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CardName: Grasping Claw Cost: Type: Behemoth Pow/Tgh: +1/+1 Rules Text: Your behemoth has reach. When Grasping Claw becomes part of your behemoth, exile up to one target creature for as long as Grasping Claw is part of your behemoth. Flavour Text: "I'd advise against coming within arms length of them, but we got there about fifty steps ago." —Mooro, behemoth breeder Set/Rarity: [Assorted] Card Repository Common

Grasping Claw
 
 C 
Behemoth
Your behemoth has reach.
When Grasping Claw becomes part of your behemoth, exile up to one target creature for as long as Grasping Claw is part of your behemoth.
"I'd advise against coming within arms length of them, but we got there about fifty steps ago."
—Mooro, behemoth breeder
+1/+1
Updated on 08 Sep 2019 by SecretInfiltrator

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2019-09-07 21:26:49: SecretInfiltrator created and commented on the card Grasping Claw

The question still arises, as it did for the half-X cards; "Why is this different from an aura that can only target a subset of your creatures"?

It's actually closer to a +1/+1 counter crossed with a Contraption.

So, a bad aura. Unless, and I can't tell from Behemoth's Assault, the behemoth traits persist between behemoths

An Aura takes up space in your hand and your library. Zero card disadvantage or mana investment should be worth the difference.

I have not yet decided conclusively whether the trait should persist, but in that case I would change the wording of this ability.

I suggest checking out the combo creatures linked above. So far they are the more elegant execution of this idea with reminder text that actually gives a full picture of the idea.

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