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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Orc Warrior
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice them at the beginning of the next end step.)
Whenever another Warrior you control dies, this creature endures 1. (Put a +1/+1 counter on it or create a 1/1 white Spirit creature token.)
2/3
 U 
Instant
Metamagic time β€” Draw two cards. (If this is your face up chosen metamagic time outside the game, this text is "invoke time" for you.)
Scry 2, then invoke time.
 U 
Sorcery
You get {e}{e}{e}. Pay {e}{e} any number of times, then draw that many cards.
Suspend 3 – {2}{u} (Rather than cast this card from your hand, pay {2}{u} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Whenever a time counter is removed from this card while it’s exiled, you get {e}.
 U 
Creature – Thrull Assassin
{1}{b}, {t}, Sacrifice Thrull Assassin: Counter target creature spell unless its controller sacrifices a creature.
They taught them to wield sacrificial blades and understand the rituals their kin had been bred to die in. How long could it have taken the thrulls to learn that human throats are opened as easily as their own?
2/2
 C 
Creature – Zombie Horror
Disguise {1}{b} (You may cast this face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
When this creature is turned face up, it becomes indestructible until end of turn.
4/1
 C 
Creature – Elemental Bird
Flying
Futuresight (Your future is an additional card. You may look at that many cards from the top of your library.)
Some visions require a third eye, others just a good vantage point.
1/1
 C 
Sorcery
Draw two cards.
 C 
Sorcery
Create three 1/1 green Frog creature tokens with reach.
{1}{u}, Exile this card from your graveyard: Creatures with reach you control gain flying until end of turn. Activate only as a sorcery.
 C 
Sorcery
Creatures you control get +2/+0 and gain bushido 2 until end of turn.
 C 
Creature – Wraith Dog
Defender
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
As long as this creature has power 4 or greater, it may attack as though it didn't have defender.
3/3
 C 
Artifact – Mutagen
When this artifact enters, create a 2/2 red Mutant creature token.
{1}, {t}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.
 C 
Sorcery
Draw three cards, then discard a card
Eerie β€” If an enchantment you control entered or you fully unlocked a Room this turn, instead draw four cards, then discard two cards.
 C 
Creature – Werewolf Warrior
As long as no creature has entered the battlefield since your last turn, Duskwood Prowler gets +1/+1 and has trample.
3/3
 C 
Creature – Halfling Mystic
This creature can't be blocked by players that control less than ten permanents.
When this creature enters, surveil 2. You gain life equal to the number of cards buried this way.
2/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Artifact – Bone
Sacrifice Bone: Add {b} to your mana pool.

Surviving Champion (rare)
Invoke the Future (uncommon)
Study the Aetherflow (uncommon)
Thrull Assassin (uncommon)
Sinewed Invader (common)
Cloudscout (common)
Exacting Examination (common)
Leap from Lilypads (common)
Ronins' Fury (common)
Damned Cerberos (common)
Contaminated Container (common)
Talk to Yourself (common)
Duskwood Prowler (common)
Seeker of Morrow's Breath (common)
Swamp (basic)
Bone (token)