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CardName: Child of Melkor Cost: 5RR Type: Creature - Giant Pow/Tgh: 7/5 Rules Text: Distinguished (This creature is legendary if no other permanent has the same name.) As long as Child of Melkor is legendary, it has "Whenever this is dealt damage, it deals that much damage to each player." Flavour Text: It loathed the Master whom it served, the maker only of its misery. Set/Rarity: Silmarillion: The War of the Jewels Common

Child of Melkor
{5}{r}{r}
 
 C 
Creature – Giant
Distinguished (This creature is legendary if no other permanent has the same name.)
As long as Child of Melkor is legendary, it has "Whenever this is dealt damage, it deals that much damage to each player."
It loathed the Master whom it served, the maker only of its misery.
Illus. Anastasiya Sytnik
7/5
Updated on 01 Dec 2017 by Tahazzar

Code: CR02

Active?: true

History: [-]

2017-06-15 19:23:39: Tahazzar created the card Child of Melkor

This seems really strong at 6 mana, especially with Uprise in the set and being able to cast it on T5 or, sometimes, 4. Maybe bump this up to 7? Or make it weaker, like a 5/4. I like Uprise having a payoff card at 7 though.

2017-08-10 10:22:00: Tahazzar edited Child of Melkor:

­{5}{r} -> {5}{r}{r}. I've been considering this change from the card's very inception.

on 30 Nov 2017 by SoulofZendikar:

That effect, and those stats, warrant a RRR in the cost. 4RRR.

How meaningful has distinguished proven in your playtest? This card e. g. appears as especially a cheat since it is extremely unlikely to ever matter.

Well, in the last draft, I was unable to attack or block with this because of its second ability so I certainly would have liked to have a second copy on the board. Later on I replaced it with another Ancient Huorn - my deck was {r/g} ramp/aggro.

Being a legendary creature has meaning on its own with cards like Rise to Occasion.

Certainly getting two seven mana dudes on the board is not an easy feat to accomplish, but it can, for certain, be relevant.

EDIT: Considering this card's performance in the drafts so far, I might even consider dropping this back to {4}{r}{r} or {5}{r}.

Most red decks will revel in the second effect as a finisher. "Block me or don't, you're taking a chunk of damage either way"

It's a double-edged sword. If you are aggressive and on the attack - it's awesome. If you are on the defense or low on life, it can be a totally dead card - at least without a second copy.

Aggressive decks generally want a low curve so if you spend much effort on ramping (rather than being aggressive), you would rather have a ramp-target that would help you to stabilize.

I'm aware that being legendary can be relevant, but I also feel that a card with distinguished should realistically be nonlegendary at times.

If this was cheaper/more efficient I could see decks packing two of them more readily and maybe manage to cast both - the question is how often the second ability makes a difference in the scenario where you play both. Maybe the ability belongs on a more medium-sized creature? It seems like a suicide aggro ability.

Though seeing the drawback perspective is also interesting it is more of a matter of how often do you draft two of them hoping to have them both on the battlefield?

I mean, you're not wrong. It feels like there isn't a single correct answer here.

The main reason that I would like to keep this at a higher mana cost is to have a diversity of mana costs at common - and on other rarities. Also, having some big target for all that uprising at common seems like a must.

on 01 Dec 2017 by SoulofZendikar:

> [Ramp decks] would rather have a ramp-target that would help you to stabilize.

You make a good point. I think this card is fine at the current cost then.

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