Silmarillion: The War of the Jewels

Silmarillion: The War of the Jewels by Tahazzar

198 cards in Multiverse

63 commons, 68 uncommons,
45 rares, 9 mythics, 6 basics, 7 tokens

3 token black, 2 token green, 1 token white, 1 token colourless, 42 white, 34 blue,
33 black, 33 red, 33 green, 1 multicolour, 3 artifact, 12 land

634 comments total

A fan set based on the book "The Silmarillion" by J.R.R. Tolkien, which sets up the world for "The Lord of the Rings" novel. First set of a 3-part block.

Silmarillion: The War of the Jewels: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Archetypes | Flavor | 1st Playtest | 2nd Playtest | 3rd Playtest

Cardset comments (14) | Add a comment on this cardset

The set creator would like to draw your attention to these comments:

On Silmarillion: The War of the Jewels (reply):

Updated and done.

Direct link to draft the set here.

On Silmarillion: The War of the Jewels (reply):

I'm going to declare this to now be the version 1.0. It's considered 'finished' (development is halted) until otherwise stated. Some minor fixes might still get done, but I'm not expecting major overhauls.


@Mal:

If you're still interested and have enough spare time, I updated the google drive gallery:

https://drive.google.com/open?id=0B5yb_ZX6AzYManY2LVFCZFJaelk

On Sound of Silence (reply):

Yeah, uh, uhm.

This set is trying out some alternative/updated wordings and such that I really don't where I would stick them as to make them clearly apparent. The idea is that I'm not introducing all of these here, but that they would have already been introduced before so I don't really dwell on them or pronounce their presence here.

  1. No longer referencing mana pool (link to the thread): Final Flowering & Drown in Darkness & Curufin the Crafty & Mountain
  2. Auto shuffle clause: Shepherd of the Trees & Elvish Harbinger
  3. "Bury" ~ "Put into its owner's graveyard": Pouring Melancholy & Enter Door of Night & Chthonic Pourer
  4. "he or she, his or her" into "they, their"
  5. "Stealth" used as though it was evergreen (link to the thread): Reaperwraith & Host of the Eldar (I'm also thinking of maybe having {u} common with this ability since a somewhat troublesome slot opened up for that again)

Some of these were (briefly) mentioned in the "Introducing new Wording" thread here.

Recently active cards: (all recent activity)

Uaujzsd
 C 
Creature – Elf Druid
When Giver of Fruits enters the battlefield, you may play an additional land this turn.
She is the lover of all things that grow in the earth, and all their countless forms she holds in her mind.
Illus. steamey (Olga G)
2/2
5 comments
last 2017-12-01 18:15:07 by SoulofZendikar
Fdfx35p
 C 
Creature – Elk
Haste, vigilance
It is sung that in that feast of the Spring of Arda Tulka espoused Nessa the sister of Oromë, and she danced before the Valar upon the green grass of Almaren.
Illus. Angela Taratuta
1/1
4 comments
last 2017-11-30 22:16:32 by SoulofZendikar
Ejgcass
 C 
Creature – Elf Scout
Lurk (As long as this creature is untapped, your opponents can’t target it.)
{t}: Produce {g}{g}. (Unused mana is lost.)
The woodcraft of Nandor was such that a stranger might pass through their land from end to end and see none of them.
Illus. Magali Villeneuve
2/1
1 comment
2017-11-05 12:49:19 by Tahazzar
Y93qciu
 C 
Instant
Proclaim {g} (Pay {g} and continue play with this revealed from hand. Proclaim this card only as a sorcery and once only.)
When you proclaim Prepare the Feast, creatures attack next turn if able.
Prevent all combat damage that would be dealt to players or planeswalkers this turn.
Illus. John Picacio
3 comments
last 2017-05-03 10:51:56 by Tahazzar
Aehulsd
 C 
Instant
Proclaim {1}{g} (Pay {1}{g} and continue play with this revealed from hand. Proclaim this card only as a sorcery and once only.)
Create two 1/1 white and green Elf creature tokens. If Coming of the Firstborn was proclaimed, create three of those tokens instead.
Illus. Nataly Sinelnikova
4 comments
last 2017-12-01 11:52:18 by Tahazzar

Recent comments: (all recent activity)
On Silmarillion: The War of the Jewels:

This is great! Thx.

I made this nonsense deck out of my first test draft: http://www.cubetutor.com/cubedeck/905362

My first pick was Silmarils, Jewels of Fëanor, which is fitting :P

On Silmarillion: The War of the Jewels:

Updated and done.

Direct link to draft the set here.

On Silmarillion: The War of the Jewels:

Cool, I'll get this uploaded sometime this week.

On Silmarillion: The War of the Jewels:

I'm going to declare this to now be the version 1.0. It's considered 'finished' (development is halted) until otherwise stated. Some minor fixes might still get done, but I'm not expecting major overhauls.


@Mal:

If you're still interested and have enough spare time, I updated the google drive gallery:

https://drive.google.com/open?id=0B5yb_ZX6AzYManY2LVFCZFJaelk

On Aulë's Craft:

Well, since you are changing the text already for clarity, that seems like a good place to do so as well. What does it mean?

On A First-Begotten:

This particular card doesn't care about that timing at all since the effect is mandatory and it hardly matters whether you happened to draw the card before you put the counter on - no harm done in the majority of cases. Aulë's Craft is actually the card where the issue lies in this environment - this just happened to be the card where the discussion related to the whole upkeep thing got going.
There seems to be only four cards with upkeep triggers in the set so in truth it doesn't matter that much here. I could just red flag Aulë's Craft and be on my merry way.

I've considered going with "at the beginning of your precombat main phase" but it does feel even more like a hack. It's quite verbose and potential confusion with words like "precombat". The wording was last used on Bounty of the Luxa because that card adds mana and the timing wouldn't work with upkeep, which is another problem with upkeep as it is.

I agree that this likely needs its own discussion space.

On Aulë's Craft:

The full quote is:

For in the making of all things in that land he had the chief part, and he wrought there many beautiful and shapely works both openly and in secret. Of him comes the lore and knowledge of the Earth and of an things that it contains: whether the lore of those that make not, but seek only for the understanding of what is, or the lore of an craftsmen: the weaver, the shaper of wood, and the worker in metals; and the tiller and husbandman also, though these last and all that deal with things that grow and bear fruit must look also to the spouse of Aulë, Yavanna Kementári.

I can find one edition where that has been modified to "all things" so maybe though most keep it as "an things". Huh...

On A First-Begotten:

How about flip it around?

Let the opponent put a counter on it, if the condition is not met? That way it's interactive; the opponent gets to remember to do a bad thing to you, which they will enjoy. And they might forget - which you will enjoy.

On A First-Begotten:

I think that's more of an issue with the way Magic is designed (and taught). Because upkeep triggers are getting increasingly rare, the natural instinct to untap then draw is reinforced because that's all you usually do. Because of that, Wizards is less inclined to design more effects that happen at upkeep.

I think this issue probably warrants its own discussion, but as a designer I think having something occur at the beginning of your precombat main phase is something you can move towards if you are truly concerned with people playing it incorrectly. But to me, that's just simplifying or modifying the game itself rather than actually solving the issue.

On Aulë's Craft:

"an things"? "all things"? "any things"?

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