[Assorted] Card Repository: Planeswalker Profiles
NOTE: This page is currently full of Lore Ipsum because I work on the formating. It will look really good when I'm done though :)
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Arnand of Erdwall |
Reta Sevir |
Iadeen Ashaf |
Arnand of Erdwall
Anand in my eyes is a warlord - really representative of the shortsightedness of the Innistrad vampires that hunt their prey to extinction. He prefers to plunder cities and feast in bloody orgies to a greater extent than even the most deviant other Innistrad vampires - earning him quiet much disdain. |
+1: Create a 1/1 red Vampire creature token. Vampire creatures gain haste until end of turn.
+0: Whenever a creature you control deals combat damage to a player this turn, put a +1/+1 counter on that creature and a loyality counter on Arnand of Erdwall. -6: For each creature you control choose up to one target creature. Your creature deals damage equal to its power to that creature. 3
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Reta Sevir
Abandoned in the woods after her birth Reta was adopted by an order of druids who taught her in their ways. They taught her about the sacred cycle of life and death and made her a guardian of a small portion of wood. There she met an old hag - a vicious creature that has fed on the life energy of the area. The ancient creature was too cunning for the young druid and posed as a balancer of the cycle. She is gone for an unknown time... When Reta reappears on the plane she becomes a bitter enemy of civilisation. Set on the goal to regrow the forest she vowed to protect, the planewalker ruthlessly destroys the townships that have developed in the region while she was absent. |
+1: Exile a card from a graveyard. You may play that card. If you don't, gain 3 life.
-2: Each player sacrifices a creature. Create a 1/1 green Saproling creature token for each creature sacrificed this way. -7: You get an emblem with "You may cast creature cards from graveyards." 4
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Iadeen Ashaf
Living as a poor street urchin in a great city Iadeen survived on what he could steal. He even teamed up with some other "talented" youngsters and went on to hold leading postion among a ring of thieves - where he worked hard to take care of his own unfortunately born into poverty. While Iadeen was cautious some younger and even more reckless members of his gang were more easily impressed by the offered reward. The young thieves vanished on their mission, but Iadeen received notice of this and decided to follow and stop them - once the item was stolen there would certainly be a reward on their heads and everyone among them in danger. He awakes in a foreign world surrounded by wilderness. Unused to his magical powers he struggles to find a way to controll his gravitational magic and empower himself to find the way home until he finds the interest of an elderly wizard mentor, who teaches him the discipline he requires. But still after all the study a reckless Iadeen yearns to find his way home... |
+1: You may tap target permanent. You may untap another target permanent.
-1: Target creature gets +2/+0 and gains flying and haste until end of turn. -8: Each opponent chooses half of the permanents he or she controls. You gain control of each chosen permanent. 3
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