Archester Revival: Card List

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# Name Colour Rarity Cost Type P T Code Card text Comments Recent comment
1 EMPTY Colourless Common 0 CB15 Holder card for comments 1 1457536883 on 09 Mar 2016 by grimGrendel
2 EMPTY Colourless Common 0 CG16 Holder card for comments 6 1457533354 on 09 Mar 2016 by grimGrendel
3 EMPTY Colourless Common 0 CB03 Holder card for comments 8 1457534328 on 09 Mar 2016 by grimGrendel
4 EMPTY Colourless Common 0 CB08 Holder card for comments 6 1456881941 on 02 Mar 2016 by Raptor1210_.
5 Ainok Outfitter White Common 2{w}{w} Creature – Hound Artificer 2 2 When Ainok Outfitter enters the battlefield, you may attach target Component you control to target non-Component artifact you control. 5 1443654045 on 30 Sep 2015 by Raptor1210_.
6 Brass Emissary White Common 3{2}{w} Artifact Creature – Drone 1 3 Windup ({t}, tap another untapped creature you control: put a +1/+1 counter on each artifact creature tapped this way.))
Remove a +1/+1 counter from Brass Emissary: Target creature can't attack this turn.
7 1444105883 on 06 Oct 2015 by Raptor1210_.
7 Clock In White Common 4{2}{w}{w} Sorcery Creatures you control get +1/+1 until end of turn. Untap all artifact creatures you control. Those creatures gain lifelink until end of turn. 17 1448967924 on 01 Dec 2015 by MOON-E
8 Component Fetcher White Common 3{2}{w} Creature – Hound Artificer 2 3 CW06 When Component Fetcher enters the battlefield, you may search your library for a Component card, reveal it, put it into your hand, then shuffle your library. 3 1465588287 on 10 Jun 2016 by Volvary
9 Divine Verdict* White Common 4{3}{w} Instant CW13 Destroy target attacking or blocking creature. 10 1452130501 on 07 Jan 2016 by Legend
10 Doomed Inventor White Common 1{w} Creature – Human Artificer 1 1 CW04 When Doomed Inventor dies, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. 2 1456337640 on 24 Feb 2016 by Comicalflop
11 Enduring Strike White Common 2{1}{w} Instant Put a +1/+1 counter on target creature. That creature gains lifelink until end of turn. 0
12 Eureka Moment White Common 3{1}{2/w} Sorcery Search your library for a Component card, reveal it, and put it into your hand. Then shuffle your library.
Steam powered – If only colorless mana was spent to cast Eureka Moment, put that card onto the battlefield instead.
10 1443659173 on 01 Oct 2015 by grimGrendel
13 Guard-in-a-Box White Common 3{1}{2/w} Artifact Creature – Soldier 2 1 First strike
Steam powered – You may cast Guard-in-a-Box as though it had flash. Spend only colorless mana to cast Guard-in-a-Box this way.
1 1444614458 on 12 Oct 2015 by Raptor1210_.
14 Master Squire White Common 3{2}{w} Creature – Human Soldier 2 3 {t}: Attach target permanent you control to another target permanent you control that it could be attached to. 3 1443654164 on 30 Sep 2015 by Raptor1210_.
15 Mechanical Horse White Common 4{2/w}{2/w} Artifact Creature – Horse 2 3 Steam powered – When Mechanical Horse enters the battlefield, if only colorless mana was spent to cast it, tap target creature. 3 1443758792 on 02 Oct 2015 by Volvary
16 Mechanical Horse White Common 4{2/w}{2/w} Artifact Creature – Horse 2 3 CW02z Steam powered — When Mechanical Horse enters the battlefield, if only {c} was spent to cast it, tap target creature. 4 1452085893 on 06 Jan 2016 by Alex
17 Meshblade White Common 2{1}{w} Creature – Human Artificer 1 1 When Meshblade enters the battlefield, put a colorless 1/1 Thopter artifact creature onto the battlefield.
Thopter creatures you control have first strike.
8 1444614967 on 12 Oct 2015 by Raptor1210_.
18 Metalbender White Common 2{1}{w} Creature – Elf Artificer 2 2 CW05 Windup ({t}, tap another untapped creature you control: put a +1/+1 counter on each artifact creature tapped this way.)) 10 1444106105 on 06 Oct 2015 by Raptor1210_.
19 Midnight Thopting White Common 4{2}{2/w} Instant CW11 Put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. 4 1453929039 on 27 Jan 2016 by Raptor1210_.
20 Overhanded Tactics White Uncommon 3{2}{w} Instant If target creature you control would assign combat damage this turn, instead it deals combat damage equal to its power to all attacking or blocking creatures. 3 1448968418 on 01 Dec 2015 by MOON-E
21 Patriot Agenda White Common 2{2/w} Instant CW10 Target creature gains indestructible until end of turn. That creature gets +1/+1 for each {w} spent to cast Patriot Agenda. 9 1443550852 on 29 Sep 2015 by MOON-E
22 Pillarfield Ox* White Common 4{3}{w} Creature – Ox 2 4 CW08 6 1459616022 on 02 Apr 2016 by Comicalflop
23 Prophet's Tapper White Common 3{1}{2/w} Artifact Creature – Construct 1 3 CW01 {2/w}, {t}: Tap target artifact or creature. 7 1452129464 on 07 Jan 2016 by Legend
24 Red Tape White Common 2{1}{w} Enchantment – Aura CW16 Enchant creature or artifact
Enchanted permanent can't attack or block unless it's controller pays {3}.
Activated abilities of enchanted permanent cost {3} more to activate
4 1448968181 on 01 Dec 2015 by MOON-E
25 Ritual Ground Sentinel White Common 3{1}{2/w} Artifact Creature – Bird 0 3 Defender, Flying, Windup ({t}, tap another untapped creature you control: put a +1/+1 counter on each artifact creature tapped this way.)) 5 1444106271 on 06 Oct 2015 by Raptor1210_.
26 Scentseeker Hounds White Common 6{2}{2/w}{2/w} Artifact Creature – Hound 2 4 First strike, vigilance 2 1444106429 on 06 Oct 2015 by Raptor1210_.
27 Seller of Song Thopters White Common 4{2}{2/w} Artifact Creature – Construct 2 3 Steam powered – When Seller of Song Thopters enters the battlefield, if only colorless mana was spent to cast it, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. 11 1444514716 on 10 Oct 2015 by Raptor1210_.
28 Sheriff's Warning White Common 1{w} Instant CW15 Exile target tapped creature. If there is no card named Sheriff's Warning in your graveyard, return that creature to the battlefield tapped at the beginning of the next end step. 7 1452130558 on 07 Jan 2016 by Legend
29 Solemn Offering* White None 3{2}{w} Sorcery CW14 Destroy target artifact or enchantment. You gain 4 life. 1 1448969388 on 01 Dec 2015 by MOON-E
30 Steelshaper White Common 2{1}{w} Creature – Human Artificer 1 1 At the beginning of your upkeep you may pay {2} and tap Steelshaper. If you do, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. 2 1444513005 on 10 Oct 2015 by Raptor1210_.
31 Streetfighter Mentor White Common 2{1}{w} Creature – Human Monk 2 1 {1}{w}: Put a +1/+1 on target creature with no +1/+1 counters on it. 1 1456340760 on 24 Feb 2016 by Comicalflop
32 Supply-Line Cranes* White Common 5{3}{w}{w} Creature – Bird 2 4 CW09 Flying
When Supply-Line Cranes* enters the battlefield, put a +1/+1 counter on target creature you control.
0
33 Thopter General White Common 3{2}{w} Creature – Human Artificer 1 2 CW07 When Thopter General enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.
Artifact creatures you control have first strike.
15 1452129721 on 07 Jan 2016 by Legend
34 Tin Bird Messenger White Common 2{1}{w} Artifact Creature – Bird 1 1 Flying, Windup ({t}, tap another untapped creature you control: put a +1/+1 counter on each artifact creature tapped this way.)) 0
35 Undisturbed Glamor White Common 3{2}{w} Enchantment – Aura Enchant creature
Enchanted creature has flying and first strike.
At the beginning of your upkeep, gain 1 life.
0
36 Unfinished Guardian White Common 3{1}{2/w} Artifact Creature – Soldier 0 4 CW02 Unfinished Guardian has vigilance as long as it has a +1/+1 counter on it. 14 1456881391 on 02 Mar 2016 by Raptor1210_.
37 Unwind White Common 3{2}{w} Instant CW12 Put a +1/+1 counter on target creature you control. Then untap each creature you control with a +1/+1 counter on it. 1 1465421411 on 08 Jun 2016 by MOON-E
38 Winding Thopter White Common 4{2}{2/w} Artifact Creature – Thopter 2 1 CW03 Flying
Windup ({t}, tap another untapped creature you control: put a +1/+1 counter on each artifact creature tapped this way.))
0
39 Abusive Industrialization Blue Common 3{1}{u}{u} Sorcery Draw two cards, then reveal your hand and discard all land cards revealed this way. Then draw that many cards. 6 1443759133 on 02 Oct 2015 by Volvary
40 Complacent Crew Blue Common 5{4}{u} Creature – Human Pirate 4 4 CU08 Flying
Complacent Crew can only attack players that control an artifact.
Complacent Crew can’t block unless you control an artifact.
12 1453844434 on 26 Jan 2016 by Raptor1210_
41 Component Finder Blue Common 3{1}{2/u} Artifact Creature – Construct 1 1 When Component Finder enters the battlefield, look at the top four cards of your library. You may reveal a Component card from among them and put it into your hand. Put the rest on the bottom of your library in any order. 8 1443659608 on 01 Oct 2015 by grimGrendel
42 Contemplate Blue Common 2{2/u} Instant CU10 Scry 1 for each {u} spent to cast Contemplate, then draw a card. 13 1443551036 on 29 Sep 2015 by MOON-E
43 Desert Mirage Blue Common 2{1}{u} Creature – Illusion 3 3 When Desert Mirage becomes the target of a spell or ability, sacrifice it. 3 1443904019 on 03 Oct 2015 by Raptor1210_
44 Engineer's Assistant Blue Common 4{2/u}{2/u} Artifact Creature – Construct 2 2 When Engineer's Assistant enters the battlefield, you may search your library for a Component card, reveal it, put it into your hand, then shuffle your library. 0
45 Helithopter Blue Common 2{2/u} Artifact Creature – Thopter 1 1 Flying
[Steam Powered] – When Helithopter enters the battlefield, if only colorless mana was spent to cast it, target creature gains flying until end of turn.
0
46 Helithopter Blue Common 2{2/u} Artifact Creature – Thopter 1 1 CU02 Flying
When Helithopter enters the battlefield, target creature gains flying until end of turn.
10 1456881500 on 02 Mar 2016 by Raptor1210_.
47 Industry Guy Blue Common 2{1}{u} Creature – Human Artificer 1 3 When Industry Guy enters the battlefield, put an Industry counter on target land. As long as it has an Industry counter on it, it is an artifact and has "T: Add 2 to your mana pool." 0
48 Kung-Fu Thopter Blue Common 2{2/u} Artifact Creature – Thopter 1 1 Flying, Prowess 2 1456341400 on 24 Feb 2016 by Comicalflop
49 Legend's Tapping Aura Blue Common 2{1}{u} Enchantment – Aura CU15 Enchant artifact or creature
{1}{u}: Tap or untap enchanted permanent.
1 1453798977 on 26 Jan 2016 by MOON-E
50 Mana Purification Blue Common 2{1}{u} Enchantment – Aura CU16 Enchant land
When Mana Purification enters the battlefield, draw a card.
If enchanted land is tapped for mana, it produces {c} instead of any other type.
5 1452239093 on 08 Jan 2016 by Raptor1210_.
51 Omen Raven Blue Common 4{2}{2/u} Artifact Creature – Bird 2 1 Flying
When Omen Raven dies, draw a card.
3 1444144996 on 06 Oct 2015 by Raptor1210_.
52 Overflowing Ideas Blue Common 6{2}{2/u}{2/u} Sorcery CU11 Draw three cards. Each opponent draws one card. 2 1465423011 on 08 Jun 2016 by MOON-E
53 Pipe Leak Blue Common 1{u} Instant CU12 Counter target noncreature spell unless its controller pays {c}. 11 1453860922 on 27 Jan 2016 by Volvary
54 Possessed Malware Blue Common 4{3}{u} Creature – Spirit 2 5 When Possessed Malware enters the battlefield, you may put an artifact card from your hand with converted mana cost 2 or less onto the battlefield attached to a permanent it can attach. 0
55 Power Redistribution Blue Common 4{2/u}{2/u} Instant Return target non-land permanent to its owner's hand. 5 1443677354 on 01 Oct 2015 by Raptor1210_.
56 Prophet's Looter Blue Common 3{1}{2/u} Artifact Creature – Construct 1 1 CU01 {2/u}, {t}: Draw a card, then discard a card. 10 1453844816 on 26 Jan 2016 by Raptor1210_
57 Prowess Aven Blue Common 1{u} Creature – Bird Soldier 1 1 Flying
Prowess
Prowess Aven can only block creatures with flying.
7 1453945602 on 28 Jan 2016 by Doombringer
58 Puller of Hidden Strings Blue Common 3{2}{u} Creature – Human Rogue 2 2 CU06 When Puller of Hidden Strings deals combat damage to a player, you may tap or untap target permanent. 4 1453929329 on 27 Jan 2016 by Raptor1210_.
59 Scholarly Debate Blue Common 3{1}{2/u} Instant Steam powered – Tap up to two target creatures. If only colorless mana was spent to cast Scholarly Debate, those creatures don't untap during their controller's next untap step. 0
60 Self-improving Automaton Blue Common 4{2}{2/u} Artifact Creature – Construct 2 2 {t}: Attach target Component you control to Self-improving Automaton. 0
61 Shabby Automaton Blue Common 4{2}{2/u} Artifact Creature – Construct 3 4 CU03 Shabby Automaton doesn't untap during your untap step.
{c}: Untap Shabby Automaton.
3 1453148731 on 18 Jan 2016 by Raptor1210_.
62 Steam Cleaner Blue Common 2{1}{u} Creature – Human Wizard 1 3 CU04 Flash
Steam powered – When Steam Cleaner enters the battlefield, if {c} was spent to cast it, target creature gains hexproof until end of turn.
0
63 Steam Draw Blue Common 4{3}{u} Instant Steam powered – Scry X, where X is the amount of {c} spent to cast Steam Draw.
Draw two cards.
1 1461449434 on 23 Apr 2016 by Legend
64 Steam Factory Blue Common 2{1}{u} Enchantment – Aura Enchant land;
When Steam Factory enters the battlefield, draw a card.
Enchanted land gains "{1}, {t}: add {2} to your mana pool."
0
65 Streamstress Blue Common 2{1}{u} Creature – Human Wizard 1 1 CU05 {1}, {t}: Add {c}{c} to your mana pool. 14 1443906002 on 03 Oct 2015 by Raptor1210_
66 Testing Device Blue Common 2{2/u} Artifact Testing Device costs {2} less to upgrade. 5 1443659834 on 01 Oct 2015 by grimGrendel
67 Thopester Blue Common 4{2}{2/u} Artifact Creature – Thopter 2 1 Flash, Flying
When Thopester enters the battlefield, tap or untap target artifact.
0
68 Turn to Steam Blue Common 4{2}{u}{u} Instant CU13 Counter target spell.
Add {c}{c} to your mana pool.
0
69 Twitch.tv Blue Common 2{1}{u} Instant CU09 Tap or untap target nonland permanent.
Tap or untap target nonland permanent.
9 1443654812 on 30 Sep 2015 by Raptor1210_.
70 Upgrade Thopter Blue Common 5{3}{2/u} Artifact Creature – Thopter 3 3 Flying
Steam powered – If only colorless mana was spent to cast Upgrade Thopter, you may put a component card from your hand onto the battlefield.
0
71 Wealthy Thoptician Blue Common 4{2}{u}{u} Creature – Human Artificer 1 4 CU07 When Wealthy Thoptician enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. You may attach an artifact you control to it. 3 1453922255 on 27 Jan 2016 by Raptor1210_.
72 Whiff Blue Common 3{2}{u} Instant CU14 Return target nonland permanent to its owner's hand.
Steam powered – If {c} was spent to cast Whiff, instead put that permanent in its owner’s library Xth from the top, where X is the amount of {c} spent to cast Whiff.
5 1465423155 on 08 Jun 2016 by MOON-E
73 Winding Seer Blue Common 3{2}{u} Artifact Creature – Wizard 2 2 Windup ({t}, tap another untapped creature you control: put a +1/+1 counter on each artifact creature tapped this way.))
Remove a +1/+1 counter from Winding Seer: Scry 1.
3 1444104300 on 06 Oct 2015 by MOON-E
74 Abundance of Waste Black Common 2{1}{b} Sorcery Choose one:
- Return target creature card from your graveyard to your hand.
- Return target artifact card from your graveyard to your hand.
Trash – If there are three or more nonland permanent cards in your graveyard, choose both instead.
10 1444106622 on 06 Oct 2015 by Raptor1210_.
75 Acidic Rain Black Common 3{2}{b} Sorcery Destroy target land. That land's controller may search his or her library for a basic land card and put it onto the battlefield. 0
76 Alternate Downbringer Black Common 2{1}{b} Creature – Insect 2 2 Trash – 1B, Sacrifice Alternate Downbringer : Creatures your opponents control get -1/-1 until end of turn. Activate this ability only if there are three or more nonland permanent cards in your graveyard. 0
77 Black Cat* Black Common 2{1}{b} Creature – Zombie Cat 1 1 CB04 When Black Cat* dies, target opponent discards a card at random. 1 1443654884 on 30 Sep 2015 by Raptor1210_.
78 Body Burner Black Common 1{b} Creature – Human Rogue 0 2 Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Body Burner exploits a creature, exile all cards from target player's graveyard.
4 1444148108 on 06 Oct 2015 by Circeus
79 Breaker Intimidator Black Common 5{4}{b} Creature – Ogre 4 3 Trash – Breaker Intimidator has menace as long as there are three or more nonland permanent cards in your graveyard. 0
80 Brian Merchant of Asphodel Black Common 1{b} Creature – Human Rogue 1 1 Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Brian Merchant of Asphodel exploits a creature, target player discards a card.
6 1444147748 on 06 Oct 2015 by Circeus
81 Choking Smog Black Common 4{3}{b} Instant CB12 Target creature gets -3/-3 until end of turn.
Trash – If you have three or more nonland permanent cards in your graveyard, that creature gets -5/-5 instead.
13 1444147811 on 06 Oct 2015 by Circeus
82 Corpse Reshaper Black Common 6{5}{b} Creature – Zombie Giant 5 3 CB09 When Corpse Reshaper dies, you may return another creature card from your graveyard to your hand. 0
83 Corrupt Accountant Black Common 2{1}{b} Creature – Human 1 3 Whenever you sacrifice a permanent, you gain 1 life and scry 1. 0
84 Defense Lawyer Black Common 2{1}{b} Creature – Human Rogue 1 2 As long as there is a land in your graveyard, Defense Lawyer gets +1/+0 and has menace. 5 1443888138 on 03 Oct 2015 by grimGrendel
85 Disciple Executioner Black Common 1{b} Creature – Human 2 1 Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Disciple Executioner exploits a creature, target creature gets -1/-1 until end of turn.
3 1444146940 on 06 Oct 2015 by Circeus
86 Fleshswarm Black Common 3{2}{b} Creature – Insect 2 1 Flying
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Fleshswarm exploits a creature, return target creature card in your graveyard to your hand.
0
87 Forceful Drain Black Common 5{1}{2/b}{2/b} Sorcery CB11 Remove up to two counters from target permanent. Put two +1/+1 counter on target creature you control. You gain two life. 16 1453923158 on 27 Jan 2016 by Raptor1210_.
88 Garbage Collector Black Common 3{2}{b} Artifact Creature – Assassin 2 2 Windup ({t}, tap another untapped creature you control: put a +1/+1 counter on each artifact creature tapped this way.))
{t}, Remove X +1/+1 counters from Garbage Collector: target creature gets -X/-X until end of turn.
2 1444104365 on 06 Oct 2015 by MOON-E
89 Garbage Elemental Black Common 3{1}{b}{b} Creature – Elemental 2 4 Trash – As long as there are three or more nonland permanent cards in your graveyard, Garbage Elemental has menace. 0
90 Garbage Scavenger Black Common 3{2}{b} Creature – Bird 2 1 CB06 Flying
Trash – When Garbage Scavenger enters the battlefield, if you have three or more nonland permanents in your graveyard, put a +1/+1 counter on it.
1 1454020222 on 28 Jan 2016 by Circeus
91 Ghoul Overseer Black Common 5{3}{2/b} Artifact Creature – Zombie 1 4 Deathtouch 4 1444197069 on 07 Oct 2015 by Raptor1210_
92 Ghoulraise Black Common 5{1}{2/b}{2/b} Sorcery Put two 2/2 black Zombie creature tokens onto the battlefield tapped. 6 1452135195 on 07 Jan 2016 by Visitor
93 Gremlin's Hunt Black Common 3{2}{b} Enchantment – Aura CB16 Enchant creature
When enchanted creature dies, put three 1/1 black Gremlin creature tokens onto the battlefield.
14 1454036525 on 29 Jan 2016 by Doombringer
94 Hired Gun Black Common 2{2/b} Artifact Creature – Warrior 2 1 Hired Gun can't block. 0
95 Industrialization Process Black Common 4{3}{b} Sorcery CB14 Destroy target land. You may return up to one target land card from your graveyard to your hand. 7 1453815137 on 26 Jan 2016 by Legend
96 Infectious Blight Black Common 1{b} Enchantment – Aura Enchant creature
Enchanted creature gets +2/-1
Trash – As long as there are three or more nonland permanent cards in your graveyard, enchanted creature has deathtouch.
4 1444147129 on 06 Oct 2015 by Circeus
97 Intimidator's Corruption Black Common 2{1}{b} Enchantment – Aura Enchant creature
Enchanted creature gains menace and "Sacrifice a creature: this creature gets +1/+0 and deathtouch until end of turn."
0
98 Lost in the Desert Black Common 2{2/b} Instant CB10 Tap target creature. That creature gets -1/-1 for each {b} spent to cast Lost in the Desert. 5 1443551081 on 29 Sep 2015 by MOON-E
99 Mechanical Rat Black Common 2{2/b} Artifact Creature – Rat 2 1 CB02 Mechanical Rat Rat enters the battlefield tapped. 7 1443767977 on 02 Oct 2015 by Raptor1210_
100 Ogre Inquisitor Black Common 4{3}{b} Creature – Ogre 3 3 Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Ogre Inquisitor exploits a creature, look at target player's hand and choose a nonland card from it. That player discards that card.
7 1444106784 on 06 Oct 2015 by Raptor1210_.
101 Parasite Downbringer Black Common 2{1}{b} Creature – Insect 2 2 Trash – When Parasite Downbringer enters the battlefield, if there are three or more nonland permanent cards in your graveyard, target creature gets -1/-1 until end of turn 2 1444147191 on 06 Oct 2015 by Circeus
102 Plague Carrier Black Common 3{2}{b} Creature – Gremlin 2 1 When Plague Carrier dies, up to two target creature get -1/-1 until end of turn. 0
103 Prophet's "Scorpion" Black Common 4{2}{2/b} Artifact Creature – Construct 1 3 CB01 {2/b}: Prophet's "Scorpion" gains deathtouch until end of turn. 9 1453811556 on 26 Jan 2016 by grimGrendel
104 Scary Manager Black Common 3{2}{b} Creature – Human 3 2 CB05 Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Scary Manager exploits a creature, creatures you control gain haste and menace until end of turn.
1 1444147955 on 06 Oct 2015 by Circeus
105 Scrapyard Apparition Black Common 7{3}{2/b}{2/b} Artifact Creature – Spirit 3 3 Flying
When Scrapyard Apparition enters the battlefield, each player puts the top four cards of his or her library into his or her graveyard.
7 1443888407 on 03 Oct 2015 by grimGrendel
106 Skull Dugger Black Common 3{1}{2/b} Artifact Creature – Construct 1 3 Trash – When Skull Dugger enters the battlefield, if you have three or more permanent cards in your graveyard, target player discards a card. 0
107 Steam Infusion Black Common 2{1}{b} Instant CB13 Target creature gets +3/+0 and gains lifelink until end of turn.
Steam powered – If {c} was spent to cast Steam Infusion, regenerate that creature.
0
108 Synonym for Drown in Filth Black Common 1{b} Sorcery Trash – As an additional cost to cast Synonym for Drown in Filth, if there are not three or more nonland permanent cards in your graveyard, sacrifice a creature.
Destroy target creature.
1 1444351885 on 09 Oct 2015 by grimGrendel
109 Trash Fiend Black Common 4{2}{2/b} Artifact Creature – Horror 2 1 Flying
Steam powered – When Trash Fiend enters the battlefield, if only colorless mana was spent to cast it, put a +1/+1 counter on it.
0
110 Vulturous Aven* Black Common 4{3}{b} Creature – Bird Shaman 2 3 CB07 Flying
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Vulturous Aven* exploits a creature, you draw two cards and lose 2 life.
1 1443660047 on 01 Oct 2015 by grimGrendel
111 Wandering Rippers Black Common 5{4}{b} Creature – Skeleton 3 1 {1}{b}, sacrifice another creature: Regenerate Wandering Rippers
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Wandering Rippers exploits a creature, destroy target untapped creature.
2 1444352978 on 09 Oct 2015 by grimGrendel
112 Waste Reclaimer Black Common 2{1}{b} Creature 1 1 Whenever a permanent card is put into your graveyard from your library, put a +1/+1 counter on Waste Reclaimer. 0
113 Artillerize* Red Common 4{3}{r} Instant CR13 As an additional cost to cast Artillerize*, sacrifice an artifact or a creature.
Artillerize* deals 5 damage to target creature or player
0
114 Buckshot Red Common 2{2/r} Instant CR10 Buckshot deals 1 damage to target creature or player, then deals an additional 1 damage to that creature or player for each {r} spent to cast it. 9 1452260372 on 08 Jan 2016 by Legend
115 Burst of Steam Red Common 3{1}{2/r} Instant Add {c}{c}{c} to your mana pool.
Steam powered – If only colorless mana was spent to cast Burst of Steam, add {c}{c}{c}{c}{c} to your mana pool instead.
2 1452240091 on 08 Jan 2016 by Raptor1210_.
116 Dicey Minion Red Common 2{1}{r} Creature – Goblin 2 1 When Dicey Minion dies, each player discards a card at random. 3 1444146866 on 06 Oct 2015 by Circeus
117 Drake Fledgling Red Common 2{1}{r} Creature – Drake 0 2 Flying
{r}: Drake Fledgling gets +1/+0 until end of turn.
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Drake Fledgling exploits a creature, put a +1/+1 counter on target creature.
15 1444107401 on 06 Oct 2015 by Raptor1210_.
118 Enraged Artisan Red Common 3{2}{r} Creature – Human Artificer 1 1 When Enraged Artisan enters the battlefield, destroy target artifact. If an artifact was destroyed this way, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. 4 1443660367 on 01 Oct 2015 by grimGrendel
119 First Prototype Red Common 3{2}{r} Artifact Creature – Construct 3 2 Haste
First Prototype attacks each turn if able unless it has a +1/+1 counter on it.
4 1444104410 on 06 Oct 2015 by MOON-E
120 Forge Eater Red Common 3{2}{r} Creature – Insect 4 1 CR07 Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Forge Eater exploits a creature, destroy target artifact.
4 1455667316 on 17 Feb 2016 by Raptor1210_
121 Generator Servant* Red Common 2{1}{r} Creature – Elemental 2 1 CR04 {t}, Sacrifice Generator Servant*: Add {c}{c} to your mana pool. If that mana is spent on a creature spell, it gains haste until end of turn. 3 1443660484 on 01 Oct 2015 by grimGrendel
122 Gremlin Wrecker Red Common 3{2}{r} Creature – Gremlin 2 2 Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Gremlin Wrecker exploits a creature, destroy target artifact.
5 1444147683 on 06 Oct 2015 by Circeus
123 Laserbeam Engineer Red Common 3{1}{r}{r} Creature – Human Artificer 1 1 When Laserbeam Engineer enters the battlefield, put a colorless 1/1 Thopter artifact creature onto the battlefield.
Thopter creatures you control have “{r} : This creature gets +1/+0 until end of turn”.
9 1444679774 on 12 Oct 2015 by Raptor1210_
124 Lightsteel Bully Red Common 4{3}{r} Creature – Human 2 3 First strike
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Lightsteel Bully exploits a creature, untap target creature and gain control of it until end of turn. It gains haste until end of turn.
8 1444146682 on 06 Oct 2015 by Circeus
125 Minion Exploiter Red Common 2{1}{r} Creature – Gremlin 2 1 Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Minion Exploiter exploits a creature, discard a card. If you do, draw two cards.
11 1444107753 on 06 Oct 2015 by Raptor1210_.
126 Minotaur Browbeater Red Common 4{3}{r} Creature – Minotaur Rogue 3 2 CR08 Haste
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Minotaur Browbeater exploits a creature, nonartifact creatures can't block this turn.
1 1455592558 on 16 Feb 2016 by MOON-E
127 Molten Spray Red Common 3{2}{r} Sorcery CR14 Molten Spray deals 3 damage to target creature and 1 damage to another target creature. 7 1455592395 on 16 Feb 2016 by MOON-E
128 Motivator Red Common 3{2}{r} Creature – Human 2 1 Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Motivator exploits a creature, creatures you control get +2/+0 until end of turn.
2 1457667744 on 11 Mar 2016 by Comicalflop
129 Naughty Rascals Red Common 3{1}{2/r} Artifact Creature – Imp 2 1 When Naughty Rascals enters the battlefield, it deals 1 damage to target creature and 1 damage to you. 0
130 Not That Brand Red Common 3{2}{r} Sorcery Not That Brand deals 2 damage to target creature. Gain control of that creature until end of turn. Untap that creature. It gains haste until end of turn. 2 1443655260 on 30 Sep 2015 by Raptor1210_.
131 Outland Combine Red Common 6{4}{2/r} Artifact Creature – Construct 5 4 CR03 {c}: Outland Combine gains trample until end of turn. 4 1455741169 on 17 Feb 2016 by Raptor1210_.
132 Outlaw Shooter Red Common 3{1}{r}{r} Creature – Human Rogue 3 1 Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Outlaw Shooter exploits a creature, Outlaw Shooter deals 3 damage to target creature or player.
2 1443812909 on 02 Oct 2015 by Circeus
133 Overheat Red Common 1{x}{r} Instant Add {x}{x} to your mana pool. 4 1453958668 on 28 Jan 2016 by Doombringer
134 Perlious Guy Red Common 4{2}{2/r} Artifact Creature – Construct 2 2 CR02 When Perlious Guy dies, it deals 2 damage to target creature or player 1 1455910306 on 19 Feb 2016 by Volvary
135 Potential Subtheme Red Common 2{1}{r} Creature – Gremlin Artificer 1 1 Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Potential Subtheme exploits a creature, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. If Potential Subtheme exploited an artifact creature, put two of those tokens onto the battlefield instead.
1 1444352210 on 09 Oct 2015 by grimGrendel
136 Power of Failure Red Common 6{2}{2/r}{2/r} Sorcery Tap all artifacts. They do not untap until your next untap step. 6 1443888816 on 03 Oct 2015 by grimGrendel
137 Prophet's Spiker Red Common 3{1}{2/r} Artifact Creature – Construct 1 3 CR01 {2}{2/r}: Prophet's Spiker gets +X/+0 until end of turn, where X is the number of artifacts you control. 15 1455915819 on 19 Feb 2016 by Volvary
138 Quickgrasp Drone Red Common 4{2}{2/r} Artifact Creature – Drone 2 1 First strike, prowess 3 1454017810 on 28 Jan 2016 by grimGrendel
139 Reckless Rummager Red Common 4{2}{r}{r} Creature – Viashino Rogue 2 2 Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
Prowess
When Reckless Rummager exploits a creature, you may return target artifact, instant, or sorcery card from your graveyard to your hand.
0
140 Reform Red Common 2{1}{r} Sorcery Destroy target artifact. That artifact's controller may put two 1/1 colorless Thopter artifact creature tokens onto the battlefield. 4 1443754426 on 02 Oct 2015 by Raptor1210_.
141 Revolt Leader Red Common 4{3}{r} Creature – Minotaur 3 3 Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Revolt Leader exploits a creature, creatures you control gain +1/+0 and gain haste until end of turn.
0
142 Rickety Elemental Red Common 3{2}{r} Creature – Elemental 4 4 CR05 When Rickety Elemental attacks or blocks, sacrifice it at the beginning of the next end step. 9 1455817819 on 18 Feb 2016 by Raptor1210_
143 Roughland Salvager Red Uncommon 5{4}{r} Creature – Troll 4 4 Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Roughland Salvager exploits a creature, gain control of target artifact with converted mana cost 3 or less until Roughland Salvager leaves the battlefield.
3 1444353171 on 09 Oct 2015 by grimGrendel
144 Scavenger Gang Red Common 5{3}{r}{r} Creature – Viashino Rogue 4 3 CR09 Menace
When Scavenger Gang enters the battlefield, you may discard a card. If you do, return target artifact card from your graveyard to your hand.
0
145 Scrapyard Looter Red Common 3{1}{2/r} Artifact Creature – Construct 1 1 {t}, Discard a card: Draw a card. 8 1443889176 on 03 Oct 2015 by grimGrendel
146 Sparkmage Chemist Red Common 3{1}{r}{r} Creature – Human Wizard 3 1 Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Sparkmage Chemist exploits a creature, it deals 2 damage to target creature or player and 1 damage to another target creature or player.
9 1457669028 on 11 Mar 2016 by Comicalflop
147 Steam Stoke Red Common 2{1}{r} Enchantment – Aura CR16 Enchant creature
{r}: Enchanted creature gets +1/+0 until end of turn.
{1}{c}: Enchanted creature gets +1/+1 until end of turn.
24 1455592474 on 16 Feb 2016 by MOON-E
148 Steam Strike Red Common 2{1}{r} Instant CR12 Target creature gets +3/+1 until end of turn.
Steam powered – If {c} was spent to cast Steam Strike, that creature gains first strike until end of turn.
7 1455595374 on 16 Feb 2016 by Raptor1210_.
149 Steamcrafter Red Common 3{1}{2/r} Artifact Creature – Construct 2 1 Steam powered – When Steamcrafter enters the battlefield, if only colorless mana was spent to cast it, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. 0
150 Swift Lightbearer Red Common 2{1}{r} Creature – Gremlin 3 1 Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Swift Lightbearer exploits a creature, it deals 2 damage to target creature or player
5 1443888870 on 03 Oct 2015 by grimGrendel
151 Terrorize Red Common 5{3}{2/r} Instant CR11 Gain control of target creature with converted mana cost 3 or less until end of turn. Untap that creature. It gains haste until end of turn. 13 1455592521 on 16 Feb 2016 by MOON-E
152 Thopter Forger Red Common 2{1}{r} Creature – Gremlin Artificer 0 2 When Thopter Forger enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.
Tokens you control have haste.
3 1443889453 on 03 Oct 2015 by grimGrendel
153 Thopter Hermit Red Common 3{2}{r} Creature – Human Artificer 2 1 CR06 Steam powered – When Thopter Hermit enters the battlefield, for each {c} spent to cast it, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. 10 1455596104 on 16 Feb 2016 by grimGrendel
154 Thopter Rider Red Common 3{2}{r} Creature – Gremlin 3 1 Haste
When Thopter Rider attacks with two or more flying creatures, attacking creatures you control gain +1/+0 and gain flying until end of turn.
4 1443889717 on 03 Oct 2015 by grimGrendel
155 Thopter Vanguard Red Common 2{1}{r} Instant CR15 Put a 1/1 colorless Thopter artifact creature token onto the battlefield.
Creatures you control gain haste until end of turn.
8 1455592430 on 16 Feb 2016 by MOON-E
156 Timely Sabotage Red Common 5{4}{r} Instant Destroy target land or artifact. If an artifact was destroyed this way, Timely Sabotage deals 3 damage to that artifact controller or to a target creature that player controls. 2 1444167017 on 06 Oct 2015 by Raptor1210_
157 Totally Not Scrapyard Salvo* Red Common 5{3}{r}{r} Sorcery Totally Not Scrapyard Salvo* deals damage to target player equal to the number of artifact cards in all graveyards. 0
158 Trumpet Blasteam Red Common 4{2}{2/r} Instant Attacking creatures you control get +2/+0 until end of turn.
Steam powered – If only colorless mana was spent to cast Trumpet Blasteam, those creatures gain first strike until end of turn.
0
159 Ainok Explorer Green Common 4{3}{g} Creature – Hound Scout 2 2 CG07 Windup ({t}, tap another untapped creature you control: put a +1/+1 counter on each artifact creature tapped this way.))
When Ainok Explorer enters the battlefield, put a colorless 2/2 Wolf artifact creature token onto the battlefield.
2 1455911090 on 19 Feb 2016 by MOON-E
160 Ambushing Centipede Green Common 5{3}{2/g} Artifact Creature – Insect 3 4 Flash 0
161 Ambushing Spider Green Common 4{3}{g} Creature – Spider 1 4 CG05 Reach
Trash – As long as there are three or more nonland permanent cards in your graveyard, you may cast Ambushing Spider as though it had flash
7 1444147366 on 06 Oct 2015 by Circeus
162 Blaze a Trail Green Common 2{2/g} Instant CG10 Put the top four cards of your library into your graveyard. For each {g} spent to cast Blaze a Trail, you may return up to one land card put into your graveyard this way to your hand. 11 1443551154 on 29 Sep 2015 by MOON-E
163 Burst of Strength* Green Common 1{g} Instant CG12 Put a +1/+1 counter on target creature and untap it. 3 1454018814 on 28 Jan 2016 by grimGrendel
164 Dawn Stag Green Common 3{1}{g}{g} Creature – Elk 3 2 CG06 When Dawn Stag enters the battlefield, you gain 3 life. 5 1456116438 on 22 Feb 2016 by Raptor1210_.
165 Dense Mist Green Common 2{1}{g} Instant CG14 Steam powered – If {c} was spent to cast Dense Mist, choose a creature.
Prevent all combat damage that would be dealt this turn by creatures not chosen with Dense Mist.
8 1455911709 on 19 Feb 2016 by MOON-E
166 Dogpack Builder Green Uncommon 4{3}{g} Creature – Human Artificer 2 2 Whenever a nontoken artifact is put into a graveyard from the battlefield, put a 2/2 colorless Hound artifact creature token onto the battlefield. 3 1443896308 on 03 Oct 2015 by grimGrendel
167 Downbriar Green Common 6{2}{2/g}{2/g} Sorcery CG11 Destroy target noncreature permanent. 3 1455911440 on 19 Feb 2016 by MOON-E
168 Garbage Scavenger Green Common 3{2}{g} Creature – Beast 3 2 Trash – Whenever Garbage Scavenger deals combat damage to a player, if there are three or more nonland permanent cards in your graveyard, you may put target card in your graveyard on the top of your library. 6 1444281856 on 08 Oct 2015 by Raptor1210_.
169 Gnaw to the Stone Green Common 4{3}{g} Instant CG15 You gain 2 life for each artifact card on the battlefield and in each graveyard. 2 1455914007 on 19 Feb 2016 by Volvary
170 Growth from the Wastes Green Common 3{2}{g} Sorcery Search your library for up to two basic land cards, reveal those cards, and put them into your hand. Then shuffle your library.
Trash – If there are three or more nonland permanent cards in your graveyard, you may play an additional land this turn.
1 1457671143 on 11 Mar 2016 by Comicalflop
171 Heap Brawl Green Common 4{3}{g} Sorcery Target creature you control gets +1/+1 until end of turn and fights another target creature.
Trash – If there are three or more nonland permanent cards in your graveyard, that creature fights up to two other target creatures instead
8 1444352434 on 09 Oct 2015 by grimGrendel
172 Improvised Weapon Expert Green Common 3{2}{g} Creature – Viashino 4 1 Trample
{1}{r}, sacrifice an artifact: Improvised Weapon Expert gains first strike until end of turn.
0
173 Junkyard Dog Green Common 4{3}{g} Creature – Hound Warrior 3 3 Whenever an artifact is put into a graveyard from the battlefield, put a +1/+1 counter on Junkyard Dog. 0
174 Master of the Heap Green Uncommon 2{1}{g} Creature – Mutant 1 1 Trash – At the beginning of your upkeep, if there are three or more nonland permanent cards in your graveyard, put a +1/+1 counter on Master of the Heap 2 1444147413 on 06 Oct 2015 by Circeus
175 Mechanical Elephant Green Common 6{2/g}{2/g}{2/g} Artifact Creature – Elephant 3 3 Trample
[Steam Powered] – When Mechanical Elephant enters the battlefield, if only colorless mana was spent to cast it, put a +1/+1 counter on it.
1 1443896406 on 03 Oct 2015 by grimGrendel
176 Mulch* Green Common 2{1}{g} Sorcery Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. 1 1455721626 on 17 Feb 2016 by grimGrendel
177 Not Salvage Slasher Green Common 2{1}{g} Creature – Human Warrior 1 1 Not Salvage Slasher gets +1/+0 for each artifact card in each graveyard. 0
178 Obligatory Trash Dood Green Common 4{3}{g} Creature – Elf Warrior 2 2 Trash – As long as you have three or more nonland permanent cards in your graveyard, Obligatory Trash Dood gets +2/+2. 2 1444147788 on 06 Oct 2015 by Circeus
179 Overcharged Drone Green Common 2{1}{g} Artifact Creature – Drone 0 0 Overcharged Drone enters the battlefield with two +1/+1 counters on it.
Windup ({t}, tap another untapped creature you control: put a +1/+1 counter on each artifact creature tapped this way.))
Remove a +1/+1 counter from Overcharged Drone: Overcharged Drone gets +2/+2 until end of turn.
2 1444104464 on 06 Oct 2015 by MOON-E
180 Production Drone Green Uncommon 1{g} Artifact Creature – Drone 1 1 Windup ({t}, tap another untapped creature you control: put a +1/+1 counter on each artifact creature tapped this way.))
{t}: Remove a +1/+1 counter from Production Drone: Add G or W to your mana pool.
8 1444104547 on 06 Oct 2015 by MOON-E
181 Production Drone Green Common 3{1}{2/g} Artifact Creature – Drone 1 1 CG02 Windup ({t}, tap another untapped creature you control: put a +1/+1 counter on each artifact creature tapped this way.))
Whenever Production Drone becomes tapped, add {c} to your mana pool.
5 1455910742 on 19 Feb 2016 by MOON-E
182 Prophet's Lizard Green Common 2{2/g} Artifact Creature – Lizard 1 1 CG01 {1}{2/g}: Prophet's Lizard gets +2/+2 until end of turn. Activate this ability only once per turn. 3 1455910677 on 19 Feb 2016 by MOON-E
183 Refresher Green Common 2{1}{g} Creature – Elf Shaman 2 2 CG04 Whenever Refresher attacks, you may untap target permanent you control. 24 1443907466 on 03 Oct 2015 by Raptor1210_
184 Refuse Onlooker Green Common 3{1}{g}{g} Creature – Human 3 3 Trash – Refuse Onlooker has vigilance as long as there are three or more nonland permanent cards in your graveyard 1 1444147505 on 06 Oct 2015 by Circeus
185 Resourceful Thinking Green Common 3{2}{g} Instant CG13 Target creature gets +2/+2 until end of turn. Whenever a creature dealt damage by that creature this turn dies, draw a card. 4 1448968003 on 01 Dec 2015 by MOON-E
186 Rumble Titan Green Common 7{3}{2/g}{2/g} Artifact Creature – Elemental 3 6 Vigilance, Windup ({t}, tap another untapped creature you control: put a +1/+1 counter on each artifact creature tapped this way.)) 4 1444146386 on 06 Oct 2015 by Circeus
187 Rust Scarab* Green Common 5{4}{g} Creature – Insect 4 5 CG09 Whenever Rust Scarab* becomes blocked, you may destroy target artifact or enchantment defending player controls. 18 1455911257 on 19 Feb 2016 by MOON-E
188 Steelbeast Mentor Green Common 4{2}{g}{g} Creature – Elf Artificer 3 3 Windup ({t}, tap another untapped creature you control: put a +1/+1 counter on each artifact creature tapped this way.))
When Steelbeast Mentor winds up a creature, until your next turn, that creature can block as though it were untapped.
1 1457672238 on 11 Mar 2016 by Comicalflop
189 Stonemight Green Common 8{4}{2/g}{2/g} Artifact Creature – Elemental 7 5 0
190 Stonemight Green Common 8{4}{2/g}{2/g} Artifact Creature – Elemental 7 5 CG03 1 1455910774 on 19 Feb 2016 by MOON-E
191 Tin Bull Green Common 4{3}{g} Artifact Creature – Beast 3 3 Windup ({t}, tap another untapped creature you control: put a +1/+1 counter on each artifact creature tapped this way.))
Tin Bull has trample as long as it has a +1/+1 counter on it.
1 1444104508 on 06 Oct 2015 by MOON-E
192 Trash Pump Green Common 4{2}{g}{g} Instant Put a +1/+1 counter on target creature.
Put a +1/+1 counter on target creature.
Trash – If there are three or more nonland permanent cards in your graveyard, untap each creature you control with a +1/+1 counter on it.
0
193 Trashy Hermit Green Common 2{1}{g} Creature – Elf Druid 2 1 When Trashy Hermit enters the battlefield, scry 2.
Trash – Then, if there are three or more nonland permanent cards in your graveyard, draw a card.
1 1457672497 on 11 Mar 2016 by Comicalflop
194 Waste Bear Green Common 5{3}{g}{g} Creature – Bear 4 4 CG08 Trash – As long as there are three or more non-land permanent cards in your graveyard, Waste Bear has trample. 12 1443896511 on 03 Oct 2015 by grimGrendel
195 Animation Wire Artifact Common 2{2} Artifact – Component Upgrade artifact is a 3/3 creature in addition to its other types.
Upgrade {3} ({3}: Attach to target non-Component artifact you control. Upgrade only as a sorcery.)
0
196 Assembly-Winder Artifact Common 4{4} Artifact Creature – Assembly-Worker 2 2 CA02 Windup ({t}, tap another untapped creature you control: put a +1/+1 counter on each artifact creature tapped this way.)) 0
197 Backpedal Artifact Common 2{2} Artifact – Component Upgraded artifact gains "{2}: Untap this artifact."
Upgrade {1} ({1}: Attach to target non-Component artifact you control. Upgrade only as a sorcery.)
5 1443759399 on 02 Oct 2015 by Volvary
198 Builder's Plate Artifact Common 2{2} Artifact – Component CA15 When upgraded artifact is put into a graveyard from the battlefield, draw a card.
Upgrade {2} ({2}: Attach to target non-Component artifact you control. Upgrade only as a sorcery.)
2 1444281414 on 08 Oct 2015 by Raptor1210_.
199 Care-Efficient Capsule Artifact Common 2{2} Artifact – Component Upgraded artifact has vigilance and “{t}: Add {2} or one mana of any color to your mana pool.”
Upgrade {2} ({2}: Attach to target non-Component artifact you control. Upgrade only as a sorcery.)
2 1444281212 on 08 Oct 2015 by Raptor1210_.
200 Clockwork Explosive Artifact Common 3{3} Artifact CA06 {t}: Put a charge counter on Clockwork Explosive.
{1}, {t}, Remove three charge counters from Clockwork Explosive and sacrifice it: Clockwork Explosive deals 3 damage to target creature or player.
10 1456882750 on 02 Mar 2016 by Raptor1210_.
201 Condenser Unit Artifact Common 1{1} Artifact – Component CA13 Whenever upgraded artifact becomes tapped, add one mana of any color to your mana pool.
Upgrade {1} ({1}: Attach to target non-Component artifact you control. Upgrade only as a sorcery.)
2 1457270622 on 06 Mar 2016 by grimGrendel
202 Expedition Map* Artifact Common 1{1} Artifact CA05 {2}, {t}, Sacrifice Expedition Map*: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. 0
203 Flight Wire Artifact Common 2{2} Artifact – Component CA16 Upgraded artifact is a 2/2 creature in addition to its other types and has flying.
Upgrade {3} ({3}: Attach to target non-Component artifact you control. Upgrade only as a sorcery.)
2 1443655817 on 30 Sep 2015 by Raptor1210_.
204 Industry Builder Artifact Common 1{1} Artifact – Component Whenever upgraded artifact becomes tapped, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Upgrade {2} ({2}: Attach to target non-Component artifact you control. Upgrade only as a sorcery.)
0
205 Inspection Unit Artifact Common 2{2} Artifact – Component CA10 Whenever upgraded artifact becomes tapped, Scry 2.
Upgrade {1} ({1}: Attach to target non-Component artifact you control. Upgrade only as a sorcery.)
1 1457330682 on 07 Mar 2016 by Raptor1210_.
206 Manakin* Artifact Common 2{2} Artifact Creature – Construct 1 1 CA01 {t}: Add {c} to your mana pool. 0
207 Mendsteel Lightspark Artifact Common 0{0} Artifact – Component Whenever upgrade artifact becomes tapped, you gain 1 life.
Upgrade {1} ({1}: Attach to target non-Component artifact you control. Upgrade only as a sorcery.)
0
208 Oiled Gears Artifact Common 1{1} Artifact – Component CA14 Upgraded artifact untaps during each player's untap step.
Upgrade {1} ({1}: Attach to target non-Component artifact you control. Upgrade only as a sorcery.)
1 1444280771 on 08 Oct 2015 by Raptor1210_.
209 One-Eyed Scarecrow Artifact Common 3{3} Artifact Creature – Scarecrow 2 3 CA03 Defender
Creatures with flying your opponents control get -1/-0.
5 1457330976 on 07 Mar 2016 by Raptor1210_.
210 Overdrive Add-on Artifact Common 1{1} Artifact – Component If a counter would be put onto upgraded artifact, put two of those counters on it instead.
Upgrade {2} ({2}: Attach to target non-Component artifact you control. Upgrade only as a sorcery.)
2 1444280703 on 08 Oct 2015 by Raptor1210_.
211 Pensive Talisman Artifact Common 3{3} Artifact CA08 {t}: Add {c} to your mana pool. Scry 1. 22 1456878894 on 02 Mar 2016 by dude1818
212 Pristine Talisman* Artifact Common 3{3} Artifact CA07 {t}: Add {c} to your mana pool. You gain 1 life. 0
213 Reactive Armor Artifact Common 5{5} Artifact – Component When Reactive Armor enters the battlefield, attach it to an artifact you control.
If upgraded artifact would be destroyed, instead regenerate it and unattach Reactive Armor.
Upgrade {4} ({4}: Attach to target non-Component artifact you control. Upgrade only as a sorcery.)
6 1444280636 on 08 Oct 2015 by Raptor1210_.
214 Rummaging Unit Artifact Common 0{0} Artifact – Component CA12 Whenever upgraded artifact becomes tapped, you may discard a card. If you do, draw a card.
Upgrade {0} ({0}: Attach to target non-Component artifact you control. Upgrade only as a sorcery.)
3 1457498638 on 09 Mar 2016 by MOON-E
215 Screeching Unit Artifact Common 1{1} Artifact – Component Whenever upgraded artifact becomes tapped, target creature can't block this turn.
Upgrade {3} ({3}: Attach to target non-Component artifact you control. Upgrade only as a sorcery.)
8 1457270857 on 06 Mar 2016 by grimGrendel
216 Soullink Add-on Artifact Common 2{2} Artifact – Component Upgraded artifact gains lifelink and "{1}, {t}: This artifact deals 1 damage to target creature or player."
Upgrade {2} ({2}: Attach to target non-Component artifact you control. Upgrade only as a sorcery.)
0
217 Spotlight Unit Artifact Common 1{1} Artifact – Component CA09 Whenever upgraded artifact becomes tapped, tap up to one target creature.
Upgrade {3} ({3}: Attach to target non-Component artifact you control. Upgrade only as a sorcery.)
1 1457270505 on 06 Mar 2016 by grimGrendel
218 Steamship Artifact Common 5{5} Artifact Creature – Construct 0 0 CA04 Flying
Steam powered – Steamship enters the battlefield with an additional +1/+1 counter for each {c} spent to cast it.
3 1465591545 on 10 Jun 2016 by Volvary
219 Syphon Unit Artifact Common 1{1} Artifact – Component CA11 Whenever upgraded artifact becomes tapped, each opponent loses 1 life. You gain life equal to the life lost this way.
Upgrade {3} ({3}: Attach to target non-Component artifact you control. Upgrade only as a sorcery.)
2 1457270122 on 06 Mar 2016 by grimGrendel
220 Winding Key Artifact Common 3{3} Artifact – Component Upgraded artifact has "{t}: Choose a counter on this permanent, then put another one of those counters on this permanent."
Upgrade {1} ({1}: Attach to target non-Component artifact you control. Upgrade only as a sorcery.)
0
221 Black Bounceland Land Common 0 Land CL03 Black Bounceland enters the battlefield tapped.
When Black Bounceland enters the battlefield, return a land you control to its owner's hand.
{t}: Add {c}{b} to your mana pool.
0
222 Blue Bounceland Land Common 0 Land CL02 Blue Bounceland enters the battlefield tapped.
When Blue Bounceland enters the battlefield, return a land you control to its owner's hand.
{t}: Add {c}{u} to your mana pool.
5 1458711610 on 23 Mar 2016 by Raptor1210_
223 Green Bounceland Land Common 0 Land CL05 Green Bounceland enters the battlefield tapped.
When Green Bounceland enters the battlefield, return a land you control to its owner's hand.
{t}: Add {c}{g} to your mana pool.
0
224 Red Bounceland Land Common 0 Land CL04 Red Bounceland enters the battlefield tapped.
When Red Bounceland enters the battlefield, return a land you control to its owner's hand.
{t}: Add {c}{r} to your mana pool.
0
225 White Bounceland Land Common 0 Land CL01 White Bounceland enters the battlefield tapped.
When White Bounceland enters the battlefield, return a land you control to its owner's hand.
{t}: Add {c}{w} to your mana pool.
3 1458711906 on 23 Mar 2016 by Raptor1210_
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