[Assorted] Card Repository: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste, trample
Multikicker ![]() — When this creature enters, create a token that's a copy of it. (Triggers for each time it was kicked.)
At the beginning of your end step, sacrifice this creature. 5/2
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![]() , : Choose target creature you control. You may return an Aura card with converted mana cost X or less that could enchant that creature from your graveyard to the battlefield attached to it.1/2
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When Greater Kangaroo dies, create three 1/2 green Kangaroo creature tokens.
3/6
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Destroy target creature.
Addendum — If you cast this spell during your main phase, that creature's controller discards a card. |
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Afterlife 1 (When this creature dies, create one 1/1 white and black Spirit creature tokens with flying.)
Disguise (You may cast this face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)1/1
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Reach (This creature can block creatures with flying.)
First strike (This creature deals combat damage before creatures without first strike.) 2/1
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Target creature gains haste until end of turn. If no creature you control has entered this turn, create a 1/1 blue Hedgehog creature token first.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Ratkeep Lurker deals damage to a player, you may pay 2 life. If you do, draw a card. 1/2
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Cycling ( , Discard this card: Draw a card.)2/3
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Bloodrush —
, Discard this card: Target attacking creature gets +0/+4 until end of turn.0/4
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Draw three cards, then discard a card
Eerie — If an enchantment you control entered or you fully unlocked a Room this turn, instead draw four cards, then discard two cards. |
When this creature enters, mill three cards, then return a basic land or snow land card milled this way to your hand. If you can't, draw a card.
3/4
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Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When this creature enters, put a +1/+1 counter on target creature you control. 1/2
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Create a 2/2 colorless Robot creature token.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
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Sacrifice Herb: Remove a counter from yourself.
Sacrifice Herb: Add to your mana pool. |
Volcanic Pouncer
(rare)
Kinsbaile Loreweaver
(uncommon)
Greater Kangaroo
(uncommon)
Outlaw's Punishment
(uncommon)
Veiled Celebrant
(common)
Smokeshot Ashigaru
(common)
Gotta Go Fast
(common)
Ratkeep Lurker
(common)
Hungry Qu
(common)
Bloodcoast Ripper
(common)
Talk to Yourself
(common)
Wooly Rivent
(common)
White Maggle
(common)
Fix the Scrap-Bots
(common)
Mountain
(basic)
Herb
(token)





: Choose target creature you control. You may return an Aura card with converted mana cost X or less that could enchant that creature from your graveyard to the battlefield attached to it.
