Aerikal
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Mechanics | Aerikal - The Veiled Lands | Skeleton |
Showing 37 of 37 White cards
Go to section: White (37) Blue (37) Black (37) Red (37) Green (37) Multicolour (15) Hybrid (5) Artifact (16) Land (28)
Show rarities: C U R M
,: The next 1 combat damage that would be dealt to you is dealt to target attacking creature instead.
Illus. colt51 at deviantART
1/1
Flying
Angel of Purity can't be the target of nonwhite spells or abilities from nonwhite sources
Angel of Purity can't be the target of nonwhite spells or abilities from nonwhite sources
She mourns the Empire's fall from grace but still prays for its redemption.
Illus. cemac at deviantART
5/5
Flying
Whenever Angel of the Wastes attacks, you may tap target creature.
Whenever Angel of the Wastes attacks, you may tap target creature.
Her bleak vigil shocks the souls of those she encounters, leaving them dazed and desolate.
Illus. lightdramon at deviantART
3/3
Flying; Vigilance
When Avatar of Valour enters the battlefield, creatures you control gain Vigilance until end of turn.
Attacking creatures get +2/+0.
When Avatar of Valour enters the battlefield, creatures you control gain Vigilance until end of turn.
Attacking creatures get +2/+0.
4/6
Defender
When Caravan Beast enters the battlefield you gain 3 life.
When Caravan Beast enters the battlefield you gain 3 life.
"There's nothing better at crossing the wastes; at least that can be tamed." Agraman, caravaneer.
1/5
Protection from White.
: Corrupted Crusader gets +1/+1 until end of turn.
: Corrupted Crusader gets +1/+1 until end of turn.
The Knights of the Crown have fallen far in their unquestioning service to the emperor.
2/2
Creatures you control get +1/+0 until end of turn.
If any opponent controls more creatures than you, creatures you control get an additional +0/+2 until end of turn.
If any opponent controls more creatures than you, creatures you control get an additional +0/+2 until end of turn.
Prevent all damage that would be dealt by target creature this turn, tap that creature and it doesn’t untap during its controllers next untap step.
Destroy target Equipment; if it was attached to a creature, tap that creature.
"Surrender your weapon or surrender your freedom"
Valurian Gate Guard.
Valurian Gate Guard.
At the beginning of your upkeep, you may return Eternal Martyr from your graveyard to your hand.
, Sacrifice Eternal Martyr: Prevent all damage that would be dealt to target creature this turn.
, Sacrifice Eternal Martyr: Prevent all damage that would be dealt to target creature this turn.
“His sacrifice inspires others to greatness.” Verkyn Alsander, Abbot of Brinford.
1/1
Tap all creatures.
For each creature tapped this way, you gain 2 life.
For each creature tapped this way, you gain 2 life.
The angel's aura was so brilliant that it blinded all who dared to look upon her.
Illus. ambercrystalelf at deviantART
Put three 0/1 white Citizen Soldier creature tokens onto the battlefield under your control.
"You, in the field. You're in the army now!" Valurian Recruiter.
Flying
Vigilance
Vigilance
They ride the thermal currents above the wastes all day long, seeking what little prey there is to be found.
2/2
Destroy all non-creature permanents, they can't be regenerated.
"Level it...level it ALL!" Emperor Valdan VII's dying command.
First Strike.
They know all the ways of the Pridelands, covering more ground on foot than most can mounted.
Illus. nightrhino at deviantART
2/1
Exile target creature that dealt damage this turn; Gain life equal to its power.
"For striking a noble, the punishment is...EXILE!."
First Strike
Plainswalk.
Plainswalk.
He roams the lands endlessly seeking justice in an unjust world.
2/2
: Overzealous Cadet gets +1/-1 and gains First Strike until end of turn.
2/2
Other citizens you control get +1/+0.
: Destroy Peasant Agitator. Any player may activate this ability.
: Destroy Peasant Agitator. Any player may activate this ability.
2/1
Put target attacking Black or Red creature on the bottom of its owner's library.
"The light of purity is anathema to the impure!" – Abbot Alsander
First Strike
Knights you control have Protection from Black and from Red.
Knights you control have Protection from Black and from Red.
The youngest of the imperial princes, his tutor – the Abbot of Brindford – sees him as the last hope for the empire.
2/2
Whenever Sandrunner Lion becomes blocked by a creature, that creature gains first strike until end of turn.
They would be more of a danger if they were quieter, their savage roar almost always gives them away.
2/1
: Tap target creature. Activate this ability no more than once per turn.
They patrol the border of the wastes, defending the empire from the threats that lie therein.
2/1
Sacrifice Seal of Courage: target creature gets +1/+2 and can block an additional creature this turn.
Enchant Creature
Enchanted creature can’t attack or block unless its controller pays .
Enchanted creature can’t attack or block unless its controller pays .
Enchant Creature
Enchanted creature gets +1/+2 and can block an additional creature.
Enchanted creature gets +1/+2 and can block an additional creature.
Exile target attacking creature. You may return up to one target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
Whenever a nontoken creature dies, exile that card. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.
Creatures you control get +1/+2 and can block an additional creature.
Whenever Tren Battle Priest blocks a creature; exile that creature. Return that card to the battlefield tapped, under its owner's control at the beginning of the next end step.
2/3
: Choose a colour. Tren Diplomat gains protection from the chosen colour until end of turn. Activate this ability no more than once per turn.
2/4
When Valurian Farmhand enters the battlefield, search your library for a Plains card and put that card onto the battlefield. Then shuffle your library.
1/1
: Target Soldier gets +X/+X until end of turn, where X is equal to the number of soldiers you control.
2/2
Lifelink
"The peasant is the lifeblood of the empire, without them, the nobles would starve!" Peasant Agitator.
0/1
Valurian Phalanx gets +1/+1 for each other creature you control named Valurian Phalanx.
3/3
First Strike
Valurian Templar gets +1/+1 for each other Knight you control.
Valurian Templar gets +1/+1 for each other Knight you control.
The Templars represent one of the last vestiges of nobility and honour in the empire and their bond of brotherhood is unbreakable.
2/2
Go to section: White (37) Blue (37) Black (37) Red (37) Green (37) Multicolour (15) Hybrid (5) Artifact (16) Land (28)
Show rarities: C U R M
Aerikal: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Aerikal - The Veiled Lands | Skeleton |
: Put target Black or Red permanent on the bottom of its owner's library.
last 2013-03-27 21:27:27 by amuseum