[Assorted] Card Repository: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever equipped creature attacks, it deals 3 damage to any target.
Equip ![]() (![]() : Attach to target creature you control. Equip only as a sorcery.) |
Whenever one or more creatures you control deal combat damage to a player, draw two cards. Triggers only once each turn.
Warp ![]() (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.) |
When Charm Twiddler enters the battlefield, choose one or both —
• Put a +1/+1 counter on another target creature. • Remove a counter from target permanent. 2/2
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Create a Treasure token.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
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Create two 1/1 colorless Sliver creature tokens.
![]() , Exile this card from your graveyard: Slivers you control gain first strike until end of turn. Activate only during your turn. |
Sacrifice a creature: Duskpath Adept can't be blocked this turn.
3/3
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Twin Shards deals 2 damage divided as you choose among one or two target creatures and/or planeswalkers.
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Flying
Whenever Storm Harpy enters the battlefield or you cast your second spell this turn, tap target creature. 2/2
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Target creature can't block this turn.
Splice onto instant or sorcery ![]() ![]() |
When Trustworthy Initiate dies, search your library for a card named Trustworthy Initiate, reveal it and put it into your hand. Then shuffle your library.
Embalm ![]() ![]() (![]() ![]() , Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie in addition to its other creature types and has no mana cost. Embalm only as a sorcery.)2/2
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When this creature enters, each player draws a card.
3/2
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Defender (This creature can't attack.)
When Strangling Tentacle enters the battlefield, target creature gets -1/-3 until end of turn. They were horrified witnessing it pulling down an Elephant, but true terror hit only when they realized that it was just a limb.
1/3
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Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.)
Tap target creature. |
Decayed (This creature can't block. When it attacks, sacrifice it at the end of combat.)
When this creature dies, draw a card. 4/4
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Sacrifice Scroll: Add six cards to your library.
Sacrifice Scroll: Add to your mana pool. |
Gordin's Bowgun
(rare)
Aetherweave Intuition
(uncommon)
Charm Twiddler
(uncommon)
Lorehold Notes
(uncommon)
Hivepool Escape
(common)
Duskpath Adept
(common)
Twin Shards
(common)
Storm Harpy
(common)
Hear Me Roar
(common)
Trustworthy Initiate
(common)
Llanowar Emissary
(common)
Strangling Tentacle
(common)
Arcane Glare
(common)
Collapsing Chromeshell
(common)
Mountain
(basic)
Scroll
(token)



(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
