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CardName: Potential Subtheme Cost: 1r Type: Creature - Gremlin Artificer Pow/Tgh: 1/1 Rules Text: Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Potential Subtheme exploits a creature, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. If Potential Subtheme exploited an artifact creature, put two of those tokens onto the battlefield instead. Flavour Text: Set/Rarity: Archester Revival Common

Potential Subtheme
{1}{r}
 
 C 
Creature – Gremlin Artificer
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Potential Subtheme exploits a creature, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. If Potential Subtheme exploited an artifact creature, put two of those tokens onto the battlefield instead.
1/1
Updated on 09 Oct 2015 by MOON-E

Code:

Active?: false

History:

2015-10-06 03:48:11: MOON-E created the card Potential Subtheme

Strangely enough, passes the thopter test (See Disciple Executioner for a description of that test), yet this is just so wordy for nothing when you do not have thopters to sacrifice that I wonder if it could not be cleaned up a bit. If you do not have any artifact creatures worse than 2 thopters, this is a straight up 1/1 flying for 1R, and the gremlin body will rarely matter

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