CardName: Leveling Destruction Cost: 3RR Type: Sorcery Pow/Tgh: / Rules Text: Each player chooses a number of lands they controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Flavour Text: They built lands and Melkor destroyed them; valleys they delved and Melkor raised them up; mountains they carved and Melkor threw them down; seas they hollowed and Melkor spilled them. Set/Rarity: Silmarillion: The War of the Jewels Rare Each player chooses a number of lands they controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest.
They built lands and Melkor destroyed them; valleys they delved and Melkor raised them up; mountains they carved and Melkor threw them down; seas they hollowed and Melkor spilled them.
Illus. Jordan Ross Patchak
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Code: RR08 Active?: true History: [-] Add your comments: |
A card design by Creedmoor at MTG Salvation.
he/she -> they
This is pretty nice with (((Descendant of Aulë))), forcing them to sac all but one of their lands the turn after you play it.
With almost the entirety of red being dedicated to cheating on mana and generating a gazillion mana, it may be prudent to increase the cost of this. But that sounds like a testing issue. At the very least, Red looks to me like the color that will undoubtedly look to end the game by the time they get to 4 or 5 lands out.
A damn rude card to go with Uprise. ...I like it!
Note it somewhat decreases the efficacy of your other land destruction spells.