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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Hydra
{4}{g}{g}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
Whenever Nessian Hydra is dealt 3 or more damage, if it is monstrous, put three +1/+1 counters on it and it becomes no longer monstrous.
3/3
 U 
Sorcery
Return up to two target permanent cards from your graveyard to your hand.
Channel{3}{r}, Discard Channeler's Recollection: Return target instant or sorcery card from your graveyard to your hand.
 U 
Creature – Thalakos Wizard
Whenever this creature or another creature you control enters, if it was evoked, scry 1, then draw a card.
Evoke {1}{u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
2/3
 U 
Creature – Human Knight
As you pay for a loyalty ability of a planeswalker you control you may exile Planeswalker's Squire from your graveyard rather than remove a loyalty counter from that planeswalker to pay the activation cost.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has base power and toughness 1/1.
Suspend 2 – {u} (Rather than cast this card from your hand, pay {u} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
 C 
Instant
Exile target creature until end of turn. When it returns to the battlefield, suspect it.
 C 
Sorcery
Draw a card and gain 1 life.
Replicate — {b}, Sacrifice a creature.
 C 
Creature – Graveborn Beast
Haste, menace
Metalcraft — As long as you control three or more artifacts, this card has madness {1}{b} in all zones.
4/2
 C 
Creature – Vampire Villain
When this creature enters, it deals 2 damage to each opponent.
2/2
 C 
Creature – Human Druid
When Timberpack Druid enters the battlefield, create a 2/2 green Wolf creature token named Timberpack Wolf.
Some more poetically minded pathfinders call them "bipedal wolves".
2/2
 C 
Creature – Coyote Hound
Whenever this creature attacks, target attacking creature must be blocked this combat if able.
2/3
 C 
Instant
Counter target spell with mana value 2 or less that targets a permanent you control unless its controller pays {1} and 1 life.
 C 
Creature – Elemental
Haste, trample
At the beginning of the end step, sacrifice Splitting Spark.
Bifurcate {1}{u} ({1}{u}: Create a token that is a copy of this permanent.)
3/1
 C 
Sorcery
Create two 2/2 white Spirit Horse creature tokens with "This creature can't be blocked except by Spirits."
Plains
 
 B 
Basic Land – Plains
 T 
Token Artifact – Metal
Sacrifice Steel: Add {u} to your mana pool.

Nessian Hydra (rare)
Channeler's Recollection (uncommon)
Xilef Analyst (uncommon)
Planeswalker's Squire (uncommon)
Echoes of Youth (common)
Unexplained Absence (common)
Grand Feast (common)
Deadlight Prowler (common)
Bloodthirsty Wrecker (common)
Timberpack Druid (common)
Feral Halfbreed (common)
Strained Defense (common)
Splitting Spark (common)
Dawnhaunt Gallop (common)
Plains (basic)
Steel (token)