Aerikal
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Mechanics | Aerikal - The Veiled Lands | Skeleton |
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Illus. colt51 at deviantART
1/1
Flying
Angel of Purity can't be the target of nonwhite spells or abilities from nonwhite sources
Angel of Purity can't be the target of nonwhite spells or abilities from nonwhite sources
She mourns the Empire's fall from grace but still prays for its redemption.
Illus. cemac at deviantART
5/5
Flying
Whenever Angel of the Wastes attacks, you may tap target creature.
Whenever Angel of the Wastes attacks, you may tap target creature.
Her bleak vigil shocks the souls of those she encounters, leaving them dazed and desolate.
Illus. lightdramon at deviantART
3/3
Flying; Vigilance
When Avatar of Valour enters the battlefield, creatures you control gain Vigilance until end of turn.
Attacking creatures get +2/+0.
When Avatar of Valour enters the battlefield, creatures you control gain Vigilance until end of turn.
Attacking creatures get +2/+0.
4/6
Defender
When Caravan Beast enters the battlefield you gain 3 life.
When Caravan Beast enters the battlefield you gain 3 life.
"There's nothing better at crossing the wastes; at least that can be tamed." Agraman, caravaneer.
1/5
Protection from White.
: Corrupted Crusader gets +1/+1 until end of turn.

The Knights of the Crown have fallen far in their unquestioning service to the emperor.
2/2
Creatures you control get +1/+0 until end of turn.
If any opponent controls more creatures than you, creatures you control get an additional +0/+2 until end of turn.
If any opponent controls more creatures than you, creatures you control get an additional +0/+2 until end of turn.
Prevent all damage that would be dealt by target creature this turn, tap that creature and it doesn’t untap during its controllers next untap step.
Destroy target Equipment; if it was attached to a creature, tap that creature.
"Surrender your weapon or surrender your freedom"
Valurian Gate Guard.
Valurian Gate Guard.
At the beginning of your upkeep, you may return Eternal Martyr from your graveyard to your hand.
, Sacrifice Eternal Martyr: Prevent all damage that would be dealt to target creature this turn.

“His sacrifice inspires others to greatness.” Verkyn Alsander, Abbot of Brinford.
1/1
Tap all creatures.
For each creature tapped this way, you gain 2 life.
For each creature tapped this way, you gain 2 life.
The angel's aura was so brilliant that it blinded all who dared to look upon her.
Illus. ambercrystalelf at deviantART
Put three 0/1 white Citizen Soldier creature tokens onto the battlefield under your control.
"You, in the field. You're in the army now!" Valurian Recruiter.
Flying
Vigilance
Vigilance
They ride the thermal currents above the wastes all day long, seeking what little prey there is to be found.
2/2
Destroy all non-creature permanents, they can't be regenerated.
"Level it...level it ALL!" Emperor Valdan VII's dying command.
First Strike.
They know all the ways of the Pridelands, covering more ground on foot than most can mounted.
Illus. nightrhino at deviantART
2/1
Exile target creature that dealt damage this turn; Gain life equal to its power.
"For striking a noble, the punishment is...EXILE!."
First Strike
Plainswalk.
Plainswalk.
He roams the lands endlessly seeking justice in an unjust world.
2/2

2/2
Other citizens you control get +1/+0.

: Destroy Peasant Agitator. Any player may activate this ability.


2/1
Put target attacking Black or Red creature on the bottom of its owner's library.
"The light of purity is anathema to the impure!" – Abbot Alsander
First Strike
Knights you control have Protection from Black and from Red.
Knights you control have Protection from Black and from Red.
The youngest of the imperial princes, his tutor – the Abbot of Brindford – sees him as the last hope for the empire.
2/2
Whenever Sandrunner Lion becomes blocked by a creature, that creature gains first strike until end of turn.
They would be more of a danger if they were quieter, their savage roar almost always gives them away.
2/1

They patrol the border of the wastes, defending the empire from the threats that lie therein.
2/1
Sacrifice Seal of Courage: target creature gets +1/+2 and can block an additional creature this turn.
Enchant Creature
Enchanted creature can’t attack or block unless its controller pays
.
Enchanted creature can’t attack or block unless its controller pays

Enchant Creature
Enchanted creature gets +1/+2 and can block an additional creature.
Enchanted creature gets +1/+2 and can block an additional creature.
Exile target attacking creature. You may return up to one target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
Whenever a nontoken creature dies, exile that card. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.
Creatures you control get +1/+2 and can block an additional creature.
Whenever Tren Battle Priest blocks a creature; exile that creature. Return that card to the battlefield tapped, under its owner's control at the beginning of the next end step.
2/3

2/4
When Valurian Farmhand enters the battlefield, search your library for a Plains card and put that card onto the battlefield. Then shuffle your library.
1/1


2/2
Lifelink
"The peasant is the lifeblood of the empire, without them, the nobles would starve!" Peasant Agitator.
0/1
Valurian Phalanx gets +1/+1 for each other creature you control named Valurian Phalanx.
3/3
First Strike
Valurian Templar gets +1/+1 for each other Knight you control.
Valurian Templar gets +1/+1 for each other Knight you control.
The Templars represent one of the last vestiges of nobility and honour in the empire and their bond of brotherhood is unbreakable.
2/2
When Apprentice Seer enters the battlefield you may look at the top two cards of your library, then put them back in any order.
1/1
Flying
Protection from Red.
Protection from Red.
3/3
When Dominant Doppelganger enters the battlefield or at the start of your upkeep, you may have Dominant Doppelganger copy any creature on the battlefield, except it is still named Dominant Doppelganger and it gains this ability. Then gain control of that creature until you copy another creature or Dominant Doppelganger leaves the battlefield.
0/1
Enchant Creature
Enchanted creature doesn’t untap during its controller’s untap step.

: Return Entangling Kelp to its owner's hand. Play this ability as a sorcery.
Enchanted creature doesn’t untap during its controller’s untap step.


When Foamspray Crab enters the battlefield, target land becomes an Island until end of turn.
0/2
Reveal the top four cards of target player's library. Put any creature cards revealed on the bottom of that player's library and the rest of the cards into their graveyard.
Flying
Whenever Frostwing Falcon blocks or is blocked by a creature, tap that creature and it doesn’t untap during its controller’s next untap step.
Whenever Frostwing Falcon blocks or is blocked by a creature, tap that creature and it doesn’t untap during its controller’s next untap step.
1/2
Whenever Frozen Behemoth becomes tapped, it doesn’t untap during its controller’s next untap step.
"Slow and Ponderous meets Large and Nasty."
- Tez, Tuoni Frostmage
- Tez, Tuoni Frostmage
7/7
Tap up to two target creatures, they don’t untap during their controllers’ next untap step.
The Tuoni Frost Mages use the winds of their glacial homeland as a deadly first line of defence.
When Icetongue Familiar enters the battlefield, you may tap or untap target permanent.
The favoured familiar of the Tuoni Frost Mages, the Icetongue Lizard is seldom seen in the empire.
1/1
Flying, Haste
Illusory Dragon has Shroud if it entered the battlefield this turn.
If Illusory Dragon becomes the target of a spell or ability, sacrifice it.
Illusory Dragon has Shroud if it entered the battlefield this turn.
If Illusory Dragon becomes the target of a spell or ability, sacrifice it.
"It's as real as it needs to be!" Jaer Dragali, Æther Sculptor.
6/6
Counter target spell unless its controller pays
for each coloured mana symbol in that spell's casting cost.

"Dilute the power of an opponent's spell enough and it will fail."
– Olan Valdine, Archmage.
– Olan Valdine, Archmage.
Counter target creature spell; its controller puts a 1/1 blue Remnant creature token onto the battlefield under his or her control.
Draw a card.
Draw a card.
Flying

: Mistshroud Drake gains Shroud until end of turn.


Where there is mist, there are drakes.
2/3
Counter target spell.
If
was spent to cast Nature's Will Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library.
If

Look at the top four cards of your library. Put one in your hand and the rest on top of your library in any order. Then return Oracular Visions to your hand if any player has more cards in hand than you.
As an additional cost to cast Price of Knowledge return a permanent you control to your hand.
Draw two cards then put one card from your hand on the bottom of your library.
Draw two cards then put one card from your hand on the bottom of your library.
Sacrifice Seal of Mystery: Target creature gets +1/+1 and Hexproof (This can't be the target of spells or abilities your opponents control.) until the end of turn

Whenever Seeker of Skybreath deals combat damage to an opponent, you may draw a card and then discard a card.
Seeking isn't always finding.
1/1


If

1/2
Whenever Selachi Waverider deals combat damage to a player, target land that player controls becomes an Island for as long as you control Selachi Waverider.
2/2
All Lands on the battlefield become a copy of target non-legendary land until end of turn.

You may choose not to untap Shoalsinger during your untap step.
Illus. cactusart at deviantART
0/1
Enchant Creature
Enchanted creature gets +1/+1 and has Hexproof (This can't be the target of spells or abilities your opponents control.).
Enchanted creature gets +1/+1 and has Hexproof (This can't be the target of spells or abilities your opponents control.).
Enchant Creature
Enchanted creature gets -1/-1 and is unblockable.
Enchanted creature gets -1/-1 and is unblockable.
Size doesn't always matter.
When Stoneborn Tinkerer enters the battlefield, sacrifice an artifact you control. Then search your library for an Artifact with converted mana cost equal to or less than that of the sacrificed artifact and put it onto the battlefield.
2/2
Creatures you control have +1/+1 and Hexproof (This can't be the target of spells or abilities your opponents control.).
Put target nonland permanent on top of its owner’s library.
"But didn't I just...?" Confused Wizard.
Look at the top card of target player's library. You may put that card on the top or bottom of that player's library.
"I see......wait, I no longer see....." Madame Natalia, Visionary.
Return target non-land permanent to its owner’s hand.
Search your library for three cards with different names. Target opponent chooses one card to put into your graveyard, one to shuffle into your library and one to put into your hand.


Knowledge is in the eye of the beholder.
1/1
Look at the top three cards of target player's library. Put any number of those cards on the bottom of his or her library and the rest on top of his or her library.
When Typhos, Lord of the Deep enters the battlefield all lands become Islands until end of turn.
Blue creatures you control get +1/+1 and have Islandwalk.
Tap an Island you control: Target land becomes an Island until end of turn.
Blue creatures you control get +1/+1 and have Islandwalk.
Tap an Island you control: Target land becomes an Island until end of turn.
8/8
Enchant Creature
Enchanted creature gets +0/+2 and Flying.
Enchanted creature gets +0/+2 and Flying.
How better to fly than with wings of pure air?
Artifacts and Enchantments your opponents play cost an additional
to cast.

Whenever a creature enters the battlefield, return it to its owner's hand.
Discard your hand: Exile Æther Tempest. Any player may activate this ability.
Discard your hand: Exile Æther Tempest. Any player may activate this ability.
Deathtouch
Your blood is her life. Her touch is your death.
2/1
Exile up to two creature cards from target player's graveyard. That player loses 1 life for each card exiled in this way.
Flying, Trample
At the start of your upkeep sacrifice a Zombie. If you can't, Corpseborn Demon gets -2/-2 until end of turn and you lose 2 life.
At the start of your upkeep sacrifice a Zombie. If you can't, Corpseborn Demon gets -2/-2 until end of turn and you lose 2 life.
6/6
Exile a creature card from your graveyard: Regenerate Corpsefeeder.
3/2
Target creature gains Shrivel (Damage is dealt to this creature in the form of -1/-1 counters.) until end of turn.
Those that hear the cry of the damned are doomed to join them.
First Strike


: Each player sacrifices a creature.



Death is impartial, He comes to all.
Illus. Frank Frazetta
5/5
Destroy target land. If it is a non-basic land, its controller loses 2 life.
Dreadknight has first strike and deathtouch as long as you control only black or colorless permanents.
They are the unliving embodiment of death incarnate.
Illus. steveargyle at deviantART
2/2
Gravecast 2 – 

(You may play this card from your graveyard by paying 

and exiling 2 cards from your graveyard)
Menace






Menace
“Every time we cut them down they just got back up” unnamed Valurian Soldier.
2/2
Search your library for a card, reveal it and put that card into your hand unless any player discards two cards. Then shuffle your library.
Return up to two target creature cards from your graveyard to your hand.

0/1
When Ghul Corpselooter enters the battlefield; exile target creature card in a graveyard and put a 2/2 black Zombie Minion creature token onto the battlefield.
2/2



You may choose not to untap Ghul Frightcatser during your untap phase.
2/1
Menace
2/1
Target creature gets +1/+1 for each creature card in your graveyard and has Deathtouch until end of turn.
Each player draws three cards and loses 3 life.
Flying
Drones you control have flying.
Drones you control have flying.
2/2
Whenever another creature is put into a graveyard from the battlefield, you may gain 1 life.
1/1
Whenever you would draw a card, instead put the top two cards of your library into your graveyard and then return a card from your graveyard to your hand.
Other Vampire creatures you control get +1/+1.
Whenever a creature dealt damage by Koldrek, Madir Warlord this turn dies, put two +1/+1 counters on Koldrek.
Whenever a creature dealt damage by Koldrek, Madir Warlord this turn dies, put two +1/+1 counters on Koldrek.
3/4
Each players life total becomes 10.
Madir Seeker can't be blocked by White creatures.
2/2
Target player discards two cards and then draws a card .
Too much knowledge can be a bad thing.
Night Haunt can't block.
4/3
Put a -1/-1 counter on Rotting Baloth: Regenerate Rotting Baloth.
The longer it lasts, the quicker it falls apart.
4/4

They are so eager to get at their victims that they will often throw their own skulls to get there quicker.
1/1
Sacrifice Seal of Hatred: Target creature gets -2/-2 until end of turn.
Target creature gets -X/-X until end of turn, where X is equal to the number of swamps you control.
Enchant Creature
Enchanted creature has Shrivel (Damage is dealt to this creature in the form of -1/-1 counters.).
Enchanted creature has Shrivel (Damage is dealt to this creature in the form of -1/-1 counters.).
Enchant Creature
Enchanted creature gets -2/-2.
When enchanted creature dies, you may pay
to return Sigil of Hatred to your hand.
Enchanted creature gets -2/-2.
When enchanted creature dies, you may pay


Creatures your opponents control get -2/-2.
Play Twisted Reflection only during combat.
Put a black Token creature that is a copy of target attacking creature onto the battlefield blocking that creature. Sacrifice it at the start of the next end step.
Put a black Token creature that is a copy of target attacking creature onto the battlefield blocking that creature. Sacrifice it at the start of the next end step.


This ability can be used whilst Unwilling Martyr is in your hand.
“His sacrifice was inspired by my desire for survival.” Valdimar Koldrek, Madir Warlord.
2/2

2/2


1/1
Target player discards a card at random from his or her hand unless he or she discards a creature card from his or her hand.
Play Ambush Tactics only during your combat phase.
Put a Goblin creature card from your hand onto the battlefield tapped and attacking. Sacrifice it at the start of the next end step.
Put a Goblin creature card from your hand onto the battlefield tapped and attacking. Sacrifice it at the start of the next end step.
Destroy all permanents.
For each permanent that would be destroyed this way, its controller may pay 1 life to prevent that permanent from being destroyed.
For each permanent that would be destroyed this way, its controller may pay 1 life to prevent that permanent from being destroyed.
Enchant Creature
Enchanted Creature has +2/-1 and attacks each turn if able.
Enchanted Creature has +2/-1 and attacks each turn if able.
Cowardly Ogre can't attack or block alone.
4/4
Up to two target creatures can't block this turn.
Until end of turn, attacking creatures cannot be blocked by more than one creature.
Intimidate
"Becoming a Dragonskull Warrior is as easy as slaying a dragon and wearing it's skull." Brak the Mighty.
4/3
Erratic Bolt deals 3 damage to target player unless he or she has it deal 3 damage to target creature they control.
"It may not always hit the target, but it always hits A target" Sendari Riftcaster.
Flying
Whenever Flamespark Dragon deals combat damage to a player, add that much red mana to your mana pool, this mana doesn't empty from your mana pool until end of turn.
Whenever Flamespark Dragon deals combat damage to a player, add that much red mana to your mana pool, this mana doesn't empty from your mana pool until end of turn.
Its hide is studded with hundreds of flamespark manastones.
6/6
Spend only red mana on X.
Flamestrike deals X damage divided as you choose between target player and any number of target creatures he or she controls.
Flamestrike deals X damage divided as you choose between target player and any number of target creatures he or she controls.
Flying
When Flamestrike Phoenix enters the battlefield, it deals 3 damage to target creature or player.
At the start of your upkeep, if Flamestrike Phoenix is in your graveyard, you may pay

to return it to your hand.
When Flamestrike Phoenix enters the battlefield, it deals 3 damage to target creature or player.
At the start of your upkeep, if Flamestrike Phoenix is in your graveyard, you may pay



3/3
When Flaming Effigy dies, it deals 3 damage to target creature or player.
0/3
Intimidate
1/1
Sacrifice a Mountain: Igneous Gargoyle gets +3/+0 and Trample until end of turn. Activate this ability no more than once per turn.
2/2
Destroy target Artifact or Land unless its controller has Lavaburst deal 4 damage to him.

As long as you control a Plains, Leonar Avenger has Plainswalk
2/2
Until end of turn, whenever a player taps a land for mana, that land deals 1 damage to that player.

He knows every twist and turn of the labyrinthine network of mines that run under the mountains.
1/1
Enchant Land
Enchanted land is a Mountain in addition to its other types.
Whenever enchanted land is tapped for mana, Mine Subsidence deals 2 damage to that land's controller.
Enchanted land is a Mountain in addition to its other types.
Whenever enchanted land is tapped for mana, Mine Subsidence deals 2 damage to that land's controller.
Mutual Destruction deals 5 damage to target creature you don't control, and 5 damage to target creature you do control. This damage cannot be prevented or redirected in any way.
Whenever any player would draw a card, instead they draw a card and then discard a card unless they have Painful Lessons deal them 2 damage.
Haste, Trample
Rage Elemental has power equal to the total power of all other creatures you control.
At the beginning of the end step, sacrifice Rage Elemental.
Rage Elemental has power equal to the total power of all other creatures you control.
At the beginning of the end step, sacrifice Rage Elemental.
*/1
Haste
Shrivel (Damage is dealt to this creature in the form of -1/-1 counters.)
Shrivel (Damage is dealt to this creature in the form of -1/-1 counters.)
3/3
Destroy target Artifact with converted mana cost X. Sandscour deals 1 damage to X target creatures.
Sacrifice Seal of Rage: Target creature gets +2/-1 and First Strike until end of turn.
Sharakaan Raider attacks each turn if able.
3/3
Attacking Goblin creatures you control get +1/+0 for each other attacking Goblin.
2/2



2/2
Enchant Creature
Enchanted creature gets +2/-1 and gains First Strike.
Enchanted creature gets +2/-1 and gains First Strike.
Other Dwarf creatures you control get +1/+1 and have Mountainwalk.
Sacrifice a Mountain: Dwarf creatures you control get +1/+0 until end of turn.
Sacrifice a Mountain: Dwarf creatures you control get +1/+0 until end of turn.
3/3
Put two 1/2 red Dwarf Warrior creature tokens with Defender named Dwarf Guard onto the battlefield; sacrifice them at the start of the next end phase.
Defender

: Stolid Hearthguard loses Defender until end of turn.


2/3
As long as you control an Island, Stoneborn Historian has
,
: Draw a card and then discard a card.


2/2
Tap an untapped mountain you control: Stoneborn Prospector is unblockable until end of turn.
2/1
Creatures you control get +2/-1 and have First Strike.
Tap target creature, it deals damage equal to its power to its controller.
First Strike
Gore first, ask questions later. Old Minotaur proverb.
3/2
Until end of turn, whenever you would tap a land to produce mana, it produces an additional mana of the same type.
Until the start of your next turn, target land produces colourless mana only.
Enchant Land you control.
When enchanted land leaves the battlefield, You may search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
When enchanted land leaves the battlefield, You may search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Search your library for up to three creature cards that share a creature type with target creature, reveal them, and put them into your hand. Then shuffle your library.
Canopy Strike deals
damage to target creature with flying where X is equal to the number of Forests you control.

Search your library for up to two forest cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
Sacrifice Feast of Burden: You gain 3 life.
3/3
Enchant Creature
Enchanted creature gets +1/+1 for each Drone you control.
Enchanted creature gets +1/+1 for each Drone you control.
When Infected Host is put into the graveyard from the battlefield, put a 1/1 Green and Black Insect Drone creature token onto the battlefield.
2/3
Sacrifice a Drone: Regenerate Intaki Commander.
A true commander is unafraid to sacrifice his troops to gain ultimate victory.
3/3
They are the lowest among equals.
1/1


0/1
2/2
Cast Lure of Prey only if an opponent cast a creature spell this turn.
You may put a green creature card from your hand onto the battlefield.
You may put a green creature card from your hand onto the battlefield.
Vigilance
Other elves you control get +1/+1 and gain Vigilance.
Other elves you control get +1/+1 and gain Vigilance.
2/2
Vigilance
1/3
Reach

: Regenerate Lushwood Webspinner.


1/3
Maddened Host enters the battlefield with three -1/-1 counters.
At the beginning of your upkeep, remove a -1/-1 counter from Maddened Host and put a 1/1 green and black Insect Drone creature token onto the battlefield.
At the beginning of your upkeep, remove a -1/-1 counter from Maddened Host and put a 1/1 green and black Insect Drone creature token onto the battlefield.
4/4
Destroy target artifact or enchantment; search your library for a forest card, reveal it and put it in your hand.
Look at the top four cards of your library. Reveal a creature or land card from among them and put the revealed card into your hand. Put the rest on top of your library in any order.
As an additional cost to cast Nature's Call, sacrifice a forest you control.
Put a green Elemental creature token with power and toughness each equal to the number of forests you control, Trample and Vigilance named Nature's Guardian onto the battlefield.
Put a green Elemental creature token with power and toughness each equal to the number of forests you control, Trample and Vigilance named Nature's Guardian onto the battlefield.
Trample
Shrivel (Damage is dealt to this creature in the form of -1/-1 counters.)


: Remove a -1/-1 counter from Overgrown Baloth.
Shrivel (Damage is dealt to this creature in the form of -1/-1 counters.)



6/6
Destroy target non-basic land.
You may search your library for a basic land card and put that card onto the battlefield tapped.
You may search your library for a basic land card and put that card onto the battlefield tapped.
Regenerate target creature, it gets +1/+1 until end of turn.
Sacrifice Seal of Venom: Target creature gets +1/+1 and Deathtouch until end of turn
As long as you control an Island, Selachi Shaman has Hexproof (This can't be the target of spells or abilities your opponents control.)
2/3
Play with the top card of your library revealed.
As long as the revealed card is a land, you may exile it to add one mana of any colour that land could produce to your mana pool.
As long as the revealed card is a land, you may exile it to add one mana of any colour that land could produce to your mana pool.
Enchant Creature
Enchanted creature gets +1/+1 and has Deathtouch.
Enchanted creature gets +1/+1 and has Deathtouch.
Whenever Snarling Baloth attacks, it gets +2/+2 until end of turn.
3/4
Defender.
As long as Stirring Treefolk isn't on the battlefield, it is a Forest Land in addition to its other types.
As long as Stirring Treefolk isn't on the battlefield, it is a Forest Land in addition to its other types.
As mana slowly grows stronger, the ancient guardians of the Lushwood begin to stir.
0/3
Target creature gets +1/+1 until end of turn for each creature you control that shares a type with it.
Creatures you control get +1/+1 and have Deathtouch.
Defender
: Add
to your mana pool.


0/4
Trample
5/4
Target creature gets +5/+5 and has Shrivel (Damage is dealt to this creature in the form of -1/-1 counters.) until end of turn
Prevent all combat damage that would be dealt to you this turn. Gain 1 life for each point of damage prevented in this way.


5/5
Cards in graveyards lose all abilities and can't be the targets of spells or abilities.
They guard the tombs of emperors past, both to keep thieves out and, in some cases, to keep the emperors past In!.
2/3
Protection from White and from Black.
They influence the empire without being influenced by it.
2/3
Whenever a source would cause you loss of life (damage is loss of life), instead that source causes you loss of life and its controller discards a card at random from his or her hand for every 2 life lost.
Exile target creature card from any graveyard, Search your library for a forest or swamp card and put that card onto the battlefield tapped.
Destroy up to two target creatures. Gain life equal to the total power of all creatures destroyed in this way.
Deathtouch
Drones you control have Deathtouch.
Drones you control have Deathtouch.
2/1
Enchant Creature
Enchanted creature gets +X/+X, where X is equal to the number of cards in your hand.
When Knowledge is Power enters the battlefield draw a card.
Enchanted creature gets +X/+X, where X is equal to the number of cards in your hand.
When Knowledge is Power enters the battlefield draw a card.
Megalodon enters the battlefield with four -1/-1 counters on it.
At the start of your upkeep you may remove a -1/-1 counter from Megalodon.
At the start of your upkeep you may remove a -1/-1 counter from Megalodon.
9/9
Flash
When Selachi Naturalist enters the battlefield choose one:
● Counter target artifact or enchantment spell.
● destroy target artifact or enchantment.
When Selachi Naturalist enters the battlefield choose one:
● Counter target artifact or enchantment spell.
● destroy target artifact or enchantment.
2/2
At the end of each phase, players lose 1 life for each unspent point of mana in their mana pool.
Reveal the top card of your library. Pain is Knowledge deals X damage to target creature or player, where X is equal to the revealed card's converted mana cost +1. Then put the revealed card into your hand.




Illus. by Hamsterfly at deviantART
1/1
Enchant creature
Enchanted creature gets +1/+1 and has First Strike. If enchanted creature is a Cat, it gets +1/+1 and Has Double Strike instead.
Enchanted creature gets +1/+1 and has First Strike. If enchanted creature is a Cat, it gets +1/+1 and Has Double Strike instead.
Double Strike
Lifelink
Lifelink
Illus. nightrhino at deviantART
4/4
The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and that much damage to that source's controller.
My suffering is your pain.
Flying
When Apocalypse Angel enters the battlefield, destroy all other creatures, they can't be regenerated.
When Apocalypse Angel enters the battlefield, destroy all other creatures, they can't be regenerated.
Illus. WoeAvatar at deviantART
5/5
Avatar of the Hive gets +1/+1 for each other creature you control.
Other creatures you control get +2/+2.
Other creatures you control get +2/+2.
4/4
Spirit of the Sargasso gets +1/+1 and Islandwalk as long as you control an Island; +1/+1 and Trample as long as you control a Forest; and +1/+1 and Hexproof as long as you control an Island and a Forest.
4/4
Forge Elemental gets +1/+1 for each Artifact you control.


, Sacrifice an Artifact: Forge Elemental deals 2 damage to any target.



4/4
Whenever a creature deals damage to you, Reckoning deals the same amount of damage to that creature's controller.
Illus. hamsterfly at deviantART
4/4
Whenever Clockworker attacks or blocks, put a -1/-1 counter on it at the end of the combat phase.

: remove a -1/-1 counter from Clockworker.


Illus. TARGETE at deviantART
3/3
Deathspark Manastone enters the battlefield tapped.
: Add
to your mana pool.
,Exile Deathspark Manastone: Add 
to your mana pool.





Officially illegal in the empire, many nobles disguise them as jewellery nonetheless.
Illus. Dragonsmithy at deviantART
Flamespark Manastone enters the battlefield tapped.
: Add
to your mana pool.
, Exile Flamespark Manastone: Add

to your mana pool.





The Stoneborn control almost all known sources of Flamespark Manastones.
Illus. amazonite1 at deviantART
First Strike
Defender
: Regenerate Guardian Golem.
Whenever Guardian Golem blocks a creature, it loses Defender until the start of your next end phase.
Defender

Whenever Guardian Golem blocks a creature, it loses Defender until the start of your next end phase.
It has stood its silent vigil since time immemorial.
4/4
Lifespark Manastone enters the battlefield tapped.
: Add
to your mana pool.
, Exile Lifespark Manastone: Add 
to your mana pool.





The Empire's sources of Lifespark manastones are all but exhausted.
Illus. Mines-Eye at deviantART
Mindspark Manastone enters the battlefield tapped.
: Add
to your mana pool.
, Exile Mindspark Manastone: Add 
to your mana pool.





Known as Skybreath by the Selachi, it is the hardest form of manastone to find.
Illus. Dragonsmithy at deviantART
Equipped creature has Hexproof (This can't be the target of spells or abilities your opponents control.)
Equip:
Equip:

Primordial Manastone enters the battlefield tapped.
: Add one mana of any colour to your mana pool.
, Exile Primordial Manastone: Add 



to your mana pool.







Illus. kaibafangirl at deviantART
Equipped creature gets +1/+1
If equipped creature is a Goblin, it gets +2/-1 instead.
Equip:
If equipped creature is a Goblin, it gets +2/-1 instead.
Equip:

"A good offense is all you need!" Sharakaani Tactician.
Illus. Unknown
Equipped creature gets +1/+1
If equipped creature is a Merfolk, it has Islandwalk.
Equip:
If equipped creature is a Merfolk, it has Islandwalk.
Equip:

Sharks serve the Selachi as beasts serve the Elves; as both companion and resource.



Illus. Nightshade
Equipped creature gets +2/+2.
Whenever a creature dealt damage by equipped creature goes to the graveyard this turn, return it to the battlefield under your control.
Equip:
Whenever a creature dealt damage by equipped creature goes to the graveyard this turn, return it to the battlefield under your control.
Equip:

Illus. Skipina at deviantART
At the beginning of your upkeep, you may put a charge counter on Throne of Destiny.
Remove 5 charge counters from Throne of Destiny: Take an extra turn after this one.
Remove 5 charge counters from Throne of Destiny: Take an extra turn after this one.
Illus. amiLOnZ at deviantART
Shrivel (Damage is dealt to this creature in the form of -1/-1 counters.)
Sacrifice an Artifact you control: Remove a -1/-1 counter from Unstable Golem. Play this ability as a sorcery.
Sacrifice an Artifact you control: Remove a -1/-1 counter from Unstable Golem. Play this ability as a sorcery.
"They just don't make them like they used to!" Dral Strongarm.
5/5
Equipped creature gets +1/+1.
If equipped creature is a Minotaur, it has First Strike.
Equip:
If equipped creature is a Minotaur, it has First Strike.
Equip:

All Tren receive training with the Urughal as calves, regardless of their calling.
Illus. GravityArchangel at deviantART
Wildspark Manastone enters the battlefield tapped.
: Add
to your mana pool.
, Exile Wildspark Manastone: Add 
to your mana pool.





The crystalline growths of Wildspark manastones are sacred to the elves of the Lushwood.
Illus. Mines-Eye at deviantART
Bleak Fell enters the battlefield tapped.
: add
to your mana pool.
: Add 
to your mana pool. Bleak Fell doesn't untap during your next untap step.





Illus. skragg at deviantART
Contested Mine enters the battlefield with three mining counters on it.
: Add
to your mana pool.
, remove a mining counter from Contested Mine: Add two mana of any one colour to your mana pool. Choose an opponent, that player gains control of Contested Mine.



Illus. godbo6 at deviantART
Coral Outcrop enters the battlefield tapped.
: Add
to your mana pool.
: Add 
to your mana pool. Coral Outcrop doesn't untap during your next untap step.





Illus. nwinder at deviantART
Illus. luciastears at deviantART
Illus. RiNymph at deviantART
Illus. nelleke at deviantART
Illus. FoxStox at deviantART
Geothermal Vent enters the battlefield tapped.
: Add
to your mana pool.
: Add 
to your mana pool. Geothermal Vent doesn't untap during your next untap step.





Illus. death of the endless at deviantART
Illus. LittleUzi at deviantART
Illus. wesleearekiller at deviantART
Illus. thundermistress at deviantART
Illus. Galanen at deviantART
Manastone Mine enters the battlefield tapped with three mining counters on it.
, Remove a mining counter: Add one mana of any colour to your mana pool.

Illus. krivio-d2 at deviantART
Illus. verulka at deviantART
Illus. weremoon at deviantART
Illus. LaVitaaBella at deviantART
Illus. euroryan at deviantART
Illus. ocsana at deviantART
Illus. Unknown
Illus. Unknown
Illus. Falcolf at deviantART
Played Out Mine enters the battlefield tapped.
: Add
to your mana pool.
Sacrifice Played Out Mine: Put a mining counter on target land you control.


Sacrifice Played Out Mine: Put a mining counter on target land you control.
Illus. Nortenyo at deviantART
Salt Sown Field enters the battlefield tapped.
: Add
to your mana pool.
: Add 
to your mana pool. Salt Sown Field doesn't untap during your next untap step.





Illus. L0vE noT wAr at deviantART
Illus. Nathie at deviantART
Illus. loztvampir3 at deviantART
Illus. scott2753 at deviantART
Illus. RailgunLwT at deviantART
Wilting Thicket enters the battlefield tapped.
: Add
to your mana pool.
: Add 
to your mana pool. Wilting Thicket doesn't untap during your next untap step.





Illus. fieelgh at deviantART
2/2
Defender
1/2
0/1
Flying
1/1
Illus. white angel ariah at deviantART
1/1
Illus. Fyreant at deviantART
1/1
Trample, Vigilance
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last 2013-03-27 21:27:27 by amuseum