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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Cat Noble Warrior
When this creature enters, create two 1/1 white Cat Warrior creature tokens.
Creatures you control have banding during your turn.
3/1
 U 
Sorcery
Return up to one target artifact creature card and up to one target noncreature artifact card from your graveyard to the battlefield.
 U 
Sorcery
Mill three cards, then return an artifact creature card from your graveyard to your hand.
Replicate {2}{u}{r} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
 U 
Instant
When you create one or more tokens the next time this turn, create one more of one off those tokens.
When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
 C 
Creature – Wolf Horror
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever this creature attacks, target creature becomes a Coward in addition to its other types and becomes red until end of turn.
3/2
 C 
Creature – Squirrel
{6}{g}{g}, Sacrifice Hoarding Scurrid: Draw two cards. You gain 8 life.
Tracking larger beasts makes for more impressive trophies, but scurrids hide most impressive prizes in their well-camouflaged nests.
2/2
 C 
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
This spell deals damage equal to the number of creatures you control to target creature.
 C 
Creature – Graveborn Shaman
Whenever Rattler of Bones attacks, each player buries the top card of their library.
{b}, Sacrifice Rattler of Bones: Exile target card from a graveyard that was put there this turn.
2/1
 C 
Sorcery
Choose one or more —
• Put a fear counter on target creature.
• Put a intimidate counter on target creature.
• Put a menace counter on target creature.
 C 
Creature – Crab Shapeshifter
Changeling (This card is every creature type.)
Whenever a Crab you control attacks, it gets +0/+2 until end of turn.
3/2
 C 
Creature – Moogle Cleric
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When this creature enters, put a +1/+1 counter on target creature you control.
1/2
 C 
Creature – Spirit Warrior
Reach
Morph {1}{g} or {4}{w} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When you turn this face up for its {4}{w} morph cost, put a +1/+1 counter on each creature you control.
1/5
 C 
Creature – Human
Changeling (This card is every creature type.)
Menace
Where corruption taints the bound souls, flesh adheres to flesh and twists into a new malformed body plan, sometimes multiple.
4/4
 C 
Creature – Wolf Beast
Trample
Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)
3/3
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Artifact – Metal
Sacrifice Steel: Add {u} to your mana pool.

Ojanean Prince (rare)
Gearwork Restoration (uncommon)
Prepare for Reassembly (uncommon)
Make it Double (uncommon)
Terrifying Bloodwolf (common)
Hoarding Scurrid (common)
Coordinated Strike (common)
Rattler of Bones (common)
Triplicate Terror (common)
Crustacean Changeling (common)
White Maggle (common)
Ancestral Warden (common)
Bifurcated Glut (common)
Surging Predators (common)
Swamp (basic)
Steel (token)