draw a card.
2/4
 C 
Creature – Zombie Assassin
Deathtouch
Decayed (This creature can't block. When it attacks, sacrifice it at the end of combat.)
4/1
 C 
Sorcery
Tap one or two target creatures. Put a stun counter on each of them.
Coven — Then if you control three or more creatures with different powers, distribute three stun counters among them.
 C 
Creature – Centaur Sorcerer
Trample
When this creature enters, target creature you control gets +3/+2 and gains trample until end of turn.
3/2
 C 
Creature – Spider Performer
Reach (This creature can block creatures with flying.)
Whenever Acrobatic Arach attacks, if you control a Plains or Island, it gains flying until end of combat.
2/3
 C 
Creature – Sloth
Vigilance
Whenever you cast a spell, if the number of its colors is equal to or less than this creature's power, put a +1/+1 counter on this creature.
1/1
 C 
Creature – Elmental Horror
Menace
Slayer (Damage dealt by this also adds a finality counter if there is none.)
Burns all evidence.
3/3
 C 
Creature – Human Soldier
Flash, defender
Blitz {2}{w}
2/5
 C 
Creature – Human Worker
Hit 1 (If this would be destroyed while it has hits left, it loses one hit and becomes indestructible until end of turn instead.)
Block Busting – When Big Mario enters the battlefield, destroy up to one target artifact.
3/2
 C 
Instant
As an additional cost to cast this spell, discard a card.
Draw two cards.
Addendum — If you cast this spell during your main phase, scry 2 before drawing the cards.
 C 
Enchantment
When this enchantment enters, create two 1/1 blue Tyranid Gargoyle creature tokens with flying.
Whenever you cast a spell with {x} in its mana cost, return this enchantment to its owner's hand.
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Artifact – Metal
Sacrifice Steel: Add {u} to your mana pool.

Jade Heir (rare)
Vile Scurries (uncommon)
Wurm-Coil Fragment (uncommon)
Arbiter of Summer (uncommon)
Oozing Dead (common)
Turn the Hourglass (common)
Wildshape Sorcerer (common)
Acrobatic Arach (common)
Paradise Sloth (common)
Magmaclaw Corruptor (common)
Quick Response Trooper (common)
Big Mario (common)
Emergency Protocol (common)
Ravenous Swarming (common)
Swamp (basic)
Steel (token)