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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Sorcery
Look at the top five cards of your library. You may reveal up to two cards from among them with converted mana cost 4 or greater and put them into your hand. Put the rest on the bottom of your library in any order.
 
 R 
Creature – Elemental Volver
{b}: Adapt lifelink. (If this creature has no lifelink counters on it, put a lifelink counter on it.)
{2}{r}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
{g}: Adapt hexproof. (If this creature has no hexproof counters on it, put a hexproof counter on it.)
2/2
 U 
Instant
Metamagic time — Draw two cards. (If this is your face up chosen metamagic time outside the game, this text is "invoke time" for you.)
Scry 2, then invoke time.
 U 
Creature – Elemental Boar
Whenever Swell-Swine attacks, discard a card, then draw a card. Swell-Swine gets +X/+X until end of turn, where X is the discarded card's converted mana cost.
4/4
 U 
Creature – Kor Cleric
Aura spells and equip abilities you control targeting creatures you control cost {2} less to cast and/or activate.
2/2
 C 
Kindred Instant – Lemur
This spell deals 4 damage to target tapped creature an opponent controls.
 C 
Creature – Azra Cleric
Lifelink
When Azra Nightseeker enters the battlefield each player on your team may pay 3 life, then each player who paid life this way, draws a card.
2/1
 C 
Creature – Camel Mount
When this creature enters or attacks, target creature gains lifelink until end of turn.
2/3
 C 
Artifact Creature – Chimera
Modular—Reach (This creature enters with a reach counter on it. When it dies, you may put its reach counters on target artifact creature.)
3/2
 C 
Creature – Shark Detective
Morph {4}{u} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, investigate.
3/4
 C 
Artifact Creature – Equipment Plant
Equipped creature gets +3/+1.
This creature and equipped creature can't be blocked by more than one creature.
Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached this isn't a creature.)
3/1
 C 
Creature – Ogre Berserker
Kicker {3}{g} (You may pay an additional {3}{g} as you cast this spell.)
When Hurloon Hermit enters the battlefield, if it was kicked, create four 1/1 green Squirrel creature tokens.
4/2
 C 
Creature – Human Cleric
Afterlife 1 (When this creature dies, create one 1/1 white and black Spirit creature tokens with flying.)
Disguise {w/b} (You may cast this face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
1/1
 C 
Instant
Target creature you control gets +2/+2 and gains bushido 2 until end of turn.
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Artifact – Bile
Sacrifice Bile: Bury the top six cards of your library.
Sacrifice Bile: Add {1} to your mana pool.

Distant Roar (uncommon, foil)
Variform of Savagery (rare)
Invoke the Future (uncommon)
Swell-Swine (uncommon)
Sworn of the Holy Symbol (uncommon)
Rambunctious Bump (common)
Azra Nightseeker (common)
Great Desert Jument (common)
Arcstalk Chimera (common)
Sharpfin Investigator (common)
Duellist Leafblade (common)
Hurloon Hermit (common)
Veiled Celebrant (common)
Jade Stance (common)
Mountain (basic)
Bile (token)