Silmarillion: The War of the Jewels: Virtual Booster

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Mechanics | Skeleton | Archetypes | Flavor | 1st Playtest | 2nd Playtest | 3rd Playtest
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment Creature – Spirit
Whenever Wingild Foam-Maiden or another enchantment enters the battlefield under your control, return up to one target nonland permanent to its owner’s hand.
Illus. Elena Kukanova
3/3
 U 
Enchantment
Creatures you control get +1/-1. If this would reduce the toughness of a creature to 0, it reduces it to 1 instead.
For so sworn good or evil an oath may not be broken and it shall pursue oathkeeper and oathbreaker to the world’s end.
Illus. Dean Oyebo
 U 
Enchantment Creature – Spirit
Proclaim {2}{w} (Pay {2}{w} and continue play with this revealed from hand. Proclaim this card only as a sorcery and once only.)
As long as War-High Victor is on the battlefield or proclaimed in your hand, legendary creatures you control get +1/+0 and have vigilance.
Illus. Bene Hayes
4/5
 U 
Land
{t}: Produce {b} or {r}. Activate this ability only during your main phase. (Unused mana is lost.)
Above the vast refuse of his tunnellings, Melkor build lofty towers of ash and slag; and a great reek of dark smoke was ever wreathed about them.
Illus. Jonathan Guzi
 C 
Instant
Nonland permanents enter the battlefield tapped this turn. When they do, they don’t untap during their controllers’ next untap steps.
"They shall sleep now in the darkness under stone, and shall not come forth until the Firstborn have awakened upon Earth; and until that time thou and they shall wait, though long it seem."
—Eru Ilúvatar
Illus. Emanuella Kozas
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -3/-0.
If enchanted creature is an Elf, it doesn’t untap during its controller’s untap step.
She went then to the gardens of Lórien and lay down to sleep; but though she seemed to sleep, her spirit indeed departed from her body, and passed in silence to the halls of Mandos.
Illus. Sutthiwat Dechakamphu
 C 
Creature – Plant
Defender
Whenever a land enters the battlefield under your control, you gain 1 life.
There upon the Isle of Almaren was the first dwelling of the Valar when all things were young, and new-made green was yet a marvel in the eyes of the makers.
Illus. Marius Janusonis
0/3
 C 
Enchantment
Whenever you draw one or more cards, up to one target creature gets +1/+1 until end of turn.
"We still remember, we who dwell
In this far land beneath the trees,
Thy starlight on the Western Seas."
—Elven hymn to Varda
Illus. Freydoon Rassouli
 C 
Creature – Elf Warrior
Flash
When Hunter and the Tamer enters the battlefield, create a 2/2 green Hound creature token.
They followed Oromë’s horn, pursuing to the death the monsters and fell beasts.
Illus. Ashramart (Ashram)
1/1
 C 
Instant
Target creature gets +2/+0 and gains haste until end of turn. It attacks this turn if able.
“We are threatened with many evils, and treason not least; but one thing is not said: that we shall suffer from cowardice, from cravens or the fear of cravens.”
—Fëanor, Spirit of Fire
Illus. Ted Nasmith
 C 
Sorcery
Create two tapped 2/2 black Orc creature tokens.
Countless became the hosts of his beasts and demons in Angband, and the race of the Orcs, bred long before, grew and multiplied in the bowels of the earth.
Illus. John Howe
 C 
Sorcery
Put target creature on the battlefield or creature card in a graveyard into its owner's library third from the top.
There he lay upon his face before the feet of Manwë and sued for pardon; but his prayer was denied, and he was cast into prison in the fastness of Mandos, whence none can escape, neither Vala, nor Elf, nor mortal Man.
Illus. Mary Sanche
 C 
Creature – Elf Rebel
Uprise (Whenever this attacks, produce {r} at the beginning of your next main phase.)
Fëanor now began openly to speak words of rebellion against the Valar, crying aloud that he would depart from Valinor back to the world without.
Illus. Tuuliky on deviantART.com
2/1
 C 
Instant
Draw two cards. Each player loses 2 life.
From Melkor the Elves learnt many things it were not good for any but the great Valar to know, for being half-comprehended such deep and hidden things slay happiness.
Illus. Anna Dittmann
 
 B 
Basic Land – Plains
({t}: Produce {w}. Unused mana is lost.)
After the coming of the Sun rich grass arose there, and while Angband was besieged and its gates shut there were green things even among the pits and broken rocks before the doors of hell.
Illus. Paul Scott Canavan
 T 
Token Creature – Demon
Flying
Illus. Jim Nasium
5/5

Wingild Foam-Maiden (rare)
Reckless Oath (uncommon)
War-High Victor (uncommon)
Oppressive Peaks (uncommon)
Hallowed Dormancy (common)
Weary of the World (common)
Almaren Arbor (common)
Glimmer of Hope (common)
Hunter and the Tamer (common)
Oathkeeping (common)
Out of the Pit (common)
Abide in Waiting (common)
Fierce Fëanorian (common)
Dismal Devices (common)
Plains (basic)
Demon (token)