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CardName: Disaster's Wake Cost: 2RR Type: Instant Pow/Tgh: / Rules Text: Destroy target land, then Disaster's Wake deals 2 damage to each creature. Flavour Text: In the overthrow of the mighty pillars lands were broken and seas arose in tumult; and when the lamps were spilled destroying flame was poured out over the Earth. Set/Rarity: Silmarillion: The War of the Jewels Uncommon

Disaster's Wake
{2}{r}{r}
 
 U 
Instant
Destroy target land, then Disaster's Wake deals 2 damage to each creature.
In the overthrow of the mighty pillars lands were broken and seas arose in tumult; and when the lamps were spilled destroying flame was poured out over the Earth.
Illus. Dmitry Isakevitch
Updated on 06 Feb 2018 by Tahazzar

Code: UR06

Active?: true

History: [-]

2017-03-12 13:21:45: Tahazzar created the card Disaster's Wake
2017-07-31 14:30:45: Tahazzar edited Disaster's Wake:

Shortened the flavor text.

on 30 Nov 2017 by SoulofZendikar:

Holy moly. Instant-speed land destruction is an no-no.

Throwing it onto a Pyroclasm is just nuts.

Consider a version of [[Melt Terrain]]? That would also let you move this slot down to common if you need.

What's wrong with instant-speed LD? It's better against blue counterspelling mage, but beyond that I can't figure much out. Instant-speed pyroclasm is nice, but maybe not enough to justify this to not to be a sorcery.

Anyway, I've been considering raising the mana cost to {3}{r}{r} since Demolish is the usual standard for LD. Given the general power level though, I feel it ends up being quite weak. Maybe increase in mana cost as well as damage upped to 3?

2018-02-06 18:37:43: Tahazzar edited Disaster's Wake:

New art.

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How much damage does this card deal? Lightning Bolt
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