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Mechanics | Aerikal - The Veiled Lands | Skeleton

CardName: Throne of Destiny Cost: {5} Type: Artifact Pow/Tgh: / Rules Text: At the beginning of your upkeep, you may put a charge counter on Throne of Destiny. Remove 5 charge counters from Throne of Destiny: Take an extra turn after this one. Flavour Text: Set/Rarity: Aerikal Rare

Throne of Destiny
{5}
 
 R 
Artifact
At the beginning of your upkeep, you may put a charge counter on Throne of Destiny.
Remove 5 charge counters from Throne of Destiny: Take an extra turn after this one.
Illus. amiLOnZ at deviantART
Updated on 18 Feb 2016 by Camruth

Code: RA05

History: [-]

2011-01-08 11:59:08: Camruth created the card Throne of Destiny
2011-01-08 12:43:10: Camruth edited Throne of Destiny
2011-01-22 08:24:45: Camruth edited Throne of Destiny
2011-01-23 11:57:36: Camruth edited Throne of Destiny

Heh, a Magistrate's Scepter that doesn't need mana. I think Magistrate's Scepter is a slightly nicer design, but this is fine too.

­Magistrate's Scepter is also much easier to abuse in an environment with Proliferate. I wanted this to charge itself up but take longer than the scepter to reach 'critical mass'.

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What is this card's power? Kindercatch
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