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CardName: Red-Handed Kinslayer Cost: R Type: Creature - Elf Rebel Pow/Tgh: 0/2 Rules Text: Distinguished (This creature is legendary if no other permanent has the same name.) Red-Handed Kinslayer gets +1/+0 for each legendary creature you control. (Including itself if it’s legendary.) Flavour Text: Set/Rarity: Silmarillion: The War of the Jewels Uncommon

Red-Handed Kinslayer
{r}
 
 U 
Creature – Elf Rebel
Distinguished (This creature is legendary if no other permanent has the same name.)
Red-Handed Kinslayer gets +1/+0 for each legendary creature you control. (Including itself if it’s legendary.)
Illus. Hook Woojin
0/2
Updated on 02 Dec 2017 by Tahazzar

Code: UR04

Active?: true

History: [-]

2017-03-12 13:19:00: Tahazzar created and commented on the card Red-Handed Kinslayer

Somewhat similar to Goblin Piledriver, so maybe it should be a rare.

2017-03-14 09:46:01: Tahazzar edited Red-Handed Kinslayer
2017-04-02 15:20:47: Tahazzar edited Red-Handed Kinslayer:

Lots of changes. Now has distinguished instead of uprise. Also changed the illustration.

2017-04-02 18:44:23: Tahazzar edited Red-Handed Kinslayer:

Now a common. Dropped {r} from cost, lowered power by 1 and removed first strike.

2017-04-04 21:47:39: Tahazzar edited Red-Handed Kinslayer:

Back to uncommon.

2017-07-07 11:14:25: Tahazzar edited Red-Handed Kinslayer

I like this design. Reasonable 1-drop that encourages you to be aggressive and play legendary creatures.

on 30 Nov 2017 by SoulofZendikar:

If you reduce the toughness to 1, I could see this as a common. I think I'd like it there more. It seems too strong for a red 1-drop as it currently is.

I would still rank Monastery Swiftspear as a lot stronger. Also, this functions somewhat like a legendary creature so you can't expect good results if you drop more than one of these on the board.

The set 'already has' a 1-drop rebel at common in red: Son of Anarchy. The small set size makes every card slot really 'compact'. That this also cares about other permanents makes it not such of a good idea at common IMO.

on 01 Dec 2017 by SoulofZendikar:

Monastery Swiftspear is definitely stronger, but it's not just about card strength, it's about design rules.

Monastery Swiftspear can't have a static P/T of 2/2.

This card can.

And without a drawback that breaks the rules. (Possibly being a weak 1/2 because it's the only creature isn't a drawback. A drawback is something like "can't block" or "deals damage to you".)

What 'rule' is that? Were have you heard it? You're pretty much making this up.

This is conditionally a 2/2 - same as Swiftspear is conditionally a 2/3. Flameblade Adept is another. If you want drawbacks, then 'Unless you control another legendary creature' is a drawback. If you play two of these on the board, they're both 0/2, so that's a drawback as well.

Also, there's a lot of 2/2s for {r} with a drawback.

I think it's fair to distnguish between permanent boosts like Salvage Slasher/Pride of the Clouds and the above mentioned temporary ones.

And there is the issue of correctly judging the prevalence of legendary creatures in this set. But the rule that you cannot (period) have a conditional 2/2 for {r} is news to me.

How does that hypothetical rule handle Inventor's Apprentice?

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