CardName: Clamour of Torment Cost: 2B Type: Sorcery Pow/Tgh: / Rules Text: Each opponent discards a card. Create a 1/1 black Spirit creature token with flying for each card discarded this way. Flavour Text: The cry of Morgoth in that hour was the greatest and most dreadful that was ever heard in the northern world. Set/Rarity: Silmarillion: The War of the Jewels Common |
Code: CB09 Active?: true History: Add your comments: |
I know multiplayer viable wordings can be in any set e. g. Syphon Soul, but the connection between life loss and life gain is quite grokkable.
This feels like a more contrived wording to be multiplayer viable by creating potentially multiple tokens. Is this trying to advertise itself for multiplayer like the sets Syphon Flesh gets printed in?
The primary reason it's multiplayer friendly is that (most of?) the cards made here are based on the concept of 'ideal' set where every card has some purpose somewhere outside of limited. So the multiplayer angle/bonus is this card's take on that.
I don't feel this wording is especially contrived. Not much more so than Syphon Mind for example, though I guess discard-draw share a connection similar to the life loss/gain you mention.
Hmm, it's a minor issue, but not change warranting IMO.