[Assorted] Card Repository: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one —
• This spell deals 2 damage to target creature. • Destroy target artifact. Replicate ![]() (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) |
Homunculi Study costs
less to cast for each creature you control that is an Alchemist and/or Homunculus.
Draw four cards. |
Destroy target land.
Target player may search their library for a basic land card. If they do, they put it onto the battlefield, then shuffle. |
When this creature enters or dies, search your library for a Goat card, reveal that card, put it into your hand, then shuffle.
3/2
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When a creature scavenges this card, that creature gains flying until end of turn. Scavenge ![]() (![]() , Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)1/1
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Lifelink, deathtouch
A shortcut, yes. But not the preferred route.
1/1
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Manifest dread.
Flashback ![]() (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Choose one —
• Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. • If you control six or more lands, create a 5/5 green Beast creature token. |
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Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
“My cause is power, and at the altar of power I will gladly forfeit my soul.”
3/1
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As an additional cost to cast this spell, discard a card.
Draw three cards, then discard a card unless you discarded a land card. |
Grandeur — Discard another card named Mormar, Dreadmaw, Sacrifice two Forests: Put four +1/+1 counters on this creature.
8/8
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Flying
When Keeper of Solitude enters the battlefield, destroy all enchantments. Some that are lost only want to be left alone. Although most of them translate this in killing everything that gets near them.
1/3
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Piercing Needles deals 1 damage to each creature your opponents control. Damage dealt this way cannot be prevented.
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Defender (This creature can't attack.)
Dule Tree enters the battlefield tapped. 0/5
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First strike
1/1
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Eroding Sandstorm
(rare)
Homunculi Study
(uncommon)
Destructive Growth
(uncommon)
Mother of Goats
(uncommon)
Rattlekite Glider
(common)
Winealley Stalker
(common)
Haunted by the Past
(common)
Breeder's Groundwork
(common)
Aru Nea, Blood Maiden
(common)
Rush to Conclusions
(common)
Mormar, Dreadmaw
(common)
Keeper of Solitude
(common)
Piercing Needles
(common)
Dule Tree
(common)
Island
(basic)
Wolf Hound
(token)








