[Assorted] Card Repository: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Defender
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) As long as this creature has power 4 or greater, it may attack as though it didn't have defender. 3/3
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Whenever you cast a spell, you gain a ki counter. (You lose a ki counter during your untap step.)
As long as your ki is three or greater, Torroc of Rukh Clan gets +3/+3 and has flying and is a Bird creature. 3/3
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![]() : If you both own and control Runeclaw Rider and a creature named Runeclaw Bear, exile them, then meld them into Runeclaw Cavalry. It gains haste until end of turn. Activate only as a sorcery.1/2
Vigilance
When Runeclaw Cavalry enters the battlefield, it fights up to one target creature. When Runeclaw Cavalry dies, return the melded Runeclaw Bear to the battlefield. 3/4
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Create two 1/1 blue Bird creature tokens with flying and vigilance and two 1/1 black Bat creature tokens with flying and lifelink.
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Choose one —
• Fierce Hunt deals damage to target creature or planeswalker equal to the number of creatures you control. • Target creature you control deals damage equal to its power to another target creature or planeswalker. |
Whenever Dwarven Coalminer produces labor at a Factory, add
to your mana pool at the beginning of your next main phase.1/1
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Haste, trample
At the beginning of the end step, sacrifice Splitting Spark. Bifurcate ![]() (![]() : Create a token that is a copy of this permanent.)3/1
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Islanddweller 2 (This creature gets +2/+2 as long as you control three or more Islands.)
2/2
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Swarm (When this attacks, another target attacking gets +1/+1 until end of turn.)
1/1
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Enchant creature
Enchanted creature gets +1/+1 and has flying. Selfsimilarity (As enchanted creature dies, if it isn't a token, create a 0/0 green and blue Fractal creature token and attach this Aura to it.) |
Whenever Rattler of Bones attacks, each player buries the top card of their library.
, Sacrifice Rattler of Bones: Exile target card from a graveyard that was put there this turn.2/1
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When this creature enters, you gain life equal to its power.
Power-up — ![]() : Put four +1/+1 counters on this creature. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)2/2
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Reach
When this creature enters, roll a d6. Put a +1/+1 counter on each of X creatures, where X is a number up to the result. You gain 6 minus X life. 2/4
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
When Dakmor Hexghoul enters the battlefield, if it was kicked, draw two cards. 2/3
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Sacrifice Herb: Remove a counter from yourself.
Sacrifice Herb: Add to your mana pool. |
Damned Cerberos
(common, foil)
Torroc of Rukh Clan
(rare)
Runeclaw Rider
(uncommon)
Wings of Dusk
(uncommon)
Fierce Hunt
(uncommon)
Dwarven Coalminer
(common)
Splitting Spark
(common)
Rootwater Commando
(common)
Acoth Scythbrood
(common)
Cloudpattern
(common)
Rattler of Bones
(common)
Life Savant
(common)
Royal Kangaroo
(common)
Dakmor Hexghoul
(common)
Forest
(basic)
Herb
(token)





