CardName: Decease Cost: W Type: Sorcery Pow/Tgh: / Rules Text: Target player sacrifices a creature. If they do, they put a 1/1 white Spirit creature token with flying on the battlefield. Flavour Text: Set/Rarity: [Assorted] Card Repository Uncommon |
Code: History: [-] |
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Playing around with the crust of the color pie. Sacrifice cost with compensation in white as a less complex take on Humility.
Afterlife much? Yeah, such straightforward forced creature saccing in white (that isn't centered around "balancing" effect) needs to be adjusted to. Forcing to sac attacking creatures is something that white does time to time though...
I can kinda see white getting this; but it would need some kind of condition really. Sacrifices a tapped creature, maybe?
Though ironically that would also make this somewhat better most of the time; so maybe not that.
How about the creature comes back when the spirit dies?