CardName: Disaster's Wake Cost: 2RR Type: Instant Pow/Tgh: / Rules Text: Destroy target land, then Disaster's Wake deals 2 damage to each creature. Flavour Text: In the overthrow of the mighty pillars lands were broken and seas arose in tumult; and when the lamps were spilled destroying flame was poured out over the Earth. Set/Rarity: Silmarillion: The War of the Jewels Uncommon |
Code: UR06 Active?: true History: [-] Add your comments: |
Shortened the flavor text.
Holy moly. Instant-speed land destruction is an no-no.
Throwing it onto a Pyroclasm is just nuts.
Consider a version of ? That would also let you move this slot down to common if you need.
What's wrong with instant-speed LD? It's better against blue counterspelling mage, but beyond that I can't figure much out. Instant-speed pyroclasm is nice, but maybe not enough to justify this to not to be a sorcery.
Anyway, I've been considering raising the mana cost to since Demolish is the usual standard for LD. Given the general power level though, I feel it ends up being quite weak. Maybe increase in mana cost as well as damage upped to 3?
New art.