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CardName: Opalescence Cost: 2WW Type: Enchantment Pow/Tgh: / Rules Text: Each other non-Aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its converted mana cost. Flavour Text: They were not as before, for light flashed from their limbs as they moved and they trod as lightly as does sunlight on the earth. Set/Rarity: Silmarillion: The War of the Jewels Uncommon

Opalescence
{2}{w}{w}
 
 U 
Enchantment
Each other non-Aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its converted mana cost.
They were not as before, for light flashed from their limbs as they moved and they trod as lightly as does sunlight on the earth.
Illus. Freydoon Rassouli
Updated on 01 Dec 2017 by Tahazzar

Code: UW10

Active?: true

History: [-]

2017-07-02 19:13:07: Tahazzar created and commented on the card Opalescence

REPRINT: Opalescence.

Dropped from rare to uncommon.

on 30 Nov 2017 by SoulofZendikar:

It's a great card for the set, but why the drop to Uncommon? I think it fits firmly as a rare.

It was with the intention in mind that it could enable very cool draft archetypes. See 'Physical Playtest 16.07.2017' for one example.

on 01 Dec 2017 by SoulofZendikar:

What's wrong with having a Rare put you in a certain draft archetype? That's how it's normally done.

This card is a blow-out card. Those are reserved for rares, or higher mana costs.

Uncommons are very much the "build around this archetype" hint cards, usually. I can see this either way, really.

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