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CardName: Caranthir the Dark Exile Cost: 4RR Type: Legendary Creature - Elf Rebel Pow/Tgh: 3/3 Rules Text: Uprise (Whenever this attacks, produce {R} at the beginning of your next main phase.) After the first postcombat main phase on each of your turns, untap all creatures that attacked this turn, then there’s an additional combat phase followed by an additional main phase. Until end of turn, your unused {R} isn't lost. Flavour Text: Set/Rarity: Silmarillion: The War of the Jewels Rare

Caranthir the Dark Exile
{4}{r}{r}
 
 R 
Legendary Creature – Elf Rebel
Uprise (Whenever this attacks, produce {r} at the beginning of your next main phase.)
After the first postcombat main phase on each of your turns, untap all creatures that attacked this turn, then there’s an additional combat phase followed by an additional main phase. Until end of turn, your unused {r} isn't lost.
Illus. Shinobu Tanno
3/3
Updated on 17 Feb 2018 by Tahazzar

Code: RR03

Active?: true

History: [-]

2018-02-11 18:07:43: Tahazzar created and commented on the card Caranthir the Dark Exile

... There's some infi combats with flickering isn't there? I'm not sure if its worth it to safeproof this against those.

2018-02-11 18:11:31: Tahazzar edited Caranthir the Dark Exile:

art switch

Would something like this work ? :

> You may cast ~ as though it had flash during your declare attackers step. If you do, it becomes attacking, then untap all attacking creatures, and after this phase, there is an additional combat phase.

The desire here specifically being that you could properly use mana gained from uprise to cast this.

IMO this works better at one cheaper without haste - give the opponent some time for counterplay. That way you have less issues with infinite flickering.

Regarding the wording, it does work, but its old-card-that-received-proper-oracle-text-tier wordy.

> old-card-that-received-proper-oracle-text-tier wordy

It kinda is, isn't? I also realized that it still wouldn't help you to utilize your uprise mana fully.

2018-02-12 06:31:38: Tahazzar edited Caranthir the Dark Exile:

"Whenever ~ attacks for the first time" -> "When you cast ~"

2018-02-12 06:40:24: Tahazzar edited Caranthir the Dark Exile:

"When you cast ~" -> "After the first postcombat..."

This might compare too well against Aurelia, the Warleader...

2018-02-12 07:40:53: Tahazzar edited Caranthir the Dark Exile:

"First of the Exiles" -> "Caranthir the Dark Exile" + the legend type

Why not "After the first postcombat main phase on each of your turns, untap all creatures that attacked this turn. There's an additional combat phase followed by an additional main phase."? It's slightly less words.

That being said, passive additional combat step is probably not too strong since additional combats are rarely strong in the traditional sense, but it's definitely undercosted and a lot easier to access than most. Aurelia, the Warleader is probably the best one out of all of them, and this is comparable to it.

2018-02-13 06:08:49: Tahazzar edited Caranthir the Dark Exile:

+{r} to mana cost and +1/+1 to stats

I upped the mana cost by {r} and gave it +1/+1. This places it at the same CMC as Child of Melkor.

... Maybe the +1/+1 buff isn't necessary? Idk. In essence, if you cast this out before your first combat, it pretty much has double strike in addition to haste, so a buff of +1 to power translates to a +2 buff instead.

About the wording, I pretty much copy pasted it out of World at War. I can't figure out why it's worded as it is. Maybe it has something to do with it being a sorcery with rebound? ... or just for other clarity reasons.

2018-02-17 09:20:55: Tahazzar edited Caranthir the Dark Exile:

Remove haste, Mal's wording advice on the extra combat thing, but with ", then" and "Until end of turn, your unused {r} isn’t lost."

2018-02-17 09:37:42: Tahazzar edited Caranthir the Dark Exile:

without haste, I feel comfortable dropping this back to this original form of 3/3 {4}{r}{r}

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