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CardName: Fëanor, Spirit of Fire Cost: 3RRR Type: Legendary Creature - Elf Rebel Pow/Tgh: 5/5 Rules Text: Whenever you cast a spell from your hand, produce {R}{R}{R} and exile the top three cards of your library. Until end of turn, you may play cards exiled this way. Flavour Text: He became of all the Noldor, the most subtle in mind and the most skilled in hand; as if a secret fire were kindled within him. Set/Rarity: Silmarillion: The War of the Jewels Mythic

Fëanor, Spirit of Fire
{3}{r}{r}{r}
 
 M 
Legendary Creature – Elf Rebel
Whenever you cast a spell from your hand, produce {r}{r}{r} and exile the top three cards of your library. Until end of turn, you may play cards exiled this way.
He became of all the Noldor, the most subtle in mind and the most skilled in hand; as if a secret fire were kindled within him.
Illus. Rebecca D. George
5/5
Updated on 26 Jan 2018 by Tahazzar

Code: MR01

Active?: true

History: [-]

2017-03-12 12:57:45: Tahazzar created and commented on the card Fëanor, Spirit of Fire

Might need to be reworked. Both "Artificer" and "Lord" types are only listed for flavor, which is kinda... eh.

2017-03-23 07:36:09: Tahazzar edited Fëanor, Spirit of Fire:

Dropped the "Lord" type.

2017-04-07 20:36:38: Tahazzar edited Fëanor, Spirit of Fire:

Upped from rare to mythic. Changed rules text. Was "Creatures you control are Rebels in addition to their other types and have uprise."

2017-04-15 13:43:36: Tahazzar edited Fëanor, Spirit of Fire:

Changed the illustration. New rules text entirely (no longer has haste, uprise or threatens). Added flavor text. Removed Artificer creature type.

2017-06-14 15:03:40: Tahazzar edited Fëanor, Spirit of Fire:

Added rebel creature type.

2017-07-07 10:58:26: Tahazzar edited Fëanor, Spirit of Fire

Upside: I tutor Pillage, Barrage of Boulders, Exquisite Firecraft, or Anger of the Gods every turn with this, all but guaranteeing my victory. In Limited this is much less bonkers, with Kinslaying or Dejection being the best cards (and only two of four) to cast from this.

Downside: The mana his uprise friends generate is useless for his ability. If you're not set in stone with the design, maybe "Search your library for a red sorcery (+instant?) and exile it. Until end of turn, you may cast that card."? Maybe he can cast Rebels? Exiling a bunch of cards off the top and casting one of them feels a little more red too, as compared to the Sunforger-esque effect.

This card is under heavy revision so this definitely isn't the final design.

It's a bit hard to capture the flavor of the character in a way that would mesh well with the cards in the set. He's the one who created the Silmarils, Jewels of Fëanor and is the one who made all the elves "rebel". So those set up the options for a rebel card and/or artificer dude.

2017-11-17 17:01:50: Tahazzar edited Fëanor, Spirit of Fire:

Tutored for a red sorceries at start of combat. Now burns through deck and adds mana whenever you cast a spell. {3}{r}{r} 4/4 -> {3}{r}{r}{r} 5/5. Removed the "Lord" type.

Step 1. Fill deck with {r} spells with CMC 3 or less Step 2. Hit 6 mana Step 3. Win

2017-11-19 09:57:08: Tahazzar edited Fëanor, Spirit of Fire:

Added "... a spell from your hand, ..."

Yeah, that sounds a bit too easy. I added a "from your hand" clause. What you describe is still possible, but now I think it would require Manamorphoses, Preordains or whatnot at least.

It might be worth of note that if you cast, say, 10 spells this way, you would also exile the top 30 cards of your library. That might get risky at some point.

Hmm, that's a little better. Might be a little strong in eternal formats where turning every cantrip in your hand into a ritual is strong, but I can see this at a comparable level to Griselbrand (where getting it on the battlefield basically means "you win"). Only producing {r} is nice since most of the good cantrips are blue, though there might be a deck that involves filling your deck with Crash Through, Crimson Wisps, and Reckless Charge and going for a massive swing for the win. Though if you do that the deck has to somehow generate 6/7 mana in the first place, and survive long enough to get there. Seems fun to break.

­{3}{r}{r}{r} seems a bit pushed, but I suppose we're doing what WOTC does and not test for eternal power level anyway because only nerds play Eternal.

I think it's pretty fair to say that testing for legacy is rather pointless.

For example:

https://www.mtggoldfish.com/format-staples/legacy

­Brainstorm, Ponder, and Force of Will each having an use-rate of 55+ % of the decks is not a sign of a balanced format.

The deck with red cantrips that rituals into this with one {r} floating sounds pretty fun - at least in theory.

on 30 Nov 2017 by SoulofZendikar:

Why not make this trigger on attacking? Similar to Uprise.

IMO that would give the impression that you could cast the exiled cards in the following combat as though they had flash... So should they? It would also make it a "do nothing" 6 CMC fattie which isn't really playable. Maybe haste then? Idk, the focus is starting to become diluted at that point.

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