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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Cleric
When this creature enters, create two 1/1 black Bat creature tokens.
Disturb {3}{w}{w} (You may cast this card from your graveyard transformed for its disturb cost.)
1/1
Belfry Haunt
 
 R 
Colour indicator W Creature – Spirit
Flying
When this creature enters, create two 1/1 black Bat creature tokens.
If this would be buried from anywhere, exile it instead.
1/1
 U 
Artifact Creature – Zombie Cyborg
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
When this creature persists, create a 1/1 colorless Servo artifact creature token.
2/2
 U 
Creature – Vampire Noble
Offspring — Sacrifice a creature.
Flying
Attacking creatures with flying you control get +1/+0.
2/2
 U 
Instant
Destroy up to two target artifacts and/or enchantments.
 C 
Creature – Goblin Shaman
When Goblin Prophet enters the battlefield, exile the top card of your library. You may cast it this turn.
1/1
 C 
Creature – Goblin Shaman
Abandon (This can't have anything an opponent controls attached to it.)
"Your rules do not bind me."
3/1
 C 
Creature – Fox Samurai
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
As long as you control a Spirit, Spiritsworn Kitsune has lifelink.
1/2
 C 
Snow Creature – Halfling Druid
When this creature enters, create a snow 3/2 green Aurochs creature token
Delirium{g}, {t}, Sacrifice this creature: Create a snow 3/2 green Aurochs creature token Activate only if there are four or more card types among cards in your graveyard.
1/2
 C 
Instant
Counter target spell with one or more targets.
Ever tried to concentrate on the fine intricacies of a spell during an apocalypse?
 C 
Creature – Sphinx Werewolf
Flying
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
3/4
Shadowed Canopyhunter
 
 C 
Colour indicator G Creature – Werewolf
Reach
This creature can't be blocked except by creatures with flying.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
4/6
 C 
Creature – Mouse
Protection from Traps
2/2
 C 
Creature – Llama Beast
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever Horned Vicunax attacks, another target creature you control gains lifelink until end of turn.
1/4
 C 
Creature – Insect Horror
When this creature dies, amass 2 a Swarm of black Insects with menace. (Put two +1/+1 counters on a Swarm you control. It’s also a black Insect and has menace. If you don’t control a Swarm, create a 0/0 black Insect Swarm creature token with menace first.)
3/2
 C 
Sorcery
Kicker—{2}, Sacrifice a token.
Create a Blood token and a Food token. If this spell was kicked, each opponent sacrifices a creature.
Plains
 
 B 
Basic Land – Plains
 T 
Token Artifact – Scroll
Sacrifice Scroll: Add six cards to your library.
Sacrifice Scroll: Add {1} to your mana pool.

Chilling Chimer (rare)
Workshop Skaab (uncommon)
Nightsky Baron (uncommon)
Stomp Out (uncommon)
Goblin Prophet (common)
Wacky Hermit (common)
Spiritsworn Kitsune (common)
Rimeweald Hermit (common)
Distract (common)
Effulgent Riddlehunter (common)
Cheese Swiper (common)
Horned Vicunax (common)
Omen of the Devouring Ones (common)
Blood and Cheese (common)
Plains (basic)
Scroll (token)