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CardName: Winding Seer Cost: 2u Type: Artifact Creature - Wizard Pow/Tgh: 2/2 Rules Text: Windup ({T}, tap another untapped creature you control: put a +1/+1 counter on each artifact creature tapped this way.)) Remove a +1/+1 counter from Winding Seer: Scry 1. Flavour Text: Set/Rarity: Archester Revival Common

Winding Seer
{2}{u}
 
 C 
Artifact Creature – Wizard
Windup ({t}, tap another untapped creature you control: put a +1/+1 counter on each artifact creature tapped this way.))
Remove a +1/+1 counter from Winding Seer: Scry 1.
2/2
Updated on 08 Oct 2015 by MOON-E

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History: [-]

2015-10-06 03:56:19: MOON-E created the card Winding Seer

Nonhybrid cards shouldn't be artifacts

Windup in blue? Should we make a one-of from every group in an offcolor? Because abilities like this makes me wonder what would happen.

I'm no a huge fan of removing counters as a general theme. It seems like keeping the counters is often going to be better so it kind of just gums up the text.

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What is this card's power? Kindercatch
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