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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Phyrexian Construct
When Maw of the Furnace enters the battlefield, each player exiles a card from their hand face down, then draws a card. Turn all cards exiled this way face up. If the total mana value of these cards is 10 or less, put that many +1/+1 counters on Maw of the Furnace. Otherwise, Maw of the Furnace deals damage to the owner of each of the cards equal to that cards mana value, then sacrifice Maw of the Furnace.
2/2
 U 
Sorcery
Create four 1/1 white Cleric creature token with "Whenever this creature attacks, you gain 1 life."
 U 
Creature – Soltari Cleric
As you scry, you may exile any number of the cards you are scrying. You gain 1 life for each card exiled this way.
2/2
 U 
Sorcery
Choose an Aura card with mana value 1 in your graveyard, then do the same for Aura cards with mana value 2 and 3. Return any number of cards chosen this way to the battlefield each attached to you or a permanent you control.
 C 
Creature – Rhino Knight
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever one or more creatures you control with +1/+1 counters on them attack, you gain that much life.
4/3
 C 
Creature – Monkey
Menace (This creature can't be blocked except by two or more creatures.)
Whenever a land is put into a player's graveyard Territorial Baboon deals 1 damage to that player.
The destruction is its own reward, but also earns the respect of their neighbors in the rubbles.
2/1
 C 
Creature – Kithkin Archer
Reach (This creature can block creatures with flying.)
When Pestsniper Squad dies, create two 1/2 green Kithkin Archer creature tokens with reach.
2/4
 C 
Creature – Goblin Zombie
Whenever a creature named Dreg Reaver or Zombie Goliath you control attacks, you may pay {b}. If you do, return Rotten Siegelings from your graveyard to the battlefield tapped and attacking.
Some living assume them to steer the larger undead. In truth siegelings barely have enough sense not to instantly plummet from their skull cavity.
1/1
 C 
Creature – Human Bard
When Hymn Composer enters the battlefield, reveal the top four cards of your library. You may put an enchantment card revealed this way into your hand. Put the remaining cards on the bottom of your library.
1/3
 C 
Sorcery
Each creature you control gets +2/+1 and gains intimidate until end of turn.
 C 
Creature – Spider Performer
Reach (This creature can block creatures with flying.)
Whenever Acrobatic Arach attacks, if you control a Plains or Island, it gains flying until end of combat.
2/3
 C 
Creature – Bird
Flying
When this creature enters, suspect target creature.
Whenever a suspected creature dies, scry 2.
2/1
 C 
Creature – Angel
Flying
Whenever a creature attacks, you may pay {3}. If you do, put a +1/+1 counter on that creature.
Lightning streaked down from the heavens, and a yell echoed in the warrior’s mind: "Today, their walls shall fall."
3/5
 C 
Instant
Choose one —
• Return up to one target artifact card and up to one target sorcery card from your graveyard to your hand.
• Draw two cards.
Exile this spell.
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Artifact – Stone
Sacrifice Marble: Add {w} to your mana pool.

Maw of the Furnace (rare)
Sulla's Four White Mages (uncommon)
Unseer of Visions (uncommon)
Restore Blessings (uncommon)
Shining Gauntlet Champion (common)
Territorial Baboon (common)
Pestsniper Squad (common)
Rotten Siegelings (common)
Hymn Composer (common)
Swordmaidens' Shriek (common)
Acrobatic Arach (common)
Paranoid Parakeet (common)
Anointer of Rage (common)
Take Either Path (common)
Swamp (basic)
Marble (token)