[Assorted] Card Repository: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As Ludevic's Monster enters the battlefield, exile any number of creature cards from your graveyard. For each card exiled this way, Ludevic's Monster perpetually gets +2/+0, +1/+1, or +0/+2.
0/0
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Absorb 1 (If a source would deal damage to a this creature, prevent 1 of that damage.)
Whenever this creature enters or damage to it is prevented, it deals 1 damage to any target. Triggers only once each turn. 2/1
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Provoke
Provoked creatures your opponents control can't be tapped. 4/3
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When this creature enters, create a 1/1 red and white Mouse creature token with "
: Target creature you control gets +1/+1 until end of turn. Activate only as a sorcery."2/2
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Menace
Whenever Dirtwater Apparition attacks, Dirtwater Apparition gets +1/+0 until end of turn for each other attacking Spirit and/or Wraith you control. 3/2
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Choose one —
• Destroy target creature with defender. • Target player discards two cards. • Lock up to two doors. |
Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)
Target creature gets +2/+2 until end of turn. |
Flying
Level up ( : Put a level counter on this. Level up only as a sorcery.)
Whenever this creature or another Wizard you control enters, mill X, where X is equal to the total level of Wizards you control plus 2, then put a card milled this way into your hand. 2/2
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Protection from Drakes
Whenever this creature attacks, you may discard a card. If you do, draw a card. 2/1
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Target creature gets +6/+3 and gains trample until end of turn.
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Enchant creature
Enchanted creature gets +2/+2. Recover ![]() (When a creature is put into your graveyard from the battlefield, you may pay ![]() . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
Vigilance
When Suburban Daggertooth enters the battlefield or dies, half-proliferate. (Choose up to half of permanents and/or players with counters on them, rounded down, then give each another counter of each kind already there.) 2/1
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Stunning Salvo deals 1 damage to each of up to two target creatures. If you control a Plains, tap those creatures.
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Create three 1/1 green Frog creature tokens with reach.
![]() , Exile this card from your graveyard: Creatures with reach you control gain flying until end of turn. Activate only as a sorcery. |
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1/1
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Ludevic's Monster
(mythic)
Crimson Death Archer
(uncommon)
Stalking Veridex
(uncommon)
Merciful Mouser
(uncommon)
Dirtwater Apparition
(common)
Collapse Wall
(common)
Surging Zeal
(common)
Cerez Seer
(common)
Cliffhaven Thief
(common)
Thornhide Rush
(common)
Lost Grace
(common)
Suburban Daggertooth
(common)
Stunning Salvo
(common)
Leap from Lilypads
(common)
Island
(basic)
Worker
(token)



: Target creature you control gets +1/+1 until end of turn. Activate only as a sorcery."

