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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Lammasu Spirit
Flying, vigilance
When Wraithwing Lammasu enters the battlefield, create two 2/2 white Spirit Knight creature tokens with flying and vigilance.
4/4
 U 
Creature – Angel Knight
Flying
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When this creature exploits a creature, exile target nonland permanent.
4/5
{b/r}{r/g}
 
 U 
Instant
As an additional cost to cast this spell, sacrifice a permanent.
Draw two cards.
Fuse (You may cast one or both halves of this card from your hand.)
Trained
{g/w}{w/u}
 
 U 
Instant
Target attacking creature gets +1/+1 until end of turn for each card in your hand.
Fuse (You may cast one or both halves of this card from your hand.)
 U 
Sorcery
Create a token that’s a copy of one of your creatures, except it’s not legendary.
 C 
Instant
Wizardry — You may tap two untapped Wizards you control rather than pay Rune Purge's mana cost.
Destroy target artifact or enchantment.
 C 
Creature – Azra Assassin
Whenever this creature attacks, it deals 1 damage to defending player, or a battle or planeswalker they control.
1/3
 C 
Creature – Goblin Shaman
Abandon (This can't have anything an opponent controls attached to it.)
"Your rules do not bind me."
3/1
 C 
Sorcery
Tap up to two target artifacts and/or creatures. Put two stun counters on each of them.
Mayhem {1}{w/u} (You may cast this card from your graveyard for {1}{w/u} if you discarded it this turn. Timing rules still apply.)
 C 
Creature – Zombie Horror
Disguise {1}{b} (You may cast this face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
When this creature is turned face up, it becomes indestructible until end of turn.
4/1
 C 
Instant
Twin Shards deals 2 damage divided as you choose among one or two target creatures and/or planeswalkers.
 C 
Creature – Jellyfish
Defender
When Nettlewhip Anemone blocks a creature, return that creature to its owner's hand at end of combat.
0/4
 C 
Creature – Pincher Cleric
Whenever Pincered Priest or another creature with base power and toughness 2/2 enters the battlefield, you gain 2 life.
2/2
 C 
Sorcery
Create two 2/2 white Knight Ally creature tokens.
Awaken 2 – {2}{g}{w}{u} (If you cast this spell for {2}{g}{w}{u}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
 C 
Creature – Dauthi Warlock
When Balebroker enters the battlefield, put a +1/+1 counter on a creature you control and a -1/-1 counter on another creature you control.
2/1
Island
 
 B 
Basic Land – Island
 T 
Token Artifact – Food
Sacrifice Bread: You gain 2 life.
Sacrifice Bread: Add {1} to your mana pool.

Wraithwing Lammasu (rare)
Stern Seraph (uncommon)
Trashed // Trained (uncommon)
Alpha's Legacy (uncommon)
Rune Purge (common)
Copper-Blade Assassin (common)
Wacky Hermit (common)
Lock Behind Rubble (common)
Sinewed Invader (common)
Twin Shards (common)
Nettlewhip Anemone (common)
Pincered Priest (common)
Forge an Alliance (common)
Balebroker (common)
Island (basic)
Bread (token)