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Mechanics | Aerikal - The Veiled Lands | Skeleton |
CardName: Selachi Naturalist Cost: {2}{G}{U} Type: Creature - Merfolk Druid Pow/Tgh: 2/2 Rules Text: Flash When Selachi Naturalist enters the battlefield choose one: ● Counter target artifact or enchantment spell. ● destroy target artifact or enchantment. Flavour Text: Set/Rarity: Aerikal Uncommon |
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Hee. Annul meets Naturalize meets Grizzly Bears. Awesome. The only question is, is it too much better than Mystic Snake to be an uncommon?
I think it is OK as Mystic Snake counters anything whilst this only hits Artifacts and Enchantments.
This may only hit artifacts or enchantments - but don't forget it can hit ones that are already on the battlefield too, unlike the snake.
I just meant he general usefulness of this is more limited than the snake. If your opponent doesn't have any artifacts or enchantments in play/being cast then this card is a drawback to play as you either can't cast it or have to target one of your own artifacts or enchantments as it isn't a you may ability.
So a 2/2 for 4 that blows up something of yours sometimes is kinda sub-par. This was designed as more of a sideboard card for the
player.