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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Destroy target land. Its controller exits the dungeon (The dungeon is not completed this way.)
Everyone Dies
{3}{b}{b}
 
 R 
Sorcery
Destroy all creatures.
 U 
Creature – Raccoon
Trample
Other Raccoons you control get +1/+1 and have trample.
3/3
 U 
Creature – Elemental Fractal
Flying
As Soaring Side-Effect enters the battlefield, distribute four +1/+1 counters evenly among creatures you control.
0/0
 U 
Creature – Human Cleric
Whenever you cast an enchantment spell, you gain 2 life.
When a white Shrine enters the battlefield under your control, transform Shrine Maiden of Purity.
3/2
Faceless Cleanser
 
 U 
Colour indicator W Creature – Zubera Spirit
Whenever you cast an enchantment spell, you gain 4 life.
At the beginning of each end step, if you gained 4 or more life this turn, exile target nonland permanent.
4/3
 C 
Creature – Bat
Flying (This creature can't be blocked except by creatures with flying or reach.)
Skulk (This creature can't be blocked by creatures with greater power.)
1/1
 C 
Creature – Dinosaur
Vigilance
When Suburban Daggertooth enters the battlefield or dies, half-proliferate. (Choose up to half of permanents and/or players with counters on them, rounded down, then give each another counter of each kind already there.)
2/1
 C 
Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Each player sacrifices a creature.
 C 
Artifact Creature – Bird Thopter
Flying
0/2
 C 
Creature – Human Warrior
At the beginning of combat, you may pay {1}{r}. If you do, Balduvian Dreadbeards gets +2/+0 and menace until end of turn.
3/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block. Its activated abilities can't be activated.
Whenever a creature enters, you may attach this Aura to it.
 C 
Sorcery
Create three Food tokens. You may put a card named Colossal Dreadmaw from your hand onto the battlefield instead.
Draw a card.
 C 
Creature – Phyrexian Turtle
Flying, haste
Stripped of flesh and shell, augmented with razor-sharp wings, the benevolent sea creature has been twisted into something unrecognizable.
2/2
 C 
Creature – Moogle Wizard
Whenever this creature attacks, you may discard a card. If you do, draw a card or create a Treasure token.
2/1
 C 
Artifact – Vehicle
When this Vehicle enters, it endures 1.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
2/3
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Wolf Hound
First strike
1/1

Rocks Fall // Everyone Dies (rare)
Thornbrush Bandit (uncommon)
Soaring Side-Effect (uncommon)
Shrine Maiden of Purity (uncommon)
Inconspicuous Fruitbat (common)
Suburban Daggertooth (common)
Culler's Covenant (common)
Realistic Ornithopter (common)
Balduvian Dreadbeards (common)
Years in Isolation (common)
Bait the Dreadmaw (common)
Skyhunter Cryptodire (common)
Red Maggle (common)
Honored Chariot (common)
Swamp (basic)
Wolf Hound (token)