Silmarillion: The War of the Jewels: Skeleton

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Mechanics | Skeleton | Archetypes | Flavor | 1st Playtest | 2nd Playtest | 3rd Playtest


About Set Skeletons

A set skeleton is a tool to help you when structuring your set. It helps you keep the number of different types of card balanced across colours and balanced in line with the colour pie. It's particularly useful in early design when you're wanting to make sure you have the right amounts of creatures and other card types in the different colours.

To read more about skeletons, read Mark Rosewater's article "Design Skeletons".

About Set Skeletons In Multiverse

In Multiverse, set skeletons are a particular type of details page, using tables written in the Markdown Extra table syntax. Multiverse will generate the rows of the table for you. If you let Multiverse generate the whole skeleton, it will give you columns for Code, Slot and Card name. If you add extra columns by editing the title rows, then the Generate tab will create the right number of columns for each new row it generates.

Once you've generated your skeleton, each row will start with a link like "(CW01)". At first, these links will be in parentheses, to indicate that no card yet exists with that code. You can click on links like these to create a card with that code. Once those cards exist, the links will no longer be in parentheses. You can thus easily tell which slots in your skeleton have no card at all corresponding to them, and which have at least some information on a card (even if that card is not ready or not even complete).

Generate codes for:
White cards (also blue,
black, red and green cards)
commons, uncommons, rares and mythics (0 total)
Artifact cards commons, uncommons, rares and mythics (0 total)
Land cards commons, uncommons, rares and mythics (0 total)
For a total of 0 commons, 0 uncommons, 0 rares and 0 mythics (0 cards total).
(Note: This just generates the lines of the skeleton table. You can edit the table before you create any cards.)

Show frames: C W U B R G L

Show rarities: C U R M

Code Description Archetype Issues
creature, small, tapper proclaim
creature, small, evasive
creature, medium, lifegain distinguished
creature, small, lifegain distinguished, chant
creature, medium chant
instant, removal / tapping proclaim
sorcery, recursion proclaim, elves
instant, combat trick
sorcery, removal / recursion proclaim
sorcery, draw
enchantment, buff
enchantment, lifegain chant
creature, medium, evasive, flash
creature, small distinguished
creature, medium, lifegain distinguished
creature, small chant
creature, large proclaim
creature, small lifegain
sorcery, removal proclaim
enchantment, fog, lifegain lifegain
enchantment, token generation chant
enchantment enchantments
creature, wall chant
creature, evasive chant
creature, small, lifegain proclaim
creature, large, evasive proclaim
instant, removal proclaim
missing
sorcery, mass removal proclaim
enchantment, anthem chant
'walker
creature, small, draw
creature, small, land manipulation
creature, medium, evasive
creature, medium
creature, large, flash chant red-flagged
instant, counterspell proclaim
sorcery, draw
instant, draw red-flagged
instant, bounce
instant, draw, lifegain proclaim, lifegain, mill
enchantment, mill chant, mill
enchantment, aura, lock
creature, medium chant
creature, mana dork proclaim
creature, medium, mill mill
creature, small, flash proclaim, chant
sorcery, tuck
instant, card selection
sorcery, mind control
sorcery, draw chant
enchantment, counterspell
sorcery, mill, instant recursion proclaim, mill
creature, small
creature, medium, bounce enchantments
creature, medium, card selection proclaim
creature, large, evasive, draw proclaim
instant, counterspell
instant, untapping chant
sorcery, skip cost
enchantment, lock
'walker
creature small, deathtouch
creature, medium minions
creature, medium rebels
creature, medium rebels, minions
sorcery, removal, mill mill
draw, symmetrical lifeloss
instant, removal
sorcery, symmetrical lifeloss
sorcery, discard, tokens, evasive minions
sorcery, tokens minions
enchantment, lifeloss
enchantment, aura, shade
creature, small, punisher rebels
creature, medium, lord minions
creature, medium, discard, evasive
creature, medium mill
creature, large
instant, symmetrical lifeloss
enchantment, mind control minions
sorcery, land distruption
sorcery, discard
enchantment, evasion
creature, medium rebels, minions
creature, large
missing
missing
sorcery, tutor
sorcery, mass removal
enchantment, tokens minions
enchantment
creature, abyss
creature, small rebels
creature, large, symmetrical lifeloss distinguished
creature, small rebels
creature, medium, haste rebels, distinguished
creature, lifegain preventation distinguished
instant, burn
sorcery, bounce
instant, haste, taunt
instant, ritual ramp
enchantment, burn red-flagged
enchantment, rummage
enchantment, haste, evasion
creature, medium, pinger distinguished
creature, small, treasure ramp
creature, small, first strike rebels
creature, small rebels, distinguished
creature, large
instant, mass burn
enchantment, aura, attack buff distinguished
sorcery, infighting
enchantment, aura, threaten
enchantment, buff
creature, large, fist strike distinguished
instant, sneak attack
sorcery, symmetrical lifeloss
sorcery, symmetrical discard
sorcery, land disruption
creature, large, impulse drawing rebels
creature, medium, ramp ramp
creature, small, lifegain lifegain, ramp
creature, small, haste, vigilance
creature, medium, flash minions
creature, medium, lurk, ramp ramp
creature, large
creature, large proclaim
sorcery, ramp ramp red-flagged
instant, giant growth, lifegain lifegain
instant, fog proclaim
instant, token generation proclaim, minions red-flagged
enchantment, aura, lock
creature, small, elf tutor elves
creature, small, enchantment removal
creature, small, regrowth
creature, medium, token generation, fight minions
creature, variable p/t, lurk elves
creature, large ramp
sorcery, ramp ramp
sorcery, overrun
instant, giant growth, indestructible proclaim
enchantment, buff minions
creature, large, falling leaf proclaim
creature, small, lurk proclaim
creature, medium
creature, small, tribal draw elves
sorcery, creature tutor
instant, enchantment steal proclaim
instant, ramp ramp
'walker
artifact, scrying
land, indestructible chant
artifact, equipment
artifact, ability copying chant
land, main phase cycle
land, main phase cycle
land, main phase cycle
land, main phase cycle
land, main phase cycle