Archester Revival: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
CardName: Mana Purification Cost: 1u Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land When Mana Purification enters the battlefield, draw a card. If enchanted land is tapped for mana, it produces {C} instead of any other type. Flavour Text: Set/Rarity: Archester Revival Common |
Code: CU16 Active?: true History: [-] Add your comments: |
how will this work with the new "depletion" idea that's been being tossed around?
Switch it to a sorcery that puts a "depletion counter" on target land? or should we leave it as it is?
IF we use the depletion idea, it should probably be a sorcery imo.
Edited
Rule change - Change "Whenever enchanted land..." to "If enchanted land...". As it is, its triggered effect cannot replace anything
So it's "pure". I was under the impression that UB was primarily an evil industrial entity and that depletion was a bad thing.
Reworded to match with (old) precedents
@Visitor: I'm sure the PR people would refer to it as "pure".