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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Minotaur Warlock
Morph–{x}{r}{r}, Discard a card with mana value X.
When this creature is turned face up, it deals X damage to any target.
3/2
 U 
Sorcery
Destroy target tapped creature.
Flashback {4}{w}{b} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
 U 
Instant
Target creature gets +2/+2 until end of turn.
Target creature gets +2/+2 until end of turn.
Target creature gets +2/+2 until end of turn.
 U 
Creature – Elemental
Whenever Awakened Bloodmulch or another creature you control dies, if that creature is an Elemental or land, you may gain 2 life. If you don't, draw a card and you lose 1 life.
3/3
 C 
Instant
Choose one —
• Target creature has base power and toughness 1/1 until end of turn.
• Target creature has base power and toughness 4/4 until end of turn.
Entwine {g} (Choose both if you pay the entwine cost.)
 C 
Kindred Instant – Hedgehog
This spell deals 1 damage to any target. Create a 1/1 green Hedgehog creature token.
 C 
Creature – Naga Samurai
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Frenzy 4 (Whenever this creature attacks and isn't blocked, it gets +4/+0 until end of turn.)
2/3
 C 
Artifact – Spacecraft
When this Spacecraft enters, survey 1.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It’s an artifact creature at 1+.)
STATION 1+ — [1/1]
 C 
Sorcery
Choose one —
• Tap up to two target creatures.
• This spell deals 1 damage to each tapped creature target player controls.
Entwine {r} (Choose both if you pay the entwine cost.)
 C 
Creature – Human Warrior
Haunt (When this creature dies, exile it haunting target creature.)
When this creature enters or the creature it haunts dies, target creature you control endures 2.
2/2
 C 
Snow Creature – Halfling Druid
When this creature enters, create a snow 3/2 green Aurochs creature token
Delirium — {g}, {t}, Sacrifice this creature: Create a snow 3/2 green Aurochs creature token Activate only if there are four or more card types among cards in your graveyard.
1/2
 C 
Instant
Counter target red, green and/or colorless spell.
 C 
Creature – Spirit Assassin
Freerunning {2} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
{2}, Sacrifice this creature: Add three mana of any color.
4/1
 C 
Sorcery
Target creature can't block this turn.
Splice onto instant or sorcery {1}{r}
Island
 
 B 
Basic Land – Island
 T 
Token Creature – Wolf Hound
First strike
1/1

Emberhorn Pyromancer (rare)
Retribution (uncommon)
Crop of Valor (uncommon)
Awakened Bloodmulch (uncommon)
Bring in Shape (common)
Spiny Projectile (common)
Fang of Lost Honor (common)
Psinion Moonwalker (common)
Principled Pushback (common)
Grim Veteran (common)
Rimeweald Hermit (common)
Suppress the Savage (common)
Grim Whisperer (common)
Hear Me Roar (common)
Island (basic)
Wolf Hound (token)