[Assorted] Card Repository: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Horsemanship, vigilance (Attacking doesn't cause this creature to tap.), flanking
Whenever a creature an opponent controls dies, they lose 1 life and you gain 1 life. 2/3
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Target player chooses a creature he or she controls. Unaimed Thunder deals 5 damage to that creature.
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Flying
Raid — When this creature enters, if you attacked this turn, target opponent loses 4 life unless they sacrifice a creature. Dash ![]() ![]() (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)4/4
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Whenever a creature dies, Roddle Wrestler gets +1/+1 until end of turn.
![]() ![]() , Sacrifice Roddle Wrestler: Target opponent loses life equal to Roddle Wrestler's power. You gain life equal to Roddle Wrestler's toughness.1/3
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Menace (This creature can't be blocked except by two or more creatures.)
7/7
Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
1/1
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Choose one —
• Return up to one target artifact card and up to one target sorcery card from your graveyard to your hand. • Draw two cards. Exile this spell. |
Delirium — As long as there are four or more card types among cards in your graveyard, this creature has haste and menace.
3/3
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Reach (This creature can block creatures with flying.)
Whenever Acrobatic Arach attacks, if you control a Plains or Island, it gains flying until end of combat. 2/3
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Lifelink
Champion (When this creature enters the battlefield, you may exile another creature you control until this creature leaves the battlefield.) Faithful Champion gets +1/+1 as long as it champions a creature. 3/3
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Menace (This creature can't be blocked except by two or more creatures.)
Whenever Ratkeep Lurker deals damage to a player, you may pay 2 life. If you do, draw a card. 1/2
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Surveil 1.
Investigate. |
Mill four cards. Return up to two land cards from your graveyard to your hand. You gain 4 life.
Addendum — If you cast this spell during your main phase, you may put a land card from your hand onto the battlefield tapped. |
![]() , Sacrifice this creature: Exile target nonland permanent.3/2
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Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It’s an artifact creature at 2+.)
STATION 2+ — Flying, menace [2/2] |
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First strike
1/1
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Aryel, Panther Rider
(rare)
Unaimed Thunder
(uncommon)
Raiding Warkite
(uncommon)
Roddle Wrestler
(uncommon)
Blighthorn // Card181314
(common)
Take Either Path
(common)
Torch Whirler
(common)
Acrobatic Arach
(common)
Faithful Champion
(common)
Ratkeep Lurker
(common)
Gitaxian Analysis
(common)
Promise of Renewal
(common)
Void Unicorn
(common)
Dual-Engine Fighter
(common)
Mountain
(basic)
Wolf Hound
(token)






