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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Serf
If Doomed Servant is in a graveyard, effects from abilities of permanents named Undead Servant count it as a card named Undead Servant.
You don't stop working for Modriss of Zargoth Fen due to anything as trivial as an unplanned death.
2/1
 
 R 
Creature – Volver
Kicker {u} and/or {1}{r} (You may pay an additional {u} and/or {1}{r} as you cast this spell.)
If Nightscape Volver was kicked with its {u} kicker, it enters the battlefield with a +1/+1 counter and a hexproof counter on it.
If Nightscape Volver was kicked with its {1}{r} kicker, it enters the battlefield with two +1/+1 counters and a menace counter on it.
2/2
 U 
Creature – Elemental Horse
Haste
Fading 1 (This creature enters the battlefield with one fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
2/2
 U 
Creature – Salamander Pirate
Alliance — Whenever another creature you control enters, draw a card, then discard a card unless this is the second time this ability as resolved this turn.
2/1
 U 
Creature – Beaver Beast
When Diligent Dinocastor enters the battlefield, Create two 0/3 green Wall artifact creature tokens with defender.
3/3
 C 
Sorcery
Cleave {1}{g}{g}{u} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Return target [instant or sorcery] card from your graveyard to your hand.
 C 
Sorcery
You may discard a card. If you do, scry 1 and draw a card.
 C 
Instant
Target creature gets +2/+2 and gains lifelink until end of turn.
"You have faith? So do I. Except mine is not misplaced."
 C 
Creature – Kor Cleric
Lifelink
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When this creature exploits a creature, create two 1/1 white Spirit creature tokens with flying.
2/2
 C 
Creature – Armadillo
This creature assigns combat damage equal to its toughness rather than its power.
0/3
 C 
Creature – Spike
Spike Invaders enters the battlefield with a +1/+1 counter on it.
When Spike Invaders enters the battlefield, proliferate.
0/0
 C 
Creature – Spider Performer
Reach (This creature can block creatures with flying.)
Whenever Acrobatic Arach attacks, if you control a Plains or Island, it gains flying until end of combat.
2/3
 C 
Creature – Elk
Surge {w} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
When this creature dies, you gain 3 life.
3/1
 C 
Creature – Human Soldier
When this creature dies, create two 1/1 black Skeleton Bird creature tokens with flying and decayed.
2/2
Forest
 
 B 
Basic Land – Forest
 T 
Token Creature – Worker
1/1

Doomed Servant (common, foil)
Nightscape Volver (rare)
Avalanche Courser (uncommon)
Aqueduct Plunderer (uncommon)
Diligent Dinocastor (uncommon)
Sage's Recollection (common)
Heat Vision (common)
Moment of Villainy (common)
Soulsong Pragmatic (common)
Siege Armadillo (common)
Spike Invaders (common)
Acrobatic Arach (common)
Blood-Antlered Stag (common)
Hollow-Eyed Ravenguard (common)
Forest (basic)
Worker (token)