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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Shapeshifter Lord
When this creature enters, mill three cards, then you may pay 3 life. When you do, return target Shapeshifter card from your graveyard to your hand.
Shapeshifter swap {2}{u}{b} ({2}{u}{b}: Exchange this creature with a Shapeshifter card in your hand.)
3/3
 U 
Sorcery
Return any number of creatures you control to your hand. For each creature returned this way, draw a card, then you may put a land card from your hand onto the battlefield tapped.
Plot {2}{g}{u} (You may pay {2}{g}{u} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
 U 
Creature – Thalakos Wizard
Shadow (This creature can block or be blocked by only creatures with shadow.)
When this creature enters, put a shadow counter on up to one target creature without shadow.
2/2
 U 
Creature – Zombie
Decayed (This creature can't block. When it attacks, sacrifice it at the end of combat.)
Pay 3 life: This creature gains indestructible until end of turn and can't be sacrificed this turn.
3/1
 C 
Enchantment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Defender (This creature can't attack.)
{1}{r}, Discard a card, Tap an untapped creature you control: Draw a card.
3/2
 C 
Creature – Human Performer
Flash (You may cast this spell any time you could cast an instant.)
Web-slinging {1}{u} (You may cast this spell for {1}{u} if you also return a tapped creature you control to its owner’s hand.)
3/2
 C 
Instant
Scry 1. Draw a card, then discard a card. When you discard a card this way, Tactical Strike deals damage equal to its mana value to up to one target attacking or blocking creature.
 C 
Sorcery
Target creature gets -3/-3 until end of turn.
Awaken 3 – {5}{b} (If you cast this spell for {5}{b}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
 C 
Creature – Sloth
This creature enters the battlefield tapped with a stun counter on it.
6/6
 C 
Creature – Human Wizard
Miracle {3}{u} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
When this creature enters, if it was cast for its miracle cost, draw a card.
3/2
 C 
Creature – Kavu
Haste
Whenever Kavu Sprinter enters the battlefield, target creature can't block it this turn.
3/2
 C 
Creature – Human Samurai Archer
Flash
Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.
When Takeno's Cavalry enters the battlefield, it deals 1 damage to target attacking or blocking Spirit.
1/1
 C 
Instant
Put a +1/+1 counter on target creature.
Coven — Then if you control three or more creatures with different powers, draw a card.
 C 
Creature – Hound
Defender (This creature can't attack.)
Keeps your threshold clear of unwelcome guests.
1/3
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Artifact – Bile
Sacrifice Bile: Bury the top six cards of your library.
Sacrifice Bile: Add {1} to your mana pool.

Lazav, Lord of the Unproven (rare)
Leave for Greener Pastures (uncommon)
Hazepulse Appelant (uncommon)
Wheezing Whipper (uncommon)
Bonfire Barricade (common)
Practiced Acrobat (common)
Tactical Strike (common)
Miasmic Rush (common)
War Sloth (common)
Star Pupil (common)
Kavu Sprinter (common)
Takeno's Cavalry (common)
Harvest Rite (common)
Chained Mastiff (common)
Swamp (basic)
Bile (token)