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CardName: Selachi Naturalist Cost: {2}{G}{U} Type: Creature - Merfolk Druid Pow/Tgh: 2/2 Rules Text: Flash When Selachi Naturalist enters the battlefield choose one: ● Counter target artifact or enchantment spell. ● destroy target artifact or enchantment. Flavour Text: Set/Rarity: Aerikal Uncommon

Selachi Naturalist
{2}{g}{u}
 
 U 
Creature – Merfolk Druid
Flash
When Selachi Naturalist enters the battlefield choose one:
● Counter target artifact or enchantment spell.
● destroy target artifact or enchantment.
2/2
Updated on 13 Oct 2018 by Camruth

Code:

History: [-]

2011-01-05 07:19:19: Camruth created the card Selachi Naturalist
2011-01-05 07:28:17: Camruth edited Selachi Naturalist

Hee. Annul meets Naturalize meets Grizzly Bears. Awesome. The only question is, is it too much better than Mystic Snake to be an uncommon?

I think it is OK as Mystic Snake counters anything whilst this only hits Artifacts and Enchantments.

This may only hit artifacts or enchantments - but don't forget it can hit ones that are already on the battlefield too, unlike the snake.

I just meant he general usefulness of this is more limited than the snake. If your opponent doesn't have any artifacts or enchantments in play/being cast then this card is a drawback to play as you either can't cast it or have to target one of your own artifacts or enchantments as it isn't a you may ability.

So a 2/2 for 4 that blows up something of yours sometimes is kinda sub-par. This was designed as more of a sideboard card for the {g}{u} player.

2018-10-13 09:59:44: Camruth edited Selachi Naturalist

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