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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Soltari Knight
Tapped creatures may block Dream Crusader as though they weren't tapped.
Tapped creatures must block Dream Crusader if able.
3/3
 U 
Creature – Rhino Beast
When this creature enters, it endures 2, then bolster 2.
2/2
 U 
Creature – Illusion Dragon
Flying
Whenever Mist Hatchling enters the battelfield or phases in, scry 1.
Whenever an opponent casts a spell, you may phase out Mist Hatchling.
3/3
 U 
Creature – Mongoose
Flying, hexproof
Winged Meerkat can't block.
As long as there are two or more instant and/or sorcery cards in your graveyard, Winged Meerkat gets +2/+1
2/1
 C 
Creature – Kor Merchant
Protection from Clerics, from Rogues, from Warriors, and from Wizards
When this creature enters, create a Food token, then you gain 1 life for each Food you control.
2/3
 C 
Sorcery
Wizardry — You may tap two untapped Wizards you control rather than pay Dark Prophecy's mana cost.
Target player draws two cards, then loses 2 life.
{r}
 
 C 
Instant
Pierce deals 2 damage to target creature or planeswalker. If a permanent is dealt damage this way, it loses indestructible until end of turn.
 C 
Sorcery
Create two 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life."
Put a +1/+1 counter each of up to two Pests you control.
 C 
Creature – Shade
When Encroaching Shade enters the battlefield, reveal the top four cards of your library. You may put a Swamp card from among them into your hand. Put the rest into your graveyard.
{2}{b}: Encroaching Shade gets +2/+2 until end of turn.
0/1
 C 
Creature – Cat
When Library Lynx enters the battlefield, mill nine cards, then return two cards milled this way to the top of your library.
2/2
 C 
Colour indicator BR Creature – Human Inquisitor
Whenever this creature attacks, defending player may pay 3 life. When they don't, tap target creature they control.
2/3
 C 
Creature – Mouse
Offspring {1}{u} (You may pay an additional {1}{u} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
This creature can't be blocked as long as you control four or more creatures.
1/1
 C 
Creature – Treefolk
Vigilance
Adamant — If at least three green mana was spent to cast this spell, Adamant Oak enters the battlefield with a +1/+1 counter on it.
3/5
 C 
Instant
Discard up to two cards, then draw a card for each card discarded this way.
Plains
 
 B 
Basic Land – Plains
 T 
Token Artifact – Herb
Sacrifice Herb: Remove a counter from yourself.
Sacrifice Herb: Add {1} to your mana pool.

Dream Crusader (rare)
Arashin Dune-Beast (uncommon)
Mist Hatchling (uncommon)
Winged Meerkat (uncommon)
Beloved Innkeeper (common)
Dark Prophecy (common)
Pierce (common)
Munching Mudspawn (common)
Encroaching Shade (common)
Library Lynx (common)
Shadowflame Inquisitor (common)
Scurrying Cornfeaster (common)
Adamant Oak (common)
Feel the Fire (common)
Plains (basic)
Herb (token)